Related
I want a function that tells me which element the mouse cursor is over.
So, for example, if the user's mouse is over this textarea (with id wmd-input), calling window.which_element_is_the_mouse_on() will be functionally equivalent to $("#wmd-input").
DEMO
There's a really cool function called document.elementFromPoint which does what it sounds like.
What we need is to find the x and y coords of the mouse and then call it using those values:
document.addEventListener('mousemove', e => {
console.clear()
console.log( document.elementFromPoint(e.clientX, e.clientY) )
}, {passive: true})
[class^='level']{
width: 100px;
height: 100px;
padding: 15px;
background: #00000033;
}
<div class='level-1'>
<div class='level-2'>
<div class='level-3'>
Hover
</div>
</div>
</div>
document.elementFromPoint
jQuery event object
In newer browsers, you could do the following:
document.querySelectorAll( ":hover" );
That'll give you a NodeList of items that the mouse is currently over in document order. The last element in the NodeList is the most specific, each preceding one should be a parent, grandparent, and so on.
Although the following may not actually answering the question, since this is the first result of googling (the googler may not asking exactly the same question:), hope it will provide some extra input.
There are actually two different approaches to get a list of all elements the mouse is currently over (for newer browsers, perhaps):
The "structural" approach - Ascending DOM tree
As in dherman's answer, one can call
var elements = document.querySelectorAll(':hover');
However, this assumes that only children will overlay their ancestors, which is usually the case, but not true in general, especially when dealing with SVG where element in different branches of the DOM tree may overlap each other.
The "visual" approach - Based on "visual" overlapping
This method uses document.elementFromPoint(x, y) to find the topmost element, temporarily hide it (since we recover it immediately in the same context, the browser will not actually renders this), then go on to find the second topmost element... Looks a little hacky, but it returns what you expect when there are, e.g., siblings elements in a tree occluding each other. Please find this post for more details,
function allElementsFromPoint(x, y) {
var element, elements = [];
var old_visibility = [];
while (true) {
element = document.elementFromPoint(x, y);
if (!element || element === document.documentElement) {
break;
}
elements.push(element);
old_visibility.push(element.style.visibility);
element.style.visibility = 'hidden'; // Temporarily hide the element (without changing the layout)
}
for (var k = 0; k < elements.length; k++) {
elements[k].style.visibility = old_visibility[k];
}
elements.reverse();
return elements;
}
Try both, and check their different returns.
elementFromPoint() gets only the first element in DOM tree. This is mostly not enough for developers needs. To get more than one element at e.g. the current mouse pointer position, this is the function you need:
document.elementsFromPoint(x, y) . // Mind the 's' in elements
This returns an array of all element objects under the given point.
Just pass the mouse X and Y values to this function.
More information is here: DocumentOrShadowRoot.elementsFromPoint()
For very old browsers which are not supported, you may use this answer as a fallback.
The following code will help you to get the element of the mouse pointer. The resulted elements will display in the console.
document.addEventListener('mousemove', function(e) {
console.log(document.elementFromPoint(e.pageX, e.pageY));
})
Mouseover events bubble, so you can put a single listener on the body and wait for them to bubble up, then grab the event.target or event.srcElement:
function getTarget(event) {
var el = event.target || event.srcElement;
return el.nodeType == 1? el : el.parentNode;
}
<body onmouseover="doSomething(getTarget(event));">
You can look at the target of the mouseover event on some suitable ancestor:
var currentElement = null;
document.addEventListener('mouseover', function (e) {
currentElement = e.target;
});
Here’s a demo.
Demo :D
Move your mouse in the snippet window :D
<script>
document.addEventListener('mouseover', function (e) {
console.log ("You are in ", e.target.tagName);
});
</script>
<!-- One simple solution to your problem could be like this: -->
<div>
<input type="text" id="fname" onmousemove="javascript: alert(this.id);" />
<!-- OR -->
<input type="text" id="fname" onclick="javascript: alert(this.id);" />
</div>
<!-- Both mousemove over the field & click on the field displays "fname"-->
<!-- Works fantastic in IE, FireFox, Chrome, Opera. -->
<!-- I didn't test it for Safari. -->
You can use this selector to undermouse object and then manipulate it as a jQuery object:
$(':hover').last();
2022 Update:
document.elementsFromPoint() (Note the 's' in elements) is compatible with all major browsers. It basically does the same thing that elementFrompoint does, but retrieves all the elements in DOM order.
Mozilla has a good example of this:
HTML
<div>
<p>Some text</p>
</div>
<p>Elements at point 30, 20:</p>
<div id="output"></div>
JavaScript
let output = document.getElementById("output");
if (document.elementsFromPoint) {
let elements = document.elementsFromPoint(30, 20);
for (var i = 0; i < elements.length; i++) {
output.textContent += elements[i].localName;
if (i < elements.length - 1) {
output.textContent += " < ";
}
}
} else {
output.innerHTML = "<span style=\"color: red;\">" +
"Browser does not support <code>document.elementsFromPoint()</code>" +
"</span>";
}
Output
Some text
Elements at point 30, 20:
p < div < body < html
https://developer.mozilla.org/en-US/docs/Web/API/Document/elementsFromPoint
The target of the mousemove DOM event is the top-most DOM element under the cursor when the mouse moves:
(function(){
//Don't fire multiple times in a row for the same element
var prevTarget=null;
document.addEventListener('mousemove', function(e) {
//This will be the top-most DOM element under cursor
var target=e.target;
if(target!==prevTarget){
console.log(target);
prevTarget=target;
}
});
})();
This is similar to #Philip Walton's solution, but doesn't require jQuery or a setInterval.
Here's a solution for those that may still be struggling. You want to add a mouseover event on the 'parent' element of the child element(s) you want detected. The below code shows you how to go about it.
const wrapper = document.getElementById('wrapper') //parent element
const position = document.getElementById("displaySelection")
wrapper.addEventListener('mousemove', function(e) {
let elementPointed = document.elementFromPoint(e.clientX, e.clientY)
console.log(elementPointed)
});
Demo on CodePen
Let me start out by saying that I don't recommend using the method I'm about to suggest. It's much better to use event driven development and bind events only to the elements you're interested in knowing whether or not the mouse is over with mouseover, mouseout, mouseenter, mouseleave, etc.
If you absolutely must have the ability to know which element the mouse is over, you'd need to write a function that binds the mouseover event to everything in the DOM, and then store whatever the current element is in some variable.
You could so something like this:
window.which_element_is_the_mouse_on = (function() {
var currentElement;
$("body *").on('mouseover', function(e) {
if(e.target === e.currentTarget) {
currentElement = this;
}
});
return function() {
console.log(currentElement);
}
}());
Basically, I've created an immediate function which sets the event on all elements and stores the current element within the closure to minimize your footprint.
Here's a working demo that calls window.which_element_is_the_mouse_on every second and logs what element the mouse is currently over to the console.
http://jsfiddle.net/LWFpJ/1/
I want a function that tells me which element the mouse cursor is over.
So, for example, if the user's mouse is over this textarea (with id wmd-input), calling window.which_element_is_the_mouse_on() will be functionally equivalent to $("#wmd-input").
DEMO
There's a really cool function called document.elementFromPoint which does what it sounds like.
What we need is to find the x and y coords of the mouse and then call it using those values:
document.addEventListener('mousemove', e => {
console.clear()
console.log( document.elementFromPoint(e.clientX, e.clientY) )
}, {passive: true})
[class^='level']{
width: 100px;
height: 100px;
padding: 15px;
background: #00000033;
}
<div class='level-1'>
<div class='level-2'>
<div class='level-3'>
Hover
</div>
</div>
</div>
document.elementFromPoint
jQuery event object
In newer browsers, you could do the following:
document.querySelectorAll( ":hover" );
That'll give you a NodeList of items that the mouse is currently over in document order. The last element in the NodeList is the most specific, each preceding one should be a parent, grandparent, and so on.
Although the following may not actually answering the question, since this is the first result of googling (the googler may not asking exactly the same question:), hope it will provide some extra input.
There are actually two different approaches to get a list of all elements the mouse is currently over (for newer browsers, perhaps):
The "structural" approach - Ascending DOM tree
As in dherman's answer, one can call
var elements = document.querySelectorAll(':hover');
However, this assumes that only children will overlay their ancestors, which is usually the case, but not true in general, especially when dealing with SVG where element in different branches of the DOM tree may overlap each other.
The "visual" approach - Based on "visual" overlapping
This method uses document.elementFromPoint(x, y) to find the topmost element, temporarily hide it (since we recover it immediately in the same context, the browser will not actually renders this), then go on to find the second topmost element... Looks a little hacky, but it returns what you expect when there are, e.g., siblings elements in a tree occluding each other. Please find this post for more details,
function allElementsFromPoint(x, y) {
var element, elements = [];
var old_visibility = [];
while (true) {
element = document.elementFromPoint(x, y);
if (!element || element === document.documentElement) {
break;
}
elements.push(element);
old_visibility.push(element.style.visibility);
element.style.visibility = 'hidden'; // Temporarily hide the element (without changing the layout)
}
for (var k = 0; k < elements.length; k++) {
elements[k].style.visibility = old_visibility[k];
}
elements.reverse();
return elements;
}
Try both, and check their different returns.
elementFromPoint() gets only the first element in DOM tree. This is mostly not enough for developers needs. To get more than one element at e.g. the current mouse pointer position, this is the function you need:
document.elementsFromPoint(x, y) . // Mind the 's' in elements
This returns an array of all element objects under the given point.
Just pass the mouse X and Y values to this function.
More information is here: DocumentOrShadowRoot.elementsFromPoint()
For very old browsers which are not supported, you may use this answer as a fallback.
The following code will help you to get the element of the mouse pointer. The resulted elements will display in the console.
document.addEventListener('mousemove', function(e) {
console.log(document.elementFromPoint(e.pageX, e.pageY));
})
Mouseover events bubble, so you can put a single listener on the body and wait for them to bubble up, then grab the event.target or event.srcElement:
function getTarget(event) {
var el = event.target || event.srcElement;
return el.nodeType == 1? el : el.parentNode;
}
<body onmouseover="doSomething(getTarget(event));">
You can look at the target of the mouseover event on some suitable ancestor:
var currentElement = null;
document.addEventListener('mouseover', function (e) {
currentElement = e.target;
});
Here’s a demo.
Demo :D
Move your mouse in the snippet window :D
<script>
document.addEventListener('mouseover', function (e) {
console.log ("You are in ", e.target.tagName);
});
</script>
<!-- One simple solution to your problem could be like this: -->
<div>
<input type="text" id="fname" onmousemove="javascript: alert(this.id);" />
<!-- OR -->
<input type="text" id="fname" onclick="javascript: alert(this.id);" />
</div>
<!-- Both mousemove over the field & click on the field displays "fname"-->
<!-- Works fantastic in IE, FireFox, Chrome, Opera. -->
<!-- I didn't test it for Safari. -->
You can use this selector to undermouse object and then manipulate it as a jQuery object:
$(':hover').last();
2022 Update:
document.elementsFromPoint() (Note the 's' in elements) is compatible with all major browsers. It basically does the same thing that elementFrompoint does, but retrieves all the elements in DOM order.
Mozilla has a good example of this:
HTML
<div>
<p>Some text</p>
</div>
<p>Elements at point 30, 20:</p>
<div id="output"></div>
JavaScript
let output = document.getElementById("output");
if (document.elementsFromPoint) {
let elements = document.elementsFromPoint(30, 20);
for (var i = 0; i < elements.length; i++) {
output.textContent += elements[i].localName;
if (i < elements.length - 1) {
output.textContent += " < ";
}
}
} else {
output.innerHTML = "<span style=\"color: red;\">" +
"Browser does not support <code>document.elementsFromPoint()</code>" +
"</span>";
}
Output
Some text
Elements at point 30, 20:
p < div < body < html
https://developer.mozilla.org/en-US/docs/Web/API/Document/elementsFromPoint
The target of the mousemove DOM event is the top-most DOM element under the cursor when the mouse moves:
(function(){
//Don't fire multiple times in a row for the same element
var prevTarget=null;
document.addEventListener('mousemove', function(e) {
//This will be the top-most DOM element under cursor
var target=e.target;
if(target!==prevTarget){
console.log(target);
prevTarget=target;
}
});
})();
This is similar to #Philip Walton's solution, but doesn't require jQuery or a setInterval.
Here's a solution for those that may still be struggling. You want to add a mouseover event on the 'parent' element of the child element(s) you want detected. The below code shows you how to go about it.
const wrapper = document.getElementById('wrapper') //parent element
const position = document.getElementById("displaySelection")
wrapper.addEventListener('mousemove', function(e) {
let elementPointed = document.elementFromPoint(e.clientX, e.clientY)
console.log(elementPointed)
});
Demo on CodePen
Let me start out by saying that I don't recommend using the method I'm about to suggest. It's much better to use event driven development and bind events only to the elements you're interested in knowing whether or not the mouse is over with mouseover, mouseout, mouseenter, mouseleave, etc.
If you absolutely must have the ability to know which element the mouse is over, you'd need to write a function that binds the mouseover event to everything in the DOM, and then store whatever the current element is in some variable.
You could so something like this:
window.which_element_is_the_mouse_on = (function() {
var currentElement;
$("body *").on('mouseover', function(e) {
if(e.target === e.currentTarget) {
currentElement = this;
}
});
return function() {
console.log(currentElement);
}
}());
Basically, I've created an immediate function which sets the event on all elements and stores the current element within the closure to minimize your footprint.
Here's a working demo that calls window.which_element_is_the_mouse_on every second and logs what element the mouse is currently over to the console.
http://jsfiddle.net/LWFpJ/1/
I want a function that tells me which element the mouse cursor is over.
So, for example, if the user's mouse is over this textarea (with id wmd-input), calling window.which_element_is_the_mouse_on() will be functionally equivalent to $("#wmd-input").
DEMO
There's a really cool function called document.elementFromPoint which does what it sounds like.
What we need is to find the x and y coords of the mouse and then call it using those values:
document.addEventListener('mousemove', e => {
console.clear()
console.log( document.elementFromPoint(e.clientX, e.clientY) )
}, {passive: true})
[class^='level']{
width: 100px;
height: 100px;
padding: 15px;
background: #00000033;
}
<div class='level-1'>
<div class='level-2'>
<div class='level-3'>
Hover
</div>
</div>
</div>
document.elementFromPoint
jQuery event object
In newer browsers, you could do the following:
document.querySelectorAll( ":hover" );
That'll give you a NodeList of items that the mouse is currently over in document order. The last element in the NodeList is the most specific, each preceding one should be a parent, grandparent, and so on.
Although the following may not actually answering the question, since this is the first result of googling (the googler may not asking exactly the same question:), hope it will provide some extra input.
There are actually two different approaches to get a list of all elements the mouse is currently over (for newer browsers, perhaps):
The "structural" approach - Ascending DOM tree
As in dherman's answer, one can call
var elements = document.querySelectorAll(':hover');
However, this assumes that only children will overlay their ancestors, which is usually the case, but not true in general, especially when dealing with SVG where element in different branches of the DOM tree may overlap each other.
The "visual" approach - Based on "visual" overlapping
This method uses document.elementFromPoint(x, y) to find the topmost element, temporarily hide it (since we recover it immediately in the same context, the browser will not actually renders this), then go on to find the second topmost element... Looks a little hacky, but it returns what you expect when there are, e.g., siblings elements in a tree occluding each other. Please find this post for more details,
function allElementsFromPoint(x, y) {
var element, elements = [];
var old_visibility = [];
while (true) {
element = document.elementFromPoint(x, y);
if (!element || element === document.documentElement) {
break;
}
elements.push(element);
old_visibility.push(element.style.visibility);
element.style.visibility = 'hidden'; // Temporarily hide the element (without changing the layout)
}
for (var k = 0; k < elements.length; k++) {
elements[k].style.visibility = old_visibility[k];
}
elements.reverse();
return elements;
}
Try both, and check their different returns.
elementFromPoint() gets only the first element in DOM tree. This is mostly not enough for developers needs. To get more than one element at e.g. the current mouse pointer position, this is the function you need:
document.elementsFromPoint(x, y) . // Mind the 's' in elements
This returns an array of all element objects under the given point.
Just pass the mouse X and Y values to this function.
More information is here: DocumentOrShadowRoot.elementsFromPoint()
For very old browsers which are not supported, you may use this answer as a fallback.
The following code will help you to get the element of the mouse pointer. The resulted elements will display in the console.
document.addEventListener('mousemove', function(e) {
console.log(document.elementFromPoint(e.pageX, e.pageY));
})
Mouseover events bubble, so you can put a single listener on the body and wait for them to bubble up, then grab the event.target or event.srcElement:
function getTarget(event) {
var el = event.target || event.srcElement;
return el.nodeType == 1? el : el.parentNode;
}
<body onmouseover="doSomething(getTarget(event));">
You can look at the target of the mouseover event on some suitable ancestor:
var currentElement = null;
document.addEventListener('mouseover', function (e) {
currentElement = e.target;
});
Here’s a demo.
Demo :D
Move your mouse in the snippet window :D
<script>
document.addEventListener('mouseover', function (e) {
console.log ("You are in ", e.target.tagName);
});
</script>
<!-- One simple solution to your problem could be like this: -->
<div>
<input type="text" id="fname" onmousemove="javascript: alert(this.id);" />
<!-- OR -->
<input type="text" id="fname" onclick="javascript: alert(this.id);" />
</div>
<!-- Both mousemove over the field & click on the field displays "fname"-->
<!-- Works fantastic in IE, FireFox, Chrome, Opera. -->
<!-- I didn't test it for Safari. -->
You can use this selector to undermouse object and then manipulate it as a jQuery object:
$(':hover').last();
2022 Update:
document.elementsFromPoint() (Note the 's' in elements) is compatible with all major browsers. It basically does the same thing that elementFrompoint does, but retrieves all the elements in DOM order.
Mozilla has a good example of this:
HTML
<div>
<p>Some text</p>
</div>
<p>Elements at point 30, 20:</p>
<div id="output"></div>
JavaScript
let output = document.getElementById("output");
if (document.elementsFromPoint) {
let elements = document.elementsFromPoint(30, 20);
for (var i = 0; i < elements.length; i++) {
output.textContent += elements[i].localName;
if (i < elements.length - 1) {
output.textContent += " < ";
}
}
} else {
output.innerHTML = "<span style=\"color: red;\">" +
"Browser does not support <code>document.elementsFromPoint()</code>" +
"</span>";
}
Output
Some text
Elements at point 30, 20:
p < div < body < html
https://developer.mozilla.org/en-US/docs/Web/API/Document/elementsFromPoint
The target of the mousemove DOM event is the top-most DOM element under the cursor when the mouse moves:
(function(){
//Don't fire multiple times in a row for the same element
var prevTarget=null;
document.addEventListener('mousemove', function(e) {
//This will be the top-most DOM element under cursor
var target=e.target;
if(target!==prevTarget){
console.log(target);
prevTarget=target;
}
});
})();
This is similar to #Philip Walton's solution, but doesn't require jQuery or a setInterval.
Here's a solution for those that may still be struggling. You want to add a mouseover event on the 'parent' element of the child element(s) you want detected. The below code shows you how to go about it.
const wrapper = document.getElementById('wrapper') //parent element
const position = document.getElementById("displaySelection")
wrapper.addEventListener('mousemove', function(e) {
let elementPointed = document.elementFromPoint(e.clientX, e.clientY)
console.log(elementPointed)
});
Demo on CodePen
Let me start out by saying that I don't recommend using the method I'm about to suggest. It's much better to use event driven development and bind events only to the elements you're interested in knowing whether or not the mouse is over with mouseover, mouseout, mouseenter, mouseleave, etc.
If you absolutely must have the ability to know which element the mouse is over, you'd need to write a function that binds the mouseover event to everything in the DOM, and then store whatever the current element is in some variable.
You could so something like this:
window.which_element_is_the_mouse_on = (function() {
var currentElement;
$("body *").on('mouseover', function(e) {
if(e.target === e.currentTarget) {
currentElement = this;
}
});
return function() {
console.log(currentElement);
}
}());
Basically, I've created an immediate function which sets the event on all elements and stores the current element within the closure to minimize your footprint.
Here's a working demo that calls window.which_element_is_the_mouse_on every second and logs what element the mouse is currently over to the console.
http://jsfiddle.net/LWFpJ/1/
I have the following code for my popup menu, the parent link is the top level link. It causes a popup to show. Popup fades in and fades out when the mouse enters and exits parent link.
However, I need it to not fade out the popup, if the mouse is over the popup! At the moment, as soon as the mouse enters the popup it fades it out. I need both divs to act as one for the hover, if this makes any sense!
// Hovering over the parent <li>
ParentLink.hover(
function()
{
Popup.fadeIn(300, function() {
});
},
function()
{
Popup.fadeOut(400, function() {
});
}
);
You should nest the popup inside the parent. This way when you move the mouse from the parent to the popup, the parent will still be in a mouse-over state because popup's mouse-over event is bubbled onto the parent. When the mouse is out of the parent (plus its children), mouse-out event will fire on the parent.
Edit
If you are not able to (or want to) change the markup, one possibility is to move the elements to the recommended positions using jQuery, like:
ParentLink.append(Popup); // moves the Popup element from its current position
// and places it as the last child of ParentLink
Most probably you'll have to modify your CSS to match the changes so you may want to think first.
you could unbind the hover-event for the parentlink on completion of the fadein.
Popup.fadeIn(300, function() {
$(ParentLink).unbind('hover');
});
This is not a direct answer to your question but a hint how this could work.
Why don't you nest the the 2nd <div> into the first one, so the out will not occur?
<div id="ParentLink">
<div id="Popup"></div>
</div>
Have #ParentLink { display: relative; } and #Popup { display: absolute; } and you will be fine.
But for those menu's I would always use a nested unordered list structure like this one:
<ul id="topLevel">
<li id="level1item">
Link
<ul id="subLevel">
<li>
Link 2
</li>
</ul>
</li>
</ul>
As said, unbind the event while you are hover the popup and then re-bind it when you are hovering out :
ParentLink.hover(
handlerIn,
handlerOut
);
var handlerIn = function()
{
Popup.fadeIn(300, popupFadeIn);
};
var handlerOut = function()
{
Popup.fadeOut(400);
};
var popupFadeIn = function() {
$(ParentLink).unbind('hover');
$(this).mouseleave( function () {
$(ParentLink).hover(
handlerIn,
handlerOut
);
});
};
btw, I didn't tested this
You can try this:
var inn;
$('ParentLink').hover(function() {
inn = false;
$('p').fadeIn(1000);
},
function() {
$('Popup').bind('mouseenter mousemove',
function() {
inn = true;
}).mouseout(function() {
inn = false;
});
if (!inn) $('Popup').fadeOut(1000);
});
I am having trouble with the onmouseout function in an absolute positoned div. When the mouse hits a child element in the div, the mouseout event fires, but I do not want it to fire until the mouse is out of the parent, absolute div.
How can I prevent the mouseout event from firing when it hits a child element WITHOUT jquery.
I know this has something to do with event bubbling, but I am having no luck on finding out how to work this out.
I found a similar post here: How to disable mouseout events triggered by child elements?
However that solution uses jQuery.
Use onmouseleave.
Or, in jQuery, use mouseleave()
It is the exact thing you are looking for. Example:
<div class="outer" onmouseleave="yourFunction()">
<div class="inner">
</div>
</div>
or, in jQuery:
$(".outer").mouseleave(function(){
//your code here
});
an example is here.
For a simpler pure CSS solution that works in most cases, one could remove children's pointer-events by setting them to none
.parent * {
pointer-events: none;
}
Browser support: IE11+
function onMouseOut(event) {
//this is the original element the event handler was assigned to
var e = event.toElement || event.relatedTarget;
if (e.parentNode == this || e == this) {
return;
}
alert('MouseOut');
// handle mouse event here!
}
document.getElementById('parent').addEventListener('mouseout',onMouseOut,true);
I made a quick JsFiddle demo, with all the CSS and HTML needed, check it out...
EDIT FIXED link for cross-browser support http://jsfiddle.net/RH3tA/9/
NOTE that this only checks the immediate parent, if the parent div had nested children then you have to somehow traverse through the elements parents looking for the "Orginal element"
EDIT example for nested children
EDIT Fixed for hopefully cross-browser
function makeMouseOutFn(elem){
var list = traverseChildren(elem);
return function onMouseOut(event) {
var e = event.toElement || event.relatedTarget;
if (!!~list.indexOf(e)) {
return;
}
alert('MouseOut');
// handle mouse event here!
};
}
//using closure to cache all child elements
var parent = document.getElementById("parent");
parent.addEventListener('mouseout',makeMouseOutFn(parent),true);
//quick and dirty DFS children traversal,
function traverseChildren(elem){
var children = [];
var q = [];
q.push(elem);
while (q.length > 0) {
var elem = q.pop();
children.push(elem);
pushAll(elem.children);
}
function pushAll(elemArray){
for(var i=0; i < elemArray.length; i++) {
q.push(elemArray[i]);
}
}
return children;
}
And a new JSFiddle, EDIT updated link
instead of onmouseout use onmouseleave.
You haven't showed to us your specific code so I cannot show you on your specific example how to do it.
But it is very simple: just replace onmouseout with onmouseleave.
That's all :) So, simple :)
If not sure how to do it, see explanation on:
https://www.w3schools.com/jsref/tryit.asp?filename=tryjsref_onmousemove_leave_out
Peace of cake :) Enjoy it :)
Here's a more elegant solution based on what came below.
it accounts for event bubbling up from more than one level of children.
It also accounts for cross-browser issues.
function onMouseOut(this, event) {
//this is the original element the event handler was assigned to
var e = event.toElement || event.relatedTarget;
//check for all children levels (checking from bottom up)
while(e && e.parentNode && e.parentNode != window) {
if (e.parentNode == this|| e == this) {
if(e.preventDefault) e.preventDefault();
return false;
}
e = e.parentNode;
}
//Do something u need here
}
document.getElementById('parent').addEventListener('mouseout',onMouseOut,true);
Thanks to Amjad Masad that inspired me.
I've the following solution which seems to work in IE9, FF and Chrome and the code is quite short (without the complex closure and transverse child things) :
DIV.onmouseout=function(e){
// check and loop relatedTarget.parentNode
// ignore event triggered mouse overing any child element or leaving itself
var obj=e.relatedTarget;
while(obj!=null){
if(obj==this){
return;
}
obj=obj.parentNode;
}
// now perform the actual action you want to do only when mouse is leaving the DIV
}
If you're using jQuery you can also use the "mouseleave" function, which deals with all of this for you.
$('#thetargetdiv').mouseenter(do_something);
$('#thetargetdiv').mouseleave(do_something_else);
do_something will fire when the mouse enters thetargetdiv or any of its children, do_something_else will only fire when the mouse leaves thetargetdiv and any of its children.
I think Quirksmode has all the answers you need (different browsers bubbling behaviour and the mouseenter/mouseleave events), but I think the most common conclusion to that event bubbling mess is the use of a framework like JQuery or Mootools (which has the mouseenter and mouseleave events, which are exactly what you intuited would happen).
Have a look at how they do it, if you want, do it yourself
or you can create your custom "lean mean" version of Mootools with just the event part (and its dependencies).
Try mouseleave()
Example :
<div id="parent" mouseleave="function">
<div id="child">
</div>
</div>
;)
I've found a very simple solution,
just use the onmouseleave="myfunc()" event than the onmousout="myfunc()" event
In my code it worked!!
Example:
<html>
<head>
<script type="text/javascript">
function myFunc(){
document.getElementById('hide_div').style.display = 'none';
}
function ShowFunc(){
document.getElementById('hide_div').style.display = 'block';
}
</script>
</head>
<body>
<div onmouseleave="myFunc()" style='border:double;width:50%;height:50%;position:absolute;top:25%;left:25%;'>
Hover mouse here
<div id='child_div' style='border:solid;width:25%;height:25%;position:absolute;top:10%;left:10%;'>
CHILD <br/> It doesn't fires if you hover mouse over this child_div
</div>
</div>
<div id="hide_div" >TEXT</div>
Show "TEXT"
</body>
</html>
Same Example with mouseout function:
<html>
<head>
<script type="text/javascript">
function myFunc(){
document.getElementById('hide_div').style.display = 'none';
}
function ShowFunc(){
document.getElementById('hide_div').style.display = 'block';
}
</script>
</head>
<body>
<div onmouseout="myFunc()" style='border:double;width:50%;height:50%;position:absolute;top:25%;left:25%;'>
Hover mouse here
<div id='child_div' style='border:solid;width:25%;height:25%;position:absolute;top:10%;left:10%;'>
CHILD <br/> It fires if you hover mouse over this child_div
</div>
</div>
<div id="hide_div">TEXT</div>
Show "TEXT"
</body>
</html>
Hope it helps :)
Although the solution you referred to uses jquery,
mouseenter and mouseleave are native dom events, so you might use without jquery.
There are two ways to handle this.
1) Check the event.target result in your callback to see if it matches your parent div
var g_ParentDiv;
function OnMouseOut(event) {
if (event.target != g_ParentDiv) {
return;
}
// handle mouse event here!
};
window.onload = function() {
g_ParentDiv = document.getElementById("parentdiv");
g_ParentDiv.onmouseout = OnMouseOut;
};
<div id="parentdiv">
<img src="childimage.jpg" id="childimg" />
</div>
2) Or use event capturing and call event.stopPropagation in the callback function
var g_ParentDiv;
function OnMouseOut(event) {
event.stopPropagation(); // don't let the event recurse into children
// handle mouse event here!
};
window.onload = function() {
g_ParentDiv = document.getElementById("parentdiv");
g_ParentDiv.addEventListener("mouseout", OnMouseOut, true); // pass true to enable event capturing so parent gets event callback before children
};
<div id="parentdiv">
<img src="childimage.jpg" id="childimg" />
</div>
simply we can check e.relatedTarget has child class and if true return the function.
if ($(e.relatedTarget).hasClass("ctrl-btn")){
return;
}
this is code worked for me, i used for html5 video play,pause button toggle hover video element
element.on("mouseover mouseout", function(e) {
if(e.type === "mouseout"){
if ($(e.relatedTarget).hasClass("child-class")){
return;
}
}
});
I make it work like a charm with this:
function HideLayer(theEvent){
var MyDiv=document.getElementById('MyDiv');
if(MyDiv==(!theEvent?window.event:theEvent.target)){
MyDiv.style.display='none';
}
}
Ah, and MyDiv tag is like this:
<div id="MyDiv" onmouseout="JavaScript: HideLayer(event);">
<!-- Here whatever divs, inputs, links, images, anything you want... -->
<div>
This way, when onmouseout goes to a child, grand-child, etc... the style.display='none' is not executed; but when onmouseout goes out of MyDiv it runs.
So no need to stop propagation, use timers, etc...
Thanks for examples, i could make this code from them.
Hope this helps someone.
Also can be improved like this:
function HideLayer(theLayer,theEvent){
if(theLayer==(!theEvent?window.event:theEvent.target)){
theLayer.style.display='none';
}
}
And then the DIVs tags like this:
<div onmouseout="JavaScript: HideLayer(this,event);">
<!-- Here whatever divs, inputs, links, images, anything you want... -->
<div>
So more general, not only for one div and no need to add id="..." on each layer.
If you have access to the element which the event is attached to inside the mouseout method, you can use contains() to see if the event.relatedTarget is a child element or not.
As event.relatedTarget is the element to which the mouse has passed into, if it isn't a child element, you have moused out of the element.
div.onmouseout = function (event) {
if (!div.contains(event.relatedTarget)) {
// moused out of div
}
}
On Angular 5, 6 and 7
<div (mouseout)="onMouseOut($event)"
(mouseenter)="onMouseEnter($event)"></div>
Then on
import {Component,Renderer2} from '#angular/core';
...
#Component({
selector: 'app-test',
templateUrl: './test.component.html',
styleUrls: ['./test.component.scss']
})
export class TestComponent implements OnInit, OnDestroy {
...
public targetElement: HTMLElement;
constructor(private _renderer: Renderer2) {
}
ngOnInit(): void {
}
ngOnDestroy(): void {
//Maybe reset the targetElement
}
public onMouseEnter(event): void {
this.targetElement = event.target || event.srcElement;
console.log('Mouse Enter', this.targetElement);
}
public onMouseOut(event): void {
const elementRelated = event.toElement || event.relatedTarget;
if (this.targetElement.contains(elementRelated)) {
return;
}
console.log('Mouse Out');
}
}
I check the original element's offset to get the page coordinates of the element's bounds, then make sure the mouseout action is only triggered when the mouseout is out of those bounds. Dirty but it works.
$(el).live('mouseout', function(event){
while(checkPosition(this, event)){
console.log("mouseovering including children")
}
console.log("moused out of the whole")
})
var checkPosition = function(el, event){
var position = $(el).offset()
var height = $(el).height()
var width = $(el).width()
if (event.pageY > position.top
|| event.pageY < (position.top + height)
|| event.pageX > position.left
|| event.pageX < (position.left + width)){
return true
}
}
var elem = $('#some-id');
elem.mouseover(function () {
// Some code here
}).mouseout(function (event) {
var e = event.toElement || event.relatedTarget;
if (elem.has(e).length > 0) return;
// Some code here
});
If you added (or have) a CSS class or id to the parent element, then you can do something like this:
<div id="parent">
<div>
</div>
</div>
JavaScript:
document.getElementById("parent").onmouseout = function(e) {
e = e ? e : window.event //For IE
if(e.target.id == "parent") {
//Do your stuff
}
}
So stuff only gets executed when the event is on the parent div.
I just wanted to share something with you.
I got some hard time with ng-mouseenter and ng-mouseleave events.
The case study:
I created a floating navigation menu which is toggle when the cursor is over an icon.
This menu was on top of each page.
To handle show/hide on the menu, I toggle a class.
ng-class="{down: vm.isHover}"
To toggle vm.isHover, I use the ng mouse events.
ng-mouseenter="vm.isHover = true"
ng-mouseleave="vm.isHover = false"
For now, everything was fine and worked as expected.
The solution is clean and simple.
The incoming problem:
In a specific view, I have a list of elements.
I added an action panel when the cursor is over an element of the list.
I used the same code as above to handle the behavior.
The problem:
I figured out when my cursor is on the floating navigation menu and also on the top of an element, there is a conflict between each other.
The action panel showed up and the floating navigation was hide.
The thing is that even if the cursor is over the floating navigation menu, the list element ng-mouseenter is triggered.
It makes no sense to me, because I would expect an automatic break of the mouse propagation events.
I must say that I was disappointed and I spend some time to find out that problem.
First thoughts:
I tried to use these :
$event.stopPropagation()
$event.stopImmediatePropagation()
I combined a lot of ng pointer events (mousemove, mouveover, ...) but none help me.
CSS solution:
I found the solution with a simple css property that I use more and more:
pointer-events: none;
Basically, I use it like that (on my list elements):
ng-style="{'pointer-events': vm.isHover ? 'none' : ''}"
With this tricky one, the ng-mouse events will no longer be triggered and my floating navigation menu will no longer close himself when the cursor is over it and over an element from the list.
To go further:
As you may expect, this solution works but I don't like it.
We do not control our events and it is bad.
Plus, you must have an access to the vm.isHover scope to achieve that and it may not be possible or possible but dirty in some way or another.
I could make a fiddle if someone want to look.
Nevertheless, I don't have another solution...
It's a long story and I can't give you a potato so please forgive me my friend.
Anyway, pointer-events: none is life, so remember it.
There are a simple way to make it work. The element and all childs you set a same class name, then:
element.onmouseover = function(event){
if (event.target.className == "name"){
/*code*/
}
}
Also for vanillajs you can use that way
document.querySelector('.product_items') && document.querySelector('.product_items').addEventListener('mouseleave', () => updateCart())
const updateCart = () => {
let total = 0;
document.querySelectorAll('input') && document.querySelectorAll('input').forEach(item => total += +item.value)
document.getElementById('total').innerHTML = total
}
<div class="product_items">
<div class="product_item">
<div class="product_name">
</div>
<div class="multiply__btn">
<button type="button">-</button>
<input name="test" type="text">
<button type="button">+</button>
</div>
</div>
<div class="product_item">
<div class="product_name">
</div>
<div class="multiply__btn">
<button type="button">-</button>
<input name="test" type="text">
<button type="button">+</button>
</div>
</div>
<div class="product_item">
<div class="product_name">
</div>
<div class="multiply__btn">
<button type="button">-</button>
<input name="test" type="text">
<button type="button">+</button>
</div>
</div>
</div>
<div id="total"></div>
If for some reason you don't want to use the mouseenter and mouseleave events, you can use mouseover/mouseout with a little "debouncing".
The idea relies on the fact that your event handler will receive out followed by a new over when crossing boundaries between various child elements....except when the mouse has really left (for longer than the debounce period). This seems simpler than crawling the dom nodes on every event.
If you "debounce" with a short delay before assuming you have a real out you can effectively ignore all these out/over events bubbling up from child elements.
Note! This will not work if a child element also has a listener for over and/or out events AND their handler calls event.stopPropogation() to stop the event from bubbling up to the parent element where we have attached our handler. If you control the code, this is not necessarily a problem, but you should be aware.
sample code
javascript
function mouseOverOutDebounce (element, debounceMs, mouseOverFn, mouseOutFn) {
var over = false,
debounceTimers = [];
function mouseOver (evt) {
if (over) { // already OVER, existing interaction
while (debounceTimers.length > 0) { // then we had a pending mouseout(s), cancel
window.clearTimeout(debounceTimers.shift());
}
}
else { // new OVER
over = true;
mouseOverFn(evt);
}
}
function mouseOut (evt) {
if (!over) return; // already OUT, ignore.
debounceTimers.push(window.setTimeout(function () {
over = false;
mouseOutFn(evt);
}, debounceMs));
}
function removeEventListeners () {
element.removeEventListener('mouseover', mouseOver);
element.removeEventListener('mouseout', mouseOut);
}
element.addEventListener('mouseover', mouseOver);
element.addEventListener('mouseout', mouseOut);
return removeEventListeners;
}
var someEl = document.querySelector('.container'),
textarea = document.querySelector('textarea'),
mouseOver = function (evt) { report('mouseOVER', evt); },
mouseOut = function (evt) { report('mouseOUT', evt); },
removeEventListeners = mouseOverOutDebounce(someEl, 200, mouseOver, mouseOut);
function report(msg, data) {
console.log(msg, data);
textarea.value = textarea.value + msg + '\n';
}
HTML
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8">
<title></title>
<style type="text/css">
html, body {
margin: 0;
padding: 0;
}
body {
margin: 5%;
}
.container {
width: 300px;
height: 600px;
border: 10px solid red;
background-color: #dedede;
float: left;
}
.container .square {
width: 100px;
height: 100px;
background-color: #2086cf;
margin: -10px 0 0 -10px;
}
textarea {
margin-left: 50px;
width: 800px;
height: 400px;
background-color: #464646;
font-family: monospace;
color: white;
}
.bar {
width: 2px;
height: 30px;
display: inline-block;
margin-left: 2px;
background-color: pink;
}
</style>
</head>
<body>
<div class="container">
<div class="square"></div>
<div class="bar"></div>
<div class="bar"></div>
<div class="bar"></div>
<div class="bar"></div>
<div class="bar"></div>
<div class="bar"></div>
<div class="bar"></div>
</div>
<textarea></textarea>
<script src="interactions.js"></script>
</body>
</html>
fiddle
https://jsfiddle.net/matp/9bhjkLct/5/