Modifying the Referer request header through a Google Chrome extension - javascript

I've got the following code which attempts to ensure that a Referer header is set when issuing requests:
chrome.webRequest.onBeforeSendHeaders.addListener(function (info) {
var refererRequestHeader = _.find(info.requestHeaders, function (requestHeader) {
return requestHeader.name === 'Referer';
});
var refererUrl = info.url.substring(0, info.url.indexOf('/embed/'));
if (_.isUndefined(refererRequestHeader)) {
info.requestHeaders.push({
name: 'Referer',
value: refererUrl
});
} else {
refererRequestHeader.value = refererUrl;
}
return { requestHeaders: info.requestHeaders };
}, {
// Match on my specific iframe or else else this logic can leak into outside webpages and corrupt other YouTube embeds.
urls: ['*://*.youtube.com/embed/?enablejsapi=1&origin=chrome-extension:\\\\jbnkffmindojffecdhbbmekbmkkfpmjd']
},
['blocking', 'requestHeaders']
);
This code works great 99% of the time. However, on some PCs, it fails. I am attempting to investigate why this is happening, but I don't have very many leads to go on.
My questions are:
Does this code look appropriate for what it is attempting to achieve? I attempt to find an existing Referer requestHeader. If found, I set the header's value to the given URL. If the header is not found, I push it.
I've done some reading on the "handlerBehaviorChanged" method exposed through chrome.webRequest.handlerBehaviorChanged, but I'm still unsure if this is something which could resolve my issue. I found this post: How to clean chrome in-memory cache? which hints at intermittent errors with chrome.webRequest... however, I didn't see anything conclusive. Would it be prudent to call handleBehaviorChanged after setting my listener?
What other options might I have for debugging this issue? Has anyone experienced intermittent failures in related scenarios?

Related

"SCRIPT5: Access is denied" error when accessing web sites using LocalStorage

One of our client is getting ""SCRIPT5: Access is denied" error when accessing web sites on Windows 8.1/IE11. Only one client is having this issue not all.
when we looked at the error message it turns ut it failed when tried to access
_global.localStorage
Client said its working fine if they add our site in "Trusted Site".
the problem we having is that none of our dev/test environments has this issue.we are running same version of OS and IE as client. so we are having bit difficulty trying to reproduce this issue.
sa mentioned here
Access Denied for localstorage in IE10
i have tried turn on/off DOMStorage/Enhance Protection Mode/Protection Mode but still no luck.
our best guess so far is there must be some setting/group policy which applied by Client's IT dept which causes this issue rather code issue as it works for all other clients.
so my question here is
which setting/group policy/domain setting i can check so that i can reproduce this error.
How can i fix the issue w/o making any code change as client has more than 1000 users so only changing the policy by IT dept is the only option here rather asking every user to add to "Trusted Site"
is there anything that i missed to check.
any help would be awesome.
I had the same issue and solved it in the next way:
let storage;
try {
storage = localStorage; // throws error if not supported by browser
} catch(e) { // caching this error and assigning fallback
let innerStorage = {};
storage = {
getItem: function(e) {
return innerStorage[e]
},
setItem: function(e, i) {
return innerStorage[e] = i
},
removeItem: function(e) {
delete innerStorage[e]
}
}
Best regards,
Aleh

Get around same-origin policy to get top URL of a page from inside a cross-domain iframe

I've got some code running in an iframe on 3rd-party sites. Some will be directly in the top page, some will be inside another iframe and some of these may be cross-domain. I need to find a way to get the URL value of the top page using any means necessary.
The furthest I can go up due to cross-domain policy is until the browser stops what the code is doing. I catch the error and look at the referrer of the current window context I'm in. Most cases the page above this is the top page, but not necessarily.
The only way I can see around this is building up a list of URLs which I think are the top page, and then sending a bot with a JS browser validate by seeing if the iframe my code got up to was in fact directly nested in them.
That's still not particularly accurate though, and I'm sure there must be another way of doing it...
Thanks to anyone who can help.
There is actually a way to get the domain in both Chrome and Opera, (in multiple nested cross-domain iframes), though it is not possible in other browsers.
You need to use the 'window.location.ancestorOrigins' property.
I have created a snippet of code below, which should work for you and if you think you can improve the code or comments, please don't hesitate to edit the gist on Github so we can make it even better:
Gist: https://gist.github.com/ocundale/281f98a36a05c183ff3f.js
Code (ES2015):
// return topmost browser window of current window & boolean to say if cross-domain exception occurred
const getClosestTop = () => {
let oFrame = window,
bException = false;
try {
while (oFrame.parent.document !== oFrame.document) {
if (oFrame.parent.document) {
oFrame = oFrame.parent;
} else {
//chrome/ff set exception here
bException = true;
break;
}
}
} catch(e){
// Safari needs try/catch so sets exception here
bException = true;
}
return {
'topFrame': oFrame,
'err': bException
};
};
// get best page URL using info from getClosestTop
const getBestPageUrl = ({err:crossDomainError, topFrame}) => {
let sBestPageUrl = '';
if (!crossDomainError) {
// easy case- we can get top frame location
sBestPageUrl = topFrame.location.href;
} else {
try {
try {
// If friendly iframe
sBestPageUrl = window.top.location.href;
} catch (e) {
//If chrome use ancestor origin array
let aOrigins = window.location.ancestorOrigins;
//Get last origin which is top-domain (chrome only):
sBestPageUrl = aOrigins[aOrigins.length - 1];
}
} catch (e) {
sBestPageUrl = topFrame.document.referrer;
}
}
return sBestPageUrl;
};
// To get page URL, simply run following within an iframe on the page:
const TOPFRAMEOBJ = getClosestTop();
const PAGE_URL = getBestPageUrl(TOPFRAMEOBJ);
If anybody would like the code in standard ES5, let me know, or simply run it through a converter online.
Definitely not possible without communicating with some sort of external system. The cleanest/most accurate way to gather data is to get the top window URL if the browser lets you, but catch errors and use the referer with a flag to note it's the referer.

Detecting protocol handler with Javascript [duplicate]

I have created a custom URL protocol handler.
http://
mailto://
custom://
I have registered a WinForms application to respond accordingly. This all works great.
But I would like to be able to gracefully handle the case where the user doesn't have the custom URL protocol handler installed, yet.
In order to be able to do this I need to be able to detect the browser's registered protocol handlers, I would assume from JavaScript. But I have been unable to find a way to poll for the information. I am hoping to find a solution to this problem.
Thanks for any ideas you might be able to share.
This would be a very, very hacky way to do this... but would this work?
Put the link in as normal...
But attach an onclick handler to it, that sets a timer and adds an onblur handler for the window
(in theory) if the browser handles the link (application X) will load stealing the focus from the window...
If the onblur event fires, clear the timer...
Otherwise in 3-5seconds let your timeout fire... and notify the user "Hmm, looks like you don't have the Mega Uber Cool Application installed... would you like to install it now? (Ok) (Cancel)"
Far from bulletproof... but it might help?
There's no great cross-browser way to do this. In IE10+ on Win8+, a new msLaunchUri api enables you to launch a protocol, like so:
navigator.msLaunchUri('skype:123456',
function()
{
alert('success');
},
function()
{
alert('failed');
}
);
If the protocol is not installed, the failure callback will fire. Otherwise, the protocol will launch and the success callback will fire.
I discuss this topic a bit further here:
https://web.archive.org/web/20180308105244/https://blogs.msdn.microsoft.com/ieinternals/2011/07/13/understanding-protocols/
This topic is of recent (2021) interest; see https://github.com/fingerprintjs/external-protocol-flooding for discussion.
HTML5 defines Custom scheme and content handlers (to my knowledge Firefox is the only implementor so far), but unfortunately there is currently no way to check if a handler already exists—it has been proposed, but there was no follow-up. This seems like a critical feature to use custom handlers effectively and we as developers should bring attention to this issue in order to get it implemented.
There seems to be no straightforward way via javascript to detect the presence of an installed app that has registered a protocol handler.
In the iTunes model, Apple provides urls to their servers, which then provide pages that run some javascript:
http://ax.itunes.apple.com/detection/itmsCheck.js
So the iTunes installer apparently deploys plugins for the major browsers, whose presence can then be detected.
If your plugin is installed, then you can be reasonably sure that redirecting to your app-specific url will succeed.
What seams the most easy solution is to ask the user the first time.
Using a Javascript confirm dialog per example:
You need this software to be able to read this link. Did you install it ?
if yes: create a cookie to not ask next time; return false and the link applies
if false: window.location.href = '/downloadpage/'
If you have control of the program you're trying to run (the code), one way to see if the user was successful in running the application would be to:
Before trying to open the custom protocol, make an AJAX request to a server script that saves the user's intent in a database (for example, save the userid and what he wanted to do).
Try to open the program, and pass on the intent data.
Have the program make a request to the server to remove the database entry (using the intent data to find the correct row).
Make the javascript poll the server for a while to see if the database entry is gone. If the entry is gone, you'll know the user was successful in opening the application, otherwise the entry will remain (you can remove it later with cronjob).
I have not tried this method, just thought it.
I was able to finally get a cross-browser (Chrome 32, Firefox 27, IE 11, Safari 6) solution working with a combination of this and a super-simple Safari extension. Much of this solution has been mentioned in one way or another in this and this other question.
Here's the script:
function launchCustomProtocol(elem, url, callback) {
var iframe, myWindow, success = false;
if (Browser.name === "Internet Explorer") {
myWindow = window.open('', '', 'width=0,height=0');
myWindow.document.write("<iframe src='" + url + "'></iframe>");
setTimeout(function () {
try {
myWindow.location.href;
success = true;
} catch (ex) {
console.log(ex);
}
if (success) {
myWindow.setTimeout('window.close()', 100);
} else {
myWindow.close();
}
callback(success);
}, 100);
} else if (Browser.name === "Firefox") {
try {
iframe = $("<iframe />");
iframe.css({"display": "none"});
iframe.appendTo("body");
iframe[0].contentWindow.location.href = url;
success = true;
} catch (ex) {
success = false;
}
iframe.remove();
callback(success);
} else if (Browser.name === "Chrome") {
elem.css({"outline": 0});
elem.attr("tabindex", "1");
elem.focus();
elem.blur(function () {
success = true;
callback(true); // true
});
location.href = url;
setTimeout(function () {
elem.off('blur');
elem.removeAttr("tabindex");
if (!success) {
callback(false); // false
}
}, 1000);
} else if (Browser.name === "Safari") {
if (myappinstalledflag) {
location.href = url;
success = true;
} else {
success = false;
}
callback(success);
}
}
The Safari extension was easy to implement. It consisted of a single line of injection script:
myinject.js:
window.postMessage("myappinstalled", window.location.origin);
Then in the web page JavaScript, you need to first register the message event and set a flag if the message is received:
window.addEventListener('message', function (msg) {
if (msg.data === "myappinstalled") {
myappinstalledflag = true;
}
}, false);
This assumes the application which is associated with the custom protocol will manage the installation of the Safari extension.
In all cases, if the callback returns false, you know to inform the user that the application (i.e., it's custom protocol) is not installed.
You say you need to detect the browser's protocol handlers - do you really?
What if you did something like what happens when you download a file from sourceforge? Let's say you want to open myapp://something. Instead of simply creating a link to it, create a link to another HTML page accessed via HTTP. Then, on that page, say that you're attempting to open the application for them. If it doesn't work, they need to install your application, which they can do by clicking on the link you'll provide. If it does work, then you're all set.
This was a recommended approach for IE by Microsoft support
http://msdn.microsoft.com/en-us/library/ms537503%28VS.85%29.aspx#related_topics
"If you have some control over the binaries being installed on a user’s machine, checking the UA in script seems like a relevant approach:
HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\Internet Settings\5.0\User Agent\Post Platform
" -- By M$ support
Every web page has access to the userAgent string and if you drop a custom post platform value, detecting this in javascript using navigator.userAgent is quite simple.
Fortunately, other major browsers like Firefox and Chrome (barring Safari :( ), do not throw "page not found" errors when a link with a custom protocol is clicked and the protocol is not installed on the users machine. IE is very unforgiving here, any trick to click in a invisible frame or trap javascript errors does not work and ends up with ugly "webpage cannot be displayed" error. The trick we use in our case is to inform users with browser specific images that clicking on the custom protocol link will open an application. And if they do not find the app opening up, they can click on an "install" page. In terms of XD this wprks way better than the ActiveX approach for IE.
For FF and Chrome, just go ahead and launch the custom protocol without any detection. Let the user tell you what he sees.
For Safari, :( no answers yet
I'm trying to do something similar and I just discovered a trick that works with Firefox. If you combine it with the trick for IE you can have one that works on both main browsers (I'm not sure if it works in Safari and I know it doesn't work in Chrome)
if (navigator.appName=="Microsoft Internet Explorer" && document.getElementById("testprotocollink").protocolLong=="Unknown Protocol") {
alert("No handler registered");
} else {
try {
window.location = "custom://stuff";
} catch(err) {
if (err.toString().search("NS_ERROR_UNKNOWN_PROTOCOL") != -1) {
alert("No handler registered");
}
}
}
In order for this to work you also need to have a hidden link somewhere on the page, like this:
<a id="testprotocollink" href="custom://testprotocol" style="display: none;">testprotocollink</a>
It's a bit hacky but it works. The Firefox version unfortunately still pops up the default alert that comes up when you try to visit a link with an unknown protocol, but it will run your code after the alert is dismissed.
You can try something like this:
function OpenCustomLink(link) {
var w = window.open(link, 'xyz', 'status=0,toolbar=0,menubar=0,height=0,width=0,top=-10,left=-10');
if(w == null) {
//Work Fine
}
else {
w.close();
if (confirm('You Need a Custom Program. Do you want to install?')) {
window.location = 'SetupCustomProtocol.exe'; //URL for installer
}
}
}
This is not a trivial task; one option might be to use signed code, which you could leverage to access the registry and/or filesystem (please note that this is a very expensive option). There is also no unified API or specification for code signing, so you would be required to generate specific code for each target browser. A support nightmare.
Also, I know that Steam, the gaming content delivery system, doesn't seem to have this problem solved either.
Here's another hacky answer that would require (hopefully light) modification to your application to 'phone home' on launch.
User clicks link, which attempts to launch the application. A unique
identifier is put in the link, so that it's passed to the
application when it launches. Web app shows a spinner or something of that nature.
Web page then starts checking for a
'application phone home' event from an app with this same unique ID.
When launched, your application does an HTTP post to your web app
with the unique identifier, to indicate presence.
Either the web page sees that the application launched, eventually, or moves on with a 'please download' page.

The request is too large for IE to process properly

I am using Websync3, Javascript API, and subscribing to approximately 9 different channels on one page. Firefox and Chrome have no problems, but IE9 is throwing an alert error stating The request is too large for IE to process properly.
Unfortunately the internet has little to no information on this. So does anyone have any clues as to how to remedy this?
var client = fm.websync.client;
client.initialize({
key: '********-****-****-****-************'
});
client.connect({
autoDisconnect: true,
onStreamFailure: function(args){
alert("Stream failure");
},
stayConnected: true
});
client.subscribe({
channel: '/channel',
onSuccess: function(args) {
alert("Successfully connected to stream");
},
onFailure: function(args){
alert("Failed to connect to stream");
},
onSubscribersChange: function(args) {
var change = args.change;
for (var i = 0; i < change.clients.length; i++) {
var changeClient = change.clients[i];
// If someone subscribes to the channel
if(change.type == 'subscribe') {
// If something unsubscribes to the channel
}else{
}
}
},
onReceive: function(args){
text = args.data.text;
text = text.split("=");
text = text[1];
if(text != "status" && text != "dummytext"){
//receiveUpdates(id, serial_number, args.data.text);
var update = eval('(' + args.data.text + ')');
}
}
});
This error occurs when WebSync is using the JSON-P protocol for transfers. This is mostly just for IE, cross domain environments. Meaning websync is on a different domain than your webpage is being served from. So IE doesn't want do make regular XHR requests for security reasons.
JSON-P basically encodes the up-stream data (your 9 channel subscriptions) as a URL encoded string that is tacked onto a regular request to the server. The server is supposed to interpret that URL-encoded string and send back the response as a JavaScript block that gets executed by the page.
This works fine, except that IE also has a limit on the overall request URL for an HTTP request of roughly 2kb. So if you pack too much into a single request to WebSync you might exceed this 2kb upstream limit.
The easiest solution is to either split up your WebSync requests into small pieces (ie: subscribe to only a few channels at a time in JavaScript), or to subscribe to one "master channel" and then program a WebSync BeforeSubscribe event that watches for that channel and re-writes the subscription channel list.
I suspect because you have a key in you example source above, you are using WebSync On-Demand? If that's the case, the only way to make a BeforeSubscribe event handler is to create a WebSync proxy.
So for the moment, since everyone else is stumped by this question as well, I put a trap in my PHP to not even load this Javascript script if the browser is Internet Destroyer (uhh, I mean Internet Explorer). Maybe a solution will come in the future though.

How to detect browser's protocol handlers?

I have created a custom URL protocol handler.
http://
mailto://
custom://
I have registered a WinForms application to respond accordingly. This all works great.
But I would like to be able to gracefully handle the case where the user doesn't have the custom URL protocol handler installed, yet.
In order to be able to do this I need to be able to detect the browser's registered protocol handlers, I would assume from JavaScript. But I have been unable to find a way to poll for the information. I am hoping to find a solution to this problem.
Thanks for any ideas you might be able to share.
This would be a very, very hacky way to do this... but would this work?
Put the link in as normal...
But attach an onclick handler to it, that sets a timer and adds an onblur handler for the window
(in theory) if the browser handles the link (application X) will load stealing the focus from the window...
If the onblur event fires, clear the timer...
Otherwise in 3-5seconds let your timeout fire... and notify the user "Hmm, looks like you don't have the Mega Uber Cool Application installed... would you like to install it now? (Ok) (Cancel)"
Far from bulletproof... but it might help?
There's no great cross-browser way to do this. In IE10+ on Win8+, a new msLaunchUri api enables you to launch a protocol, like so:
navigator.msLaunchUri('skype:123456',
function()
{
alert('success');
},
function()
{
alert('failed');
}
);
If the protocol is not installed, the failure callback will fire. Otherwise, the protocol will launch and the success callback will fire.
I discuss this topic a bit further here:
https://web.archive.org/web/20180308105244/https://blogs.msdn.microsoft.com/ieinternals/2011/07/13/understanding-protocols/
This topic is of recent (2021) interest; see https://github.com/fingerprintjs/external-protocol-flooding for discussion.
HTML5 defines Custom scheme and content handlers (to my knowledge Firefox is the only implementor so far), but unfortunately there is currently no way to check if a handler already exists—it has been proposed, but there was no follow-up. This seems like a critical feature to use custom handlers effectively and we as developers should bring attention to this issue in order to get it implemented.
There seems to be no straightforward way via javascript to detect the presence of an installed app that has registered a protocol handler.
In the iTunes model, Apple provides urls to their servers, which then provide pages that run some javascript:
http://ax.itunes.apple.com/detection/itmsCheck.js
So the iTunes installer apparently deploys plugins for the major browsers, whose presence can then be detected.
If your plugin is installed, then you can be reasonably sure that redirecting to your app-specific url will succeed.
What seams the most easy solution is to ask the user the first time.
Using a Javascript confirm dialog per example:
You need this software to be able to read this link. Did you install it ?
if yes: create a cookie to not ask next time; return false and the link applies
if false: window.location.href = '/downloadpage/'
If you have control of the program you're trying to run (the code), one way to see if the user was successful in running the application would be to:
Before trying to open the custom protocol, make an AJAX request to a server script that saves the user's intent in a database (for example, save the userid and what he wanted to do).
Try to open the program, and pass on the intent data.
Have the program make a request to the server to remove the database entry (using the intent data to find the correct row).
Make the javascript poll the server for a while to see if the database entry is gone. If the entry is gone, you'll know the user was successful in opening the application, otherwise the entry will remain (you can remove it later with cronjob).
I have not tried this method, just thought it.
I was able to finally get a cross-browser (Chrome 32, Firefox 27, IE 11, Safari 6) solution working with a combination of this and a super-simple Safari extension. Much of this solution has been mentioned in one way or another in this and this other question.
Here's the script:
function launchCustomProtocol(elem, url, callback) {
var iframe, myWindow, success = false;
if (Browser.name === "Internet Explorer") {
myWindow = window.open('', '', 'width=0,height=0');
myWindow.document.write("<iframe src='" + url + "'></iframe>");
setTimeout(function () {
try {
myWindow.location.href;
success = true;
} catch (ex) {
console.log(ex);
}
if (success) {
myWindow.setTimeout('window.close()', 100);
} else {
myWindow.close();
}
callback(success);
}, 100);
} else if (Browser.name === "Firefox") {
try {
iframe = $("<iframe />");
iframe.css({"display": "none"});
iframe.appendTo("body");
iframe[0].contentWindow.location.href = url;
success = true;
} catch (ex) {
success = false;
}
iframe.remove();
callback(success);
} else if (Browser.name === "Chrome") {
elem.css({"outline": 0});
elem.attr("tabindex", "1");
elem.focus();
elem.blur(function () {
success = true;
callback(true); // true
});
location.href = url;
setTimeout(function () {
elem.off('blur');
elem.removeAttr("tabindex");
if (!success) {
callback(false); // false
}
}, 1000);
} else if (Browser.name === "Safari") {
if (myappinstalledflag) {
location.href = url;
success = true;
} else {
success = false;
}
callback(success);
}
}
The Safari extension was easy to implement. It consisted of a single line of injection script:
myinject.js:
window.postMessage("myappinstalled", window.location.origin);
Then in the web page JavaScript, you need to first register the message event and set a flag if the message is received:
window.addEventListener('message', function (msg) {
if (msg.data === "myappinstalled") {
myappinstalledflag = true;
}
}, false);
This assumes the application which is associated with the custom protocol will manage the installation of the Safari extension.
In all cases, if the callback returns false, you know to inform the user that the application (i.e., it's custom protocol) is not installed.
You say you need to detect the browser's protocol handlers - do you really?
What if you did something like what happens when you download a file from sourceforge? Let's say you want to open myapp://something. Instead of simply creating a link to it, create a link to another HTML page accessed via HTTP. Then, on that page, say that you're attempting to open the application for them. If it doesn't work, they need to install your application, which they can do by clicking on the link you'll provide. If it does work, then you're all set.
This was a recommended approach for IE by Microsoft support
http://msdn.microsoft.com/en-us/library/ms537503%28VS.85%29.aspx#related_topics
"If you have some control over the binaries being installed on a user’s machine, checking the UA in script seems like a relevant approach:
HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\Internet Settings\5.0\User Agent\Post Platform
" -- By M$ support
Every web page has access to the userAgent string and if you drop a custom post platform value, detecting this in javascript using navigator.userAgent is quite simple.
Fortunately, other major browsers like Firefox and Chrome (barring Safari :( ), do not throw "page not found" errors when a link with a custom protocol is clicked and the protocol is not installed on the users machine. IE is very unforgiving here, any trick to click in a invisible frame or trap javascript errors does not work and ends up with ugly "webpage cannot be displayed" error. The trick we use in our case is to inform users with browser specific images that clicking on the custom protocol link will open an application. And if they do not find the app opening up, they can click on an "install" page. In terms of XD this wprks way better than the ActiveX approach for IE.
For FF and Chrome, just go ahead and launch the custom protocol without any detection. Let the user tell you what he sees.
For Safari, :( no answers yet
I'm trying to do something similar and I just discovered a trick that works with Firefox. If you combine it with the trick for IE you can have one that works on both main browsers (I'm not sure if it works in Safari and I know it doesn't work in Chrome)
if (navigator.appName=="Microsoft Internet Explorer" && document.getElementById("testprotocollink").protocolLong=="Unknown Protocol") {
alert("No handler registered");
} else {
try {
window.location = "custom://stuff";
} catch(err) {
if (err.toString().search("NS_ERROR_UNKNOWN_PROTOCOL") != -1) {
alert("No handler registered");
}
}
}
In order for this to work you also need to have a hidden link somewhere on the page, like this:
<a id="testprotocollink" href="custom://testprotocol" style="display: none;">testprotocollink</a>
It's a bit hacky but it works. The Firefox version unfortunately still pops up the default alert that comes up when you try to visit a link with an unknown protocol, but it will run your code after the alert is dismissed.
You can try something like this:
function OpenCustomLink(link) {
var w = window.open(link, 'xyz', 'status=0,toolbar=0,menubar=0,height=0,width=0,top=-10,left=-10');
if(w == null) {
//Work Fine
}
else {
w.close();
if (confirm('You Need a Custom Program. Do you want to install?')) {
window.location = 'SetupCustomProtocol.exe'; //URL for installer
}
}
}
This is not a trivial task; one option might be to use signed code, which you could leverage to access the registry and/or filesystem (please note that this is a very expensive option). There is also no unified API or specification for code signing, so you would be required to generate specific code for each target browser. A support nightmare.
Also, I know that Steam, the gaming content delivery system, doesn't seem to have this problem solved either.
Here's another hacky answer that would require (hopefully light) modification to your application to 'phone home' on launch.
User clicks link, which attempts to launch the application. A unique
identifier is put in the link, so that it's passed to the
application when it launches. Web app shows a spinner or something of that nature.
Web page then starts checking for a
'application phone home' event from an app with this same unique ID.
When launched, your application does an HTTP post to your web app
with the unique identifier, to indicate presence.
Either the web page sees that the application launched, eventually, or moves on with a 'please download' page.

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