Send data online from one device to another using AJAX [closed] - javascript

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I'm trying to make a web application which uses a mobile phone as a controller (an example of this kind of thing: http://chrome.com/supersyncsports/). It isn't something very complicated, I just need to send text which was entered in the phone to the computer. I don't need any database, I just need to send text from one device to another. Is there a way to do this with AJAX and without PHP?
Thanks,
bhc11

This is possible but it's not simple. You will need to setup a browser-to-browser peer-to-peer connection.
See WebRTC and Wikipedia for a high overview of the technology.

You are going to need some server back-end to process this. You will make your ajax call to the server which reads and determines the location to send the text on to. Since you are using mobile, you will need to either send a push notification to the second user, or you need to have the users polling for new content.

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How to Prevent Json Call even on Refresh until new Data is available [closed]

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Title says it all... I'm new to coding and I just want as simple as an answer as it can be. I have a weather api, but it is limited on calls each refresh acts as a call, but the forecast updates daily. Anyway around this to maximize my calls? I can post my js code and html if necessary.
You have two ways. Either you create a database and save all of the data there and retrieve it back when you want to. Or if the data you have is not that much and you don't want to deal with databases, then you write the json string to a text file in the memory card and read it later when you are offline.
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Use a file to store the API response for the day in server and call
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Saving a text file on server using JavaScript
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Store the API details in server database and run the API only once
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https://www.setcronjob.com/

How to save game information PHP/HTML/CSS/JS [closed]

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I am building a web browser text base RPG game with PHP/Javascript/HTML and CSS.
Each user has some information like his Name, Level, Experience, Gold and more. All the data is saved in the database.
When moving from pages in the game what will be the right method to store the data to be use in all the pages?
I thought about the following options:
PHP SESSION
Cookie
Using GET with the info in the link.
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In aspect of data security, hacking, easy etc.
Currently I am thinking about using PHP SESSION.
Assuming that most of your game logic is executed on the server side, keep the game state in the PHP session. Other than cookies and GET parameters, the session information is stored on server side and for this reason out of reach for manipulations by the user.
In addition to that, save consistent states to the database often to make the game information persistent.

How should I structure .net website to use a web api? [closed]

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I'm starting a project that will use a search bar to hit a web api and return the results. There will be no writing to the web api.
My biggest struggle when creating a new project is how it should be laid out. I never know when i should create a DAO, do it all via javascript, put it in a controller, etc.
For developing something like a search engine or any web application. You would need following:
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I am making my own website and I've never really done it before. I am familiar with each of the separate parts, but I've never put them all together before.
I want to have html and javascript on the front end. This would send HTTP requests to my PHP on the backend. The PHP would then have an open socket with my java server that would store data in mysql or mongodb.
javascript client, PHP backend, Java server, mysql/mongo database.
Is this the appropriate way to set up a restful api in a general sense? If not, how should I do it?
You have it right. Javascript on the front end and PHP on the backend is an incredibly popular and powerful combination. The Apache server seems to be more popular among PHP users, but a java server works just fine.

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I have an application done fully in JavaScript using Ember.js. What I want help with is the following:
I have two account types: basic and premium.
Depending on what account type the user have I wish to display ads him.
The user can use parts of my application only if he has a premium account.
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Your client side code shouldn't be considered more than sugar for the user's experience, not a layer that is trusted.
That means your backend should be pessimistic in nature, not trusting requests from the client, but making sure they can make said request, and sanitizing any data sent to them assuming the user is trying to do harm.

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