Select d3 node by its datum - javascript

I’d like to select a node in a callback without using d3.select(this).
I have some code that draws a pie…
function drawPie(options) {
options || (options = {});
var data = options.data || [],
element = options.element,
radius = options.radius || 100,
xOffset = Math.floor(parseInt(d3.select(element).style('width'), 10) / 2),
yOffset = radius + 20;
var canvas = d3.select(element)
.append("svg:svg")
.data([data])
.attr("width", options.width)
.attr("height", options.height)
.append("svg:g")
.attr("transform", "translate(" + xOffset + "," + yOffset + ")");
var arc = d3.svg.arc()
.outerRadius(radius);
var pie = d3.layout.pie()
.value(function(data) {
return data.percentageOfSavingsGoalValuation;
});
var arcs = canvas.selectAll("g.slice")
.data(pie)
.enter()
.append("svg:g")
.attr("class", "slice");
arcs.append("svg:path")
.on("mouseover", divergeSlice);
You’ll notice at the end I have a call to divergeSlice(). That looks like this:
function divergeSlice(datum, index) {
var angle = (datum.endAngle + datum.startAngle) / 2,
x = Math.sin(angle) * 10,
y = -Math.cos(angle) * 10;
d3.select(this)
.transition()
.attr("transform", "translate(" + x + ", " + y + ")");
}
This works, but I’d like to accomplish this without using this as I mentioned earlier. When I log the datum object, I get something like the following:
{
data: {
uniqueID: "XX00X0XXXX00"
name: "Name of value"
percentageOfValuation: 0.4
totalNetAssetValue: 0
}
endAngle: 5.026548245743669
innerRadius: 80
outerRadius: 120
startAngle: 2.5132741228718345
value: 0.4
}
How could I use d3.select() to find a path that holds datum.data.uniqueID that is equal to "XX00X0XXXX00"?

You can't do this directly with .select() as that uses DOM selectors. What you can do is select all the candidates and then filter:
d3.selectAll("g")
.filter(function(d) { return d.data.uniqueID === myDatum.data.uniqueID; });
However, it would be much easier to simply assign this ID as an ID to the DOM element and then select based on that:
var arcs = canvas.selectAll("g.slice")
.data(pie)
.enter()
.append("svg:g")
.attr("id", function(d) { return d.data.uniqueID; })
.attr("class", "slice");
d3.select("#" + myDatum.data.uniqueID);

Related

Migrating d3 v2 to d3 v4 for Chord Diagram

I am using this example to guide my foray into chord diagrams with d3. I have it working with my data in v2 (the version the example is in), and now I am attempting to upgrade to v4.
Here is the code that works with v2:
<script src="http://d3js.org/d3.v2.min.js?2.8.1"></script>
<script>
var width = 900,
height = 900,
outerRadius = Math.min(width, height) / 2 - 10,
innerRadius = outerRadius - 24;
var formatPercent = d3.format(",.0f");
var arc = d3.svg.arc()
.innerRadius(innerRadius)
.outerRadius(outerRadius);
var layout = d3.layout.chord()
.padding(.02)
.sortSubgroups(d3.descending)
.sortChords(d3.ascending);
var path = d3.svg.chord()
.radius(innerRadius);
var svg = d3.select("body").append("svg")
.attr("width", width)
.attr("height", height)
.append("g")
.attr("id", "circle")
.attr("transform", "translate(" + width / 2 + "," + height / 2 + ")");
svg.append("circle")
.attr("r", outerRadius);
d3.csv("teams.csv", function(cities) {
d3.json("matrix.json", function(matrix) {
// Compute the chord layout.
layout.matrix(matrix);
// Add a group per neighborhood.
var group = svg.selectAll(".group")
.data(layout.groups)
.enter().append("g")
.attr("class", "group")
.on("mouseover", mouseover);
// Add a mouseover title.
group.append("title").text(function(d, i) {
return cities[i].name + ": " + formatPercent(d.value) + " as business unit";
});
// Add the group arc.
var groupPath = group.append("path")
.attr("id", function(d, i) { return "group" + i; })
.attr("d", arc)
.style("fill", function(d, i) { return cities[i].color; });
// Add the chords.
var chord = svg.selectAll(".chord")
.data(layout.chords)
.enter().append("path")
.attr("class", "chord")
.style("fill", function(d) { return cities[d.source.index].color; })
.attr("d", path);
// Add an elaborate mouseover title for each chord.
chord.append("title").text(function(d) {
return cities[d.source.index].name
+ " → " + cities[d.target.index].name
+ ": " + formatPercent(d.source.value)
+ "\n" + cities[d.target.index].name
+ " → " + cities[d.source.index].name
+ ": " + formatPercent(d.target.value);
});
function mouseover(d, i) {
chord.classed("fade", function(p) {
return p.source.index != i
&& p.target.index != i;
});
}
});
});
</script>
Here is the same code midway through my attempt to migrate to v4:
<script src="http://d3js.org/d3.v4.min.js"></script>
<script>
var width = 900,
height = 900,
outerRadius = Math.min(width, height) / 2 - 10,
innerRadius = outerRadius - 24;
var formatPercent = d3.format(",.0f");
var arc = d3.arc()
.innerRadius(innerRadius)
.outerRadius(outerRadius);
var layout = d3.chord()
.padAngle(.02)
.sortSubgroups(d3.descending)
.sortChords(d3.ascending);
var path = d3.ribbon()
.radius(innerRadius);
var svg = d3.select("body").append("svg")
.attr("width", width)
.attr("height", height)
.append("g")
.attr("id", "circle")
.attr("transform", "translate(" + width / 2 + "," + height / 2 + ")");
svg.append("circle")
.attr("r", outerRadius);
d3.csv("teams.csv", function(cities) {
d3.json("matrix.json", function(matrix) {
// Compute the chord layout.
layout.matrix(matrix);
// Add a group per neighborhood.
var group = svg.selectAll(".group")
.data(layout.groups)
.enter().append("g")
.attr("class", "group")
.on("mouseover", mouseover);
// Add a mouseover title.
group.append("title").text(function(d, i) {
return cities[i].name + ": " + formatPercent(d.value) + " as business unit";
});
// Add the group arc.
var groupPath = group.append("path")
.attr("id", function(d, i) { return "group" + i; })
.attr("d", arc)
.style("fill", function(d, i) { return cities[i].color; });
// Add the chords.
var chord = svg.selectAll(".chord")
.data(layout.chords)
.enter().append("path")
.attr("class", "chord")
.style("fill", function(d) { return cities[d.source.index].color; })
.attr("d", path);
// Add an elaborate mouseover title for each chord.
chord.append("title").text(function(d) {
return cities[d.source.index].name
+ " → " + cities[d.target.index].name
+ ": " + formatPercent(d.source.value)
+ "\n" + cities[d.target.index].name
+ " → " + cities[d.source.index].name
+ ": " + formatPercent(d.target.value);
});
function mouseover(d, i) {
chord.classed("fade", function(p) {
return p.source.index != i
&& p.target.index != i;
});
}
});
});
</script>
So far, I've flattened the namespaces (up to d3.csv), changed padding to padAngle, and changed var path = d3.chord() to var path = d3.ribbon(). As I make each change, I am checking the error messages in Chrome Developer. After making those changes, the current error is layout.matrix is not a function. This makes sense, based on v4 standards. To combat this, I tried adding .data(layout.matrix) to the var svg creation. I tried a few other routes gleaned from other chord diagram examples, to no avail.
How should I access and bind the data in v4?
Edit: I added .data(layout(matrix)) instead, and now the g elements with class=group are being created. However, this error is occurring: attribute d: Expected number, "MNaN,NaNLNaN,NaNZ". So I'm thinking this means the location is not being populated correctly.
Edit #2: Now I've gotten everything to show up except for the bars around the outside. Here is my current code. I believe the d attribute of the path elements within the g groups are wrong. They are set to be the same as the path elements outside the g groups. When I attempt to set them to arc instead (.attr("d", arc), the error attribute d: Expected number, "MNaN,NaNLNaN,NaNZ". occurs.
<script>
var width = 900,
height = 900,
outerRadius = Math.min(width, height) / 2 - 10,
innerRadius = outerRadius - 24;
var formatPercent = d3.format(",.0f");
var arc = d3.arc()
.innerRadius(innerRadius)
.outerRadius(outerRadius);
var layout = d3.chord()
.padAngle(.02)
.sortSubgroups(d3.descending)
.sortChords(d3.ascending);
var ribbon = d3.ribbon()
.radius(innerRadius);
var svg = d3.select("body")
.append("svg")
.attr("width", width)
.attr("height", height)
.append("g")
.attr("id", "circle")
.attr("transform", "translate(" + width / 2 + "," + height / 2 + ")")
svg.append("circle")
.attr("r", outerRadius);
d3.csv("teams.csv", function(cities) {
d3.json("matrix.json", function(matrix) {
// Add a group per neighborhood.
var group = svg.selectAll(".group")
.data(layout(matrix))
.enter()
.append("g")
.attr("class", "group");
// Add the group arc.
var groupRibbon = group.append("path")
.attr("id", function(d, i) { return "group" + i; })
.attr("d", ribbon)
//.style("fill", function(d, i) { return cities[i].color; })
;
// Add the chords.
var chord = svg.selectAll(".chord")
.data(layout(matrix))
.enter().append("path")
.attr("class", "chord")
.style("fill", function(d) { return cities[d.source.index].color; })
.attr("d", ribbon);
});
});
</script>

Iterative/chained transitions along line graph with discrete points and delay

I created a jsfiddle here.
I do have a graph - in this case a sine wave - and want to move a circle along this line (triggered by a click event), stop at certain x and y value pairs that are on this graph and then move on to the last point of the graph from where it jumps to the first again (ideally this should go on until I press a stop button).
My current problem is that the circle only moves horizontally but not in the ordinate direction and also the delay is visible only once (in the very beginning).
The relevant code is this one (the entire running example can be found in the link above):
Creation of the circle:
// the circle I want to move along the graph
var circle = svg.append("circle")
.attr("id", "concindi")
.attr("cx", x_scale(xval[0]))
.attr("cy", y_scale(yval[0]))
.attr("transform", "translate(" + (0) + "," + (-1 * padding + 15) + ")")
.attr("r", 6)
.style("fill", 'red');
The moving process:
var coordinates = d3.zip(xval, yval);
svg.select("#concindi").on("click", function() {
coordinates.forEach(function(ci, indi){
//console.log(ci[1] + ": " + indi);
//console.log(coordinates[indi+1][1] + ": " + indi);
if (indi < (coordinates.length - 1)){
//console.log(coordinates[indi+1][1] + ": " + indi);
console.log(coordinates[indi + 1][0]);
console.log(coordinates[indi + 1][1]);
d3.select("#concindi")
.transition()
.delay(2000)
.duration(5000)
.ease("linear")
.attr("cx", x_scale(coordinates[indi + 1][0]))
.attr("cy", y_scale(coordinates[indi + 1][1]));
}
});
I am pretty sure that I use the loop in a wrong manner. The idea is to start at the first x/y pair, then move to the next one (which takes 5s), wait there for 2s and move on to the next and so on. Currently, the delay is only visible initially and then it just moves horizontally.
How would this be done correctly?
Why don't you use Bostock's translateAlong function?
function translateAlong(path) {
var l = path.getTotalLength();
return function(d, i, a) {
return function(t) {
var p = path.getPointAtLength(t * l);
return "translate(" + p.x + "," + p.y + ")";
};
};
}
Here is the demo:
// function to generate some data
function get_sin_val(value) {
return 30 * Math.sin(value * 0.25) + 35;
}
var width = 400;
var height = 200;
var padding = 50;
var svg = d3.select("body")
.append("svg")
.attr("width", width)
.attr("height", height);
var xrange_min = 0;
var xrange_max = 50;
var yrange_min = 0;
var yrange_max = 100;
var x_scale = d3.scale.linear()
.domain([xrange_min, xrange_max])
.range([padding, width - padding * 2]);
var y_scale = d3.scale.linear()
.domain([yrange_min, yrange_max])
.range([height - padding, padding]);
// create the data
var xval = d3.range(xrange_min, xrange_max, 1);
var yval = xval.map(get_sin_val);
// just for convenience
var coordinates = d3.zip(xval, yval);
//defining line graph
var lines = d3.svg.line()
.x(function(d) {
return x_scale(d[0]);
})
.y(function(d) {
return y_scale(d[1]);
})
.interpolate("linear");
//draw graph
var sin_graph = svg.append("path")
.attr("d", lines(coordinates))
.attr("stroke", "blue")
.attr("stroke-width", 2)
.attr("fill", "none");
// the circle I want to move along the graph
var circle = svg.append("circle")
.attr("id", "concindi")
.attr("transform", "translate(" + (x_scale(xval[0])) + "," + (y_scale(yval[0])) + ")")
.attr("r", 6)
.style("fill", 'red');
svg.select("#concindi").on("click", function() {
d3.select(this).transition()
.duration(5000)
.attrTween("transform", translateAlong(sin_graph.node()));
});
// Returns an attrTween for translating along the specified path element.
function translateAlong(path) {
var l = path.getTotalLength();
return function(d, i, a) {
return function(t) {
var p = path.getPointAtLength(t * l);
return "translate(" + p.x + "," + p.y + ")";
};
};
}
<script src="https://cdnjs.cloudflare.com/ajax/libs/d3/3.4.11/d3.min.js"></script>
You have to understand that forEach will loop to the end of the array almost instantaneously. Thus, you cannot make the circle jumping to one coordinate to the other with your approach right now (thus, unfortunately, you are correct here:"I am pretty sure that I use the loop in a wrong manner").
If you want to add the 2s waiting period between one point and another, the best idea is chaining the transitions. Something like this (I'm reducing the delay and the duration times in the demo, so we can better see the effect):
var counter = 0;
transit();
function transit() {
counter++;
d3.select(that).transition()
.delay(500)
.duration(500)
.attr("transform", "translate(" + (x_scale(coordinates[counter][0]))
+ "," + (y_scale(coordinates[counter][1])) + ")")
.each("end", transit);
}
Here is the demo:
// function to generate some data
function get_sin_val(value) {
return 30 * Math.sin(value * 0.25) + 35;
}
var width = 400;
var height = 200;
var padding = 50;
var svg = d3.select("body")
.append("svg")
.attr("width", width)
.attr("height", height);
var xrange_min = 0;
var xrange_max = 50;
var yrange_min = 0;
var yrange_max = 100;
var x_scale = d3.scale.linear()
.domain([xrange_min, xrange_max])
.range([padding, width - padding * 2]);
var y_scale = d3.scale.linear()
.domain([yrange_min, yrange_max])
.range([height - padding, padding]);
// create the data
var xval = d3.range(xrange_min, xrange_max, 1);
var yval = xval.map(get_sin_val);
// just for convenience
var coordinates = d3.zip(xval, yval);
//defining line graph
var lines = d3.svg.line()
.x(function(d) {
return x_scale(d[0]);
})
.y(function(d) {
return y_scale(d[1]);
})
.interpolate("linear");
//draw graph
var sin_graph = svg.append("path")
.attr("d", lines(coordinates))
.attr("stroke", "blue")
.attr("stroke-width", 2)
.attr("fill", "none");
// the circle I want to move along the graph
var circle = svg.append("circle")
.attr("id", "concindi")
.attr("transform", "translate(" + (x_scale(xval[0])) + "," + (y_scale(yval[0])) + ")")
.attr("r", 6)
.style("fill", 'red');
svg.select("#concindi").on("click", function() {
var counter = 0;
var that = this;
transit();
function transit() {
counter++;
d3.select(that).transition()
.delay(500)
.duration(500)
.attr("transform", "translate(" + (x_scale(coordinates[counter][0])) + "," + (y_scale(coordinates[counter][1])) + ")")
.each("end", transit);
}
});
<script src="https://cdnjs.cloudflare.com/ajax/libs/d3/3.4.11/d3.min.js"></script>

d3 graticule with fill color?

I am trying to display a grid on a world map where each grid cell is filled with a color based on some data (e.g., temperature or humidity). I am trying to adapt the simple world map example here: http://techslides.com/demos/d3/d3-worldmap-boilerplate.html
I thought I might be able to use the built-in d3 graticule and add a fill color, like this:
g.append("path")
.datum(graticule)
.attr("class", "graticule")
.attr("d", path)
.style("fill", function(d, i) { return color(Math.floor((Math.random() * 20) + 1)); });
That doesn't work, though. Is there a way to fill in the grid cells generated by graticule? If not, what's the best way to go about overlaying a lat,long grid on the map with filled cells?
I created d3-grid-map to solve a specific problem of placing sparse global 0.5 degree grid cells on a d3 map by drawing on canvas layers. It should support other grid sizes with some effort. It handles a couple of forms of javascript typed array inputs, but it could use more generalization.
To do something like this, first create data set with all the N/S/E/W to define the limits.
var data set = [{W: -5.0, N: 50.0, E: 10.0, S: 40.0 }, {W: -95.0, N: 50.0, E: -40.0, S: 40.0 }];
Next post you load your world JSON add the path like this.
d3.json("http://techslides.com/demos/d3/data/world-topo.json", function(error, world) {
var countries = topojson.feature(world, world.objects.countries).features;
topo = countries;
draw(topo);
//iterate over the dataset created above for making paths.
dataset.forEach(function(bb){
var arc = d3.geo.graticule()
.majorExtent([[bb.W, bb.S], [bb.E, bb.N]])
//this will append the path to the g group so that it moves accordingly on translate/zoom
g.append("path")
.attr("class", "arc")
.attr("d", path(arc.outline()));
});
});
On Css add:
.arc {
fill: red;[![enter image description here][1]][1]
fill-opacity: 0.3;
stroke: black;
stroke-opacity: 0.5;
}
Full JS here:
d3.select(window).on("resize", throttle);
var zoom = d3.behavior.zoom()
.scaleExtent([1, 8])
.on("zoom", move);
var width = document.getElementById('container').offsetWidth-60;
var height = width / 2;
var dataset = [{W: -5.0, N: 50.0, E: 10.0, S: 40.0 }, {W: -95.0, N: 50.0, E: -40.0, S: 40.0 }];
var topo,projection,path,svg,g;
var tooltip = d3.select("#container").append("div").attr("class", "tooltip hidden");
setup(width,height);
function setup(width,height){
projection = d3.geo.mercator()
.translate([0, 0])
.scale(width / 2 / Math.PI);
path = d3.geo.path()
.projection(projection);
svg = d3.select("#container").append("svg")
.attr("width", width)
.attr("height", height)
.append("g")
.attr("transform", "translate(" + width / 2 + "," + height / 2 + ")")
.call(zoom);
g = svg.append("g");
}
d3.json("http://techslides.com/demos/d3/data/world-topo.json", function(error, world) {
var countries = topojson.feature(world, world.objects.countries).features;
topo = countries;
draw(topo);
dataset.forEach(function(bb){
var arc = d3.geo.graticule()
.majorExtent([[bb.W, bb.S], [bb.E, bb.N]])
g.append("path")
.attr("class", "arc")
.attr("d", path(arc.outline()));
});
});
function draw(topo) {
var country = g.selectAll(".country").data(topo);
country.enter().insert("path")
.attr("class", "country")
.attr("d", path)
.attr("id", function(d,i) { return d.id; })
.attr("title", function(d,i) { return d.properties.name; })
.style("fill", function(d, i) { return d.properties.color; });
//ofsets plus width/height of transform, plsu 20 px of padding, plus 20 extra for tooltip offset off mouse
var offsetL = document.getElementById('container').offsetLeft+(width/2)+40;
var offsetT =document.getElementById('container').offsetTop+(height/2)+20;
//tooltips
country
.on("mousemove", function(d,i) {
var mouse = d3.mouse(svg.node()).map( function(d) { return parseInt(d); } );
tooltip
.classed("hidden", false)
.attr("style", "left:"+(mouse[0]+offsetL)+"px;top:"+(mouse[1]+offsetT)+"px")
.html(d.properties.name)
})
.on("mouseout", function(d,i) {
tooltip.classed("hidden", true)
});
}
function redraw() {
width = document.getElementById('container').offsetWidth-60;
height = width / 2;
d3.select('svg').remove();
setup(width,height);
draw(topo);
}
function move() {
var t = d3.event.translate;
var s = d3.event.scale;
var h = height / 3;
t[0] = Math.min(width / 2 * (s - 1), Math.max(width / 2 * (1 - s), t[0]));
t[1] = Math.min(height / 2 * (s - 1) + h * s, Math.max(height / 2 * (1 - s) - h * s, t[1]));
zoom.translate(t);
g.style("stroke-width", 1 / s).attr("transform", "translate(" + t + ")scale(" + s + ")");
}
var throttleTimer;
function throttle() {
window.clearTimeout(throttleTimer);
throttleTimer = window.setTimeout(function() {
redraw();
}, 200);
}
Image:

d3 startAngle is NaN, endAngle is NaN which throws error

I have a dataset that consists of the following data:
{
current: 5
expected: 8
gap: -3
id: 3924
name: "Forhandlingsevne"
progress: "0"
type: 2
}
Now then i have the following JavaScript code:
var data = scope.dataset;
var width = 500,
height = 500,
radius = Math.min(width, height) / 2,
innerRadius = 0.3 * radius;
var pie = d3.layout.pie()
.sort(null)
.value(function(d) { return d.width; });
var tip = d3.tip()
.attr('class', 'd3-tip')
.offset([0, 0])
.html(function(d) {
return d.data.name + ": <span style='color:orangered'>" + d.data.current + "</span>";
});
var arc = d3.svg.arc()
.innerRadius(innerRadius)
.outerRadius(function (d) {
return (radius - innerRadius) * (d.data.current / 100.0) + innerRadius;
});
var outlineArc = d3.svg.arc()
.innerRadius(innerRadius)
.outerRadius(radius);
var svg = d3.select("#astroD3").append("svg")
.attr("width", width)
.attr("height", height)
.append("g")
.attr("transform", "translate(" + width / 2 + "," + height / 2 + ")");
svg.call(tip);
// for (var i = 0; i < data.score; i++) { console.log(data[i].id) }
var path = svg.selectAll(".solidArc")
.data(pie(data))
.enter().append("path")
.attr("fill", function(d) { return getColor(d.gap); })
.attr("class", "solidArc")
.attr("stroke", "gray")
.attr("d", arc)
.on('mouseover', tip.show)
.on('mouseout', tip.hide);
var outerPath = svg.selectAll(".outlineArc")
.data(pie(data))
.enter().append("path")
.attr("fill", "none")
.attr("stroke", "gray")
.attr("class", "outlineArc")
.attr("d", outlineArc);
// calculate the weighted mean score
var score =
data.reduce(function(a, b) {
//console.log('a:' + a + ', b.score: ' + b.score + ', b.weight: ' + b.weight);
return a + (b.current * b.expected);
}, 0) /
data.reduce(function(a, b) {
return a + b.expected;
}, 0);
svg.append("svg:text")
.attr("class", "aster-score")
.attr("dy", ".35em")
.attr("text-anchor", "middle") // text-align: right
.text('');
function getColor(gap)
{
return gap > 0 ? '#5cb85c' : '#d9534f';
}
When running this i get multiple errors (1 for each of my data in my dataset) saying:
Error: Invalid value for <path> attribute d="MNaN,NaNA85.5,85.5 0 1,1 NaN,NaNLNaN,NaNA75,75 0 1,0 NaN,NaNZ"
When i debug i can see that my variables look like this:
Object {data: Object, value: NaN, startAngle: NaN, endAngle: NaN}
So my question is what am i doing wrong?
You're telling D3 to use the attribute width to determine the pie slices -- this attribute doesn't exist in your data. It looks like you want
var pie = d3.layout.pie()
.sort(null)
.value(function(d) { return d.current; });

d3 donut chart multy ring with text

I create a multi ring donut chart following some examples on the web and everything was ok till i try to display text into the ring and got stuck with different errors.
I think at this point i can access data but i when comes to create rings, i got NaN values for my path and text.
Here is my code:
var dataset = {
ringOne: [{"label":"70%", "value":70},
{"label":"10%", "value":10},
{"label":"20%", "value":20}],
ringTwo: [{"label":"70%", "value":70},
{"label":"10%", "value":10},
{"label":"20%", "value":20}],
};
var width = 460,
height = 300,
cwidth = 45,
outerR = 100,
color = d3.scale.ordinal().range(["#07e", "#00aced", "#e32"]);
var svgDonut = d3.select("#donut")
.append("svg")
.attr("width", width)
.attr("height", height)
.append("g")
.attr("transform", "translate(" + width / 2 + "," + height / 2 + ")" );
var arc = d3.svg.arc();
var pie = d3.layout.pie()
.sort(null)
.value(function(d) { return d.value; });
var rings = svgDonut.selectAll("g.slice")
.data(pie([dataset]))
.enter()
.append("g")
.attr("class", "slice");
rings.append("path")
.attr("fill", function(d, i){ return color(i); })
.attr("d", function(d, i, j){ return arc.innerRadius( 80 + cwidth * j )
.outerRadius( outerR * (j) )(d); });
rings.append("text")
.attr("transform", function(d) {
d.innerRadius = 0;
d.outerRadius = outerR;
return "translate(" + arc.centroid(d) + ")";
})
.attr("text-anchor", "middle")
.text(function(d, i) { return dataset.ringOne[i].label; });
The error i get is:
Error: Invalid value for <path> attribute d="M4.898587196589413e-15,-80A80,80 0 1,1 NaN,NaNL0,0Z"
Error: Invalid value for <text> attribute transform="translate(NaN,NaN)"
fiddle here: https://jsfiddle.net/anaketa/8u7gejjc/
Any ideas?

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