How to remove each indivicual div once number inside it reaches 0? - javascript

I have the following elements in HTML:
<li class="myDiv">15</li>
<li class="myDiv">20</li>
and this jQuery:
setInterval(function() {
$(".myDiv").each(function () {
var $this = $(this);
var number = $this.html();
$this.html(parseInt(number) - 1);
})
}, 1000);
I am grabbing the number inside of the div and making it into a number, then I am substracting one every second.
How can I delete each individual div once the value inside that div reaches 0?
I have this working Fiddle that substracts every number inside of the div.

setInterval(function() {
$(".myDiv").each(function (idx, elem) {
var numb = parseInt( $(elem).html(), 10) - 1;
if (numb === 0) {
$(elem).remove();
}else{
$(elem).html(numb);
}
});
}, 1000);

Here is the JSFiddle
setInterval(function() {
$(".myDiv").each(function () {
var $this = $(this);
var number = $this.html();
$this.html(parseInt(number) - 1);
if($this.html() === '0') $this.remove();
})
}, 1000);
And you can do: if(parseInt($this.html(), 10) === 0) $this.remove(); instead if you want to really verify that it's a number.
Also as adeneo's answer includes, saying $this.html(parseInt(number, 10) - 1); is better than just $this.html(parseInt(number) - 1); as it tells JS that it's a base 10 (decimal) number and will help prevent possible problems with your code.

$this.html(parseInt(number) - 1);
if($this.html() == 0){
$this.remove();
}
Also why $this = $(this)? Why don't you just use $(this)?

Related

Add Class to div when click counter reaches 0

Right now when you click inside the div, the counter decreases by 1. How do I make it stop at 0?
Also when it reaches 0 how can I add a class?
I want the overlay to be enabled once the click counter reaches 0.
If there is a better way to disable the div box1 after the clicks reach 0. We can try it that way.
$( function() {
$('.box').click( function() {
var num = $(this).find('.num');
num.text( parseInt(num.text()) - 1 );
});
});
fiddle
Rather than searching DOM and parsing HTML on each click, I'd cache both element and its value:
var $box = $('#box1'),
$num = $box.find('.num'),
limit = $num.text();
$box.click(function() {
$num.text(--limit);
if (limit === 0) {
$('.overlay').show();
}
});
Demo.
This should do it:
$('.box').click( function() {
var num = $(this).find('.num');
val = parseInt(num.text()) - 1;
if (val > 0){
num.text(val - 1);
} else {
$(".overlay").show();
// add your class here.
}
num.text( val );
});
Updated Fiddle

Loop setInterval function

I'm not sure why the interval isn't looping. I've followed tutorials exactly but not luck. Suggestions?
$(document).ready(function(){
setInterval(function() {
$('.current').removeClass('current').next().addClass('current');
}, 2000);
});
Updated: http://jsfiddle.net/pa7aU/3/
One possible ugly solution:
setInterval(function() {
var $current = $(".current").removeClass("current"),
$next = $current.next();
if ($next.length)
$next.addClass("current");
else
$current.siblings(":first").addClass("current");
}, 2000);
DEMO: http://jsfiddle.net/pa7aU/4/
$(document).ready(function () {
var $li = $('ul li'), i = 0, l = $li.length;
setInterval(function() {
$li.removeClass('current').eq(i % l).addClass('current');
i++;
}, 2000);
});
http://jsfiddle.net/chg4J/
When you reach the last element, you need to go back to the beginning, not use .next().
$(document).ready(function () {
setInterval(function () {
var next = $('.current').removeClass('current').next();
if (next.length == 0) {
next = $("li:first");
}
next.addClass('current');
}, 2000);
});
FIDDLE
When you are at the last li, next() doesnt go to the first.
An easy fix is to add that after :
if($('.current').length <= 0) $('li:first').addClass('current');
Fiddle : http://jsfiddle.net/pa7aU/5/
Just to add something new to the mix:
$(document).ready(function () {
setInterval(function () {
$('li').eq(($('.current').removeClass('current').index() + 1) % $('li').size()).addClass('current');
}, 200);
});

FadeIn multiples of 6 divs at a time with click

I have this code below that basically gets a number of elements and stops them at 6 items. I have then got a button that when clicked loads in remaining divs.
I just want it to load in 6 divs at a time. Does anyone know the way forward to do this at all?
Here is the javascript:
function click_load() {
var count = 0;
var item = $('.newsmainimages');
//var itemClick = $('Load More');
$(item).each(function() {
if (++count == 6) {
$(this).parent().append('<div class="nextClick">Load More</div>');
}
else if (count > 6) {
$(this).css('display','none');
}
});
$('.nextClick a').click(function() {
$(item).each(function(item) {
$(this).delay(200*item).fadeIn("slow");
});
alert(item);
return false;
});
}
Cheers
You can use slice for this kind of things
DEMO
$(function(){
var count = 6;
showListItems(0 , count);
$('button').click(function() {
showListItems(0, ($('ul li:visible').length) + count);
});
function showListItems(firstNumber, lastNumber)
{
$('ul li').slice(firstNumber, lastNumber).fadeIn("slow");
}
});​

.next() not working as intended

So,
if($(this).hasClass('active')){
$(this).removeClass('active');
$(this).prev().addClass('active');
}
works fine, it adds the class "active" to this previous div of the same kind.
if($(this).hasClass('active')){
$(this).removeClass('active');
$(this).next().addClass('active');
}
However, adds the class to the next div (as i intend for it to do) for about 0.5 of a second BUT then removes it.
Here's ALL of the jQuery (as per your comments below) - Please do not comment on my horrible code organization
$(window).load(function () {
// Initial variables
var numberSlides = 0;
var currentSlide = 1;
var ready = true;
var pageWidthR = $(document).width() - 352;
var pageWidthL = $(document).width() - 352;
// Update number of slides by number of .slide elements
$('#features-slider .slide').each(function () {
numberSlides++;
});
// Go through each slide and move it to the left of the screen
var i = 0;
$($('#features-slider .slide').get().reverse()).each(function () {
if (i == 0) {
} else {
var newWidth = i * 115;
$(this).css('left', '-' + newWidth + '%');
}
i++;
});
// Animate the first slide in
$('#features-slider .slide:last-child').addClass('active').animate({
left: 0
}, 1500);
// Remove the loading message
$('#loading').fadeOut(1000, function () {
$('#loading').remove();
// Now that we're done - we can show it
$('#features-slider').show();
});
/***** Left and Right buttons *****/
/* Right */
$('#rightbutton').click(function () {
var numberSlides = 0;
$('#features-slider .slide').each(function () {
numberSlides++;
});
var index = $('.slide.active').index() + 1;
if (!$('.slide').is(':animated') && index != 1) {
$('#features-slider .slide').each(function () {
if ($(this).hasClass('active')) {
var currentLeft = $(this).css('left');
var newLeft = parseInt(currentLeft) + 115;
} else {
var currentLeft = $(this).css('left');
var newLeft = parseInt(currentLeft) + 115;
}
$(this).animate({
left: newLeft + '%'
}, 1500);
if ($(this).hasClass('active')) {
$(this).removeClass('active');
$(this).prev().addClass('active');
}
});
}
});
/* Left */
$('#leftbutton').click(function () {
var numberSlides = 0;
$('#features-slider .slide').each(function () {
numberSlides++;
});
var index = $('.slide.active').index() + 1;
if (!$('.slide').is(':animated') && index != numberSlides) {
$('#features-slider .slide').each(function () {
if ($(this).hasClass('active')) {
var currentLeft = $(this).css('left');
var newLeft = parseInt(currentLeft) - 115;
} else {
var currentLeft = $(this).css('left');
var newLeft = parseInt(currentLeft) - 115;
}
$(this).animate({
left: newLeft + '%'
}, 1500);
if ($(this).hasClass('active')) {
$(this).next().addClass('active');
$(this).removeClass('active').not($(this).next());
}
});
}
});
});
$(document).ready(function () {
// Hide the slider and show a loading message while we do stuff and the images / DOM loads - Also disable overflow on the body so no horizontal scrollbar is shown
$('body').css('overflow-x', 'hidden');
$('#features-slider').hide();
$('#loading').html('<center> <img id="loader" src="/wp-content/themes/responsive/library/images/ajax-loader.gif" /> Loading</center>');
});
RESOLVED
New left button function :
$('#leftbutton').click(function(){
var numberSlides = 0;
$('#features-slider .slide').each(function(){
numberSlides++;
});
var index = $('.slide.active').index()+1;
if( !$('.slide').is(':animated') && index != numberSlides ){
var done = false;
$('#features-slider .slide').each(function(){
if($(this).hasClass('active')){
var currentLeft = $(this).css('left');
var newLeft = parseInt(currentLeft)-115;
} else {
var currentLeft = $(this).css('left');
var newLeft = parseInt(currentLeft)-115;
}
$(this).animate({left: newLeft+'%'}, 1500);
if($(this).hasClass('active') && done == false){
$(this).next().addClass('active');
$(this).removeClass('active');
done = true;
}
});
});
If you're iterating forward through the elements, then it should be clear what's going on - you add the "active" class to the next element, and then the next iteration takes it away.
This is just a guess however as you did not post enough code for me (or anybody else) to be sure.
edit — ok now that you've updated the question, it's clear that the guess was correct. The .each() function will iterate forward through the elements. When an element has the "active" class, and the code removes it and adds it to the next element, then on the next iteration the work is undone.
Since you are referencing this and by the behavior you're describing, you are likely iterating a loop for a list of elements. As a result, you are completing the action you want but the next iteration is removing the previous changes due to your usage of removing a class and then adding the class back.
As it stands now, your code does not illustrate how this occurence can be happening.
Update:
As suspected, you seem to be looping as signified by: each(function(){. While iterating through your objects the class is being pushed forward and is not acting as desired. You are stating add the class to the next element, but remove it from the current element, and this behavior continues through your iteration.
On a side note, update your code to call removeClass() on the current object first, before adding it to the next object:
if ($(this).hasClass('active')) {
$(this).removeClass('active').next().addClass('active');
}

How to stop my javascript countdown?

How can I stop my javascript function when countdown = 0?
JS:
var settimmer = 0;
$(function(){
window.setInterval(function() {
var timeCounter = $("b[id=show-time]").html();
var updateTime = eval(timeCounter)- eval(1);
$("b[id=show-time]").html(updateTime);
}, 1000);
});
HTML:
<b id="show-time">20</b>
For one thing remove those evals. They don't do anything.
Then all you have to do is clear the timer when it reaches zero.
$(function(){
var timer = setInterval(function() {
var timeCounter = parseInt($("b[id=show-time]").text());
$("b[id=show-time]").text(--timeCounter); // remove one
if(!timeCounter) clearInterval(timer);
}, 1000);
});
It is easy! When you call setInterval it return an ID, so you can destroy the interval later. To destroy it you must use clearInterval(id), and voilà!
It works like this:
// Activate timer
var iv = window.setInterval(...);
// Deactive timer
window.clearInterval(iv);
Also you should use parseInt() instead of eval():
$(function() {
// Read the start value once and store it in a variable
var timeCounter = parseInt( $("b[id=show-time]").text() );
// Active the counter
var iv = window.setInterval(function() {
// Decrement by one and write back into the document
$("b[id=show-time]").text(--timeCounter);
// Check if counter == 0 -> stop counting
if (0 == timeCounter) {
window.clearInterval(iv);
// ...do whatever else needs to be done when counter == 0 ..
}
}, 1000);
});
Example:
var i = 0,
pid = setInterval(function() {
if (++i > 10)
clearInterval(pid);
}, 1000);
Based on what you wanted for your code ...
$(function() {
var el = document.getElementById('show-time'),
pid = setInterval(function() {
// (s - i) coerces s to Number
var t = el.innerHTML - 1;
el.innerHTML = t;
if (t < 1)
clearInterval(pid);
}, 1000);
});
Keep in mind that JS won't be 100% accurate with its timing.
Pasted code below or see the fiddle: http://jsfiddle.net/raHrm/
<script type="text/javascript">
$(function(){
var settimmer = 0,
timeCounter = $("#show-time").html(),
updateTime = timeCounter;
(function countDown() {
timeCounter = $("#show-time").html();
updateTime = parseInt(timeCounter)-1;
$("#show-time").html(updateTime);
if ( updateTime ) {
setTimeout(countDown, 1000);
}
})();
});​
</script>
Set the timer to a variable, then use clearInterval in-order to stop the loop. As for catching the end, use a simple conditional:
$(function(){
var elem=$('strong[id="show-time"]'),settimmer=0,updateTime,t;
t=window.setInterval(function() {
updateTime=parseFloat(elem.html(),10)-1;
if(updateTime==0) {
window.clearInterval(t);
elem.html('Done!');
} else {
elem.html(updateTime);
}
},1000);
});
Then in the HTML:
<strong id="show-time">20</strong>
The <b> tag is depreciated, try to avoid using it. Also, there is no reason to eval() the HTML you are getting from the element; a simple parseFloat() works just fine.

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