I made a simple slideshow on my website and would now like to animate it. I just want the images to fade into one another. I would prefer not to use jQuery, as this is probably the only js I will need on my website. jQuery would be okay though, if it is necessary.
Preloading the images (in website head)
<!--
var image1=new Image;image1.src="images/referenzen/besten-weine.jpg";var image2=new Image;image2.src="images/referenzen/pixelization.jpg";var image3=new Image;image3.src="images/referenzen/immo-buerk.jpg"
//-->
Code in slideshow position (image src is then changed by the script)
<img src="images/referenzen/besten-weine.jpg" name="slide" width="445px" height="300px">
<script type="text/javascript">
<!--
var step=1
//a variable that will keep track of the image currently being displayed.
var whichimage=1
function slideit(){
if (!document.images)
return
document.images.slide.src=eval("image"+step+".src")
whichimage=step
if (step<3)
step++
else
step=1
setTimeout("slideit()",4000)
}
slideit()
function slidelink(){
if (whichimage==1)
window.location="#weine"
else if (whichimage==2)
window.location="#mc"
else if (whichimage==3)
window.location="#immo"
}
//-->
</script>
I can do some CSS animations but am new to javascript.
Assuming this HTML:
<div class="slideshow">
<div class="image-front"><img src="photo1.png" /></div>
<div class="image-back"><img src="photo2.png" /></div>
</div>
You can do:
.slideshow .image-front {
transition: .5s;
transition-property: opacity;
}
.slideshow.transition .image-front {
opacity: 0;
}
Then after .5 seconds swap the image in image-back to image-front.
Html:
<div>
<img src="back.png" title="back" id="back">
<img src="next.png" title="next" id="next">
</div>
<img src="image1.png" id="image1" />
<img src="image2.png" id="image2" />
<img src="image3.png" id="image3" />
Jquery and javascript:
Global Variable:
var actual = 1;
To go to next image:
$('#next').click(function(){
$('img').stop(true, true);
$('#image' + _actual).fadeOut(function(){
actual++;
if(actual > 3){
actual = 1;
}
$('#image' + actual).fadeIn();
});
});
To go to previos image:
$('#back').click(function(){
$('img').stop(true, true);
$('#image' + _actual).fadeOut(function(){
actual--;
if(actual == 0){
actual = 3;
}
$('#image' + actual).fadeIn();
});
});
I just wrote this, havenĀ“t test it, but i think that works.
Related
I'm working on a web project that has a changing background image every few seconds. Problem is I don't know how to get the first image to return after all images are finished rotating. After the third image the screen goes white.
html :
<section class="slideshow">
<img src="img/img1.png" class="bgM show"/>
<img src="img/img2.png" class="bgM"/>
<img src="img/img3.jpg" class="bgM"/>
</section>
javascript
function switch() {
var $active = $('.slideshow IMG.show');
var $next = $active.next();
var $images = new Array();
var $length = $images.length;
$next.addClass('show');
$active.removeClass('show');
if ($images[$length].hasClass('show')) {
$images[0].addClass('show');
}
}
$(function() {
setInterval( "switch()", 8000 );
});
jsFiddle Demo
No need for the extra code. Just use an iterator with mod for the set of image elements.
$(function() {
var slide = $(".slideshow"), cur = 0;
setInterval(function(){
$('.show',slide).removeClass('show');
$('img',slide).eq((++cur)%3).addClass('show');
}, 1000 );//using 1000 just for demo purposes
});
.slideshow img.show{
border:2px solid red;
display:block;
}
.slideshow img{
display:none;
}
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<section class="slideshow">
<img src="http://placehold.it/350x150" class="bgM show"/>
<img src="http://placehold.it/250x150" class="bgM"/>
<img src="http://placehold.it/150x150" class="bgM"/>
</section>
The first major issue is that your function switch is a reserved word (ie choose another name [I chose switch_images]).
Next you can check to see if the "next" image exists (.length). If it doesn't then set it to the first image in the slideshow:
<section class="slideshow">
<img src="img/img1.png" class="bgM show"/>
<img src="img/img2.png" class="bgM"/>
<img src="img/img3.jpg" class="bgM"/>
</section>
<script src="https://ajax.googleapis.com/ajax/libs/jquery/1.11.3/jquery.min.js"></script>
<script type="text/javascript">
function switch_images() {
var $active = $('.slideshow IMG.show');
var $next = $active.next();
if(!$next.length){
$next = $('.slideshow IMG:first');
}
$active.removeClass('show');
$next.addClass('show');
}
$(function() {
setInterval( "switch_images()", 8000 );
});
</script>
I've been trying for the past hours to create a Comic Book online reader to allow my images to load up.
Everything works fine but I use a counter using a increment method basically and it just doesn't work because bringing down the increments breaks the function.
Maybe there is a simpler way? Also jQuery is the most obscure language to learn unlike HTML or PHP, jQuery has a documentation that pretty much has no organization. Its like here's all the stuff now read each one and maybe you'll find yours. My code is below
<script>
$(function manga () {
var count = 0;
var images = ["source_images/01.jpg", "source_images/02.jpg", "source_images/03.jpg", "source_images/04.jpg", "source_images/05.jpg", "source_images/06.jpg", "source_images/07.jpg"];
$("#left").click(function () {
var img = images[count % images.length];
++count;
$("#manga").attr("src", img);
//alert("clicked");
manga();
});
$("#right").click(function () {
var img = images[count % images.length];
--count;
$("#manga").attr("src", img);
//alert("clicked");
manga();
});
manga();
});
</script>
<title></title>
<center>
<img id="left" style="width:10%; float:left; padding:1.3%" src="files/left_arrow.png" />
<div >
<img id="manga" style="width:75%; float:left" src="source_images/00.jpg" />
</div>
<img id="right" style="width:10%; float:left; padding:1.2%" src="files/right_arrow.png" />
</center>
Basically your calling your function manga 3 times
first when it loads
second when your do left click
and third when you do right click
In this your initializing counter to keep track of the images and everytime
your calling function again your initializing it to 0
so your count again starting from 0.
So to avoid it make your count variable global declare it outside the manga() function.
checkout this code
<script>
var count = 0;
$(function manga () {
var images = ["source_images/01.jpg", "source_images/02.jpg", "source_images/03.jpg", "source_images/04.jpg", "source_images/05.jpg", "source_images/06.jpg", "source_images/07.jpg"];
$("#left").click(function () {
++count;
var img = images[count % images.length];
alert(img);
$("#manga").attr("src", img);
//alert("clicked");
manga();
});
$("#right").click(function () {
if(count == 0)
{
count = images.length-1;
}
else {
--count;
}
var img = images[count % images.length];
alert(img);
$("#manga").attr("src", img);
//alert("clicked");
manga();
});
manga();
});
</head>
<body>
<center>
<center>
<img id="left" style="width:10%; float:left; padding:1.3%" src="files/left_arrow.png" />
<div >
<img id="manga" style="width:75%; float:left" src="source_images/00.jpg" />
</div>
<img id="right" style="width:10%; float:left; padding:1.2%" src="files/right_arrow.png" />
</center>
</center>
I changed the position of count variable in both left and right click. And added one if condition in left click so that when the page loads first time and if user click left arrow first it will show last image.
so image src will move from first to last.It will work.
I have the following code which displays an image onmouseover and sets back the default image active onmouseout.
<img src="image1.jpg" onmouseover="this.src='image2.jp'" onmouseout="this.src='image1.jpg'" />
I want to be able to display multiple images onmouseover event; each displaying after a set time. Can anyone help me out on this?
HTML
<div id="container">
<img id="initialIMG" src="http://icons.iconarchive.com/icons/jamespeng/construction/128/bonecrusher-icon.png" />
</div>
<img src="http://icons.iconarchive.com/icons/jamespeng/construction/128/bonecrusher-icon.png" onmouseover="this.src='http://icons.iconarchive.com/icons/jamespeng/construction/128/longhaul-icon.png'" onmouseout="this.src='http://icons.iconarchive.com/icons/jamespeng/construction/128/bonecrusher-icon.png'" />
JavaScript
$(document).ready(function(){
$("#container").mouseenter(function() {
var t = setTimeout(function(){
$("#initialIMG").hide();
$("#initialIMG").attr("src", "http://icons.iconarchive.com/icons/jamespeng/construction/128/longhaul-icon.png" )
$("#initialIMG").fadeIn(50);
$("#container").append( '<img id="addedIMG" src="http://icons.iconarchive.com/icons/jamespeng/construction/128/mixmaster-icon.png" style="display:none;"/>' );
$("#addedIMG").fadeIn(50);
},500);
});
$("#container").mouseleave(function() {
var t = setTimeout(function(){
$("#initialIMG").hide();
$("#initialIMG").attr("src", "http://icons.iconarchive.com/icons/jamespeng/construction/128/bonecrusher-icon.png" )
$("#initialIMG").fadeIn(50);
$("#addedIMG").remove();
},500);
});
});
FIDDLE
Try this:
function showImage() {
//Your code here
}
function hideImage() {
//Your code here
}
<img src="image1.jpg" onmouseover="showImage();" onmouseout="hideImage();" />
Is there any specific reason you don't want to use jQuery?
in css:
#my-pics .default{
display: inline;
}
in html:
<div id="my-pics">
<img src="image1.jpg" class="default" />
<img src="image2.jpg" style="display:none;" />
<img src="image3.jpg" style="display:none;" />
</div>
in js:
$("#my-pics").mouseenter(function(){
$(this).find(".default").hide();
$(this).find(":not(.default)").show();
}).mouseleave(function(){
$(this).find(".default").show();
$(this).find(":not(.default)").hide();
});
Of course you need to import jquery first. Haven't tested this myself, any errors?
CSS solution?
in html:
<div id="my-pics">
<img src="image1.jpg" class="default" />
<img src="image2.jpg"/>
<img src="image3.jpg"/>
</div>
in css:
#my-pics img{
display: none;
}
#my-pics img.default{
display: inline;
}
#my-pics:hover img{
display: inline;
}
#my-pics:hover img.default{
display: none;
}
A quick solution, maybe not the most beautiful one, but it works.
HTML:
<img id="image1" src="image1.jpg" onmouseover="showImages()" onmouseout="hideImages()" />
<img id="image2" src="image2.jpg" style="display:none;" />
<img id="image3" src="image3.jpg" style="display:none;" />
Javascript:
function showImages(){
document.getElementById('image2').style = '';
document.getElementById('image3').style = '';
}
function hideImages(){
document.getElementById('image2').style = 'display: none;';
document.getElementById('image3').style = 'display: none;';
}
Of course you should solve this with classes to clean up your code. This is just a basic example that works.
If you are using jQuery then when your document is ready:
<img class="main-image" data-target=".images-set1" src="mainImage1.jpg">
secondary images:
<div class="images-set1">
<img src="secondary1-1.jpg" style="display:none">
<img src="secondary1-2.jpg" style="display:none">
<img src="secondary1-2.jpg" style="display:none">
....
</div>
with jQuery:
$('main-image').on('mouseover', function (event) {
$($(event.target).attr('data-target') + ' img').show();
})
.on('mouseout', function (event) {
$($(event.target).attr('data-target') + ' img').hide();
});
this will just hide/show the secondary image element related to the main image,
tell me if this is not exactly the behaviour you want.
<div id="contentimage">
<img src="1.jpg" class="activeimage" />
<img src="2.jpg" style="opacity: 0;" />
<img src="3.jpg" class="last" style="opacity: 0;" />
</div>
<script>
window.addEvent('domready', function() {
var fx = function() {
var activeimage = $$('img.activeimage');
if(!activeimage.hasClass('last')) {
var next = activeimage.getNext('img');
activeimage.toggleClass('activeimage');
next.toggleClass('activeimage');
activeimage.morph({'opacity':'0'});
next.morph({'opacity':'1'});
} else {
var next = $('contentimage').getFirst('img');
activeimage.toggleClass('activeimage');
next.toggleClass('activeimage');
activeimage.morph({'opacity':'0'});
next.morph({'opacity':'1'});
}
}
fx.periodical(3000);
});
</script>
I just can't understand why this :
if(!activeimage.hasClass('last'))
always returns false ? I tried to check it with "alert", and it was all good, but when it comes to this line - it goes not like I expected.
Use this instead:
var activeimage = document.getElement('img.activeimage');
Otherwise $$ will get a family and you cannot apply .hasClass() like that.
Demo here (check console after some seconds)
I am not too experienced with JavaScript.
I have created a website with 5 divs on the container. When I added the Slideshow with JavaScript all the images jump to the top and the image I use as header for the site becomes another image from the slideshow.
I tried assigning a class to the images on the slideshow, but I dont know how to incorporate this to the code on JavaScript so that it only focuses on those (instead of all the images on my page).
(THANKS A LOT IF ANYONE CAN HELP!!! I am not being lazy, I just can not seem to find the answer!!!)
Here is the code:
<style type="text/css">
body {
background-image: url(layout/background.png);
}
img{
-webkit-transition-property:opacity;
-webkit-transition-duration:5s;
position:absolute;
width:320;
height:auto;
}
img.fade-out{opacity:0;}
img.fade-in{opacity:1;}
</style>
</head>
<body>
<div id="container">
<div id="header">
<br>
<ul>
<li><img src="main-menu4.gif" width="984" height="290" ></li>
</ul>
</div>
<div id="main_image">
<h1>Events</h1>
<br>
<img class="slideshow" src="hotdog.jpeg" width="450" height="auto" >
<img src="girlonslide.jpeg" width="450" height="auto" class="slideshow">
<img src="games/extremefun.jpg" width="450" height="auto" class="slideshow">
<img src="games/climbing.jpeg" width="450" height="auto" class="slideshow">
<img src="games/cartgame.jpeg" width="450" height="auto" class="slideshow">
<img src="pizza.JPG" width="450" height="auto" class="slideshow">
<script>
var interval = 4 * 20; //Seconds between change
var images = document.getElementsByTagName("img");
var imageArray = [];
var imageCount = images.length;
var current = 0;
var randomize = function(){
return (Math.round(Math.random() * 3 - 1.5));
}
for(var i = 0; i < imageCount; i++){
images[i].className = 'fade-out';
imageArray[i] = images [i];
}
imageArray.sort(randomize);
var fade = function() {
imageArray[current++].className = 'fade-out';
if(current == imageCount){
current = 0;
imageArray.sort(randomize);
}
imageArray[current].className = 'fade-in';
setTimeout(fade, interval * 100);
};
fade();
</script>
</body>
</html>
I really dont know what I am doing wrong!
You seem to be targeting all the image tags in your page. You need to limit that to only the images in your div#main_image.
To do that replace
var images = document.getElementsByTagName("img");
with
var images = document.getElementById("main_image").getElementsByTagName("img");