Ext Js running a function for a Yes No Msg box - javascript

This could be a very stupid and obvious answer but I couldn't find any answer to this( a particular example by a user on Sencha Docs also didn't work ,the one in the comments section).
I want to create a popup which will take in yes no or cancel using Ext Js. In ExtJs 3, it is written as
Ext.onReady(function() {
Ext.Msg.show({
title: 'Milton',
msg: 'Have you seen my stapler?',
buttons: {
yes: true,
no: true,
cancel: true
},
icon: 'milton-icon',
fn: function(btn) {
Ext.Msg.alert('You Clicked', btn);
}
});
});
I want to do the same thing in Ext 4.2 but its not working
Ext.onReady(function() {
Ext.Msg.show({
title: 'Milton',
msg: 'Have you seen my stapler?',
buttons: Ext.Msg.YESNOCANCEL,
icon: Ext.Msg.ERROR,
fn: function(btn) {
Ext.Msg.alert('You clicked',btn);
}
});
});
The function doesn't work at all. I tried them on Jsbin and Jsfiddle using SDN but they don't work. Here is the link to the JSBin code if it helps.

It works even with "btn". There is no problem if the local variable for the function "fn" is "btn" or "rec". There may be some other problem in you code. May be missing comma.

Related

Dragging windows

I did some research on this and still can't find a good solution for it. I wrote my app in ExtJS 4.1 and when I run it on an iPod the dragging functionality is disabled by default (which is what I want), but if I write the same app in ExtJS 6.2 all windows can be draggable which causes issues of visibility of the app. With that being said, Does anyone know how to disable window dragging when using Tablets (iPod, iPad, etc.)? I'm using ExtJS 6.2
Here's my working code that works great for a single window, but I want a general solution that will stop ALL windows from being dragged.
var win = Ext.create('Ext.Window', {
title: "My Window",
width: 500,
modal: true,
layout: 'fit',
items: form,
buttons: [{
text: 'Close',
handler: function() {
win.hide();
}
}]
});
win.show();
if(Ext.os.deviceType === 'Tablet') {
win.dd.disable();
}
A "global solution" sounds like you want to use an override to apply one of the other answers globally to your application:
Ext.define('MyAppName.override.Window', {
override: 'Ext.window.Window',
initComponent: function() {
this.callParent(arguments);
if(Ext.os.deviceType === 'Tablet') {
this.dd.disable();
}
}
})
or
Ext.define('MyAppName.override.Window', {
override: 'Ext.window.Window',
initComponent: function() {
if(Ext.os.deviceType === 'Tablet') {
this.draggable = false;
}
this.callParent(arguments);
}
})
To make the override work, put it into the file app/override/Window.js and add a reference to your requires array in Application.js:
requires: [
'MyAppName.override.Window'
],
You are looking for Ext.os class.
More precisely Ext.os.is method, according to the docs it has all the values you would need.
I am not sure why you want to block only iPads and not tables in general. If you wan tablets than you can use if(Ext.os.deviceType === 'Tablet') {...}
Otherwise if(Ext.os.is.iPad) {...}.
UPDATE Solution:
If you want to force anything across all classes in the ExtJS you would use Ext.override.
So the solution would be to put at the beginning of the app this code:
if (Ext.os.deviceType === 'Tablet') {
Ext.override('Ext.Window', {
privates: {
initDraggable: function(){}
}
})
}
FYI You can check the Ext.Window source code. I had to override this method, the default value draggable: false doesn't work.
https://fiddle.sencha.com/#view/editor&fiddle/2iqi
To test it, just press F12 switch to table mode.
But this solution has 1 drawback:
If the target is a class declared using Ext.define, the override
method of that class is called
Which means this solution don't work when you use Ext.create('Ext.Window',{})
Solution for that would be to define our own Ext.Window class and than inside the app when you are using Ext.create('Ext.Window' you would use Ext.create('Fiddle.view.MyWindow', and when we have our own function already we don't need to use override but can put if directly into the class definition like this:
Ext.define('Fiddle.view.MyWindow', {
extend: 'Ext.Window',
alias: 'widget.mywindow',
draggable: (function(){
if (Ext.os.deviceType === 'Tablet') {
return false;
} else {
return true;
}
})()
});
https://fiddle.sencha.com/#view/editor&fiddle/2iqj
I don't know how to override it for Ext.create('Ext.Window' if you still insists on using it. One solution would be to re-write Ext.create or simply edit the framework source itself but I highly discourage from that.
Why you are not using draggable: false in window config
Here is some code in FIDDLE
var win = Ext.create('Fiddle.view.MyWindow', {
title: "My Window",
width: 500,
draggable: false,
modal: true,
layout: 'fit',
buttons: [{
text: 'Close',
handler: function() {
win.hide();
}
}]
});
win.show();

How to use $.dialog.confirm() with JQuery's ZLDialog popup dialog handler

The following page shows all the documentation.
http://www.jqueryscript.net/other/Tiny-Feature-rich-jQuery-Dialog-Popup-Plugin-ZLDialog.html
I have no trouble getting simple (OK) dialogs to work. However, there is no example of a Yes/No dialog and all my attempts to get it work have failed.
As James mentioned in the comment under your post, it would be helpful to have an example of your failed attempt. That said, here is a fiddle showing a basic example with a callback on confirm:
http://jsfiddle.net/iamjpg/avcLrtzd/
$("#demo-dialog-callback").click(function() {
$.dialog({
content: "Dialog with callback",
hideX: true,
drag: false,
lock: false,
closeBack: function() {
$.dialog.message({
content: "Callback content"
});
},
buttons: [{
text: "Click me"
}]
});
});
var myDialog = $.dialog.confirm({
content: "Do you want to continue?"},
function () {
$.dialog.message({
content: "Yes",
timeout:1000
});
myDialog();
}, function () {
$.dialog.message({
content: "No",
timeout:1000
});
myDialog();
});

ext.js Messagebox button alignment

Is there a way in Ext.js ext-4.2.1, to left-align two buttons in an Ext.MessageBox?
Starting with (which works):
Ext.MessageBox.show({ title:'AA',
msg: 'BB',
prompt: true,
buttonText: {ok:'Proceed', cancel:'STET'},
fn: function (btn, groupName) {...}
});
The documentation of "buttons:" is clearly wrong and does not display buttons, at "ok:'Foo..." (below).
Can "buttons" be used to specify id, name, and other properties of several buttons, and if so, what is a working example?
" buttons Object/Boolean A button config object (e.g., Ext.MessageBox.OKCANCEL or {ok:'Foo', cancel:'Bar'}),
"
source: http://dev.sencha.com/playpen/docs/output/Ext.MessageBox.html
You could achieve what you want by adding custom buttons to the dialog:
Ext.MessageBox.show({ title:'AA',
msg: 'BB',
prompt: true,
fn: function (btn, groupName) {console.log("fn called");}
}).add([{xtype: 'button', text: 'button1'}, {xtype: 'button', text: 'button2'}]);
From there, you can do whatever you want to the buttons. I've omitted the handlers in this example, but this should give you a starting place.

How to open a file with epiceditor?

I have the following file structure
And in content.php i have the following JS code
var file = "http://2sense.net/blog/posts/my-second-post.md"
var opts = {
basePath: "http://2sense.net/blog/posts/",
container: 'epiceditor',
textarea: null,
basePath: 'epiceditor',
clientSideStorage: true,
localStorageName: 'epiceditor',
useNativeFullscreen: true,
parser: marked,
file: {
name: 'epiceditor',
defaultContent: '',
autoSave: 100
},
theme: {
base: '/themes/base/epiceditor.css',
preview: '/themes/preview/preview-dark.css',
editor: '/themes/editor/epic-dark.css'
},
button: {
preview: true,
fullscreen: true
},
focusOnLoad: false,
shortcut: {
modifier: 18,
fullscreen: 70,
preview: 80
},
string: {
togglePreview: 'Toggle Preview Mode',
toggleEdit: 'Toggle Edit Mode',
toggleFullscreen: 'Enter Fullscreen'
}
}
window.editor = new EpicEditor(opts);
editor.load(function () {
console.log("Editor loaded.")
});
$("#openfile").on("click", function() {
console.log("openfile");
editor.open(file);
editor.enterFullscreen();
})
When i try to open the file with "editor.open(file);" does not happen anything. And I have verified that the event is triggered proprely when i press the button.
Do you have any idea how to fix this, or do you have a real example... the documentation for the API on the epiceditor website does not say so much.
Cheers
Client side JS cannot open desktop files (or, not easily or cross browser). This would be a nice feature to use with the File API, but that's not implemented. EpicEditor stores "files" in localStorage. When you do editor.open('foo') you're basically doing: JSON.parse(localStorage['epiceditor'])['foo'].content. This has been asked a few times, so I made a ticket to make it more clear in the docs.
https://github.com/OscarGodson/EpicEditor/issues/276
Does that help?
P.S. a pull request with docs that make sense to you are always welcome :)

TreeNode click event on ExtJs 4

I'm using ExtJS 4 (beta 3) and I have a TreePanel that is my kind of navigation menu.
It is something like this:
Jobs
Add Job
List All Jobs
...
...
...
(this will be made on a permission system base, but that's another story)
On ExtJS 3, do something when i clicked "Add Job" was as simple as adding
...
leaf:true,
listeners:{
click:function(n){
//my code...
}
}
...
to the root children elements.
Now It's not that simple. The closer i got was with (on the treepanel)
listeners:{
click : {
element : 'el',
fn : function(eve, elem, obj){
console.log(node);
console.log(elem);
console.log(obj);
}
}
}
So, maybe i'm just a noob, maybe i have already a strong hatred for ExtJS, maybe is just a problem in this beta version, but...
How do I add a listener to the click event on the tree nodes? (the Select event won't do what i need)
Thank you guys.
EDIT: Currently testing with this, and it's not working.
... = Ext.create('Ext.tree.TreePanel', {
region : 'west',
collapsible : false,
title : 'ITMI',
width : 220,
margins : '5 5 5 5',
cmargins : '5 5 5 5',
hideHeaders : true,
useArrows : true,
rootVisible : false,
headers: [{
xtype : 'treeheader',
text : 'Nome',
flex : 1,
dataIndex: 'nome'
}],
store: store,
listeners:{
itemclick: function(n){
console.info(n);
}
}
...
EDIT 2: The itemclick event now works (on EXJS 4 final), It still doesn't solve my problem. I'd Like to call a specific function when i call each treenode. Before it was really easy. Now i can't figure it out.
in ext4 beta3 (maybe in final release too)... there is no longer click event....
this has changed to itemclick more info
var tree = Ext.create('Ext.tree.Panel', {
store: store,
renderTo: Ext.getBody(),
height: 300,
width: 250,
title: 'Files',
listeners:{
itemclick: function(n){
console.info(n);
}
}
});
So, It may help some people who may be struggling with the same issue I did then.
The "itemclick" event is the way to handle leafs clicks, and it didn't work then for reasons I don't remember.
I accomplished what I needed by splitting the config I had in the database, something like
controllerName|functionName
and then call this code on the handler of the "itemclick:
this.getController(ctr)[fn]();
where ctr is the controllerName and fn is the functionName. This could easily be done with eval, but I prefer not to.
I could not get itemclick to fire with IE (fine in Chrome). I modified my code to use 'checkchange' and it works fine.

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