Set dialog field value as selected text - javascript

I want to code CKEditor plugin. I have added button on panel and when I press it dialog is shown. In this dialog I can set text and after OK pressed this text inserted to the editor.
But I want add functionality. When I select text in editor and press this button I want see selected text in that dialog field. And after editing and press Ok selected text must be replaced with new one.
Thanks!

This is not 100% working, the first part is working, the final replacement isn't..
CKEDITOR.plugins.add( 'example',
{
init: function( editor )
{
editor.addCommand( 'exampleDialog', new CKEDITOR.dialogCommand( 'exampleDialog' ) );
editor.ui.addButton( 'example',
{
label: 'Insert a Link',
command: 'exampleDialog'//,
//icon: this.path + 'images/icon.png'
} );
CKEDITOR.dialog.add( 'exampleDialog', function( editor )
{
return {
title : 'example Properties',
minWidth : 400,
minHeight : 200,
contents :
[
{
id : 'general',
label : 'Settings',
elements :
[
{
type : 'text',
id : 'mystring',
label : 'text',
commit : function( data )
{
data.text = this.getValue();
}
}
]
}
],
onShow : function() {
//this._ranges = editor.getSelection().getRanges()
var mySelection = editor.getSelection().getSelectedText();
this.setValueOf("general","mystring",mySelection);
},
onOk : function()
{
var data = {};
this.commitContent( data );
var txt = data.text;
editor.insertText(txt); //this is not correct, since selection is being cleared...
}
};
});
}
});

My solution was to simply set it inide the onShow function:
onShow: function () {
this.setValueOf('my-tab-id', 'my-element-id', editor.getSelection().getSelectedText());
// ...
},
Full code skeleton:
(function () {
CKEDITOR.dialog.add('mySelectorDialog', function (editor) {
return {
contents: [
{
id: 'my-tab-id',
label: 'My Tab Label',
elements: [
{
id: 'my-element-id',
type: 'text',
label: 'My Element Label'
}
// ...
]
}
],
onShow: function () {
this.setValueOf('my-tab-id', 'my-element-id', editor.getSelection().getSelectedText());
// ...
},
onOk: function () {
// ...
}
// ...
};
});
})();

Related

Insert custom element in CKEditor5

In CKEditor5 I am creating a plugin to insert a span element to show a tooltip. The idea is to show a tooltip with a (foot)note inside of it while the element itself will display an incremental number. In CKEditor4 I made something like this with:
CKEDITOR.dialog.add( 'footnoteDialog', function( editor ) {
return {
title: 'Footnote Properties',
minWidth: 400,
minHeight: 100,
contents: [
{
id: 'tab-basic',
label: 'Basic Settings',
elements: [
{
type: 'text',
id: 'content',
label: 'Content of footnote',
validate: CKEDITOR.dialog.validate.notEmpty( "Footnote field cannot be empty." )
}
]
}
],
onOk: function() {
var dialog = this;
var footnote = editor.document.createElement( 'span' );
footnote.setAttribute('class', 'footnote');
footnote.setAttribute('data-toggle', 'tooltip');
footnote.setAttribute( 'title', dialog.getValueOf( 'tab-basic', 'content' ) );
footnote.setText('[FN]');
editor.insertElement( footnote );
}
};
});
[FN] would be transformed in an incremental number.
Now I try to make this plugin with in CKEditor5, but with no success. There are two issues I run in to. Fist, I can't manage to insert the element inside the text. Second, when I want to use the attribute data-toggle this doesn't work because of the - syntax. This is my current code:
import Plugin from '#ckeditor/ckeditor5-core/src/plugin';
import pilcrowIcon from '#ckeditor/ckeditor5-core/theme/icons/pilcrow.svg';
import ButtonView from '#ckeditor/ckeditor5-ui/src/button/buttonview';
export default class Footnote extends Plugin {
init() {
const editor = this.editor;
editor.ui.componentFactory.add( 'footnote', locale => {
const view = new ButtonView( locale );
view.set( {
label: 'Insert footnote',
icon: pilcrowIcon,
tooltip: true
} );
view.on( 'execute', () => {
const source = prompt( 'Footnote' );
editor.model.schema.register( 'span', { allowAttributes: ['class', 'data-toggle', 'title'] } );
editor.model.change( writer => {
const footnoteElement = writer.createElement( 'span', {
class: 'footnote',
// data-toggle: 'tooltip',
title: source
});
editor.model.insertContent( footnoteElement, editor.model.document.selection );
} );
} );
return view;
} );
}
}
How can I make sure my span element is inserted and also contains data-toggle="tooltip"?
For anyone who comes across this, there is a good description of how to set up inline elements in the model and view and then map between them here - How to add "target" attribute to `a` tag in ckeditor5?
Based on my experience, you will also need to set up Javascript code for a command that is run when a button is pressed. The command will insert the new information into the model, then this mapping code will convert it to the view (HTML) for display.

Input value not updated on redraw

As you can see in the test when the view redraw the "p" content is updated but not the input value that has the same data stream as source. Why?
var root = document.body
let v = m.stream({
field: m.stream()
})
var Hello = {
view: function() {
return m("main", [
m("input", {
value: v().field(),
oninput: m.withAttr('value', v().field)
}),
m(
'p', [
v().field()
]
),
m(
"button", {
"type": "button",
onclick: function() {
v({
field: m.stream()
})
}
}, [
'save'
]
),
m('div', ['Write on input then click save. After click save the P content disappear but input value still. why?'])
])
}
}
m.mount(root, Hello)
<script src="https://unpkg.com/mithril/mithril.js"></script>
<script src="https://unpkg.com/mithril-stream"></script>
Bug. Fixed with the help of very kind mithril staff

CKEditor discards widget data after switching to source mode

I am developing a simple widget using the following code. Can anyone please explain to me why the attribute and text iv set turn to undefined after switching to "source mode"?
<pre>
/*
/dialogs/b2eupobject.js
*/
CKEDITOR.dialog.add( 'b2eupobject', function( editor ) {
return {
title: 'Edit Simple Box',
minWidth: 200,
minHeight: 100,
contents: [
{
id: 'info',
elements: [
{
id: 'objectId',
type: 'select',
label: 'ObjectName',
items: [ ['select', '-1' ],
['first name', '1' ],
['last name', '2' ],
],
setup: function( widget ) {
this.setValue( widget.data.title );
//this.setValue(widget.data.desc);
},
commit: function( widget ) {
widget.setData( 'title', this.getValue() );
var input = this.getInputElement().$;
widget.setData('desc',input.options[ input.selectedIndex ].text);
}
},
]
}
],
onShow: function() {
// The code that will be executed when a dialog window is loaded. This function will be defined above the onOk function
var selection = editor.getSelection(); //get to the element that is selected by the user (either highlighted or just having the caret inside)
var element = selection.getStartElement(); // get the element in which the selection starts
if ( element )
element = element.getAscendant( 'em', true ); // get the abbr element
console.log(this);
},
onOk: function() {
// The code that will be executed when a dialog window is loaded. This function will be defined above the onOk function
var selection = editor.getSelection(); //get to the element that is selected by the user (either highlighted or just having the caret inside)
var element = selection.getStartElement(); // get the element in which the selection starts
// if ( element )
console.log (element);
console.log(this);
}
};
} );
</pre>
<pre>
/*
plugin.js
*/
CKEDITOR.plugins.add( 'b2eupobject', {
requires: 'widget', //reference the generic Widget plugin that provides the Widget API
icons: 'b2eupobject',
init: function( editor ) {
CKEDITOR.dialog.add( 'b2eupobject', this.path + 'dialogs/b2eupobject.js' );
editor.widgets.add( 'b2eupobject', {
button: 'Insert user object',
template:'<em class="b2eUp">test </em>',
toolbar:'widgets',
parts: {elm: 'em.b2eUp'}, //this is a CSS selector of the element within the template above that you want to target
allowedContent: 'em ( b2eUp) [title]',
requiredContent : 'em(b2eUp) [title]',
dialog: 'b2eupobject',
init: function (widget) {
console.log("widget init : "+widget);
// widget.parts.elm.setAttribute('title',this.data.title);
// widget.parts.elm.setHtml(this.data.desc);
},
data: function (widget) {
this.parts.elm.setAttribute('title',this.data.title);
this.parts.elm.setHtml(this.data.desc);
},
upcast: function( element ) {
alert(element.name == 'em' && element.hasClass( 'b2eUp' ));
return element.name == 'em' && element.hasClass( 'b2eUp' );
},
} );
var pluginDirectory = this.path;
editor.addContentsCss( pluginDirectory + 'style/style.css' );
if ( editor.contextMenu ) {// check if contextmenu plugin exsists
editor.addMenuGroup( 'b2eupgrouGroup' ); // register a new menu group called abbrGroup.
editor.addMenuItem( 'b2eupItem', { //register a new menu item that will belong to the newly created group.
label: 'Edit user object',
icon: this.path + 'icons/b2eupobject.png',
command: 'b2eupobject',
group: 'b2eupgrouGroup'
});
editor.contextMenu.addListener( function( element ) { // add an event listener function that will be called whenever the context menu is fired.
if ( element.getAscendant( 'em', true ) ) {
// check if element is of type abbr
return { simpleboxitem: CKEDITOR.TRISTATE_OFF };
}
});
};
},
enter code here
} );
</pre>
I'm using CKEditor version 4.5 and I have both the widget and dialog plugins installed.
******* addition ******
when i return from source mode in the editor i can see that the upcast function is invoked.
writing to log, i can see that it returns true and that the element object :
FF console:
attributes: Object { class="b2eUp", title="1", data-cke-widget-data="%7B%7D", more...}
children:[Object { value="first name", _={...}, parent={...}, more...}]

Is there a possibility to add a HTML element dynamically inside a dialog of a plugin in CK-EDITOR?

I am creating a widget in ck-editor where when user clicks a toolbar button,a dialog is opened.In a dialog there is text field and one search button,rest area in a dialog is for search results to be shown.
Is it possible that user enters some text in a text field , hit search button and by using some API I display some 50 search results(scrollable) in a dialog of a plugin below the text field and search button?
Right now I am using this code (just a dummy to check if I can add elements dynamically)-
CKEDITOR.dialog.add('simplebox', function(editor){
return {
title: 'Reference',
minWidth: 600,
minHeight: 400,
onShow: function() {
alert(CKEDITOR.dialog.getCurrent().definition.getContents("new_reference").elements);
},
contents: [
{
id: 'new_reference',
label:'New Reference',
elements: [
{
id: 'type',
type: 'select',
label: 'Type',
items: [
[ editor.lang.common.notSet, '' ],
[ 'Book' ],
[ 'Journal' ],
[ 'URL' ],
[ 'PHD Thesis']
]
},
{
type: 'text',
id: 'reference',
label: 'Reference',
validate: CKEDITOR.dialog.validate.notEmpty( "Search field cannot be empty." )
},
{
type: 'button',
align:'horizontal',
id: 'referencebutton',
label:'Search',
title: 'My title',
onClick: function() {
var linkContent = { type : 'html', id : 'test', html : '<div>just a test</div>' };
// this = CKEDITOR.ui.dialog.button
var dialog = CKEDITOR.dialog.getCurrent();
//alert(dialog.getContentElement('new_reference','reference').getValue());
var definition = dialog.definition;
//alert(definition.title);
definition.getContents("new_reference").add(linkContent);
// CKEDITOR.dialog.addUIElement('list',function(){
// definition.getContents("new_reference").add(linkContent);
// });
alert(CKEDITOR.dialog.getCurrent().definition.getContents("new_reference").elements);
}
}
]
},
{
id: 'old_reference',
label:'Old Reference',
elements: [
{
id:'author',
type:'text',
label:'Author'
}
]
}
]
};
});
Inside onShow method I am printing the no. of UI elements inside a content of a dialog.It shows 3 objects. After click of a button,it shows 4 objects since one has been added via code but it does show in the UI?
Any clues on this?
Thanks
Your approach is OK but by calling
definition.getContents("new_reference").add(linkContent);
you're modifying CKEDITOR.dialog.definition, which is used only the first time the dialog is opened – to build it. Then, once built, if you close the dialog and open it again, the editor uses the same DOM to display it. What I mean is that CKEDITOR.dialog.definition is a blueprint, which is used once and has no further impact on the dialog.
To interact with live dialog, use the following
CKEDITOR.ui.dialog.uiElement-method-getDialog,
CKEDITOR.dialog-method-getContentElement (returns CKEDITOR.ui.dialog.uiElement),
CKEDITOR.dialog-method-getValueOf,
CKEDITOR.dialog-method-setValueOf
like
onClick: function() {
var dialog = this.getDialog();
// get the element
console.log( dialog.getContentElement( 'tabName', 'fieldId' ) );
// get the value
dialog.getValueOf( 'tabName', 'fieldId' ) );
// set the value
dialog.setValueOf( 'tabName', 'fieldId', 'value' ) );
}
One way to get around this problem is to use the onShow function and insert an html object in the dialog tab.
onShow : function() {
var element = document.createElement("div");
element.setAttribute('id', "someId");
document.getElementsByName("new_reference")[0].appendChild(element);
}
Then in the onClick function, just access the element and set the content you want, like this:
onClick : function() {
document.getElementById("someId").innerHTML='<div id="example-'+count+'">Hello World</div>';
}
By doing this, you should be able to get data to show in your dialog. Hope it helps.

CKEditor Plugin: Setting a default value based on a selection

I created a custom CKEditor Plugin that takes a text value and inserts it into some HTML. Everything works fine, but I don't know how to populate the field with a default value. I would like the default value to be blank if it is a new element. But i would like the default value to be the value of the selected item while editing it. Otherwise I am unable to edit the value inside of the HTML without going into Source mode, or completely deleting everything and starting over again.
CKEDITOR.dialog.add( 'videoLinkDialog', function( editor )
{
return {
title : 'Video Properties',
minWidth : 400,
minHeight : 200,
contents :
[
{
id : 'general',
label : 'Settings',
elements :
[
{
type : 'html',
html : 'This dialog window lets you embed Vimeo videos on your website.'
},
{
type : 'text',
id : 'url',
label : 'Video ID',
validate : CKEDITOR.dialog.validate.notEmpty( 'This field cannot be empty.' ),
required : true,
commit : function( data )
{
data.text = this.getValue();
}
},
]
}
],
onOk : function()
{
val = this.getContentElement('general', 'url').getInputElement().getValue();
var text = '<a class="colorbox-inline" href="http://player.vimeo.com/video/' + val + '?width=915&height=515&iframe=true&autoplay=1"><img class="vid-thumbnail" src="http://placehold.it/350x150" data-vimeo-id="' + val + '" /></a>';
this.getParentEditor().insertHtml(text)
},
};
} );
There are several ways,
The simplest way being to add setup to each of your dialog elements as demonstrated in the CK Editor Plugin Tutorial like so:
{
type : 'text',
id : 'url',
label: 'Video ID',
validate : CKEDITOR.dialog.validate.notEmpty( 'This field cannot be empty.' ),
required : true,
setup : function ( data ) {
this.setValue(data.getAttribute('url'));
}
commit : function( data ) {
data.text = this.getValue();
}
}
Alternatively, you could also use this event handler that will fire before the dialog is rendered:
onShow: function () {
// your code here
// eg. this.setValue(*ELEMENT_ID*, *ELEMENT_VALUE*);
}
here you can view the element that called the event and get or set any values you may need to populate your dialog.
You should also add a click listener like the following to your plugin.js file to show the dialog from a selected element like so:
editor.on('doubleclick', function (e) {
var el = e.data.element;
if (el == *YOUR_CUSTOM_ELEMENT*)
e.data.dialog = *DIALOG_NAME*;
});

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