I'm new to PhantomJS and javascript, so forgive me if there is a simple solution.
I'm using PhantomJS to do screenshots of websites, and I want to replace certain DOM nodes with dynamic content from a remote javascript, something like this:
<script language="JavaScript" src="http://server/dynamic.js" type="text/javascript"></script>
My first try:
var page = require('webpage').create();
page.open('http://stackoverflow.com', function (status) {
if (status !== 'success') {
phantom.exit();
}
page.evaluate(function() {
//// Case #1: what I really want
// var s = '<script language="JavaScript" src="http://server/dynamic.js" type="text/javascript"></script>';
//// Case #2: simple js test case
// var s = '<script language="JavaScript" type="text/javascript">document.write("<p>THIS IS A TEST</p>");</script>';
//// Case #3: very simple case
var s = '<b>THIS IS A TEST</b>';
var node = document.getElementById('mainbar');
var pnode = node.parentNode;
var newele = document.createElement('div');
newele.innerHTML = s;
pnode.replaceChild(newele, node);
});
page.render('test.jpg');
phantom.exit();
});
For the simple case (case #3) where I'm just replacing it with some text, it works fine, but not for either of the javascript cases. It seems the javascript isn't being evaluated after being inserted via replaceChild(). I tried page.reload() just before page.render() but it didn't help.
Next, I tried creating the new element using iframe:
var newele = document.createElement('iframe');
newele.setAttribute('src', 'javascript:document.write("<p>THIS IS A TEST</p>");');
This works for the simple js test case #2, but I can't figure out how to make iframe work with what I really want (Case #1).
Any suggestions?
I came up with a workable solution:
var newele = document.createElement('iframe');
newele.setAttribute('src', 'javascript:document.write("<script src=\'http://server/dynamic.js\'></script>");');
I also had to put in a bit of delay:
window.setTimeout(function () {
page.render('test.jpg');
phantom.exit();
}, 500);
This works, but feels a little klugy to me. I would love to hear a better solution.
Nope, you can add your javascript reference to the page like this, right before calling evaluate the first time (excerpt):
...
page.open(url, function (status) {
if (status !== 'success') {
console.log('Error: Cannot load url. Status: {0}.'.format(status));
phantom.exit(1);
} else {
page.injectJs('../../../code/common/jquery.min.js');
// call evaluate once to change the dropdown:
page.evaluate(function (myobj) {
// manipulate DOM here with jquery, or whatever you want.
}, myobj);
...
Please note that you can call evaluate several times, so you can extract stuff from the page, call javascript functions from the page, modify DOM, etc.
Related
I'm unable to find out the reason why $('#valvonta_d').html(data); is working, but valvonta_div.innerHTML = data; is not working at all.
I have some JavaScript/jQuery code:
$(document).ready(function(){
valvonta = function() {
var kaavio = 106;
jQuery.post("hae_tilanteet.php", {
kaavio: kaavio
}).done(function(data) {
// the following would work, but I prefer using JavaScript:
// $('#valvonta_d').html(data);
// this is not working
var valvonta_div = document.getElementById('valvonta_d');
valvonta_div.innerHTML = data;
});
};
setTimeout(valvonta, 6000);
};
I have this HTML code:
<div id="valvonta_d"></div>
the value of variable data is <script>...</script>.
<script> elements inserted via innerHTML are intentionally disabled/ignored by the browser out of concern for it potentially permitting cross-site scripting.
You'll have to evaluate them yourself by retrieving their contents in a separate step.
}).done(function(data) {
var valvonta_div = document.getElementById('valvonta_d');
valvonta_div.innerHTML = data;
Array.from(valvonta_div.querySelectorAll('script')).forEach(function (script) {
if (script.getAttribute('src')) return;
// `(0, ...)` for global eval via indirect reference
(0, eval)(script.textContent || '');
});
});
Though, if you can, try to avoid the need to eval().
In general at least, you should be able to define a generic form of the <script> as a function, included within the page prior to this.
function prepareVolvanta(kaavio, container) {
// ...
}
Then, call that function when the content is ready.
var valvonta_div = document.getElementById('valvonta_d');
valvonta_div.innerHTML = data; // content markup only
prepareVolvanta(kaavio, valvonta_div);
Related: Can scripts be inserted with innerHTML?
First Question here, too! Yay! Just moved this from AskUbuntu.
I am just about to finish a little private project for gaining some experience where i try to change the app layout so it works as a normal website (on Jimdo, so it was quite of a challenge first) without much JavaScript required but is fully functional on mobile view.
Since Jimdo serves naturally only the actual site, I had to implement an
if (activeTab.getAttribute('jimdo-target') != null)
location.href = activeTab.getAttribute('jimdo-target');
redirect into the __doSelectTab() function in tabs.js . (In js I took the values from the jimdo menu string to build the TABS menu with this link attribute)
Now everything works fine exept at page load the first tab is selected. I got it to set the .active and .inactive classes right easily, but it is not shifted to the left.
So my next idea is to let it initialize as always and then send a command to change to the current tab.
Do you have any idea how to manage this? I couldn't because of the this.thisandthat element I apparently don't really understand...
Most of you answering have the toolkit and the whole code, but I am listing the select function part of the tabs.js:
__doSelectTab: function(tabElement, forcedSelection) {
if ( ! tabElement)
return;
if (tabElement.getAttribute("data-role") !== 'tabitem')
return;
if (forcedSelection ||
(Array.prototype.slice.call(tabElement.classList)).indexOf('inactive') > -1) {
window.clearTimeout(t2);
activeTab = this._tabs.querySelector('[data-role="tabitem"].active');
offsetX = this.offsetLeft;
this._tabs.style['-webkit-transition-duration'] = '.3s';
this._tabs.style.webkitTransform = 'translate3d(-' + offsetX + 'px,0,0)';
this.__updateActiveTab(tabElement, activeTab);
if (activeTab.getAttribute('jimdo-target') != null)
location.href = activeTab.getAttribute('jimdo-target');
[].forEach.call(this._tabs.querySelectorAll('[data-role="tabitem"]:not(.active)'), function (e) {
e.classList.remove('inactive');
});
var targetPageId = tabElement.getAttribute('data-page');
this.activate(targetPageId);
this.__dispatchTabChangedEvent(targetPageId);
} else {
[].forEach.call(this._tabs.querySelectorAll('[data-role="tabitem"]:not(.active)'), function (el) {
el.classList.toggle('inactive');
});
var self = this;
t2 = window.setTimeout(function () {
var nonActiveTabs = self._tabs.querySelectorAll('[data-role="tabitem"]:not(.active)');
[].forEach.call(nonActiveTabs, function (el) {
el.classList.toggle('inactive');
});
}, 3000);
}
},
...and my app.js hasn't anything special:
var UI = new UbuntuUI();
document.addEventListener('deviceready', function() { console.log('device ready') }, true);
$(document).ready(function () {
recreate_jimdo_nav();
UI.init();
});
So meanwhile found a simple workaround, however I'd still like to know if there is another way. Eventually I noticed the __doSelectTab() function is the one that executes the click, so it does nothing but to show the other tab names when they are hidden first. so I added the global value
var jnavinitialized = false;
at the beginning of the tabs.js and run
var t = this;
setTimeout(function(){t.__doSelectTab(t._tabs.querySelector('[data-role="tabitem"].jnav-current'))}, 0);
setTimeout(function(){t.__doSelectTab(t._tabs.querySelector('[data-role="tabitem"].jnav-current'))}, 1);
setTimeout(function(){jnavinitialized = true;}, 10);
at the top of the __setupInitialTabVisibility() function. Then I changed the location.href command to
if (activeTab.getAttribute('jimdo-target') != null && jnavinitialized)
location.href = activeTab.getAttribute('jimdo-target');
And it works. But originally I searched for a way to change the tab on command, not to run the command for selecting twice. So if you know a better or cleaner way, you are welcome!
I'm trying to create a basic webapp that displays images when a specific URL is reached. In this case, I'm using backbone.js's hash system.
I'm trying to make it so that when "www.website.com/index.html#1" is reached, the first image is displayed using some JavaScript that I have. I also need it so that if "www.website.com/index.html#1/#3/#5" is reached, the first, third, and fifth image is displayed. I know that I have to use multiple routes to do this, but I'm not sure how.
I have one working route for the first image that works awesomely. I just don't know how to adapt it so that it works with multiple routes.
Here's the working hash -
<script>
$(function(){
var hideOne = function () {
//alert("hideOne");
var elem = document.getElementById("one");
elem.className = "hide";
};
var Workspace = Backbone.Router.extend({
routes: {
"test":"test",// #test
},
test: hideOne
});
var router = new Workspace();
Backbone.history.start();
});
</script>
It's awesome, it works, it doesn't even refresh the page. But when I try to add another route to that, it all fails. Like, if I added a "test1":"test1" under the "test":"test", the original "test":"test" won't work anymore(neither will the new one, of course).
I've even tried copying+pasting that entire block of code and trying to make a whole new route block of code. That doesn't work either. I'm really stumped here.
Any suggestions would be awesome.
Thanks
You should limit the scope of your first use case. Don't depend on external functions for now. Do something like
routes: {
"test":function(){
alert("test");
},
"test2":function(){
alert("test2");
}
},
Then change to
routes: {
"test":"test",
"test2":"test2"
},
{
test: function(){
alert("test");
},
test2: function(){
alert("test2");
}
}
Read more: http://mrbool.com/backbone-js-router/28001#ixzz3ANyS0hkR
Once you have that working, then start working on DOM manipulation.
routes: {
"?*:queryString": 'showImages'
},
showImages: function(queryString) {
console.log(queryString); // #1#3#5
}
You can use the route "?*:queryString" to match this URL "www.website.com/index.html#?#1#3#5".
The functions "showImages" will be called and passing the value #1#3#5 in the queryString param.
So from other questions posted on StackOverflow, and some that I posted myself, some great users have helped me out and I've solved it.
Here's the code that I have to use -
<script>
$(function(){
var hideMany = function () {
var toHide = [].slice.call(arguments);
toHide.forEach(function (id) {
if(id === null) { return }
var elem = document.getElementById(id);
if(elem) {
elem.className = "hide";
}
});
};
var Workspace = Backbone.Router.extend({
routes: {
"hide(/:a)(/:b)(/:c)" : "test"
},
test: hideMany
});
var router = new Workspace();
Backbone.history.start();
});
</script>
So when you type "www.website.com/index.html#hide/ID1/ID2/ID3", it'll hide the elements with the IDs that you typed in.
I don't fully understand it, but I'm working on breaking it down and figuring out how it works. Thanks for all the help, guys!
I am new to working with AJAX and have some experience with Java/Jquery. I have been looking around for an solution to my problem but i cant seem to find any.
I am trying to build a function in a webshop where the product will appear in a popup window instead of loading a new page.
I got it working by using this code:
$(".product-slot a").live('click', function() {
var myUrl = $(this).attr("href") + " #product-content";
$("#product-overlay-inner").load(myUrl, function() {
});
$("#product-overlay").fadeIn();
return false;
});
product-slot a = Link to the product in the category page.
product-content = the div i want to insert in the popup from the product page.
product-overlay-inner = The popup window.
product-overlay = The popup wrapper.
The problem that i now have is that my Javascript/Jquery isnt working in the productpopup. For example the lightbox for the product image or the button to add product to shoppingcart doesnt work. Is there anyway to make the javascript work inside the loaded content or to load javascript into the popup?
I hope you can understand what my problem is!
Thank you in advance!
EDIT: The platform im using has jquery-ui-1.7.2
I know this is an old thread but I've been working on a similar process with the same script loading problem and thought I'd share my version as another option.
I have a basic route handler for when a user clicks an anchor/button etc that I use to swap out the main content area of the site, in this example it's the ".page" class.
I then use a function to make an ajax call to get the html content as a partial, at the moment they are php files and they do some preliminary rendering server side to build the html but this isn't necessary.
The callback handles placing the new html and as I know what script I need I just append it to the bottom in a script tag created on the fly. If I have an error at the server I pass this back as content which may be just a key word that I can use to trigger a custom js method to print something more meaningful to the page.
here's a basic implementation based on the register route handler:
var register = function(){
$(".page").html("");
// use the getText ajax function to get the page content:
getText('partials/register.php', function(content) {
$(".page").html(content);
var script = document.createElement('script');
script.src = "js/register.js";
$(".page").append(script);
});
};
/******************************************
* Ajax helpers
******************************************/
// Issue a Http GET request for the contents of the specified Url.
// when the response arrives successfully, verify it's plain text
// and if so, pass it to the specified callback function
function getText(url, callback) {
var request = new XMLHttpRequest();
request.open("GET", url);
request.onreadystatechange = function() {
// if the request is complete and was successful -
if (request.readyState === 4 && request.status === 200) {
// check the content type:
var type = request.getResponseHeader("Content-Type");
if (type.match(/^text/)) {
callback(request.responseText);
}
}
};
// send it:
request.send(null); // nothing to send on GET requests.
}
I find this a good way to 'module-ize' my code into partial views and separated JavaScript files that can be swapped in/out of the page easily.
I will be working on a way to make this more dynamic and even cache these 'modules' for repeated use in an SPA scenario.
I'm relatively new to web dev so if you can see any problems with this or a safer/better way to do it I'm all ears :)
Yes you can load Javascript from a dynamic page, but not with load() as load strips any Javascript and inserts the raw HTML.
Solution: pull down raw page with a get and reattach any Javascript blocks.
Apologies that this is in Typescript, but you should get the idea (if anything, strongly-typed TypeScript is easier to read than plain Javascript):
_loadIntoPanel(panel: JQuery, url: string, callback?: { (): void; })
{
// Regular expression to match <script>...</script> block
var re = /<script\b[^>]*>([\s\S]*?)<\/script>/gm;
var scripts: string = "";
var match;
// Do an async AJAX get
$.ajax({
url: url,
type: "get",
success: function (data: string, status: string, xhr)
{
while (match = re.exec(data))
{
if (match[1] != "")
{
// TODO: Any extra work here to eliminate existing scripts from being inserted
scripts += match[0];
}
}
// Replace the contents of the panel
//panel.html(data);
// If you only want part of the loaded view (assuming it is not a partial view)
// using something like
panel.html($(data).find('#product-content'));
// Add the scripts - will evaluate immediately - beware of any onload code
panel.append(scripts);
if (callback) { callback(); }
},
error: function (xhr, status, error)
{
alert(error);
}
});
}
Plain JQuery/Javascript version with hooks:
It will go something like:
var _loadFormIntoPanel = function (panel, url, callback) {
var that = this;
var re = /<script\b[^>]*>([\s\S]*?)<\/script>/gm;
var scripts = "";
var match;
$.ajax({
url: url,
type: "get",
success: function (data, status, xhr) {
while(match = re.exec(data)) {
if(match[1] != "") {
// TODO: Any extra work here to eliminate existing scripts from being inserted
scripts += match[0];
}
}
panel.html(data);
panel.append(scripts);
if(callback) {
callback();
}
},
error: function (xhr, status, error) {
alert(error);
}
});
};
$(".product-slot a").live('click', function() {
var myUrl = $(this).attr("href") + " #product-content";
_loadFormIntoPanel($("#product-overlay-inner"), myUrl, function() {
// Now do extra stuff to loaded panel here
});
$("#product-overlay").fadeIn();
return false;
});
I'm creating a jquery plugin and I want to verify an external script is loaded. This is for an internal web app and I can keep the script name/location consistent(mysscript.js). This is also an ajaxy plugin that can be called on many times on the page.
If I can verify the script is not loaded I'll load it using:
jQuery.getScript()
How can I verify the script is loaded because I don't want the same script loaded on the page more than once? Is this something that I shouldn't need to worry about due to caching of the script?
Update:
I may not have control over who uses this plugin in our organization and may not be able to enforce that the script is not already on the page with or without a specific ID, but the script name will always be in the same place with the same name. I'm hoping I can use the name of the script to verify it's actually loaded.
If the script creates any variables or functions in the global space you can check for their existance:
External JS (in global scope) --
var myCustomFlag = true;
And to check if this has run:
if (typeof window.myCustomFlag == 'undefined') {
//the flag was not found, so the code has not run
$.getScript('<external JS>');
}
Update
You can check for the existence of the <script> tag in question by selecting all of the <script> elements and checking their src attributes:
//get the number of `<script>` elements that have the correct `src` attribute
var len = $('script').filter(function () {
return ($(this).attr('src') == '<external JS>');
}).length;
//if there are no scripts that match, the load it
if (len === 0) {
$.getScript('<external JS>');
}
Or you can just bake this .filter() functionality right into the selector:
var len = $('script[src="<external JS>"]').length;
Few too many answers on this one, but I feel it's worth adding this solution. It combines a few different answers.
Key points for me were
add an #id tag, so it's easy to find, and not duplicate
Use .onload() to wait until the script has finished loading before using it
mounted() {
// First check if the script already exists on the dom
// by searching for an id
let id = 'googleMaps'
if(document.getElementById(id) === null) {
let script = document.createElement('script')
script.setAttribute('src', 'https://maps.googleapis.com/maps/api/js?key=' + apiKey)
script.setAttribute('id', id)
document.body.appendChild(script)
// now wait for it to load...
script.onload = () => {
// script has loaded, you can now use it safely
alert('thank me later')
// ... do something with the newly loaded script
}
}
}
#jasper's answer is totally correct but with modern browsers, a standard Javascript solution could be:
function isScriptLoaded(src)
{
return Boolean(document.querySelector('script[src="' + src + '"]'));
}
UPDATE July 2021:
The accepted solutions above have changed & improved much over time. The scope of my previous answer above was only to detect if the script was inserted in the document to load (and not whether the script has actually finished loading).
To detect if the script has already loaded, I use the following method (in general):
Create a common library function to dynamically load all scripts.
Before loading, it uses the isScriptLoaded(src) function above to check whether the script has already been added (say, by another module).
I use something like the following loadScript() function to load the script that uses callback functions to inform the calling modules if the script finished loading successfully.
I also use additional logic to retry when script loading fails (in case of temporary network issues).
Retry is done by removing the <script> tag from the body and adding it again.
If it still fails to load after configured number of retries, the <script> tag is removed from the body.
I have removed that logic from the following code for simplicity. It should be easy to add.
/**
* Mark/store the script as fully loaded in a global variable.
* #param src URL of the script
*/
function markScriptFullyLoaded(src) {
window.scriptLoadMap[src] = true;
}
/**
* Returns true if the script has been added to the page
* #param src URL of the script
*/
function isScriptAdded(src) {
return Boolean(document.querySelector('script[src="' + src + '"]'));
}
/**
* Returns true if the script has been fully loaded
* #param src URL of the script
*/
function isScriptFullyLoaded(src) {
return src in window.scriptLoadMap && window.scriptLoadMap[src];
}
/**
* Load a script.
* #param src URL of the script
* #param onLoadCallback Callback function when the script is fully loaded
* #param onLoadErrorCallback Callback function when the script fails to load
* #param retryCount How many times retry laoding the script? (Not implimented here. Logic goes into js.onerror function)
*/
function loadScript(src, onLoadCallback, onLoadErrorCallback, retryCount) {
if (!src) return;
// Check if the script is already loaded
if ( isScriptAdded(src) )
{
// If script already loaded successfully, trigger the callback function
if (isScriptFullyLoaded(src)) onLoadCallback();
console.warn("Script already loaded. Skipping: ", src);
return;
}
// Loading the script...
const js = document.createElement('script');
js.setAttribute("async", "");
js.src = src;
js.onload = () => {
markScriptFullyLoaded(src)
// Optional callback on script load
if (onLoadCallback) onLoadCallback();
};
js.onerror = () => {
// Remove the script node (to be able to try again later)
const js2 = document.querySelector('script[src="' + src +'"]');
js2.parentNode.removeChild(js2);
// Optional callback on script load failure
if (onLoadErrorCallback) onLoadErrorCallback();
};
document.head.appendChild(js);
}
This was very simple now that I realize how to do it, thanks to all the answers for leading me to the solution. I had to abandon $.getScript() in order to specify the source of the script...sometimes doing things manually is best.
Solution
//great suggestion #Jasper
var len = $('script[src*="Javascript/MyScript.js"]').length;
if (len === 0) {
alert('script not loaded');
loadScript('Javascript/MyScript.js');
if ($('script[src*="Javascript/MyScript.js"]').length === 0) {
alert('still not loaded');
}
else {
alert('loaded now');
}
}
else {
alert('script loaded');
}
function loadScript(scriptLocationAndName) {
var head = document.getElementsByTagName('head')[0];
var script = document.createElement('script');
script.type = 'text/javascript';
script.src = scriptLocationAndName;
head.appendChild(script);
}
Create the script tag with a specific ID and then check if that ID exists?
Alternatively, loop through script tags checking for the script 'src' and make sure those are not already loaded with the same value as the one you want to avoid ?
Edit: following feedback that a code example would be useful:
(function(){
var desiredSource = 'https://sitename.com/js/script.js';
var scripts = document.getElementsByTagName('script');
var alreadyLoaded = false;
if(scripts.length){
for(var scriptIndex in scripts) {
if(!alreadyLoaded && desiredSource === scripts[scriptIndex].src) {
alreadyLoaded = true;
}
}
}
if(!alreadyLoaded){
// Run your code in this block?
}
})();
As mentioned in the comments (https://stackoverflow.com/users/1358777/alwin-kesler), this may be an alternative (not benchmarked):
(function(){
var desiredSource = 'https://sitename.com/js/script.js';
var scripts = document.getElementsByTagName('script');
var alreadyLoaded = false;
for(var scriptIndex in document.scripts) {
if(!alreadyLoaded && desiredSource === scripts[scriptIndex].src) {
alreadyLoaded = true;
}
}
if(!alreadyLoaded){
// Run your code in this block?
}
})();
Simply check if the global variable is available, if not check again. In order to prevent the maximum callstack being exceeded set a 100ms timeout on the check:
function check_script_loaded(glob_var) {
if(typeof(glob_var) !== 'undefined') {
// do your thing
} else {
setTimeout(function() {
check_script_loaded(glob_var)
}, 100)
}
}
Another way to check an external script is loaded or not, you can use data function of jquery and store a validation flag. Example as :
if(!$("body").data("google-map"))
{
console.log("no js");
$.getScript("https://maps.googleapis.com/maps/api/js?v=3.exp&sensor=false&callback=initilize",function(){
$("body").data("google-map",true);
},function(){
alert("error while loading script");
});
}
}
else
{
console.log("js already loaded");
}
I think it's better to use window.addEventListener('error') to capture the script load error and try to load it again.
It's useful when we load scripts from a CDN server. If we can't load script from the CDN, we can load it from our server.
window.addEventListener('error', function(e) {
if (e.target.nodeName === 'SCRIPT') {
var scriptTag = document.createElement('script');
scriptTag.src = e.target.src.replace('https://static.cdn.com/', '/our-server/static/');
document.head.appendChild(scriptTag);
}
}, true);
Merging several answers from above into an easy to use function
function GetScriptIfNotLoaded(scriptLocationAndName)
{
var len = $('script[src*="' + scriptLocationAndName +'"]').length;
//script already loaded!
if (len > 0)
return;
var head = document.getElementsByTagName('head')[0];
var script = document.createElement('script');
script.type = 'text/javascript';
script.src = scriptLocationAndName;
head.appendChild(script);
}
My idead is to listen the error log if there is an error on script loading.
const checkSegmentBlocked = (e) => {
if (e.target.nodeName === 'SCRIPT' && e.target.src.includes('analytics.min.js')) {
window.isSegmentBlocked = true;
e.target.removeEventListener(e.type, checkSegmentBlocked);
}
};
window.addEventListener('error', checkSegmentBlocked, true);
Some answers on this page are wrong. They check for the existence of the <script> tag - but that is not enough. That tells you that the tag was inserted into the DOM, not that the script is finished loading.
I assume from the question that there are two parts: the code that inserts the script, and the code that checks whether the script has loaded.
The code that dynamically inserts the script:
let tag = document.createElement('script');
tag.type = 'text/javascript';
tag.id = 'foo';
tag.src = 'https://cdn.example.com/foo.min.js';
tag.onload = () => tag.setAttribute('data-loaded', true); // magic sauce
document.body.appendChild(tag);
Some other code, that checks whether the script has loaded:
let script = document.getElementById('foo');
let isLoaded = script && script.getAttribute('data-loaded') === 'true';
console.log(isLoaded); // true
If the both of those things (inserting and checking) are in the same code block, then you could simplify the above:
tag.onload = () => console.log('loaded');
I found a quick tip before you start diving into code that might save a bit of time. Check devtools on the webpage and click on the network tab. The js scripts are shown if they are loaded as a 200 response from the server.