Firefox-addon-sdk: launching pageMod when pressing a button? - javascript

I am making a Firefox add on using toolbar button by Erik Vold and I would like to know how to launch and stop pageMod when an user press a button in the toolbar. Is that even possible ?
I tried injecting Javascript using this method and it didn't work quite well. Moreover I couldn't inject CSS.
Below is my current code, if that can help understanding the problem:
var tbb = require('toolbarbutton').ToolbarButton({
id: 'button',
label: 'us-button',
image: self.data.url('img/on.png'),
onCommand: function () {
tabs.activeTab.attach ({
contentScriptFile: [
self.data.url('jquery/jquery.min.js'),
self.data.url('jquery/jquery-ui.js'),
self.data.url('recuperation.js'),
self.data.url('dialog.js')
]
});
}
});

What do you mean by
It didn't work quite well?
Did it work at all? As long as onCommand() is being called, I don't see any problems with the code.
As for the CSS
You're probably the one who filed the contentStyleFile bug (beat me to it), but for reference, it's been filed here and they seem to be working on a fix.
In the meantime, I'm using javascript/jQuery.
Main.js
var worker = tabs.activeTab.attach({
contentScriptFile: [data.url('jquery.js'),
data.url('annotate.js')]
contentScriptOptions: data.url('annotate.css')
});
annotate.js
$('head').append("<link href='"+self.options+"' type='text/css' rel='stylesheet' />");
This could also be done in plain javascript, but I'm using jQuery elsewhere as well.

Related

FullPage JS: How to disable it for an unique page?

I have a problem with FullPage JS, and I come to ask for help :)
My problem is: I want to disable FullPage for a single page of my Website.
FullPage is made for little page, but my website has 1 long page, where I want to disable FullPage.
The file has the .ejs extension, instead of .html extension. The pages are in different EJS file.
I searched on the FullPage's Github, and it indicates me the destroy('all') method, but I've found a lot of way to write it, I tried 3 methods, and I don't know why, it doesn't work.
Does any of you know how to disable FullPage JS on a single page of the Website ?
I tried 3 methods.
1st Method tried:
document.querySelector('#destroy').addEventListener('click', function(e){
e.preventDefault();
fullpage_api.destroy('all');
});
2nd Method:
$('#destroy').click(function () {
$.fn.fullpage.destroy('all');
});
3rd Method:
function DestroyFullPage() { //default is 700.
$.fn.fullpage.destroy('all');
}
As Alvaro suggested, I tried something like this:
<script>
window.onload = function() {
alert('Ready ?');
fullpage_api.destroy('all');
alert('Done');
}
</script>
The first alert works fine, but the second never appear on my screen, and FullPage isn't destroyed.
Am I wrong in my syntax ?
Thanks
PS: Excuse my English, I'm french, but at least, I try :D
If you wonder how to use the destroy function, you can check the demo provided on the fullPage.js docs:
https://codepen.io/alvarotrigo/pen/bdxBzv
Which basically uses fullpage.js version 3 (no jQuery required) to do so:
fullpage_api.destroy('all');
There's no difference at all between your 2nd method and the 3rd one. In fact, 3rd method won't work until you call the DestroyFullPage somewhere else.
And the 1st one should only be used when initialising fullPage.js with jQuery. So, using $('#fullpage').fullpage(options) instead of new fullpage('#fullpage', options);

Javascript not working on mobile but works on desktop

This works on a desktop browser, but not on my iOS mobile phone. I tried adding 'touchstart' and looked at this post's solution to check how other's got it to work, but it still isn't working. Any suggestions as to other options? I also tried adding e.preventDefault() - and added e to function(), but that didn't work as well.
I have tried:
$('body').on('click touchstart', '.myContainer', function() {
$(this).toggleClass('myContainer-unselected').toggleClass('myContainer-selected');
});
Edit:
It appears there may be something else going on, I changed the code to be as general as possible and it is not firing the event on iOS, but working in my chrome emulator:
$(document).on('click touchstart', 'body', function() {
alert('hi');
});
Additional update:
I have added the following code to my script.js file:
$('body').css('display', 'none');
As expected, the screen goes blank on my desktop browser for both local and on heroku, but when I test on mobile, the screen is not blank. It looks like js isn't working properly.
Images attached:
Answer: the reason it wasn't working on iOS Safari is because in my js page I was using ES6, specifically 'let' which is [not supported currently][1]. Changed to ES5 and the issue disappeared.
$('body').on('click', '.dashboard_leftNav_category a', function() {
var link = $(this).attr('showSection'); //changed from let link
var show = $('[section="'+link+'"]');
$('[section]').hide();
$('body').find(show).fadeIn();
$('html,body').scrollTop(0);
});
You have two options:
Reset your mobile browser's history because your browser's cache reads the old source.
Change the name of your source file in the desktop and refresh your page again.
This should help you. Instead of binding it to the body element, bind the event to the document.
$(document).on('click touchstart', '.myContainer', function() {
$(this).toggleClass('myContainer-unselected').toggleClass('myContainer-selected');
});
Also try changing adding the following style to myContainer class
cursor : pointer;
Put e.preventDefault(); inside your javascript function.

How to make this grid work

I purchased a html5 theme that I am customizing for my church website. It has two cool features:
A tab script that allows for multiple items to displayed on one page.
a grid that will allow me to display sermons in a series in a neat and orderly way.
Both of these work well when used alone, but when I try to use the grid inside the tabs, no dice.
I am a design guy and know very little about Javascript functions and need help. Here is what the developer, who has not got back with me said to do:
"The grid function is built to run on page load and when you put it inside a tab it doesn’t initialize on page load so don’t work when you change tabs. A custom function needs to be built for this which will run the isotope grid on tabs change. Like:"
$(".nav-tabs li")click(function(e){
ADORE.IsoTope();
e.preventDefault();
}
I do not know where to add this or even if something else needs to be added. I have also attached a link where you can download my code (html/php and .js file) so you can see what is going on. Any help would be appreciated. Remember, I know very little about Javascript.
https://www.dropbox.com/s/jypfjz3a89soxh7/example.zip?dl=0
Add:
$(".nav-tabs li a").click(function(e){
$('a[href="' + $(this).attr('href') + '"]').tab('show');
var IsoTopeCont = $(".isotope-grid");
IsoTopeCont.isotope({
itemSelector: ".grid-item",
layoutMode: 'sloppyMasonry'
});
});
at Line 469 of your init.js and it should work for you. Thanks
You can try the following: inside your init.js add the following:
$(".nav-tabs li").click(function(e){
e.preventDefault();
ADORE.IsoTope();
});
e.g. in the first line after var ADORE = window.ADORE || {};
As you mentioned that you don't know much about javascript: the first line starts with
jQuery(function($){ ...
This takes care about that everything inside the { will get executed when jQuery is loaded.
I'm not sure if the e.preventDefault(); is necessary - this is used e.g. to prevent links from getting executed and attach a different function to the click() event, so it could be possible that Isotope is working when a tab is clicked, but the tab is not working anymore.
If this won't work, you can check with web dev tools if there are any script errors. In case you're unfamiliar with web dev tools, find some details for Firefox here: https://developer.mozilla.org/en-US/docs/Tools/Web_Console and for Chrome here: https://developer.chrome.com/devtools/docs/console

JQuery UI autocomplete NOT WORKING with Chrome on mac OSX

That's really really weird.
In the web app I did (look here), thanks to cloudant guys for free hosting, I finally implemented Jquery UI Autocomplete widget.
I'm using backbone as a framework.
What is really really weird is that IT WORKS WITH EVERYTHING (even IE9!) except CHROME on apple OS.
What I have is that no dropdown list appears when clicking on the text input field.
Chrome on a different OS wokrs (e.g. on win7).
This is the code I use to implement the widget, I report her ejust for the sake of completeness, even if I suppose that that the problem I have DOES NOT depend on the code.
$(select).on("click",function(){
var valori=["ex1", "ex2", "ex3"];
$(input).autocomplete({
minLength: 0,
source: valori,
focus:function(){
},
select:function(event, ui){
var categoria=$(select).attr('value');
var valore=ui.item.value;
self.model.set({category:categoria, value:valore});
//~ console.log(self.model);
return true;
}
}).focus(function() {
$(this).autocomplete("search", "");
});
});
---- UPDATE ------
I made a comparison btw chrome running on ubuntu and chrome running on macosx.
The result is that under ubuntu, the DOM element gets created (before closing the body tag), while under macosx the DOM element IS NOT created at all.
It looks like under macosx the onclick event is not catched.
I found a really helpful post here
Why does select box on mac chrome doesn't respond to click event?
Basically, it is a bug of chrome under OSX.
As #JamWaffles explains in its answer,"IIRC, the click event works for s in Firefox, however does not work in Chrome. The best, most supported event is change." and it turns out to be completely true!!
So the working code for my webapp is:
$(select).change(function(){//**************CHANGE AND NOT ON('CLICK', ... *******
var valori=["ex1", "ex2", "ex3"];
$(input).autocomplete({
minLength: 0,
source: valori,
focus:function(){
},
select:function(event, ui){
var categoria=$(select).attr('value');
var valore=ui.item.value;
self.model.set({category:categoria, value:valore});
//~ console.log(self.model);
return true;
}
}).focus(function() {
$(this).autocomplete("search", "");
});
});
Hope this answer is useful for somebody else.

Make a Firefox add-on to inject some DIVs and add styles. That's it

I am going to ask a VERY general question. I was working on a bookmarklet and decided to create a few browser extensions as well. I was able to make Safari and Chrome extensions pretty quickly but when it came to FF, I was a failure.
I used their builder but it kept giving errors even when I was using their sample code cut and pasted.
If someone could give me a simple step in the right direction, I would appreciate it.
Literally, all I am trying to do is make the add-on button in the add-ons bar clickable and perform either a function or directly an if statement that checks for the existance of the DIVs and if they don't exist, create them, and if they do exist, destroy them. Basically a toggle.
I have read most (I am sure not all) of their docs in reference to this, but cannot make it work.
I am not looking for the code to do this, but I am missing something.
This is the solution:
var widgets = require("widget");
var tabs = require("tabs");
var widget = widgets.Widget({
id: "div-show",
label: "Show divs",
contentURL: "http://www.mozilla.org/favicon.ico",
onClick: function() {
tabs.activeTab.attach({
contentScript:
'alert("foo");'
});
}
});

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