I have a set of (X,Y) tuples. I need to display a very basic, simple looking X-Y axis graph in my html page.
I am focusing on simple and basic here, because I found some resource for the same on net, some library, but it seemed very highly functional, having superb look-feel, not so easy to implement type of stuff.
Here's a simple expected type :
How can I do it using HTML/Javascript/CSS?
See formal definition of tuple.
By using a canvas and some javascript. There's plenty of libraries around for doing this already, but the canvas is easy to use and you should have no trouble drawing the lines in the colours and locations you need.
Do use a library if you want the best looking/functioning output. Do learn how to do it yourself if you have other more highly valued aims.
Related
Can someone please suggest how I can create a bar graph, dynamically in Javascript. Below is the design that I am trying to achieve. I did come across Google Charts, but couldn't figure out ways to acheive the below deisgn style.
D3.js is a long-standing and very popular solution for all kinds of dynamic charts and graphs.
Check out the gallery and search for the word bar to find examples that might fit your use case.
You might also just google "d3js" and words relevant to your problem. In your case, this is really a type of "gauge", and when I search "d3js" and "gauge", a few examples come up that may be closer to your data type, though maybe not exactly in that style.
D3.js is very configurable though. If you don't find something out-of-the-box, you should have the tools to make it work.
I'd like to achieve something similar to this diagram using d3:
https://gojs.net/latest/samples/records.html
I was trying to look it up on the web but I hardly found any resources to get started with.
I'm quite new to d3 so I don't know how to approach this task, any help or guidance would be appreciated!
This is another one of those questions where people need to implement a sophisticated diagram visualization and they think just because D3 is a lot about visualization, it will be a good fit.
IMHO it is not.
D3 could be a part of the solution, but it certainly cannot be the solution alone: It's almost like asking whether JavaScript can be used to create this kind of diagram. Of course it can! D3 is just a very thin (but very useful) layer on top of the DOM+JavaScript, that can help you with crunching numbers, work with colors, coordinate systems, create DOM elements, and simplifies working with the DOM. Think of it as jquery for DOM and data plus a lot of very nice demos. But the value very often is in the demos, rather than in D3 itself: You need to implement a lot of things to get from a simple mapping from data to dom elements to a sophisticated diagram visualization like the one you are referring to.
If you don't want to implement and maintain most of the low-level diagram logic yourself, you should rather be looking at a diagramming solution, rather than a tool that will help you create SVG elements elegantly with less code.
Look at this question to see a list of graph and diagram visualization software. Agreed, D3 is also on this list (for the same reason you are asking this question), but there are also far more capable tools on that list that you should be looking at, my recommendation being either the one that you've found already or preferrably this one if your requirements are more sophisticated.
I'm very new to three.js, so please forgive me if my question has already been answered some place else or is obvious.
What I'm trying to do is the following: I have data from a motion capture system. This data consists of frames where each frame has the Cartesian coordinates of multiple markers. I'd like to visualise this data using three.js in a web browser.
So far so good. My initial thought was to simply use geometric primitives for each marker and connect some markers to create a sort of 3D "stickman". However, I found out that three.js has a concept called Skeleton, which consists of a set of Bones. That seems precisely like what I want. However, I do not have any sort of "skin" that I would like to use (e.g. a SkinnedMesh).
My question therefore is two-fold: 1) Should I even use Skeleton for my intentions or is the primitive approach described earlier the way to go and 2) if I'm to use the Skeleton stuff, how do I present it in a scene without using any skin?
Any help here is greatly appreciated!
To answer my own question: The easiest solution that I found was simply using spheres for the markers and connecting them with lines. This has some shortcomings (e.g. lines do not scale with the zoom level), but overall it works quite well.
If you are interested in doing the same, I've put together a simple demo, which is also available on Github.
I'm trying to build a website allowing users to upload a photo of their face and then return a stylized output such as this example :
I'm not a graphics expert by any means so I'm not sure of the correct term to describe this image manipulation effect.
I have looked at a few JavaScript image libraries (Fabric, Pixastic) but they only seem to offer a fairly basic Pixelation effect which is not quite what I am looking for.
If anyone can point me in the right direction of a suitable JavaScript library I would be eternally grateful!
This would need to implement:
Delaunay triangulation
Voronoi diagram
These are relatively complex areas in the field of polygons and the combination (Voroni/Delaunay tesselation) represent a very specific usage (as the effect in the image). You can probably get away with just the triangulation though, but there are libraries out there that can help you with the basics and from there you may be able to apply it to images and the color values.
Here are a couple of projects to start you off:
https://github.com/ironwallaby/delaunay
https://code.google.com/p/javascript-voronoi/
I'm about to develop a UI for medical research application. I need to make a time series line graph. Main issue is the amount of data:
5,000 points per graph, with a few of them displayed simultaneity. I’m expecting 50,000 points processed all together.
The question is what presentation library?
The main features I’m looking for are: Handles huge data sets, Zoom, annotations, live update.
I’m already looking into http://dygraphs.com/ and http://meteorcharts.com/
I wouldn't want any library that renders the data as DOM elements, or that uses SVG (from performance perspective)
Well, I think I'll give everyone my own answer to my question:
Dygraphs (http://dygraphs.com/) seems to be on the spot. The documentation, although a lot of apparent efforts, leaves a lot to be desired. But from performance, features and flexibility, it's the best I've seen. At least for my current project needs.
Way to go, Dygraphs!
Have you checked out D3? I'm using that for a lot of graph visualization. It looks like this example renders to svg.
My stuff renders to a SVG for force graph visualizations too, but it looks like D3 might be able to use either a canvas or SVG, but I'm not positive about what all can be rendered to which. Honestly, I'd give D3 a try even with SVG, it might be fast enough. I remember reading something about someone simulating thousands of particles using D3's force graph visualizations without issues. It's SUPER easy to get your data into the right format for it to use.
Good luck!
I am developing a very similar application.
I am currently using Flot for the chart rendering. It handles annotations and zoom, take a look at their plugin library.
I recommend this downsampling plugin which will speed up graph rendering. Rendering 5000 points on your graph is useless: you have less vertical pixels on your screen than that! so this library will only render those that actually have a visual importance.
This only gives you the graph. You may want some kind of dashboard to present all that... I am currently looking at Grafana, which is used for a totally different purpose but makes awesome dashboards. It may be possible to "rip out" their dashboarding features (it uses Flot as well).
Another option is Hightcharts, but that's not free.
Check raphael js Library
Raphaël is a small JavaScript library that should simplify your work with vector graphics on the web. If you want to create your own specific chart or image crop and rotate widget, for example, you can achieve it simply and easily with this library.