My app is created with Javascript. I need it to support in-app purchase for feature unlocking.
From the documentation, it looks really simple. However, when I tries to implement it. I noticed that after returning S_OK from CurrentAppSimulator.requestProductPurchaseAsync, CurrentAppSimulator.licenseInformation.productLicenses.lookup(main.licenseName).isActive won't be changed to true.
Then I discovered this answer CurrentAppSimulator.RequestProductPurchaseAsync purchasing simulation , mentioning something about calling RequestAppPurchaseAsync once before requestProductPurchaseAsync. I did, and this way, I saw the Store popup twice. And after choosing S_OK twice, isActive is set to true. However, this status is not persistent. Running this app (by pressing F5 to debug) the second time will clear this flag and the entire purchase procedure has to be run again.
The answer also mentioned only about "correct simulation" but said nothing about whether this procedure is correct for live store app. I currently have a Windows Store developer account configured for in-app purchase, but binaries are not uploaded yet. When I try purchase with CurrentApp I got the message that the product is no longer available from Windows Store.
I'd like some viable options to make sure that my in-app purchase is correctly implemented.
Are you updating the WindowsStoreProxy.xml file? You have to do that otherwise the purchase will never be set to active. You don't need to call RequestAppPurchaseAsync... only the requestProductPurchaseAsync. Do this...
Run your app in debug mode breaking anywhere
Open QuickWatch (SHIFT +
F9) and enter
Windows.Storage.ApplicationData.current.roamingFolder.path and copy
the value (mine was C:\Users\jerfost\AppData\Local\Packages\{package
name}\LocalState
Browse to that location and open the Microsoft\Windows Store\ApiData directory
Open the WindowsStoreProxy.xml file in a text editor
Change CurrentApp/LicenseInformation/App/IsTrial to false
Change CurrentApp/ListingInformation/Product/MarketData/Name to your unique product name
That should do it. Hope that helps.
Related
I'm having an issue getting Login Kit to work. Similar to the question asked here I have the correct redirect domain listed in tiktok settings and the redirect_uri is basically just "domain/tiktok" but no matter what I do I get the same error message:
Below is my backend code - it's basically exactly the same as what is listed in the tiktok docs. Any help on this would be much appreciated!
const CLIENT_KEY = 'my_key'
const DOMAIN = 'dev.mydomain.com'
const csrfState = Math.random().toString(36).substring(2);
res.cookie('csrfState', csrfState, { maxAge: 60000 });
const redirect = encodeURIComponent(`https://${DOMAIN}/tiktok`)
let url = 'https://www.tiktok.com/auth/authorize/';
url += '?client_key=' + CLIENT_KEY;
url += '&scope=user.info.basic,video.list';
url += '&response_type=code';
url += '&redirect_uri=' + redirect;
url += '&state=' + csrfState;
res.redirect(url);
UPDATE 8/13/2022
I submitted the app for review and was approved so the status is now "Live in production" instead of "staging". The issue is still there - still showing error message no matter what domain / callback URL I use
UPDATE 8/16/2022
OK so I've made some progress on this.
First off - I was able to get the authentication/login screen to finally show up. I realized to do this you need to:
Make sure that the status of your app is "Live in production" and not "Staging". Even though when you create a new app you may see client_key and client_secret show up don't let that fool you - Login Kit WILL NOT WORK unless your app is submitted and approved
The redirect_uri you include in your server flow must match EXACTLY to whatever value you entered in "Registered domains" in the Settings page. So if you entered "dev.mydomain.com" in Settings then redirect_uri can only be "dev.mydomain.com" not "dev.mydomain.com/tiktok".
I think I might know what the issue is. My guess is that before - on the Settings page you had to enter the FULL redirect URL (not just the domain) and whatever redirect uri was included in the authorization query was checked against this value which was saved in TikTok's database (whatever was entered in the Settings page when path/protocol were allowed). At some point recently, the front-end business logic was changed such that you could only enter a domain (e.g., mydomain.com) on the Settings page without any protocols - however TikTok's backend logic was never updated so during the Login flow they are still checking against an EXACT match for whatever was saved in their DB as the redirect uri - this would explain why an app that was previously using the API with a redirect uri that DOES include protocols (e.g., for Later.com their redirect uri is https://app.later.com/users/auth/tiktok/callback) continues to work and why for any app attempting to save redirect WITH protocols are getting the error message screen. My gut feeling is telling me that the error is not on my part and this is actually a bug on TikTok's API - my guess is it can be addressed either by changing the front-end on the Settings page to allow for path/protocols (I think this is the ideal approach) or to change their backend so that any redirect uri is checked such that it must include 1 of the listed redirect domains.
I've been emailing with the TikTok team - their email is tiktokplatform#tiktok.com - and proposed the two solutions I mentioned above. I suggest if you're having the same issue you email them as well and maybe even link this StackOverflow question so that maybe it will get higher priority if enough people message them about it.
If you're looking for a shot-term hack I'd recommend creating a dedicated app on AWS or Heroku with a clean domain (e.g., https://mydomain-tiktok.herokuapp.com) and then redirect to either your dev or production environment by appending a prefix to the "state" query (e.g., "dev_[STATE_ID]"). I'll just reiterate I consider this a very "hacky" approach handling callbacks and would definitely not want to use something like this in production.
In my case, the integration worked after doing following steps:
In TikTok developers page:
Like #eugene-blinn said: make sure your app is in Live in production status (I couldn't find anything in the documentation about why Staging apps don't work);
Add the Login Kit product to your app and set the Redirect domain field with your host domain, for example: mywebsite.com.
In your code:
From my tests, I could add whanever url path I wanted, the only constraint was that the domain should match with step 2. So, yes, you can add https://mywebsite.com/whatever/path/you/want in redirect_url parameter.
That's it. It should work with these 3 steps.
Additionally, I got other issue related to use specific features in the scope property (like upload or read videos, etc), so here the solution as well:
Only add Video Kit product to the TikTok app and set video.upload or video.list in the scope authorize request won't work unless you also add the TikTok API product in your TikTok app as well. Btw, it neeeds to be approved too.
TikTok fixed the bug that resulted in URL mismatch with redirect domain from working. However, they fixed it only for paths (e.g., /auth/tiktok) but PORT additions still result in an error - so www.domain.com:8080/auth/tiktok won't work but www.domain.com/auth/tiktok WILL work
UPDATE 10/3/2022
Got the following response directly from TikTok engineering team:
At this point, we only support production integrations with TikTok for Developers and require that you have a URL without port number. However, we understand from your communication that this makes it harder for you to build, test, and iterate your integration with us. Unfortunately, at this time, we do not have a timeline for when this additional support for development servers will be added. We request that you only redirect to URLs without port numbers. Thank you for the feedback.
The frontend of the developer's dashboard still rejects protocol and path in validation. However, the backend skips the path validation.
To be able to update the "Redirect domain" simply:
Open dev tools in chrome and go to the "Network" tab.
Clic on "Save changes" button on the dashboard.
Right clic on the "publish" request that appeared and copy as cURL.
Modify the "redirect_domains" field in the request before pasting it in the terminal.
I believe the app still needs to be approved and in production to get it to work. I'm still waiting for approval and it has been a couple of weeks.
UPDATE 9/17/2022
Just like #mauricio-ribeiro, my app worked after it was approved to production. Setting up the redirect domain without path and scheme works just fine.
I had the same problem, my solution:
1.- In my TikTok App dashboard, the “redirect_uri” is: mydomain.com, without http/https and without path (/my-redirect-url). Also you can add subdomains using this rule
2.- In my code, I have to add http or https to the redirect_uri, and feel free to use path (/my-redirect-uri)
I hope this help you
I am using https://www.npmjs.com/package/react-native-disable-battery-optimizations-android package for my React Native Android app. This package provides OpenBatteryModal() method to raise popup to get ignore battery optimization permission. But it does not provide how to get permission granted status. So, my question is "Is there any way to get to know what option is selected in permission popup or is there any other workaround in this package to get the grant status? I am struck on this for days. There is not much help also apart from using this package.
It looks like this library (RNDisableBatteryOptimizationsAndroid) has a method to check the status of battery optimization, it's even mentioned on their README under usage. I'm not sure what you've tried, but this is how you can check if the permission was granted using their isBatteryOptimizationEnabled API:
import RNDisableBatteryOptimizationsAndroid from 'react-native-disable-battery-optimizations-android';
RNDisableBatteryOptimizationsAndroid.isBatteryOptimizationEnabled().then((isEnabled)=>{
if(isEnabled){
RNDisableBatteryOptimizationsAndroid.openBatteryModal();
}
});
You can't get the user selected option directly, so in case the above example is not enough - you can write some logic to get the status when your app becomes active (using react-native AppState) after the modal is closed; since the modal is a new activity you should be notified when your activity becomes active again. Optimize it so you only check the status if openBatteryModal was requested.
I was testing out WebAuthn in front side(this means no backend thingy, like challenge, id, etc.)
Why does icon matter?
When I first tried, I could only auth with a security key. But when I added an icon: undefined to publickey.user.icon, I could auth with Windows Hello. And, even if I insert a REAL icon link, it didn't show up. Windows 10 Edu, the latest version
How can I implement it?
I've found that I could use res(navigator.credentials....).response.attestationObject. Is this the right way to use WebAuthn?
About physical security key
Let's say I've got a security key USB with fingerprint support. Then I put my fingerprint then register with WebAuthn. Then my friend comes in, and he does the registration with his fingerprint. Then would the key(.response.attestationObject) be the same together because it's the same physical fingerprint or be different because it's different fingerprints?
[Partial anwser here, I will be happy to see other answers from community members]
The icon parameter has been removed from the new version of the specification.
Webauthn-1: https://www.w3.org/TR/webauthn-1/#dictionary-pkcredentialentity
Webauthn-2: https://www.w3.org/TR/webauthn-2/#dictionary-pkcredentialentity
It was a property with an a priori authenticated URL e.g. data::/ instead of https://
Can you be more precise?
A security key is usually used by only one user. New credentials are generated each time a user uses the key to register on an application. With the use case you mentions, 2 sets of credentials will be generated by the key and associated with biometric data. There is no chance for user 2 to be logged in as user 1
I've seen many threads about it but cannot find a satisfying answer: when using the Google sign-in button (https://developers.google.com/identity/sign-in/web/sign-in), is it possible to already have the authorizations accepted ? Like if I add the client ID of my app somewhere in the Google console ?
For now I'm calling the auth2.grantOfflineAccess when clicking the button (so I can pass the returned code to my backend and make sure the user is from the expected domain).
If you're able to answer the first question and - bonus point - know if what I'm doing after clicking the button is right, you'd be awesome !
Thanks to Steven's comment, I'm now able to have the authorizations accepted by default. Be aware there will still be a second popup (after the one that requests your email and password) to inform you that your admin has granted the app to access your data. Only at your first connection though.
So what you need to do is to follow the third step of this document. They say you only need the plus.me and userinfo.email scopes if you only request the basic profile of the user but it was not working in my case, I also needed the userinfo.profile scope (because I use grantOfflineAccess() ?).
I've been trying to figure out a way to use notifications on a background process and couldnt find anything online about it. So, I figured out one way around it and wanted to share (Not sure if this is the best way to go about doing this but here goes:)
Problem: I want to notify the user of new info when the page is running but in the background (blurred). I could use alert('new info!'); to get the taskbar icon to flash, but then you have to manually dismiss it (tried it and it's hella annoying). I really liked the notifications, but they only work if the user performs an action, so not helpful...
I hope I won't be telling something stupid, but from where I see it (and remember from school) that's basically how http works : a request is sent to the server, which issues a response eventually after executing some server-side code.
Basically you're asking for a "PUSH" functionality from server to client, and in that case you can't make use of HTTP.
Some tricks exist to work around this limitation, but basically they're all issuing requests at a certain frequency (Dave's answer does exactly that). If your site doesn't change that much, that means a lot of requests are issued for no reason (nothing has changed), consuming bandwith for nothing.
From what I know, the answer to this is called Websockets, which are supported by recent browsers only. I never had the chance to use it though so I couldn't tell much more about it. This allows full duplex communication, thus allowing server to "push" data to the client. I guess that's what SO uses for "new message" notifications (top left of the screen - you see immediately when you receive a new message)
My solution: I made a chrome extension that runs in the background and triggers the notifications. It's a little limited in scope as you need to have chrome to do it, but it does what i need it to, and for the purposes of the problem i'm working on, i can just make my user group use chrome ;D
The specifics: The extension only has two components, the manifest and a script. Currently, i setup the manifest so that it only works on my site using the match identifier... and i set the permissions to include notifications.
The JS script has a window.setinterval that looks for an element in the page with the id NOTIFIER. If it's empty, it does nothing, otherwise it creates a notification based on the content and then clears the content to prevent showing the same notification multiple times... (I tried using .onchange for that element, but couldn't get the event to trigger... I'd prefer to do this on an event rather then setInterval)
Notify.js
function onExtLoad() {
var timer = setInterval(refresh,1000);
}
document.addEventListener('DOMContentLoaded', onExtLoad());
function refresh() {
if (document.getElementById('NOTIFIER').innerHTML == "") {
//do nothing?
} else {
var notification = webkitNotifications.createNotification("",
"You got a new message",
document.getElementById('NOTIFIER').innerHTML);
notification.show();
document.getElementById('NOTIFIER').innerHTML = "";
}
}
Then, all i need to do is have the JS on the page control when it adds info the the NOTIFIER and voila! notifications!
Hope this helps someone else.
#ExpertSystem: I messed around with the MutationObserver but I can only get it to trigger once. Here's a JSFiddle: http://jsfiddle.net/BTX8x/1/
Am I missing something? Is there a way to reset it?
EDIT: Figured it out, i needed subtree:true