Javascript script/dom dependency? - javascript

When helping someone with a website that is rather large and have many includes I hit a bug and couldn't understand it. It was something like this
<script src=...></script>
<div ...
<script>
alert('myscript');
</script>
This page worked fine until I use that section of html and used jquery to ajax the content in. It broke the code but I don't understand why. I seen my alert. I can see the script is being access via the browser network log. I see some of the results of the first script tag but its broken.
Why does order matter? I thought as long as the dom is ready and the script is executed everything should be fine. But in this case being ajaxed in breaks it. I couldn't spend much time but it was curious to see something was dependent on timing.
--edit--
Also I notice if the script is already included on the page ajaxing in the content it will run fine
Does anyone have any idea why ajaxing in content breaks? When its not ajaxed in its fine.

Based on what you say, I give the following assessment :
40% likely -- it is about script load. Dependencies within the ajaxed script to other scripts, variables you define on the page, or even DOM content that is supposedly loaded could be not loaded at the time the script is ajaxed and executed.
Try changing the order of the script tag on the page, putting the loading of the script inside a document ready event handler, or delaying the script execution with setTimeout or defer="defer" -- or if you are really cool create a boot loader that ensures every script is loaded and executed in the exact order you specify : by chaining sets of dependency free simultaneous loads, to sequences of dependent loads.
Script1 <---- depends on --- (Script 2.1, Script 2.2, Script 2.3 )
<--- depends on --- Script3.
So load 1 first, then all the 2. scripts, then 3.
40% likely -- it is about security model. The website where you are ajaxing it from, Where is that? What is its relation to the domain the page is on? Are you testing this on localhost ?If so there are more restrictions. What about on an actual server? Is the Access-Control-Allow-Origin header set appropriately on the ajax response?
20% likely -- it is a circular dependency between the script and the DOM. Say some event handler on element X closes on a scope that references element X. Then there will be a reference to X inside a reference to X so they can't both be garbage collected, so X will persist, cause a memory leak, and possibly create an unusable reference which could be breaking your code.
--edit--
Based on your comment about .html(...) I think .html or .load to run scripts is too messy, and may not even work at all. See .load() doesn't load scripts for a nice way to load scripts with ajax. Or you could jQuery.getScript(...).
Also I seem to remember having issues even with loading html nodes from plain HTML using ajax. It just seems too messy to me. If you want to transfer structured information across ajax, use JSON, then present that information on your side with javascript and HTML. So, don't grab the whole data + presentation, just grab the data, then do your own presentation on your side. It's much neater.

Related

Why do websites like Hotjar and Google Analytics use complex tracking code instead of just a <script> tag?

Website that use JS tracking usually use this kind of code :
<script>
(function(h,o,t,j,a,r){
h.hj=h.hj||function(){(h.hj.q=h.hj.q||[]).push(arguments)};
h._hjSettings={hjid:9999,hjsv:5};
a=o.getElementsByTagName('head')[0];
r=o.createElement('script');r.async=1;
r.src=t+h._hjSettings.hjid+j+h._hjSettings.hjsv;
a.appendChild(r);
})(window,document,'//static.hotjar.com/c/hotjar-','.js?sv=');
</script>
In the end, those scripts just add a <script> tag to the <head> of the page, so surely there must be a reason why they're doing it this way.
Is it for ad-blocking bypass reasons ? Wouldn't the generated request be the same as if it was hardcoded in the <head> ?
I'm the chief architect at Hotjar so I'll explain the reasons why we did it in this particular way.
We need to do things before the main script is loaded.
h.hj=h.hj||function(){(h.hj.q=h.hj.q||[]).push(arguments)};
That particular line allows us to store actions to execute once the main script is loaded. It allows for things like hj('trackVirtualPageView', '/url') to be called before our script is loaded.
We can store things like settings as part of the snippet.
h._hjSettings={hjid:9999,hjsv:5};
That could absolutely be added as part of the query string when loading the script. The downside of using that approach is that we would get less optimal caching since it would be impossible for a browser to know that script.js?hjid=1 and script.js?hjid=2 actually loads the same JS file.
What we're doing in the last part is actually just creating a <script async=1> tag and adding it to the <head> which works really well. The reason we're doing it through JS is that we like to make it as easy as possible for our users by only asking them to put code in one place.
There might be an even better to do what we're doing which I'm blissfully unaware of, and in case there is, please reach out and tell me about it! :)
At least part of the answer is that vendors want to load their libraries in a way that does not block page rendering.
If the browser hits a script element it tries to get the script source, and might prevent the page from rendering until the complete script is downloaded. In the bad old days it used to happen that website would show up blank, because the (then synchronous) Google Analytics script could not be downloaded in a timely fashion and stopped the page from rendering. Script injection became an accepted method to make scripts non-blocking.
There are other ways (defer, asynch, etc - for historical interest here is a link to an 2009 article that discusses the issue, because the problem is that old), but script injection is a convenient way to set up a few variables along the way (plus if Google does it it must be the best way, or so seems to be the though process with some companies).

how do I make javascript function run in same window; it's reloading to a new page [duplicate]

I know document.write is considered bad practice; and I'm hoping to compile a list of reasons to submit to a 3rd party vendor as to why they shouldn't use document.write in implementations of their analytics code.
Please include your reason for claiming document.write as a bad practice below.
A few of the more serious problems:
document.write (henceforth DW) does not work in XHTML
DW does not directly modify the DOM, preventing further manipulation (trying to find evidence of this, but it's at best situational)
DW executed after the page has finished loading will overwrite the page, or write a new page, or not work
DW executes where encountered: it cannot inject at a given node point
DW is effectively writing serialised text which is not the way the DOM works conceptually, and is an easy way to create bugs (.innerHTML has the same problem)
Far better to use the safe and DOM friendly DOM manipulation methods
There's actually nothing wrong with document.write, per se. The problem is that it's really easy to misuse it. Grossly, even.
In terms of vendors supplying analytics code (like Google Analytics) it's actually the easiest way for them to distribute such snippets
It keeps the scripts small
They don't have to worry about overriding already established onload events or including the necessary abstraction to add onload events safely
It's extremely compatible
As long as you don't try to use it after the document has loaded, document.write is not inherently evil, in my humble opinion.
Another legitimate use of document.write comes from the HTML5 Boilerplate index.html example.
<!-- Grab Google CDN's jQuery, with a protocol relative URL; fall back to local if offline -->
<script src="//ajax.googleapis.com/ajax/libs/jquery/1.6.3/jquery.min.js"></script>
<script>window.jQuery || document.write('<script src="js/libs/jquery-1.6.3.min.js"><\/script>')</script>
I've also seen the same technique for using the json2.js JSON parse/stringify polyfill (needed by IE7 and below).
<script>window.JSON || document.write('<script src="json2.js"><\/script>')</script>
It can block your page
document.write only works while the page is loading; If you call it after the page is done loading, it will overwrite the whole page.
This effectively means you have to call it from an inline script block - And that will prevent the browser from processing parts of the page that follow. Scripts and Images will not be downloaded until the writing block is finished.
Pro:
It's the easiest way to embed inline content from an external (to your host/domain) script.
You can overwrite the entire content in a frame/iframe. I used to use this technique a lot for menu/navigation pieces before more modern Ajax techniques were widely available (1998-2002).
Con:
It serializes the rendering engine to pause until said external script is loaded, which could take much longer than an internal script.
It is usually used in such a way that the script is placed within the content, which is considered bad-form.
Here's my twopence worth, in general you shouldn't use document.write for heavy lifting, but there is one instance where it is definitely useful:
http://www.quirksmode.org/blog/archives/2005/06/three_javascrip_1.html
I discovered this recently trying to create an AJAX slider gallery. I created two nested divs, and applied width/height and overflow: hidden to the outer <div> with JS. This was so that in the event that the browser had JS disabled, the div would float to accommodate the images in the gallery - some nice graceful degradation.
Thing is, as with the article above, this JS hijacking of the CSS didn't kick in until the page had loaded, causing a momentary flash as the div was loaded. So I needed to write a CSS rule, or include a sheet, as the page loaded.
Obviously, this won't work in XHTML, but since XHTML appears to be something of a dead duck (and renders as tag soup in IE) it might be worth re-evaluating your choice of DOCTYPE...
It overwrites content on the page which is the most obvious reason but I wouldn't call it "bad".
It just doesn't have much use unless you're creating an entire document using JavaScript in which case you may start with document.write.
Even so, you aren't really leveraging the DOM when you use document.write--you are just dumping a blob of text into the document so I'd say it's bad form.
It breaks pages using XML rendering (like XHTML pages).
Best: some browser switch back to HTML rendering and everything works fine.
Probable: some browser disable the document.write() function in XML rendering mode.
Worst: some browser will fire an XML error whenever using the document.write() function.
Off the top of my head:
document.write needs to be used in the page load or body load. So if you want to use the script in any other time to update your page content document.write is pretty much useless.
Technically document.write will only update HTML pages not XHTML/XML. IE seems to be pretty forgiving of this fact but other browsers will not be.
http://www.w3.org/MarkUp/2004/xhtml-faq#docwrite
Chrome may block document.write that inserts a script in certain cases. When this happens, it will display this warning in the console:
A Parser-blocking, cross-origin script, ..., is invoked via
document.write. This may be blocked by the browser if the device has
poor network connectivity.
References:
This article on developers.google.com goes into more detail.
https://www.chromestatus.com/feature/5718547946799104
Browser Violation
.write is considered a browser violation as it halts the parser from rendering the page. The parser receives the message that the document is being modified; hence, it gets blocked until JS has completed its process. Only at this time will the parser resume.
Performance
The biggest consequence of employing such a method is lowered performance. The browser will take longer to load page content. The adverse reaction on load time depends on what is being written to the document. You won't see much of a difference if you are adding a <p> tag to the DOM as opposed to passing an array of 50-some references to JavaScript libraries (something which I have seen in working code and resulted in an 11 second delay - of course, this also depends on your hardware).
All in all, it's best to steer clear of this method if you can help it.
For more info see Intervening against document.write()
I don't think using document.write is a bad practice at all. In simple words it is like a high voltage for inexperienced people. If you use it the wrong way, you get cooked. There are many developers who have used this and other dangerous methods at least once, and they never really dig into their failures. Instead, when something goes wrong, they just bail out, and use something safer. Those are the ones who make such statements about what is considered a "Bad Practice".
It's like formatting a hard drive, when you need to delete only a few files and then saying "formatting drive is a bad practice".
Based on analysis done by Google-Chrome Dev Tools' Lighthouse Audit,
For users on slow connections, external scripts dynamically injected via document.write() can delay page load by tens of seconds.
One can think of document.write() (and .innerHTML) as evaluating a source code string. This can be very handy for many applications. For example if you get HTML code as a string from some source, it is handy to just "evaluate" it.
In the context of Lisp, DOM manipulation would be like manipulating a list structure, e.g. create the list (orange) by doing:
(cons 'orange '())
And document.write() would be like evaluating a string, e.g. create a list by evaluating a source code string like this:
(eval-string "(cons 'orange '())")
Lisp also has the very useful ability to create code using list manipulation (like using the "DOM style" to create a JS parse tree). This means you can build up a list structure using the "DOM style", rather than the "string style", and then run that code, e.g. like this:
(eval '(cons 'orange '()))
If you implement coding tools, like simple live editors, it is very handy to have the ability to quickly evaluate a string, for example using document.write() or .innerHTML. Lisp is ideal in this sense, but you can do very cool stuff also in JS, and many people are doing that, like http://jsbin.com/
A simple reason why document.write is a bad practice is that you cannot come up with a scenario where you cannot find a better alternative.
Another reason is that you are dealing with strings instead of objects (it is very primitive).
It does only append to documents.
It has nothing of the beauty of for instance the MVC (Model-View-Controller) pattern.
It is a lot more powerful to present dynamic content with ajax+jQuery or angularJS.
The disadvantages of document.write mainly depends on these 3 factors:
a) Implementation
The document.write() is mostly used to write content to the screen as soon as that content is needed. This means it happens anywhere, either in a JavaScript file or inside a script tag within an HTML file. With the script tag being placed anywhere within such an HTML file, it is a bad idea to have document.write() statements inside script blocks that are intertwined with HTML inside a web page.
b) Rendering
Well designed code in general will take any dynamically generated content, store it in memory, keep manipulating it as it passes through the code before it finally gets spit out to the screen. So to reiterate the last point in the preceding section, rendering content in-place may render faster than other content that may be relied upon, but it may not be available to the other code that in turn requires the content to be rendered for processing. To solve this dilemma we need to get rid of the document.write() and implement it the right way.
c) Impossible Manipulation
Once it's written it's done and over with. We cannot go back to manipulate it without tapping into the DOM.
I think the biggest problem is that any elements written via document.write are added to the end of the page's elements. That's rarely the desired effect with modern page layouts and AJAX. (you have to keep in mind that the elements in the DOM are temporal, and when the script runs may affect its behavior).
It's much better to set a placeholder element on the page, and then manipulate it's innerHTML.

using document.write in remotely loaded javascript to write out content - why a bad idea?

I'm not a full-time Javascript developer. We have a web app and one piece is to write out a small informational widget onto another domain. This literally is just a html table with some values written out into it. I have had to do this a couple of times over the past 8 years and I always end up doing it via a script that just document.write's out the table.
For example:
document.write('<table border="1"><tr><td>here is some content</td></tr></table>');
on theirdomain.com
<body>
....
<script src='http://ourdomain.com/arc/v1/api/inventory/1' type='text/javascript'></script>
.....
</body>
I always think this is a bit ugly but it works fine and we always have control over the content (or a trusted representative has control such as like your current inventory or something). So another project like this came up and I coded it up in like 5 minutes using document.write. Somebody else thinks this is just too ugly but I don't see what the problem is. Re the widget aspect, I have also done iframe and jsonp implementations but iframe tends not to play well with other site's css and jsonp tends to just be too much. Is there a some security element I'm missing? Or is what I'm doing ok? What would be the strongest argument against using this technique? Is there a best practice I don't get?
To be honest, I don't really see a problem. Yes, document.write is very old-school, but it is simple and universally supported; you can depend on it working the same in every browser.
For your application (writing out a HTML table with some data), I don't think a more complex solution is necessary if you're willing to assume a few small risks. Dealing with DOM mutation that works correctly across browsers is not an easy thing to get right if you're not using jQuery (et al).
The risks of document.write:
Your script must be loaded synchronously. This means a normal inline script tag (like you're already using). However, if someone gets clever and adds the async or defer attributes to your script tag (or does something fancy like appending a dynamically created script element to the head), your script will be loaded asynchronously.
This means that when your script eventually loads and calls write, the main document may have already finished loading and the document is "closed". Calling write on a closed document implicitly calls open, which completely clears the DOM – it's esentially the same as wiping the page clean and starting from scratch. You don't want that.
Because your script is loaded synchronously, you put third-party pages at the mercy of your server. If your server goes down or gets overloaded and responds slowly, every page that contain your script tag cannot finish loading until your server does respond or the browser times out the request.
The people who put your widget on their website will not be happy.
If you're confident in your uptime, then there's really no reason to change what you're doing.
The alternative is to load your script asynchronously and insert your table into the correct spot in the DOM. This means third parties would have to both insert a script snippet (either <script async src="..."> or use the dynamic script tag insertion trick. They would also need to carve out a special <div id="tablegoeshere"> for you to put your table into.
Using document.write() after loading the entire DOM do not allow you to access DOM any further.
See Why do I need to use document.write instead of DOM manipulation methods?.
You are in that case putting away a very powerfull functionnality of in web page...
Is there a some security element I'm missing?
The security risk is for them in that theirdomain.com trusting your domain's script code to not do anthing malicous. Your client script will run in the context of their domain and can do what it likes such as stealing cookies or embedding a key logger (not that you would do that of course). As long as they trust you, that is fine.

Does the ORDER of javascript files matter, when they are all combined into one file?

In todays modern age, where lots of (popular) javascripts files are loaded externally and locally, does the order in which the javascripts files are called matter especially when all local files are all combined (minified) into one file?
Furthermore, many claim that Javascript should go in the bottom of the page while others say javascript is best left in the head. Which should one do when? Thanks!
google cdn latest jquery js | external
another cdn loaded javascript js | external
TabScript ...js \
GalleryLightbox ...js \
JavascriptMenu ...js \
HTMlFormsBeautifier ...js > all minified and combined into one .js file!
TextFieldResize ...js /
SWFObjects ...js /
Tooltips ...js /
CallFunctions ...js /
Order matters in possibly one or more of the following situations:
When one of your scripts contains dependencies on another script.
If the script is in the BODY and not the HEAD.. UPDATE: HEAD vs BODY doesn't seem to make a difference. Order matters. Period.
When you are running code in the global namespace that requires a dependency on another script.
The best way to avoid these problems is to make sure that code in the global namespace is inside of a $(document).ready() wrapper. Code in the global namespace must be loaded in the order such that executed code must first be defined.
Checking the JavaScript error console in Firebug or Chrome Debugger can possibly tell you what is breaking in the script and let you know what needs to be modified for your new setup.
Order generally doesn't matter if functions are invoked based on events, such as pageload, clicks, nodes inserted or removed, etc. But if function calls are made outside of the events in the global namespace, that is when problems will arise. Consider this code:
JS file: mySourceContainingEvilFunctionDef.js
function evilGlobalFunctionCall() {
alert("I will cause problems because the HTML page is trying to call " +
"me before it knows I exist... It doesn't know I exist, sniff :( ");
}
HTML:
<script>
evilGlobalFunctionCall(); // JS Error - syntax error
</script>
<!-- Takes time to load -->
<script type="text/javascript" src="mySourceContainingEvilFunctionDef.js"></script>
...
In any case, the above tips will help prevent these types of issues.
As a side note, you may want to consider that there are certain speed advantages to utilizing the asynchronous nature of the browser to pull down resources. Web browsers can have up to 4 asynchronous connections open at a time, meaning that it's quite possible that your one massive script might take longer to load than that same script split up into chunks! There is also Yahoo Research that shows combining scripts produces the faster result, so results vary from one situation to another.
Since it's a balance between the time taken to open and close several HTTP connections vs the time lost in limiting yourself to a single connection instead of multiple asynchronous connections, you may need to do some testing on your end to verify what works best in your situation. It may be that the time taken to open all of the connections is offset by the fact that the browser can download all the scripts asynchronously and exceed the delays in opening/closing connections.
With that said, in most cases, combining the script will likely result in the fastest speed gains and is considered a best practice.
Yes, depending very much on what you do.
For example, if a.js had...
var a = function() {
alert('a');
}
...and b.js had...
a()
...then you wouldn't want to include b.js before a.js, or a() won't be available.
This only applies to function expressions; declarations are hoisted to the top of their scope.
As for whether you should combine jQuery, I reckon it would be better to use the Google hosted copy - adding it to your combined file will make it larger when there is a great chance the file is already cached for the client.
Read this post from the webkit team for some valuable information about how browsers load and execute script files.
Normally when the parser encounters an
external script, parsing is paused, a
request is issued to download the
script, and parsing is resumed only
after the script has fully downloaded
and executed.
So normally (without those async or defer attributes), scripts get excuted in the order in which they are specified in the source code. But if the script tags are in the <head>, the browser will first wait for all scripts to load before it starts executing anything.
This means that it makes no difference if the script is splitted into multiple files or not.
If I'm understanding your question I think you're asking if it matters where in a file a function/method is defined, and the answer is no, you can define them anywhere in a single source file. The JavaScript parser will read in all symbols before trying to run the code.
If you have two files that define variables or functions with the same name, the order that they're included will change which one actually is defined

Putting JavaScript at the end of the page produces an error

I recently read that for a faster web page load it's a good practice to put the JavaScript links at the end. I did, but now the functions of the referenced file doesn't work. If I put the link at the beginning of the page, everything is fine.
Does this thing of putting JavaScript at the end work only under certain circumstances?
I went through some testing with this as well. If you are loading a Javascript file it is faster to put it at the end BUT it does come with some important caveats.
The first is that doing this often made some of my visual effects noticeable. For example, if I was using jQuery to format a table, the table would come up unformatted and then the code would run to reformat it. I didn't find this to be a good user experience and would rather the page came up complete.
Secondly, putting it at the end made it hard to put code in your pages because often functions didn't exist yet. If you have this in your page:
$(function() {
// ...
});
Well that won't work until the jQuery object is defined. If it's defined at the end of your page the above will produce an error.
Now you could argue that all that styling code could be put in the external file but that would be a mistake for performance reasons. I started off doing that on a project and then found my page took a second to run through all the Javascript that had been centralized. So I created functions for the relevant behaviour and then called the appropriate ones in each page, reducing the Javascript load run time to 50-200ms.
Lastly, you can (and should) minimize the load time of Javascript by versioning your Javascript files and then using far-futures Expires headers so they're only loaded once (each time they're changed), at which point where they are in the file is largely irrelevant.
So all in all I found putting putting the Javascript files at the end of the file to be cumbersome and ultimately unnecessary.
You do have to pay attention to the ordering, but libraries like JQuery make it easy to do it right. At the end of the page, include all the .JS files you need, and then, either in a separate file or in the page itself, put the Jquery calls to act on the page contents.
Because JQ deals with css-style selectors, it's very easy to avoid any Javascript in the main body of the page - instead you attach them to IDs and classes.
This is called Unobtrusive Javascript
Every Yahoo YUI example file I remember has almost all the JavaScript at the end. For example,
Simple Event Handling
Basic Drag and Drop
JSON: Adding New Object Members During Parsing
It looks like Yahoo Practice is roughly "library code at the beginning of <body>, active code at the end of <body>."
Beware, though, this may result in the Flash of Unstyled Content syndrome.

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