I'm sure there must be a small option or tweak which can be set or used in order to make this possible.
Any help?
From their documentation, you should just be able to add the loop parameter.
http://www.youtube.com/v/VIDEO_ID?version=3&loop=1&playlist=VIDEO_ID
Related
When we replaced the image path on the canvas,there is some method can use,such as
fabric.util.loadImage or fabric.Image.fromURL(function(){})....
I want to change src of the image on the group when I click the button,I use setSrc(imagePath) method,but it can't use.
After that,I guess there could be the image loaded problem.
I replaced the method fabric.Image.fromURL(function(){}) as the above and delete the browser cache ,no reply.
Finally,I modify the image to the Circle,and set the fill after.
I use the setFill() to change the color,it can't,neither.
Howerer,I use the set("fill","red"),it ran smoothly.
I was confused,did those method outdated?
Or I made the mistake somewhere?
It's the demo from this.
I saw the question on
https://github.com/kangax/fabric.js/issues/1762
And I want to know where can get properties,because I saw the tutorial page of the official website,
It shows the opacity,width,height.....etc.
http://fabricjs.com/docs/fabric.Image.html
Are the properties show there?
And how can I modify the image path to achieve the result we want?
Thanks.
I found this great tutorial http://bavotasan.com/2009/creating-a-jquery-mouseover-fade-effect/
Its easy to follow but i am getting stuck with the JS because i want to have more than one image on the page.
Can someone assist.
You dont need to edit your script (May be the selector).But you have to set two classes for each of your images, one is for common identity (will be feasible while selecting from Jquery) and the other one is to set unique styles to each pair of your images
DEMO
I am using the jQuery ScrollPath plugin, and I was wondering if their was a way to get the path to stop at each DIV for a second or so. I've seen other plugins do things like that.
I've seen it on other sites, where you keep scrolling, and it halts the scrolling for a second or so.
Here is the site I am using it on:
http://mikelegacywebdesign.com/index.html
I needed to do the same thing using jQuery Scrollpath plugin and I found a workaround way to do it, though I realise that it might not be the best way to do so.
I modified the source code of the plugin at the scrollToStep() function which is basically responsible for the actual scrolling and added a conditional check based on a flag variable in the document which when set true escapes the scrollToStep() method. Now by simply setting the flag using some external code of your choice through suitably handled setTimeout() calls, it's possible to simulate the pause at key-points in the scrollPath.
I hope this helps you.
Here is a jsfiddle with a simple delayed scroll example. I'm not sure how this would interact with the ScrollPath plugin, but it may be a good start.
Good day,
I need a javascript only solution to programmatically load a video, so that I can later reference it and draw it on my canvas application. I'm utterly confused on how one would check to see if a video loading is complete, since there is no event for that. Also, it seems, that video.load() doesn't load anything, and I can't seem to get any attributes (everything comes up as null) of the video element, even after starting it to play with video.play().
Any help is much appreciated. Thanks!
A cross-browser implementation of a progress-event can be found in the jMediaelement-libary.
https://github.com/aFarkas/jMediaelement
Could Video.js be what you are looking for? It provides an API which allows access to to tracking and setting of progress.
http://html5doctor.com/video-canvas-magic/ can help i guess
I need to start a sound effect at will... I need it to be stopped as well before it is over. I'm doing this all in JavaScript. How would I go about this? I've never used sounds before in a page (normally not a good thing to use sounds, this project requires me to).
Any help would be appreciated :)
If it means anything, I'm also utilizing jQuery.
If you're using jquery, have you tried the sound plug-in?
You may want to look into SoundsManager2