I want to add an array dynamically using jquery. How can i do that.(or)
I want to push the elements in to array like this.
var array = [{"question":"1","answer":"2"}];
i want to do that dynamically using for loop i mean
initially i will add
array.push({"question":"1"});
then array.push({"answer":"2"});
but I want the elements to in the same array[0] element
but it is taking as array[0],array[1]
How can I do that. I am using for loop to add the elements in to an array.
If you are pushing an answer immediately after, can you not do something like
array[index] = { "question" : array[index].question, "answer": 2 };
If not you will have to find some other way of finding the index where the question was pushed and then
Just note that array.push always adds a new object to the array, and does not update it.
Related
Prepending that a solution only needs to work in the latest versions of Chrome, Firefox, and Safari as a bonus.
-
I am trying to use an associative array for a large data set with knockout. My first try made it a true associative array:
[1: {Object}, 3: {Object},...,n:{Object}]
but knockout was not happy with looping over that. So I tried a cheating way, hoping that:
[undefined, {Object}, undefined, {Object},...,{Object}]
where the location in the array is the PK ID from the database table. This array is about 3.2k items large, and would be iterated over around every 10 seconds, hence the need for speed. I tried doing this with a splice, e.g.
$.each(data, function (index, item) {
self.myArray.splice(item.PKID, 0, new Object(item));
}
but splice does not create indices, so since my first PKID is 1, it is still inserted at myArray[0] regardless. If my first PK was 500, it would start at 0 still.
My second thought is to initialize the array with var myArray = new Array(maxSize) but that seems heavy handed. I would love to be able to use some sort of map function to do this, but I'm not really sure how to make the key value translate into an index value in javascript.
My third thought was to keep two arrays, one for easy look up and the other to store the actual values. So it combines the first two solutions, almost, by finding the index of the object in the first example and doing a lookup with that in the second example. This seems to be how many people manage associative arrays in knockout, but with the array size and the fact that it's a live updating app with a growing data set seems memory intensive and not easily manageable when new information is added.
Also, maybe I'm hitting the mark wrong here? We're putting these into the DOM via knockout and managing with a library called isotope, and as I mentioned it updates about every 10 seconds. That's why I need the fast look up but knockout doesn't want to play with my hash table attempts.
--
clarity edits:
so on initial load the whole array is loaded up (which is where the new Array(maxLength) would go, then every 10 seconds anything that has changed is loaded back. That is the information I'm trying to quickly update.
--
knockout code:
<!-- ko foreach: {data: myArray(), afterRender: setInitialTileColor } -->
<div class="tile" data-bind="attr: {id: 'tileID' + $data.PKID()}">
<div class="content">
</div>
</div>
<!-- /ko -->
Then on updates the hope is:
$.each(data.Updated, function (index, item) {
var obj = myModel.myArray()[item.PKID];
//do updates here - need to check what kind of change, how long it's been since a change, etc
}
Here is a solution how to populate array items with correct indexes, so it doesn't start from the first one (0 (zero) I meant)
just use in loop
arr[obj.PKID] = obj;
and if your framework is smart (to use forEach but not for) it will start from your index (like 500 in case below)
http://jsfiddle.net/0axo9Lgp/
var data = [], new_data = [];
// Generate sample array of objects with index field
for (var i = 500; i < 3700; i++) {
data.push({
PKID: i,
value: '1'
});
}
data.forEach(function(item) {
new_data[item.PKID] = item;
});
console.log(new_data);
console.log(new_data.length); // 3700 but real length is 3200 other items are undefined
It's not an easy problem to solve. I'm assuming you've tried (or can't try) the obvious stuff like reducing the number of items per page and possibly using a different framework like React or Mithril.
There are a couple of basic optimizations I can suggest.
Don't use the framework's each. It's either slower than or same as the native Array method forEach, either way it's slower than a basic for loop.
Don't loop over the array over and over again looking for every item whose data has been updated. When you send your response of data updates, send along an array of the PKIds of the updated item. Then, do a single loop:
.
var indexes = []
var updated = JSON.parse(response).updated; // example array of updated pkids.
for(var i=0;i<allElements.length;i++){
if(updated.indexOf(allElements[i].pkid)>-1)
indexes.push(i);
}
So, basically the above assumes you have a simple array of objects, where each object has a property called pkid that stores its ID. When you get a response, you loop over this array once, storing the indexes of all items that match a pk-id in the array of updated pk-ids.
Then you only have to loop over the indexes array and use its elements as indexes on the allElements array to apply the direct updates.
If your indexes are integers in a reasonable range, you can just use an array. It does not have to be completely populated, you can use the if binding to filter out unused entries.
Applying updates is just a matter of indexing the array.
http://jsfiddle.net/0axo9Lgp/2/
You may want to consider using the publish-subscribe pattern. Have each item subscribe to its unique ID. When an item needs updating it will get the event and update itself. This library may be helpful for this. It doesn't depend upon browser events, just arrays so it should be fairly fast.
I have a jQuery object that is created via jQuery .find() as seen below...
var $mytable= $('#mytable');
var $myObject = $mytable.find("tbody tr");
This works great and creates a jQuery object of all the tr elements in the tbody. However, as I'm looping over the data, I need to be able to remove parts of the object as I go. For instance, if the above call returns a jQuery object named $myObject with a length of 10, and I want to remove the index 10, I thought I could just do $myObject.splice(10,1) and it would remove the element at index 10. However this doesn't seem to be working.
Any ideas why? Thank you!
UPDATE
I basically just want to be able to remove any element I want from $myObject as I loop through the data. I know it's zero based (bad example above I guess), was just trying to get my point across.
UPDATE
Okay, so I create the object using the find method on the table and at it's creation it's length is 24. As I loop over the object, when I hit an element I don't want I tried to use Array.prototype.splice.call($rows,x,1) where x represents the index to remove. Afterwards when I view the object in the console, it still has a length of 24.
Use .not() to remove a single element, then loop through the jQuery object at your leisure:
var $myObject = $mytable.find('tbody tr').not(':eq(9)'); // zero-based
http://jsfiddle.net/mblase75/tLP87/
http://api.jquery.com/not/
Or if you might be removing more than one:
var $myObject = $mytable.find("tbody tr:lt(9)");
http://jsfiddle.net/mblase75/9evT8/
http://api.jquery.com/lt-selector/
splice is not part of the jQuery API, but you can apply native Array methods on jQuery collections by applying the prototype:
Array.prototype.splice.call($myObject, 9, 1); // 0-index
You can also use pop to remove the last item:
Array.prototype.pop.call($myObject);
This should also give you a correct length property.
splice is an array method, not a jQuery object method.
Try slice
Javascript uses zero-based arrays. This means that the final item in the array (i.e. the 10th item) will be at index 9.
$myObject[9]
So you need something like this:
$myObject.splice(9, 1);
This will remove the element from your existing array, and also return it.
You could also use filter :
var $myObject = $mytable.find("tbody tr").filter(':lt(9)');
You can use .remove to remove an element from the DOM.
So to remove the element at index 9 of the $myObject array, use:
$myObject.eq(9).remove();
If you want to keep the element that you are removing, you can also do:
var removedElement = $myObject.eq(9);
removedElement.detach();
I have been using the following code:
formData.objectiveDetails.push(emptyObjectiveDetail);
This pushes a new emptyObjectiveDetail object onto the end of an array called objectiveDetails.
If for example the array of objectiveDetails contains 13 objects then how could I remove the one at position 5? I assume I could make this null but what I want to do is to completely remove it so the length of the array becomes 12.
This might be off topic but I have been considering adding underscore.js. Is this something that could be done with underscore?
formData.objectiveDetails.splice(5, 1)
First argument is the array index and the second the number of items to remove starting from that index.
You can use Splice to remove the object from the array. Something like this:-
formData.objectiveDetails.splice(5, 1)
Using underscore.js
objectiveDetails = _.without(objectiveDetails, _.findWhere(arr, {id: 5}));
I try to remove the first Item so that all other move up in an Array I create with
..
Queue: [],
..
and dynamically push Items into.
I later use slice to remove them and have then next Item be the first one.
..
thread.Queue.slice(0, 1);
..
It should return the first Item of the Array, which it does, but it should also remove it from the array and move all other up.
Here is a example which shows, that is neither working in the Browser. (I found this 'behaviour' in Node.js)
http://jsfiddle.net/bTrsE/
or rather
http://gyazo.com/b3dcdbf4f74642c04fe1c1025f225a08.png
Array.Slice = Is an implementation of SubArray, From an array you want to extract certain elements from the index and return a new array.
Example:
var cars = ['Nissan','Honda','Toyota'];
var bestCars = cars.splice(0,1);
console.log(bestCars);
//This should output Nissan Because i like Nissan
For your problem you should be looking Array.Splice(), splice adds / removes an element from the index
https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Array/splice
The .slice() method does not alter the original array. It returns a shallow copy of the portion of the array you asked for.
I need help with a loop... it's probably simple but I'm having difficulty coding it up.
Basically, I need to check existing Ids for their number so I can create a unique id with a different number. They're named like this: id="poly'+i'" in sequence with my function where i is equal to the number of existing elements. Example: Array 1, Array 2, Array 3 corresponding with i=1 for the creation of Array 1, i=2 for Array 2, etc.
Right now i is based on the total number of existing elements, and my "CreateNew" function is driven off x=i+1 (so the example above, the new element will be named Array 4). The problem is that if you delete one of the middle numbers, the "Create" function will duplicate the high number. i.e. Array 1, 2, 3 delete 2, create new-> Array 1, 3, 3.
I need an if() statement to check if the array already exists then a for() loop to cycle through all i's until it validates. Not sure how to code this up.
The code I'm trying to correct is below (note I did not write this originally, I'm simply trying to correct it with my minimal JS skills):
function NewPanel() {
var i = numberOfPanels.toString();
var x = (parseInt(i)+1).toString();
$('#items').append('<div onclick="polygonNameSelected(event)" class="polygonName" id="poly'+i+'"> Array '+ x +' </div>');
$('div[id*=poly]').removeClass('selected');
$('#poly'+i).addClass('selected');
$('#poly'+i).click(function() {
selectedPolygon = i;
$('div[id*=poly]').removeClass('selected');
$(this).addClass('selected');
});
}
THANK YOU! :)
Please clarify "The problem is that if you delete one of the middle numbers, ". What do you mean by delete? Anyway, the simplest solution is to create two arrays. Both arrays will have the same created id's. Whenever an id is created in the first array, an id will be added to the second array. So when it is deleted from first array, check your second array's highest value and then create this id in first array. I hope this did not confuse you.
Well it is hard to tell why you cannot just splice the array down. It seems to me there is a lot of extra logic involved in the tracking of element numbers. In other words, aside from the index being the same, the ids become the same as well as other attributes due to the overlapping 1, 3, 3 (from the example). If this is not the case then my assumption is incorrect.
Based on that assumption, when I encounter a situation where I want to ensure that the index created will always be an appending one, I usually take the same approach as I would with a database primary key. I set up a field:
var primaryKeyAutoInc = 0;
And every time I "create" or add an element to the data store (in this case an array) I copy the current value of the key as it's index and then increment the primaryKeyAutoInc value. This allows for the guaranteed unique indexing which I am assuming you are going for. Moreover, not only will deletes not affect future data creation, the saved key index can be used as an accessor.