Can someone tell me how I can present my users with a triangle over the background image. I want to make a triangular UI. For that I'm masking two images(one background.jpg and masking image, triangle.png). I'm using this new image in my a div's background. I have accomplished this using MaskImage.
But the problem is that the size of my background image changes but the size of triangle.png is fixed. I have also tried using linear-gradient, css property. but it is not working in IE. So is there any plugin which mask two images irrespective of there sizes. or any other optimal way to achieve my goal.
Thanks in advance :)
You should be able to overlay two masking triangles using :before and :after in CSS and create triangles using uneven border properties like http://css-tricks.com/snippets/css/css-triangle/.
Edit: http://jsfiddle.net/A9Zbj/11/ (Yay!)
Related
My website home page http://creativespectrums.com/ contains an SVG made out of concentric circles. I would like to bring life to it.
Is it possible to make it self-animate with a random pattern? I would also like it to respond to hovering. The effect I am looking for is similar to this: https://www.youtube.com/watch?v=rNJw4AA0Gus.
Considering you have the SVG as a background image you can use CSS to animate the whole image.
You can also animate each layer differently but this will require a IMG tag for your svg and this is not supported in IE for img tag animation.
What I would recommend is to make each layer a separate background image on multiple elements then animate them all when the container is hovered over.
Hope this helps
I've came across wunderlist.com site and just fell in love with the zoom-like pop-up they have on the image just beneath the header "Learn more about Wunderlist".
I'd love to implement something like this on my site.
Can somebody tell me how this is done? I tried to reverse-engineer, but with no luck :)
I'm not hoping for the whole ready code, but maybe some guidelines on how to achieve this with CSS/jQuery.
Or maybe you know some jQuery plugin that I could use?
They are using all CSS. Pretty simple really.. I would code a full js fiddle example for you but I don't have the time, so instead I will list out the different elements you need and how they interact.
First the large image is just a div with a background image with set
dimensions.
The circular images themselves are generated from one large image containing all of the circles in one spot, this is called a sprite. The circles are just div's with background images and background positioning to position the correct circle inside the box from the sprite image.
The text boxes themselves are also div's with a standard H2 and P tags for the text.
Everything is absolute positioned in order to achieve the proper layout.
The small circles are div's with :hover states that are absolute positioned over their respective targeted areas.
The animation on :hover is achieved by the use of css3 transition and css3 transforms.
This should get you started.
Comment if you have questions.
Had some time to have some fun: http://khill.mhostiuckproductions.com/siteLSSBoilerPlate/fun-experiment-mh/
Try looking at two main aspects:
Open up your inspector tool of choice and look at what happens to body.login .feature
...more specifically, look at what happens to its transform: scale and opacity values upon :hover.
Hint: the transition is mainly on them.
Still in your inspector, change the scale to (1) and the opacity to 1. How it smoothly gets from one state to the other is dictated by the transition property.
This isn't meant to tell you exactly how to achieve it, but to get you on your way :)
It's not that hard actually. The Wunderlist team has even made it easier. They have a large sprite image with the zoomed images cropped and ready with rounded corners, borders and shadows. You can see it here: https://wunderlist2.s3.amazonaws.com/179510ff7c929bfcc6e9819f3c2539baca5d3325/images/welcome-screen.png
What you do is on mouseover you show a half transparent black background (can be position: fixed with full width and height). Then you create a element with the sprite as the background image (even better, have a class ready in your css and append it to your newly created element). Set position to the position of the hovered element.
When added to the dom animate the transform scale of the element (starting with something like scale(.24) as they do).
Well since you tried reverse engineering. I'll try and guide you along that path.
There is only one div with id overlay which is changes it's place & content, on hover of any div with class feature. Work your way further from their app js, it's not minified.
The content of the popup in this case is an image moved to different positions.
My app uses up to 6 svg images layered to create an interactive image. I have found that I cannot mouseclick on any images below the first.
** Edit. Excess code and text removed.
You can make an element insensitive for mouse events by setting the pointer-events attribute to none (see Tinkerbin):
svg > *{opacity:.5}
In essence I cannot do what I want this way. Stacking embedded images results in only the top layer being clickable by the mouse.
An image map works, with some mucking about.
I created a clear image calling it clearOverlay and gave is a usemap value tying it to my image map.
My imagemap I created using a free online app http://www.image-maps.com which took my image allowed me to create my clickable zones and generated the html for me. After cleaning it up and swapping the href values for onclick functions I added the map to my code.
Next problem was getting it to overlay my existing images. I eventually used style="position:relative; top:-300px" forcing it to sit squarely on my image. I'm sure there must be a better way, but at this point that worked for me.
For anyone else doing this don't forget to either place the clearOverlay last in your image list or set the css z-index to higher than everything else to make sure it is sitting on top.
So I now have a stacked svg image, where I can manipulate each svg according to where the user clicks. Its only taken me 5 days! I'm kinda over this coding by yourself lark.
** My image map above will not scale to different sized screens. The next time I try this, I will experiment using a transparent svg with fill zones where I wish to click.
Trying to find out if it's possible to 'shrink' an animated gif. Not in file size but in regard to the dimensions of the image.
If not, is there any way to catch the animation with jquery/javascript so I can shrink the size my moving the image out of view with css?
Or alternately after there any libraries out there for simple image manipulation type stuff for HTML5 Canvas?
EDIT:
The first mock up of the image is at http://swmohappening.info/. It's essentially a website that I'm doing to help out a local youth group retreat.
I'm wanting to shrink the portion of the letters that run-on so it's a more manageable banner to leave on the page. I do need to maintain the dimensions of the center/main section of the image.
Take a look at the animate function in jQuery - you can change the size of an image and specify the time that takes too.
As what I've read makes it seem as though the jquery animate will simply change the dimensions of an image (which isn't what is needed at the moment). I think I'll most likely end up using animate to move the image out of view to 'shrink' it that way...
Is there a way to create the effect shown here on msi.com main image? Though done in flash, I'd prefer doing it with jquery. I've also tried with 'mosaic generators', but haven't been able to replicate the effect well, but use of a generator with js would be acceptable too.
[edit] I failed to mention, I'm only interested in emulated the tiled/mosaic aspect of the effect, not animation. I'd like a large image (e.g. 400px by 300px) separated by whitespace (or color customizable borders) into 9 equally sized blocks or tiles each.
While I would like to apply a individual hover effect to each image, giving each the effect they are separate entities, I don't necessarily need any further animation.
Rounded corners aren't important or wanted.
[/edit]
It would be pretty interesting to do it with jquery. You'd have a table of images, each with a hover event that toggled an animation when mousing on and off. The logic isn't too hard; getting the images and the animation to look nice would be a little harder, but not undoable. It depends on how closely you want to replicate the effect. :D
edit: you just want a mosaic of images? you can just use a table to position all of the images, and use js for the events. What else do you want or need js for? :D
Here's an idea. Load a large image into a DIV. Decide on the size of your windows and create a PNG with transparency where you'd like the windows to be. (Opaque at the borders with thickness to control how wide you'd like the whitespace.) To create the effect, use three layers. The image at the bottom layer (which you can swap out as needed). The middle and top layer will be repeated along the x and y axises and controlled individually by jQuery. The middle layer will have the PNG with transparency and on top of that, the top layer with just a solid color (matching your page's background to "seem" invisible?). To create any "pretty" effects, you can adjust the opacity or animate the top layer of the separate boxes to show/hide the image on the bottom layer which will be visible through the middle layer's transparent area in the PNG.
Hope my explanation was clear. With some smart coding, this can be packaged and reused anywhere you'd like.