How to write correct xml for special characters - javascript

I'm trying to write correct svg from string which uses special characters.I'm using UTF-8 encoding for svg document.I'm working on javascript .
The string is like :
<glyph unicode="¥" horiz-adv-x="819" />
While writing xml using DOMParser api , it converts ¥ into ¥ which is incorrect xml and browser throws XML Parsing error .
Here is the complete text which I want to convert into SVG document .
<?xml version="1.0" standalone="no"?>
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd" >
<svg xmlns="http://www.w3.org/2000/svg">
<metadata></metadata>
<defs>
<font id="DearestRegular" horiz-adv-x="2048" >
<font-face units-per-em="2048" ascent="1638" descent="-410" />
<glyph unicode="¥" horiz-adv-x="819" />
</font>
</defs>
</svg>
Using DOMParser I'm getting the output like :
<?xml version="1.0" standalone="no"?>
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd" >
<svg xmlns="http://www.w3.org/2000/svg">
<metadata></metadata>
<defs>
<font id="DearestRegular" horiz-adv-x="2048" >
<font-face units-per-em="2048" ascent="1638" descent="-410" />
<glyph unicode="¥" horiz-adv-x="819" />
</font>
</defs>
</svg>
This throws XML Parsing error in browser .

That is not incorrect XML.
Possibly your server is sending the wrong character encoding information in the HTTP headers.
(Since the XML declaration doesn't say otherwise, you should be using UTF-8)

Related

I need help understanding how to get s stringified (variable) version of an SVG image

I am currently working with an svg image that I need help stringifying, If that makes sense. Basically how to make the image open in a text/code editor as only variables?
Here is an example of what I am looking for:
var svgData='PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSI1MTIiIGhlaWdodD0iNTEyIiB2ZXJzaW9uPSIxLjEiPjxkZWZzPjxsaW5lYXJHcmFkaWVudCBpZD0ic3Ryb2tl
Currently when open an svg image in a text editor I just get something like this.
<?xml version="1.0" encoding="utf-8"?>
<!-- Generator: Adobe Illustrator 22.0.1, SVG Export Plug-In . SVG
Version: 6.00 Build 0) -->
<svg version="1.1" xmlns="http://www.w3.org/2000/svg"
xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px"
viewBox="0 0 255.1 227.3" style="enable-background:new 0 0 255.1
227.3;" xml:space="preserve">
<style type="text/css">
Any help is welcome! Thank You.
It looks like svgData is cut a little short. But if I understand your question right, you want that encoded svgData available in a textarea?
You can use the native functions btoa and atob (https://developer.mozilla.org/en-US/docs/Web/API/WindowBase64/Base64_encoding_and_decoding) to encode and decode the svg content.
For example using your svgData value: atob("PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSI1MTIiIGhlaWdodD0iNTEyIiB2ZXJzaW9uPSIxLjEiPjxkZWZzPjxsaW5lYXJHcmFkaWVudCBpZD0ic3Ryb2tl") = <svg xmlns="http://www.w3.org/2000/svg" width="512" height="512" version="1.1"><defs><linearGradient id="stroke"
and we can convert it back with:
btoa('<svg xmlns="http://www.w3.org/2000/svg" width="512" height="512" version="1.1"><defs><linearGradient id="stroke"') = "PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSI1MTIiIGhlaWdodD0iNTEyIiB2ZXJzaW9uPSIxLjEiPjxkZWZzPjxsaW5lYXJHcmFkaWVudCBpZD0ic3Ryb2tlIg=="

Snap.load() external SVG fails to Load

PROBLEM:
I'm using Snap.svg to create some basic interactive graphics, but for some reason I can't get my external SVG file to load using Snap.load(). I've pulled code straight from the tutorial at snap.io and checked and double-checked the docs. My SVG file renders in the browser fine, it just doesn't display inside the Snap SVG. Other shapes (i.e. not pulled in using Snap.load() ) do display.
CODE:
I've boiled my example down to the most simple HTML and SVG files imaginable, and the Snap.load() method still isn't working for me. Does anyone see what I'm missing?
HTML:
<head>
<style media="screen">
#svg {
width: 300px;
height: 300px;
}
</style>
<script src="snap.svg-min.js"></script>
<meta charset=utf-8 />
</head>
<body>
<svg id="svg"></svg>
<script type="text/javascript">
var s = Snap("#svg");
Snap.load("svgtest.svg");
</script>
</body>
SVG (originally exported from Illustrator):
<svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px"
width="100px" height="100px" viewBox="0 0 100 100" enable-background="new 0 0 100 100" xml:space="preserve">
<rect x="14" y="33" fill="#2BB673" width="70" height="30"/>
</svg>
UPDATE:
Updated the code as per #Ian's suggestion -
var s = Snap("#svg");
Snap.load("http://www.w3.org/TR/SVG/images/struct/Use01.svg", onSVGLoaded ) ;
function onSVGLoaded( data ){
s.append( data );
}
- but still no display of external SVG. I tried using an SVG from w3.org just to be sure it wan't a problem with the file itself or my domain.
The load function takes a callback, as loading can take some time. So I think you would do something like the following...
var s = Snap("#svg");
Snap.load("svgtest.svg", onSVGLoaded ) ;
function onSVGLoaded( data ){
s.append( data );
}
Edit: There may be some access control issues if not accessing from the same server as the script, check the console log for any errors.
I was having exactly this problem in Internet Explorer only, and it turned out to be because the SVG file I was loading in was a minified one from which the doctype had been removed. Other browsers were ok without the doctype, but leaving the doctype in fixed the problem in IE as well:
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
In case, like me, you're using Grunt to minify SVGs, you can leave the doctype in by adding the following option to your Gruntfile:
svgmin: {
options: {
plugins: [
{ removeDoctype: false }
]
}
// etc...
}
There is a small bug in the distribution - see https://github.com/adobe-webplatform/Snap.svg/issues/196. The suggested fix works correctly. The online demo works because it is referencing a much older build of the library.
With version 0.5.1 installed. The code in the correct answer above needs to be re-written as follows to work:
var s = Snap();
Snap.load("svgtest.svg", onSVGLoaded ) ;
function onSVGLoaded( data ){
s.append( data );
}

Problem separating js out from an svg file

I have an svg file which is almost entirely made up of a script. I'd like to separate the script out, so that I can run it through a compressor, but I can't find a way to do this. Any help gratefully appreciated.
The svg file look like this:
<?xml version="1.0" standalone="no"?>
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN"
"http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
<svg id="chart"
xmlns="http://www.w3.org/2000/svg"
onload="init(evt)" >
<script type="application/ecmascript">
<![CDATA[
...lots of code
//]]>
</script>
</svg>
What I've done is extracted out "lots of code" as lotsOfCode.js, and changed the svg file to:
<?xml version="1.0" standalone="no"?>
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN"
"http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
<svg id="chart"
xmlns="http://www.w3.org/2000/svg"
onload="init(evt)" >
<script type="application/ecmascript" src="lotsOfCode.js">
</script>
</svg>
However, this doesn't work. The browser complains that it can't find the onload 'init' function. Any ideas? Do I have to do something to tell the browser that 'init' is in 'lotsOfCode.js'?
Thanks -
Al
Try using xlink:href instead of src:
<script type="text/ecmascript" xlink:href="lotsOfCode.js"></script>
Edit: You'll also need to reference the xlink namespace:
<svg id="chart"
xmlns="http://www.w3.org/2000/svg"
xmlns:xlink="http://www.w3.org/1999/xlink"
onload="init(evt)" >
In addition to Gillys answer, have you tried moving the script include to go before the svg line?
Like this:
<script type="application/ecmascript" src="lotsOfCode.js">
</script>
<svg id="chart"
xmlns="http://www.w3.org/2000/svg"
onload="init(evt)" >
</svg>
<?xml version="1.0" standalone="no"?>
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN"
"http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
<svg id="chart"
xmlns="http://www.w3.org/2000/svg"
xmlns:xlink="http://www.w3.org/1999/xlink"
onload="init(evt)" >
<script type="text/ecmascript" xlink:href="lotsOfCode.js"></script>
<circle id='BlueCircle' cx='25' cy='25' r='20' style='fill:blue; '/>
</svg>

Accessing a DOM object defined in an external SVG file

SVG standard allows to use and refer external SVG files.
I have a file circle.svg that defines a circle object with id "the_circle".
From the main SVG file I am able to include this circle and animate it, using SVG linking.
I would also like to access the same circle object via javascript, how can I do this ?
What is the javascript equivalent of xlink:href="url(#the_image)#the_circle" ?
Using document.getElementById('the_image') I can only access the SVGImageElement but not the objects defined inside the included SVG.
<?xml version="1.0" standalone="no"?>
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
<svg width="100%" height="100%" version="1.1"
xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" >
<image
id="the_image"
x="0" y="0" width="100%" height="100%"
xlink:href="circle.svg" />
<animateTransform
xlink:href="url(#the_image)#the_circle"
attributeName="transform" attributeType="XML"
type="translate"
from="0" to="25"
dur="1s" repeatCount="indefinite"
additive="replace" fill="freeze" />
</svg>
It seems like the "right" way to do this would actually be to use an SVG "use" element, rather than an image. The reason for this is that the DOM interface of the SVG use element specifies a property "instanceRoot", which allows you to get the root of the "instance tree" corresponding to that use element: http://www.w3.org/TR/SVG/struct.html#InterfaceSVGUseElement
So, you would end up with a solution that looks something like the following:
circle.svg:
<?xml version="1.0" standalone="no"?>
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN"
"http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
<svg width="4in" height="4in" id="the_svg"
viewBox="0 0 4 4" version="1.1"
xmlns="http://www.w3.org/2000/svg">
<circle r="1" fill="blue" stroke="none" id="the_circle"/>
</svg>
Document which uses the svg root node of circle.svg:
<?xml version="1.0" standalone="no"?>
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN"
"http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
<svg width="100%" height="100%" id="foo"
version="1.1"
xmlns="http://www.w3.org/2000/svg"
xmlns:xlink="http://www.w3.org/1999/xlink">
<use xlink:href="circle.svg#the_svg"/>
</svg>
Unfortunately, though, while Firefox supports use of the use element with external documents, there's currently a bug in Webkit which does not allow this: https://bugs.webkit.org/show_bug.cgi?id=12499
Also, Firefox does not seem to implement the instanceRoot property for use elements.
So, it seems you may need to work around the limitations of current SVG implementations. The way I would recommend doing this is to use XMLHttpRequest to download the document to which you would like to link, and import the DOM of the downloaded document into your host document's DOM. The following code implements this, and works in Firefox, Opera and Chromium:
<?xml version="1.0" standalone="no"?>
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN"
"http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
<svg width="100%" height="100%" id="foo"
version="1.1"
xmlns="http://www.w3.org/2000/svg"
xmlns:xlink="http://www.w3.org/1999/xlink">
<script>
function fetchXML (url, callback) {
var xhr = new XMLHttpRequest();
xhr.open('GET', url, true);
xhr.onreadystatechange = function (evt) {
//Do not explicitly handle errors, those should be
//visible via console output in the browser.
if (xhr.readyState === 4) {
callback(xhr.responseXML);
}
};
xhr.send(null);
};
//fetch the document
fetchXML("http://localhost:8082/tmp/circle.svg",function(newSVGDoc){
//import it into the current DOM
var n = document.importNode(newSVGDoc.documentElement,true);
document.documentElement.appendChild(n);
var circle = document.getElementById("the_circle"); //now you have the circle
})
</script>
</svg>
You can access the necessary element a bit easier:
document.getElementById('the_image').contentDocument.getElementById('the_circle')
See this image for reference (taken on dev.opera.com)
To supplement #echo-flow's excellent solution with the code in jQuery/Coffeescript:
$.get '/assets/hexagon.svg', (svgFileData)->
svgTag = svgFileData.documentElement
$('body').append(svgTag)
circle = $('#the_circle')
Here's a solution to this problem when using React and ES6. Usage:
<SvgImage url='pathToImage.svg'></SvgImage>
https://gist.github.com/mikkel/8b79a713ff06bbec379d

How to access SVG elements with Javascript

I'm messing around with SVG and I was hoping I could create SVG files in Illustrator and access elements with Javascript.
Here's the SVG file Illustrator kicks out (It also seems to add a load of junk to the beginning of the file that I've removed)
<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
<svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px"
width="276.843px" height="233.242px" viewBox="0 0 276.843 233.242" enable-background="new 0 0 276.843 233.242"
xml:space="preserve">
<path id="delta" fill="#231F20" d="M34.074,86.094L0,185.354l44.444,38.519l80.741-0.74l29.63-25.186l-26.667-37.037
c0,0-34.815-5.926-37.778-6.667s-13.333-28.889-13.333-28.889l7.407-18.519l31.111-2.963l5.926-21.481l-12.593-38.519l-43.704-5.185
L34.074,86.094z"/>
<path id="cargo" fill="#DFB800" d="M68.148,32.761l43.704,4.445l14.815,42.963l-7.407,26.667l-33.333,2.963l-4.444,14.074
l54.074-1.481l22.222,36.296l25.926-3.704l25.926-54.074c0,0-19.259-47.408-21.481-47.408s-31.852-0.741-31.852-0.741
l-19.259-39.259L92.593,8.316L68.148,32.761z"/>
<polygon id="beta" fill="#35FF1F" points="86.722,128.316 134.593,124.613 158.296,163.872 190.889,155.724 214.593,100.909
194.593,52.02 227.186,49.057 246.444,92.02 238.297,140.909 216.074,172.761 197.556,188.316 179.778,169.798 164.963,174.983
163.481,197.946 156.815,197.946 134.593,159.428 94.593,151.279 "/>
<path class="monkey" id="alpha" fill="#FD00FF" d="M96.315,4.354l42.963,5.185l18.519,42.222l71.852-8.148l20.74,46.667l-5.926,52.593
l-24.444,34.074l-25.185,15.555l-14.074-19.259l-8.889,2.964l-1.481,22.222l-14.074,2.963l-25.186,22.963l-74.074,4.444
l101.481,4.444c0,0,96.297-17.777,109.63-71.852S282.24,53.983,250.389,20.65S96.315,4.354,96.315,4.354z"/>
</svg>
As you can probably see, each element has an ID, and I was hoping to be able to access individual elements with Javascript so I could change the Fill attribute and respond to events such as click.
The HTML is bog basic
<!DOCTYPE html>
<html>
<head>
<title>SVG Illustrator Test</title>
</head>
<body>
<object data="alpha.svg" type="image/svg+xml" id="alphasvg" width="100%" height="100%"></object>
</body>
</html>
I guess this is two questions really.
Is it possible to do it this way, as opposed to using something like Raphael or jQuery SVG.
If it is possible, what's the technique?
UPDATE
At the moment, I've resorted to using Illustrator to create the SVG file, and I'm using Raphaël JS to create paths and simply copying the point data from the SVG file and pasting it into path() function. Creating complex paths such as might be needed for a map, by coding the point data manually is (to my knowledge) prohibitively complex.
Is it possible to do it this way, as opposed to using something like Raphael or jQuery SVG?
Definitely.
If it is possible, what's the technique?
This annotated code snippet works:
<!DOCTYPE html>
<html>
<head>
<title>SVG Illustrator Test</title>
</head>
<body>
<object data="alpha.svg" type="image/svg+xml"
id="alphasvg" width="100%" height="100%"></object>
<script>
var a = document.getElementById("alphasvg");
// It's important to add an load event listener to the object,
// as it will load the svg doc asynchronously
a.addEventListener("load",function(){
// get the inner DOM of alpha.svg
var svgDoc = a.contentDocument;
// get the inner element by id
var delta = svgDoc.getElementById("delta");
// add behaviour
delta.addEventListener("mousedown",function(){
alert('hello world!')
}, false);
}, false);
</script>
</body>
</html>
Note that a limitation of this technique is that it is restricted by the same-origin policy, so alpha.svg must be hosted on the same domain as the .html file, otherwise the inner DOM of the object will be inaccessible.
Important thing to run this HTML, you need host HTML file to web server like IIS, Tomcat
In case you use jQuery you need to wait for $(window).load, because the embedded SVG document might not be yet loaded at $(document).ready
$(window).load(function () {
//alert("Document loaded, including graphics and embedded documents (like SVG)");
var a = document.getElementById("alphasvg");
//get the inner DOM of alpha.svg
var svgDoc = a.contentDocument;
//get the inner element by id
var delta = svgDoc.getElementById("delta");
delta.addEventListener("mousedown", function(){ alert('hello world!')}, false);
});
If you are using an <img> tag for the SVG, then you cannot manipulate its contents (as far as I know).
As the accepted answer shows, using <object> is an option.
I needed this recently and used gulp-inject during my gulp build to inject the contents of an SVG file directly into the HTML document as an <svg> element, which is then very easy to work with using CSS selectors and querySelector/getElementBy*.

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