I want to know how to capture mouse wheel click event which shows:
Following image I want to capture the event of auto scroll down/up on moving mouse, to right left top bottom buttons respectively. On moving my mouse below, above, to left or right of that image (Navigation image)
Related
I need to paste a small picture in the center of wherever the mouse is clicked. Do I need to locate the mouse position first and then paste the picture there?
I am trying to create a web page which has some interesting functionality.
Simplified, the page has a div which covers almost full screen (top and left edges show the background). Inside that div is a scrollable text area.
I need to implement functionality where mouse wheel down moves the almost-full-screen-div down until it goes out of sight. Then mouse scroll up moves it back up until it is in the original position after which mouse scroll up is supposed to scroll the text area down. And vice versa, crolling up from initial position scrolls the text area down. All this regardless of the cursor position.
I'm not sure how to approach this problem so any suggestions and tips appreciated.
I belive what you are asking is this;
Live Demo
Referance: Capture Scroll on Overflow:Hidden elements
I have to detect mouse browser navigations. Like "Apple Magic Mouse" swipes.
It's like horizontal scrolling but it is different.
JQuery Mousewheel plugin has two (left wheel = top wheel, right wheel = bottom wheel) different value, i need four (left, right, top, bottom).
How can i detect only left and right?
I am using the right mouse button for custom user interaction - even when in "view" mode - with x3d.runtime.turnTable() enabled.
Can I prevent x3d from reacting to the right mouse button completely?
Zooming is still ok using the mouse wheel, and the left mouse button to rotate - so there's nothing really missing.
I'm working on a javascript/canvas game, and using mouse position to determine what blocks to dig. Whenever I use the movement controls the mouse disappears though, which is annoying because then I have stop moving and move the mouse to see its position again.
So I'm looking for a way to make the mouse always visible on the canvas, opposite to using CSS cursor: none to make it invisible.
Full project here: https://gist.github.com/TuckerFlynn/0a52278878a888b0f695
The mouse can certainly navigate off-canvas, so...
Hide the mouse when it's over the canvas.
Draw your own "fake cursor" following the current mouse position reported by canvas's mousemove.
If the mouse leaves the canvas, just leave the fake cursor visible as a reminder of the mouse's last canvas position.
Your "fake" canvas cursor doesn't have to look like a mouse. It could even be a simple cross. Or if you really want it to look like a mouse, then move an image of a mouse around the canvas.