I'm using jquery slider , If I slide the slider,In slide function
I will test certain scenario . If the scenario is not satisfied the slider should be positioned back to its original position .
For example :
The current slider value is 1 and the user slide it to value 2, in slide: function (event, ui) function I'm checking the condition if not satisfied the value of the slider should be reverted back to value 1 .
So that I have used the code in else part
$("#slider").slider({ value: parseFloat(return_slider_value) });
$("#slider").slider('value', 1);
It is not setting back the value 1 still it shows the value 2 in the slider.
My requirement is the value of slider value should be dynamically changed .
var slider_Value = $.trim(data.details.merchant_table_booking_hours);
if (slider_Value == '')
{
slider_Value = 0;
}
var return_slider_value = slider_Value;
$("#slider").slider({
value: slider_Value,
min: 0,
max: 12,
step: 0.5,
slide: function (event, ui)
{
var selected_button_count = 0;
$(".time_slot_buttons").each(function ()
{
if(this.attr('selected-id')==0)
{
selected_button_count = parseInt(selected_button_count)+1;
}
});
if (selected_button_count>0)
{
if (parseFloat(ui.value) != 0)
{
$("#slider-value").val(ui.value);
$("#show-slider-hrs").html(ui.value + " hrs ");
} else
{
$("#slider-value").val('');
$("#show-slider-hrs").html('');
}
}
else
{
alert("Please Select a Floor And Timing Buttons" + return_slider_value);
$("#slider-value").val(return_slider_value);
$("#show-slider-hrs").html(return_slider_value + " hrs ");
$("#slider").slider({ value: parseFloat(return_slider_value) });
$("#slider").slider('value', 1);
}
}
})
Thanks in advance .
As you will see from the API documentation on jQuery UI Slider (http://api.jqueryui.com/slider/), the slider can be read and set the following way, after initialization:
// Getter
var value = $( ".selector" ).slider( "option", "value" );
// Setter
$( ".selector" ).slider( "option", "value", 10 );
EDIT:
The answer might possibly depend on the value that you return to the slide event.
Consider this code.
$(function() {
$("#slider").slider({
value: 1,
min: 0,
max: 12,
step: 0.5,
slide: function(event, ui) {
//Evaluate condition
var condition = false; //or true
if (!condition)
return false; //Canceling the event will prevent the handle from moving and the handle will continue to have its previous value.
else
return true;
}
});
});
Full example here.
Canceling the slide event will prevent the handle from moving and the handle will continue to have its previous value.
I am implementing jQuery ui slider like so: My Fiddle
I am curious what is the html object/element that is calling some function to move a slider handle to the clicked location, on click (obviously). ALSO, what does that click function actually look like? Does anybody know? If someone can provide this info for me, that would be great.
The change option/function I use below creates a new handle anytime you click on the slider, or slide a handle. How can I disable the default clicking on slider behavior. I only want to add a handle when the slider is clicked. NOTE* I cant get the add behavior to work in the fiddle but it works on my page with the exact code in the fiddle.
$(".pct-slider#" + sliders[1])
.customSlider({
min: 0,
max: 1440,
step: 15,
range: false,
ticks: true,
values: initialValues,
create: function (event, ui) {
$.each( initialValues, function(i, v){
updateValue({
value: v,
handle: $(".pct-slider#" + sliders[1]).find('.ui-slider-handle').eq(i)
});
});
},
change: function(event, ui) {
var last = $($(".pct-slider#" + sliders[1]).customSlider('values')).last()[0]
$(".pct-slider#" + sliders[1]).customSlider('addValue', last + 15)
},
slide: function (event, ui) {
resize_colors(sliders[1]);
var handleIndex = $('a', event.target).index(ui.handle),
curr = ui.values[handleIndex],
next = ui.values[handleIndex + 1] - 15,
prev = ui.values[handleIndex - 1] + 15;
if (curr > next || curr < prev) {
return false;
}
updateValue(ui);
//positionSelects();
},
stop: function(event, ui){
resize_colors(sliders[1]);
}
});
I created a jquery slider and for some reason or another the slider has been returning values +-1 from the desired value. As of right now, when I click on the timeline it gives me back one value greater than where I actually clicked.
I've been trying to correct the value when "change" is hit but "change" is hit also from dragging the square sliding thing (lack of better term) and when you click animate, which is a custom event.
Is there any other way I can check when the user just clicks on some point on the timeline? Or has anyone had an error similar to this where the slider values are off by 1?
el.slider({
min: 0,
max: 24,
step: 1,
value: 17,
create: function() {
_this.updateSelectorValue(el, true);
},
change: function( event, ui ) {
debugger;
_this.updateSelectorValue(el);
},
start: function( event, ui ) {
_this.updateSelectorValue(el);
},
stop: function( event, ui ) {
_this.updateSelectorValue(el);
},
slide: function( event, ui ) {
_this.showValueInHandle(el, ui);
}
});
updateSelectorValue: function(e, i) {
//debugger;
var init = (typeof i === "undefined") ? false : i;
var value = e.slider("option","value");
e.find(".ui-slider-handle")
.addClass("btn btn-primary")
.text(App.CommonFunctionsController.formatTimeString(value, false));
if (init) {
$('.btn.btn-primary.pm-peak').click();
$('.btn-pm-peak').addClass('focus');
} else {
$('.btn.btn-primary.custom').click();
$('.btn-custom').addClass('focus');
}
this._context.set('currentValue', value);
},
jquery sliders contain a "animate" opton that when set to "true" will slide the handle into postion when the slider bar is clicked.
Im using my slider to scroll the content in another div, creating a similar eeffect as the one on the apple website. http://www.apple.com/mac/
the problem is that when i click the sliderbar it smoothly animates the handle but not the other div. i have the other div scrolling on the "slide" and "change" events. any ideas how i can achieve smooth scrolling for the other div?
Thanks in advance, oh gods of jQuery.
my code:
var list = $('.sliderGallery ul');
$('.slider').slider({
min:0,
max:1500,
animate: true,
slide: function(event, ui) { list.css('left', '-' + ui.value + 'px'); },
change: function(event, ui) { list.css('left', '-' + ui.value + 'px'); }
});
It's been a while since I used JavaScript but as far as I remember jQuery you can try to do the same thing you are already doing but using animation effect. Try this:
var list = $('.sliderGallery ul');
$('.slider').slider({
min:0,
max:1500,
animate: true,
slide: function(event, ui) { list.animate({'left': '-' + ui.value + 'px'}, 'normal'); },
change: function(event, ui) { list.animate({'left': '-' + ui.value + 'px'}, 'normal'); }
});
This code may not work right away but it hopefully might serve as a starting point. Here's a link to this function documentation: animate( params, [duration], [easing], [callback] ) in Effects/animate.
I have elements on the page which are draggable with jQuery. Do these elements have click event which navigates to another page (ordinary links for example).
What is the best way to prevent click from firing on dropping such element while allowing clicking it is not dragged and drop state?
I have this problem with sortable elements but think it is good to have a solution for general drag and drop.
I've solved the problem for myself. After that I found that same solution exists for Scriptaculous, but maybe someone has a better way to achieve that.
A solution that worked well for me and that doesn't require a timeout: (yes I'm a bit pedantic ;-)
I add a marker class to the element when dragging starts, e.g. 'noclick'. When the element is dropped, the click event is triggered -- more precisely if dragging ends, actually it doesn't have to be dropped onto a valid target. In the click handler, I remove the marker class if present, otherwise the click is handled normally.
$('your selector').draggable({
start: function(event, ui) {
$(this).addClass('noclick');
}
});
$('your selector').click(function(event) {
if ($(this).hasClass('noclick')) {
$(this).removeClass('noclick');
}
else {
// actual click event code
}
});
Solution is to add click handler that will prevent click to propagate on start of drag. And then remove that handler after drop is performed. The last action should be delayed a bit for click prevention to work.
Solution for sortable:
...
.sortable({
...
start: function(event, ui) {
ui.item.bind("click.prevent",
function(event) { event.preventDefault(); });
},
stop: function(event, ui) {
setTimeout(function(){ui.item.unbind("click.prevent");}, 300);
}
...
})
Solution for draggable:
...
.draggable({
...
start: function(event, ui) {
ui.helper.bind("click.prevent",
function(event) { event.preventDefault(); });
},
stop: function(event, ui) {
setTimeout(function(){ui.helper.unbind("click.prevent");}, 300);
}
...
})
I had the same problem and tried multiple approaches and none worked for me.
Solution 1
$('.item').click(function(e)
{
if ( $(this).is('.ui-draggable-dragging') ) return false;
});
does nothing for me. The item is being clicked after the dragging is done.
Solution 2 (by Tom de Boer)
$('.item').draggable(
{
stop: function(event, ui)
{
$( event.originalEvent.target).one('click', function(e){ e.stopImmediatePropagation(); } );
}
});
This works just fine but fails in one case- when I was going fullscreen onclick:
var body = $('body')[0];
req = body.requestFullScreen || body.webkitRequestFullScreen || body.mozRequestFullScreen;
req.call(body);
Solution 3 (by Sasha Yanovets)
$('.item').draggable({
start: function(event, ui) {
ui.helper.bind("click.prevent",
function(event) { event.preventDefault(); });
},
stop: function(event, ui) {
setTimeout(function(){ui.helper.unbind("click.prevent");}, 300);
}
})
This does not work for me.
Solution 4- the only one that worked just fine
$('.item').draggable(
{
});
$('.item').click(function(e)
{
});
Yep, that's it- the correct order does the trick- first you need to bind draggable() then click() event. Even when I put fullscreen toggling code in click() event it still didn't go to fullscreen when dragging. Perfect for me!
I'd like to add to this that it seems preventing the click event only works if the click event is defined AFTER the draggable or sortable event. If the click is added first, it gets activated on drag.
I don't really like to use timers or preventing, so what I did is this:
var el, dragged
el = $( '#some_element' );
el.on( 'mousedown', onMouseDown );
el.on( 'mouseup', onMouseUp );
el.draggable( { start: onStartDrag } );
onMouseDown = function( ) {
dragged = false;
}
onMouseUp = function( ) {
if( !dragged ) {
console.log('no drag, normal click')
}
}
onStartDrag = function( ) {
dragged = true;
}
Rocksolid..
lex82's version but for .sortable()
start: function(event, ui){
ui.item.find('.ui-widget-header').addClass('noclick');
},
and you may only need:
start: function(event, ui){
ui.item.addClass('noclick');
},
and here's what I'm using for the toggle:
$("#datasign-widgets .ui-widget-header").click(function(){
if ($(this).hasClass('noclick')) {
$(this).removeClass('noclick');
}
else {
$(this).next().slideToggle();
$(this).find('.ui-icon').toggleClass("ui-icon-minusthick").toggleClass("ui-icon-plusthick");
}
});
A possible alternative for Sasha's answer without preventing default:
var tmp_handler;
.sortable({
start : function(event,ui){
tmp_handler = ui.item.data("events").click[0].handler;
ui.item.off();
},
stop : function(event,ui){
setTimeout(function(){ui.item.on("click", tmp_handler)}, 300);
},
In jQuery UI, elements being dragged are given the class "ui-draggable-dragging".
We can therefore use this class to determine whether to click or not, just delay the event.
You don't need to use the "start" or "stop" callback functions, simply do:
$('#foo').on('mouseup', function () {
if (! $(this).hasClass('ui-draggable-dragging')) {
// your click function
}
});
This is triggered from "mouseup", rather than "mousedown" or "click" - so there's a slight delay, might not be perfect - but it's easier than other solutions suggested here.
In my case it worked like this:
$('#draggable').draggable({
start: function(event, ui) {
$(event.toElement).one('click', function(e) { e.stopPropagation(); });
}
});
After reading through this and a few threads this was the solution I went with.
var dragging = false;
$("#sortable").mouseover(function() {
$(this).parent().sortable({
start: function(event, ui) {
dragging = true;
},
stop: function(event, ui) {
// Update Code here
}
})
});
$("#sortable").click(function(mouseEvent){
if (!dragging) {
alert($(this).attr("id"));
} else {
dragging = false;
}
});
the most easy and robust solution? just create transparent element over your draggable.
.click-passthrough {
position: absolute;
left: 0;
top: 0;
right: 0;
bottom: 0;
background: transparent;
}
element.draggable({
start: function () {
},
drag: function(event, ui) {
// important! if create the 'cover' in start, then you will not see click events at all
if (!element.find('.click-passthrough').length) {
element.append("<div class='click-passthrough'></div>");
}
},
stop: function() {
// remove the cover
element.find('.click-passthrough').remove();
}
});
Have you tried disabling the link using event.preventDefault(); in the start event and re-enabling it in the drag stopped event or drop event using unbind?
Just a little wrinkle to add to the answers given above. I had to make a div that contains a SalesForce element draggable, but the SalesForce element has an onclick action defined in the html through some VisualForce gobbledigook.
Obviously this violates the "define click action after the drag action" rule, so as a workaround I redefined the SalesForce element's action to be triggered "onDblClick", and used this code for the container div:
$(this).draggable({
zIndex: 999,
revert: true,
revertDuration: 0,
start: function(event, ui) {
$(this).addClass('noclick');
}
});
$(this).click(function(){
if( $(this).hasClass('noclick'))
{
$(this).removeClass('noclick');
}
else
{
$(this).children(":first").trigger('dblclick');
}
});
The parent's click event essentially hides the need to double-click the child element, leaving the user experience intact.
I tried like this:
var dragging = true;
$(this).click(function(){
if(!dragging){
do str...
}
});
$(this).draggable({
start: function(event, ui) {
dragging = true;
},
stop: function(event, ui) {
setTimeout(function(){dragging = false;}, 300);
}
});
for me helped passing the helper in options object as:
.sortable({
helper : 'clone',
start:function(),
stop:function(),
.....
});
Seems cloning dom element that is dragged prevented the bubbling of the event. I couldnĀ“t avoid it with any eventPropagation, bubbling, etc. This was the only working solution for me.
The onmousedown and onmouseup events worked in one of my smaller projects.
var mousePos = [0,0];
function startClick()
{
mousePos = [event.clientX,event.clientY];
}
function endClick()
{
if ( event.clientX != mousePos[0] && event.clientY != mousePos[1] )
{
alert( "DRAG CLICK" );
}
else
{
alert( "CLICK" );
}
}
<img src=".." onmousedown="startClick();" onmouseup="endClick();" />
Yes, I know. Not the cleanest way, but you get the idea.