I'm currently working on an automation script (JavaScript) for an iOS app. I'm not a programmer, just a tester who wants to seek bugs.
Software concerned: Xcode, Instruments.
Here is the problem: there are buttons in my application that had no name, which is important for automated tests, so I gave them a Label in the Accessibility field of Xcode.
But Instruments still doesn't recognize the name of the buttons.
e.g.: What I want, but doesn't work:
target.frontMostApp().mainWindow().scrollViews()[2].buttons()["Settings"].tap();
What I don't want, but works:
target.frontMostApp().mainWindow().scrollViews()[2].buttons()[1].tap();
This is just one of many situations I've encountered. I chose a simple one and it could seem trivial, but some others are really problematic.
Any idea how to fix this?
Do you create the code by typing it, or do you capture it?
If you havn't captured it: you can do that by using that small record button in the JavaScript editor. After capturing, Instruments shows you the code, that would automate the actions you did "by hand". Then you can find out, if there is a different way to adress the button. This way you can find out how to trigger your button I havn't set up my GUI elements with the acessibility properties, because this way I can find out how to trigger the elements.
It sometimes takes a few tries to get things running.
Also, if an animation is applied when the screen is changing, a delay is needed before you can trigger the next GUI event:
target.delay(1);
This creates a delay of 1 second until the next event is fired.
Hope this helps
Related
Look at this fiddle http://jsfiddle.net/52VtD/2635/
Inside it you can see one tooltip working.
Suppose we weren't looking at a fiddle though, and couldn't see the javascript source, but we wanted to know what was controlling this tooltip behavior?
The answer is
$("#tooltip1").tooltip();
So how do we find that answer using chrome or firefox inspector, or some other debug/browser inspector stuff? Preferably it would be quick, as opposed to downloading all .js files and prettifying them in an IDE and then manually searching.
There is no quick answer to this. You pretty much have to analyze a specific situation and see what clues you can then go look for.
In this particular case, you're going to suspect that there's an event listener attached to the #tooltip object. You can first look in the Chrome debugger for event listeners. Right click on the button, select Inspect Element, click on the Event Listeners tab and then look at the event listeners. In this particular case, you will see a bunch of them for that object. What you want is mouseout and mouseover. But, when you see where the event listeners are attached, it just take you to the internals of jQuery. This is a challenge with a library because it's the library that actually attached the event as part of some higher level API that the developer used.
So, now you know that jQuery was used to attach these events. You need to figure out where in the code these events where attached. To do this, you need to develop a theory about how the developer identified this particular object in jQuery. Since there is no particular structure to this simple document, the likely way that the developer found this particular object is with a "#tooltip" selector passed to some jQuery function. So, at this point, I would search all the JS in the page for "#tooltip" and see what you find.
While still in the Chrome debugger, you can hit Ctrl+F and enter #tooltip. Then, hit enter several times as it takes you to different uses of that and the third time, it will take you to:
$("#tooltip1").tooltip();
And, you will have your answer. Obviously, every problem like this is a bit different and it takes some detective work and searching to figure out what clues to search for in the Javascript. Some cases are much harder than others.
In *Chrome** you can bring up the developer tools buy clicking f12 and on the right you should see a tab titled "Event Listeners". Here you should see the event listeners for the page your are on.
This should have all the Event Listener info you could ever want :)
I am writing a chrome extension that records your actions like ( mouse click, keyboard keyup ). The idea of the extension is to help me and my colleagues to reduce the boring testing of our web based project. I made it to record the events and store it on the dev server as mysql so i can use or share to them. But the problem is replaying the saved actions.
So how if there is a way to force mouse move, mouse click events. Can it be done from flash,java or something like that.
PS. The project is Extjs but i want to make the extension useful for developer using other frameworks and publish it.
Consider using Selenium for this. It has support for many languages, and you can script your whole test with it. You can for example set it to click on an element, wait for something to happen or fill text boxes.
Imagine some random website controlling your mouse ... not cool, is it? (That's why you cant force mousemove via javascript)
However, you can trigger clicks on elements. To achieve that, you need to save the event(mouse-over|out/(dbl)click/whatever) and the according element (in the eventfunction: this). That should be sufficient to simulate theworkflow.
jQuery-Example:
$('#item').click();
$('#item').trigger('click');
vanilla javascript:
document.querySelector("#item").click();
Using Chrome's developer tools I am trying to determine what jQuery function is hooking an input button on the page for debugging purposes. I usually just keep searching until I find it, but I figured I'd ask this time.
Is there a way to find a jQuery button hook for a specific button in Chrome? I've tried looking through the Event Listener Breakpoints, but can never seem to find the right thing to pause it.
Basically, I need to know what jQuery / Javascript is being executed after the button is clicked.
The hooks are implemented in the application like so:
$('.button_class').click(function (){
$('#button_id').click(function(){
etc...
try this :
$(yourbutton).data('events');
Depending on the number of events/timers on the page this doesn't always work. But you can try "pausing" before clicking the button you want to debug in the JavaScript debug window. That way the debugger will pause on the next line that executes. The thing that occasionally prevents you from using that is if there is a "hover" or mouse move/in/out event tied on an element you have to pass over to get to the button (including the button itself). In that case I just remove those events (if I can) until I get the one I want. The event listener breakpoints would be more ideal but they're sometimes difficult when using jQuery or another library, I've actually put in a feature request to the Chrome Dev Tools team to address this very issue. (allowing you to specify what files are "yours" and only "breaking" in those specific files)
good luck -ck
Been looking for hours. At https://stackoverflow.com/questions/ask how does the "Tags" section make the blue boxes appear below?
I don't think they are using keyup event trigger, since the blue boxes are not being updated on every keypress.
You can test this by going to https://stackoverflow.com/questions/ask and typing:
"aadfadasdfasdfasdfasdfasfasdfsaf"
As you type, you will notice that the blue box "aadfadasdfasdfasdfasdfasfasdfsaf" will only appear a few seconds AFTER typing. Not during.
They probably call setTimeout and clearTimeout to run their code 1 second after the last keyup event.
It's just a case of autocomplete. There are many ways of accomplishing this.
One way is to store the list of words to autocomplete on the client end. This is very fast and there won't be any delay (unless you program one in).
The other way is to make an AJAX call to the server and have it return a list of autocomplete words. This is how SO does it. Since you don't want to make an ajax call every time the user types in a letter, there is a delay implemented to save bandwidth and improve performance.
If you want to implement a similar feature on your own website, I suggest looking into jQuery plugins to achieve this as there are many freely available ones out there.
EDIT: The trigger is likely a keyup event as you mentioned. However the trigger will likely wait for a second or so using setTimeout() before showing the list of possible autocompletes. clearTimeout() is used if another key has been pressed during the delay to prevent multiple calls from being made.
Check out the source code using Firebug or another web inspector. You'll see that there's a file called full.js. It's minimized, but you can expand the code using a variety of online tools; I go the very lazy approach of copying/pasting the whole thing into the "javascript" box in jsfiddle and hitting "tidy". I'm sure there are better (and faster) ways to do it.
Anyway, in that file, there are a few functions that may interest you: StackExchange.tagPreferences and it's subfunctions, initTagRenderer, and StackExchange.inlineEditing. I think the last function is the one that causes the specific delay you're referring to, but it's pretty hard to tell.
So I have looked through most of the facebook questions here and it has absolutely confirmed my thoughts. Facebook development may be among some of the worst I've ever used. I'll avoid my rant for now, but as a note to where I'm coming from: tried php sdk, worked decently out of the box, found out I need to put the functionality on a pages tab, can't iframe on pages tab, have to use FBML (which they are retiring in two months, yet I can't start testing the iframe approach yet)
Anyway, I run into FBJS at this point. It works "good enough" for most things, but for some reason I can't get an event registered to an object (a select box in particular interest) by adding a listener (as per FBJS documentation). I am able to add it directly to the html object and have it work, but this is not desirable and I would really like to know what I consider the proper way to do it, which involves seperation of logic and display.
What I want to happen: click on the select box, make a selection, display the text of the selection in an empty div (later on adding Ajax but one step at a time here)
Code:
<script>
var obj = document.getElementById('select-id');
obj.addEventListener('onchange',my_func);
function my_func(evt){
var inner = document.getElementById('div-id');
inner.setTextValue('hey'); // for testing purposes
}
</script>
The above code doesn't do anything when I make a change to the select box. However, this behaves as planned:
<select name="find_state" id="find_state" onchange="my_func();">
I will be grudgingly using this method as I develop, but would really love to know what I might be doing wrong or if anyone else has this issue? And if anyone has any opinions on the matter I would love to know of some form of facebook development recommendations as applications, pages, and tabs all appear to behave totally different from eachother, yet it seems that they all should be doing the same thing to me? Is there any unified way to develop across all three of these things, or am I missing something?
Thanks in advance, as well as for the past help!
I think it should be:
obj.addEventListener('change',my_func);
(instead of onchange)
Straight from Facebook documentation:
The third parameter [to addEventListener], boolean useCapture is required (it does not have a default value)
That means that you should have:
obj.addEventListener('change', my_func, false);
Use the following html and your events attached with .addEventListener() start to work. This seems to be undocumented "feature".
<select name="find_state" id="find_state" onmousedown="return true;">
This also enables the event to fire first time the user changes the value of select. Otherwise it would fire only on second onchange event.