I'am developing a web-application that allows to select parts of an html document and put some kind of annotation on it.
To get hold of the selected text I use window.getSelection() which works pretty fine in IE9, FF, and Safari.
However I run into trouble when using the same page on my IPad 2:
If I just select a word by tapping it for a sec, window.getSelection() returns the proper selection.
If I create a text range ( as discribed here http://blog.laptopmag.com/how-to-select-copy-and-paste-text-on-the-ipad ) always return "null".
I've already examined the window, document and related event objects - but without success...
Any help would be really appreciated!
Edit: Just a small example. Select a text and press the button. On Safari (PC) the function prints the selected value...
<html>
<body>
<script>
function a()
{
alert(window.getSelection());
}
</script>
Hello World! <input type="button" onclick="a();"
</body>
</html>
Okay finally I've solved the problem: As Tim assumed the click events causes to selection to collapse. I consider this as rather strange behavior as on regular Safari this does not happen.
However, the solution is not to use the click event. Instead of I'm using "vlick" provided by the jquery mobile.
Full working example:
<!DOCTYPE html>
<html>
<head>
<meta name="viewport" content="width=device-width, initial-scale=1">
<link rel="stylesheet" href="http://code.jquery.com/mobile/1.0/jquery.mobile-1.0.min.css" />
<script type="text/javascript" src="http://code.jquery.com/jquery-1.6.4.min.js"></script>
<script type="text/javascript" src="http://code.jquery.com/mobile/1.0/jquery.mobile-1.0.min.js"></script>
</head>
<body>
Hello World! <input type="button" id="button1" />
<script>
function a()
{
alert(window.getSelection());
}
$("#button1").bind("vclick",a);
</script>
</body>
</html>
Related
I am trying to build a simple webpage that replaces the contents of the <div id="body"> with something new based on the user clicking on a "link"
The following code does exactly what I expect in Chrome and Firefox, but does nothing (except turn the link to the visited color) in IE 10 or 11:
<!DOCTYPE html>
<html>
<head>
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.4/jquery.min.js"></script>
<script>
$(document).ready(function(){
$("#activities").click(function(){
$("#body").load("test02.html");
});
});
</script>
</head>
<body>
<div id="header">
Activities
<!-- this stays the same -->
</div>
<div id="body">
<p>this is the content that arrives without needing prompting</p>
<!-- All content will be loaded here dynamically -->
</div>
<div id="footer">
<!-- this stays the same -->
</div>
</body>
</html>
This is the content of "test02.html":
<p>---</p>
<p>Hello world!</p>
<p>---</p>
I've checked the javascript security settings in IE and everything is set to "enable." I've also tried adding type="text/javascript" to the script tags.
Some amount of Googling has turned up the possible need to reinstall IE, which I have tried.
Anyone have an idea about how to get this working in IE?
The problem is that IE breaks itself in "compatibility" mode. The way in which it breaks itself in this case is failing to correctly look up your div id="body" element. I think that was observation error on my part, I think the real problem is addEventListener (because jQuery 2.x doesn't fall back to attachEvent anymore, since it doesn't support IE8 and earlier [or the "compatibility" modes that act like them]):
I can replicate the problem. The problem goes away if I tell IE not to break itself (e.g., not to use compatibility mode) by adding this to the top of the head element:
<meta http-equiv="X-UA-Compatible" content="IE=Edge" />
IE's default for intranet sites is to display them in "compatibility" mode.
At one point I wasn't at all sure that when in "compatibility" mode it didn't get confused about that element with the id "body". IE has a history of getting confused by things like that. So you might also consider the-body or similar, but I tested and didn't seem to need it.
Side note: You probably also want to add a return false or e.preventDefault() to your click handler, so it doesn't follow the # link (which will scroll back to the top of the page and add # to the address bar).
add meta tag below to your page
<meta http-equiv="X-UA-Compatible" content="IE=edge;chrome=1" />
Do you mean <body> tag or <div id="body"> and do you ever try preventing default behavior of the link by using this below code :
$(document).ready(function(){
$("#activities").click(function( e ){
e.preventDefault(); //<---- add here
$("#body").load("test02.html");
});
});
This code isn't working in Firefox but working on IE and Chrome. When I click inside the text box it runs the focusOut() and focusIn() functions. Is this behavior expected and is the syntax recommended?
<!doctype html>
<html>
<head>
<title>Page of Cage</title>
<meta charset="UTF-8">
<link rel="icon" href="mkx-logo.png" type="image/x-icon">
<script type="text/javascript">
function focusIn() {
alert("focus In!");
};
function focusOut() {
alert("focus OUT!");
};
</script>
</head>
<body>
<form>
Name:<input onfocus="focusIn()" onblur ="focusOut()" type="text" name="name"/> <br/>
<input type="submit" value ="submit"/>
</form>
</body>
</html>
Replace alert with console.log and watch your web browser console using the developer tools. Just like nnnnnn said in the comments.
Q:Why the code is not working?
A: onfocus is fired when focus is gained and onblur is fired when focus is lost. In your code when you focus on the textbox it generates onfocus and at the same time the alert box is generated and it has lost the focus. So, Both the function are launched.
Check out this Fiddle
In Javascript, I want to open my window.html file in a popup window. But it doesn't display any text. Just a blank page.
This is index.html:
<!DOCTYPE html>
<html>
<head>
<link rel="stylesheet" type="text/css" href="style.css" />
<script language="javascript">
var newwindow;
function popit(url){
newwindow = window.open(
url, '', "status=yes, height=500; width=500; resizeable=0");
}
</script>
</head>
<body>
CLICK ME!
</body>
</html>
window.html:
<!DOCTYPE html>
<html>
<head>
</head>
<body>
<p>SAMPLE TEXT</p>
</body>
</html>
Why doesn't it display any text?
javascript:popit(window.html);
Replace with:
javascript:popit('window.html');
Your click handler code is syntactically incorrect:
CLICK ME!
Always, always have your developer console open to check for JavaScript errors! (edit — actually in this case there wouldn't have been an error; window.html would resolve to undefined probably! Still, keep the console open :-)
Also note that I used an "onclick" attribute instead of "href".
A GOOD working code with NO crashes.
Simple and what makes this code better is that you can use it in a JavaScript file separately and have it fairing to more then one file with the same popup size even though its different pages on popups.
Javascript
// Popup window code
function MyPopUp(url) {
popupWindow = window.open(
url,'popUpWindow','height=454,width=580,left=0,top=200,resizable=yes,scrollbars=yes,toolbar=yes,menubar=no,location=no,directories=no,status=yes')
}
HTML
My PopUp
NOTE: You can also use this as onload in body for example <body onload="JavaScript:MyPopUp('MyDirectory/Page.html');"> and it will aslo work on onmouseover and others... though I do not advise this unless you want to piss off the clients visiting your page.
The aim is that when the page is loaded, an onload call to a function will be made and inside this function will be an input type which will access a devices camera.
How can i call an input type inside a JavaScript function?
<!DOCTYPE HTML>
<html>
<head>
<title>Take Picture</title>
<meta name="viewport" content="width=device-width, initial-scale=1" />
<script type="text/javascript">
function getPic()
{
<input type="file" id="takePic" style="display: none;" accept="image/*;capture=camera">
}
</script>
</head>
<body onload="getPic()">
EDIT : The line of code below allows access to the device's camera, which works fine.
<input type="file" id="takePic" accept="image/*;capture=camera">
basically what i want is, when the page loads, it automatically clicks the choose file button from the above piece of code. I assumed the best way to do this was by JS. I may be wrong.
I have very little knowledge of JS so i came here for help after finding little on the net.
If you want to add input in body use document.write
function getPic()
{
document.write('<input type="file" id="takePic" style="display: none;" accept="image/*;capture=camera">');
}
If you want to access that input use getElementById().
document.getElementById('takePic')
If your goal is taking a snapshot from a webcam, you might be better off using the navigator.getUserMedia() API.
See this page for details: http://www.html5rocks.com/en/tutorials/getusermedia/intro/
It's unsupported in IE and Safari, but works in current versions of Firefox, Chrome and Opera: http://caniuse.com/#feat=stream
look at this code,
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<script>
function change()
{
document.getElementById("myInput").type="text";
}
</script>
</head>
<body onload="setTimeout('change()',2000);">
<input type = "button" id="myInput">
</body>
</html>
now, my button becomes text box after 2 seconds.. Iam happy!
Why not the same happens when i try to do from the browser (i tested in IE6 & Chrome) using
javascript:document.getElementById("myInput").type="text"
different browsers behave in different way...
when i tried javascript:document.getElementById("myInput").value="myNewValue", IE6 changes the value, but chrome doesn't..
Why is this "javascript:" behaving like this ?
Use:
javascript:document.getElementById("myInput").setAttribute('type','text');
I'm not sure why it behaves like that, I think that it is because setting a value returns the value, and returning a string results in a page displaying that string, like:
javascript:"test";
Will open a page with 'test'., Using setAttribute() returns nothing.