Faster scroll event? - Background "jumps" after scrolling - javascript

I have a small problem.
I'm trying to do something like nikebetterworld.com's parallax background.
In my first attemp, I got something that works, but it can work better.
When I scroll, the background position changes. The problem is that it changes a few milliseconds after the scroll, so I can see how the background "jumps" after scrolling.
code:
var $w = $(window);
function move($c) {
var scroll = $w.scrollTop();
var diff = $c.offset().top - scroll;
var pos = '50% ' + (-diff)*0.5 + 'px';
$c.css({'backgroundPosition':pos});
}
$w.bind('scroll', function(e){
move(some_container);
});
Any suggestions?
Thanks.
Edit
Look at this example: http://jsfiddle.net/MZGHq/
(Scroll down until you see the background image)

The key is to use a fixed background if you must have it smooth. See http://jsfiddle.net/MZGHq/7/
References:
This page seems to have a good explanation of how the vertical parallax effect works: http://www.webdesignshock.com/one-page-website/
Also take a look at this one (they don't use fixed background...note how it looks a little jumpy like yours):
http://www.franckmaurin.com/the-parallax-effects-with-jquery/

var pos = '50% ' + (-diff)*0.5 + 'px';
I believe the problem is the 0.5. When you calculate the new position there is enough of a difference between the previous and new location for it to be a perceptible shift.
Changing 0.5 to 0.2 or lower minimizes this a bit, however the parallax effect is less pronounced - which is not what you want.
I would try a different approach - take a peek at GitHubs 404 page as an example:
https://github.com/ddflsdigjh;ad

use 'fixed' background
the displacement of background position should be much bigger than scroll (not 0.5 but 0.01)
it seemed that the problem take place only in FF. This is the slowest browser in rerendering pages and javascript.

Related

How to increase speed of mousemove/clientX/Y and applying a transform?

I have built a WordPress theme. I came across a website that created a div to follow the user's cursor. The div was enlarged smoothly when the user hovers over a button or a link.
I want to add this nice functionality as an optional feature.
I added a div to the web page, #ambition_cursor and added some basic styling. The div now shows like a blue circle. The circle has position fixed to the top left corner of the site. The position can be changed by adding a CSS translate property.
I managed to make it work with the following code:
var ambition_cursor = document.getElementById("ambition_cursor");
function ambition_mouse(e) {
var ambition_cursor_x = e.clientX; // Get the horizontal coordinate
var ambition_cursor_y = e.clientY; // Get the vertical coordinate
var ambition_cursor_pos = `translate(${ambition_cursor_x}px, ${ambition_cursor_y}px)`;
ambition_cursor.style.transform = ambition_cursor_pos;
}
window.addEventListener('mousemove', ambition_mouse);
The big downside here is the lag (?). There's quite a big delay, especially when moving the mouse around very fast. You can try it out on this site. I also put the situation in a JSFiddle; although the delay doesn't really happen there.
I didn't apply yet much styling (the default cursor is visible, so you can get a better idea of the real position). I first want this to work better, before I spent much time on that.
How can I increase the speed of this, so that the div position follows the mouse more accurately? I'm a beginner, so I don't really know which JavaScript optimisations I should make.
Current code is JavaScript, but jQuery is also an option.
Many thanks in advance!
Update: example how it looks on my computer.
All elements on the page have a transition applied. Remove/override this style and the delay goes away (tested).
As an alternative to the great answer of Joseph Atkinson:
var ambition_cursor = document.getElementById("ambition_cursor");
function ambition_mouse(e) {
ambition_cursor.style.left = e.clientX + 'px'; // Get the horizontal coordinate
ambition_cursor.style.top = e.clientY + 'px' ; // Get the vertical coordinate
}
window.addEventListener('mousemove', ambition_mouse);
See: https://levelup.gitconnected.com/use-javascript-to-make-an-element-follow-the-cursor-3872307778b4
I visited the site example, cracked open the dev console, and found throttled(20, ambition_mouse) It is not a performance issue, and the solution is to not throttle the events. It was too smooth to be a performance issue, which gave me the first clue it had to be an accidental/deliberate effect.

What's the most accurate way of measuring scroll?

I'm making a slide scrolling page, and I'm trying to have it scroll like you're pulling a notecard up and with the next one right behind it.
To do this, I'm making them all fixed, and then moving their "top" position based off of scroll. But then I also need to make the body the size of the panel.
It's hard to describe what I'm doing, so here's the demo: https://codepen.io/NotDan/pen/vzraJE
Here's the particular piece of code that's causing my problem:
//what's going on here?
$(window).scroll(function(){
var panelNum = parseInt($(window).scrollTop()/$(window).height());//detemines panel number
var pixelMovement = ($(window).scrollTop())-(panelNum*$(".panel").height()); determines how many pixels to move the panel by
$('body').find(".panel:eq("+panelNum+")").css("top", -1*pixelMovement);
});
The problem is when the user scrolls quickly, the top position is not set accurately and there's some overhang. Again, hard to explain, but if you jump to the demo and scroll quickly you'll see what I mean.
Is there a more precise way of measuring scroll? Or is there a better way to do what I'm trying to? I've tried scrollmagic, and its "section wipe" feature is really close, but they bring the previous one up rather than move the current one up.
I tried making a condition to determine the panel number and everything started working.
var panelNum = 0;
var pixelMovement = 0;
$(window).scroll(function () {
pixelMovement = $(window).scrollTop() - panelNum * $(".panel").height(); // determines how many pixels to move the panel by
$("body")
.find(".panel:eq(" + panelNum + ")")
.css("top", -1 * pixelMovement);
if (Math.abs(pixelMovement) >= $(window).height()) {
panelNum++;
} else if (pixelMovement <= 0) {
panelNum--;
}
});
Here's the working demo: https://codepen.io/NotDan/pen/RYJeZq

JavaScript scroll based animation is choppy on mobile

I have 2 divs (left and right) and i want to scroll the left based on the right.
https://jsfiddle.net/3jdsazhg/2/
This works fine on desktop, but when i change to mobile, it's not smooth anymore...
This can be noticed very easily, by changing
_left.style.top = _content.scrollTop - (_content.scrollTop * ratioLeftRight) + 'px';
to
_left.style.top = _content.scrollTop + 'px';
Where it should act as a fixed positioned div
I would like to know the exact reason why this isn't smooth... I know that it's not the animation. Simple animation on the div is smooth, the issue comes up when it's based on scroll.
How can i make this animation smooth?
It's probably choppy because it's being fired ALOT when being scrolled, in fact i'm pretty sure IOS mobile pauses the javascript execution whilst the user is scrolling.
Instead I'd suggest using an interval, you could tweak the time between each interval to what feels good for your use-case.
Although it may seem intensive that it's firing this logic every X millisecond when using the scroll event you could be firing the event off hundreds of times per second, which is going to be far more intensive and noticeable to a user using a device with limit processing power.
(function () {
var interval = null,
//Currently set at 0.4 seconds, play with the code
//and change this value to see what works best for
//this use-case
time_between_interval = 400;
setInterval(scrollLogic, time_between_interval);
function scrollLogic () {
//The function body of what you're assigning
//to the scroll event.
}
//I have omitted clearing the interval but you would want to do that, perhaps on page change, or something.
//clearInterval(interval);
})();
I finally managed to think out a solution.
From my point of view, i'm guessing the mobile view fires the scroll event less often and because we are scrolling the wrapper, we first scroll the whole page and then scroll back with js the left part and because it's different from the desktop version, this issue becomes visible...
The solution was to change the left side to fixed position, and substract from the top instead of adding to it.
_left.style.top = -(_content.scrollTop * ratioLeftRight) + 'px';

How do I move the background image of a DIV based on the scrollbar movement?

I have been looking into parallax effects for vertical scrolling on my web page, and after some research, I'm not sure that what I want to do is technically a parallax effect.
From what I've seen, most parallax effects assume you want to be able to scroll indefinitely with many background images rolling by, or with huge images that repeat.
What I want to do is have the background of two DIVs be filled with a background image as the scroll bar reaches the bottom of the page. Note that I do not want the background images to stretch. I'm assuming to get the effect I want that these images would have a vertical height bigger than most people's viewport, and then their vertical position would change. When the user's scrollbar is at the top, a certain amount of the background is visible, and then it moves vertically to fill the background space as the user scrolls down.
Please see the image below for a visual explanation of the effect I hope to acheive:
The height of the veiwport will vary depending on the length of content inside the inner DIV.
My trouble is that if what I am trying to do is not exactly a parallax effect, then I don't know what else to call it, and my attempts to search by describing it keep landing me back at pages offering tutorials on parallax effects. So I've been stumped by a lack of terminology.
If someone could direct me to how I can control the vertical position of the background depending on the scrollbar position, that would be much appreciated. If this can be done with just CSS that would be great, but I'm assuming some Javascript would be required. A jQuery solution would also work for me.
Update:
After searching using the terms provided in comments, I've got the background image in the outer DIV to almost do what I want with the following code:
$(window).scroll(function () {
var yPos = $("#outerDiv").height() - ($("#outerDIV").height() * ($(window).scrollTop() / $(window).height()));
document.getElementById('outerDIV').style.backgroundPosition="0px " + yPos + "px";
});
It moves the background image in the right direction relative to the scrolling, but what it lacks is constraining that motion to within the viewport. Getting the right proportions based on the viewport and DIV sizes is proving to be just a little beyond my mathematical abilities.
For your requirement, you have to use a jquery parallax plugin to guide this activity, my best suggest it to use a Superscollorama and play with the elements as your wish...
As far as your question, Try this example,
controller.addTween(
'#examples-background',
(new TimelineLite())
.append([
TweenMax.fromTo($('#parallax-it-left'), 1,
{css:{backgroundPosition:"(0 -54px)"}, immediateRender:true},
{css:{backgroundPosition:"(0 -54px)"}}),
TweenMax.fromTo($('#parallax-it-right'), 1,
{css:{backgroundPosition:"(0 -54px)"}, immediateRender:true},
{css:{backgroundPosition:"(0 54px)"}})
]),
1000 // scroll duration of tween
);
You serial vice change as far as your wish...
Try practice this plugin, hope that works for you...
http://johnpolacek.github.io/superscrollorama/
Thanks...
Turns out what I want to acheive is possible with no special plugins, just some carefully thought out math. I did use a little jQuery syntax, but I don't think it's strictly necessary.
The code below has copious notes, so hopefully it's largely explanatory. In summary, you just need to find the position of the background image when the scroll would be at the top, and the position it would be if the scroll bar was at the bottom, and then you can use the percentage of the scrollbar's movement to work out where you are between those two points. It's a little tricker than just that, of course, in that you have to account for the difference between the total height of the scroll bar and where your DIV appears on the page and a few other adjustments, but the details of what I did are below.
What I've done here is just for the "outer DIV" that I described in my question. To get a background to move like the "inner DIV" I described, you'd have to modify the code, presumeably by reversing a few parameters. I haven't done that yet, but it seems like a straightforward task.
Hope others find this code useful. If anyone has suggestions on how it can be made more efficient or better, please let me know.
function moveBG(){
// imageHeight is not the total height of the image,
// it's the vertical amount you want to ensure remains visible no matter what.
var imageHeight = 300;
// Get the maximum amount within the DIV that the BG can move vertically.
var maxYPos = $("#outerDIV").height() - imageHeight;
// Get the amount of vertical distance from the top of the document to
// to the top of the DIV.
var headerHeight = document.getElementById("outerDIV").offsetTop;
// Calculate the BG Y position for when the scrollbar is at the very top.
var bgTopPos = $(window).height() - headerHeight - imageHeight;
// I don't want the image to wander outside of the DIV, so ensure it never
// goes below zero.
if (bgTopPos < 0)
{
bgTopPos = 0;
}
// Calculate the BG Y position when the scrollbar is at the very top.
var bgBottomPos = $(document).height() - $(window).height() - headerHeight;
// To prevent the BG image from getting cut off at the top, make sure
// its position never exceeds the maximum distance from the top of the DIV.
if (bgBottomPos > maxYPos)
{
bgBottomPos = maxYPos;
}
// Subtract the top position from the bottom, and you have the spread
// the BG will travel.
var totalYSpan = bgBottomPos - bgTopPos;
// Get the scrollbar position as a "percentage". Note I simply left it as a
// value between 0 and 1 instead of converting to a "true" percentage between
// 0 and 100, 'cause we don't need that in this situation.
var scrollPercent = ($(window).scrollTop() / ( $(document).height() - $(window).height()));
// The percentage of spread is added to the top position, and voila!
// You have your Y position for the BG image.
var bgYPos = bgTopPos + (Math.round(totalYSpan * scrollPercent));
// Apply it to the DIV.
document.getElementById('outerDIV').style.backgroundPosition="0px " + bgYPos + "px";
}
// Place the BG image correctly when opening the page.
$(document).ready(function() {
moveBG();
});
// Make it update when the scrollbar moves.
$(window).scroll(function () {
moveBG();
});

jquery: calculating 'margin-left' or 'left' relative to $(window).scrollLeft() is really jagged in Firefox — using .animate() or .css()

I have a horizontally scrolling website, and I have a block that I want to stay in frame at all times as the user scrolls right. It looks perfectly smooth in webkit browsers, but is crazy jagged in Firefox and I don't really care about IEs.
function fixMyId(){
$('#myId').css({'margin-left': 150 + $(window).scrollLeft()});
}
function fixMyIdAlt(){
$('#myId').stop().animate({'margin-left': 150 + $(window).scrollLeft()}, 300);
}
And then I have it triggered on window scroll.
What would be a best way to average out the scrolling, so that maybe every so many seconds or pixels of scrolling it fires the function, or upon stopping the scrolling it animates the block into place? I tried playing with delay() but that doesn't do anything. And this one just looks stupid (plus I have no idea what the overhead of this kind of crunching is):
function fixMyIdStupid(){
window.scrollCounter++;
if(window.scrollCounter % 20 == 0) $('#myId').stop().animate({'margin-left': 150 + $(window).scrollLeft()}, 300);
}
So what do I do? setTimeout and setInterval may be required, but those always make my head hurt.
EDIT: Here's a jsfiddle of it in action: http://jsfiddle.net/xsxSq/
The #f0f square is the #myId.
I tried to do such things as well, problem is that the scroll event isn't fired as much as you want. A nice workaround was subscribing the calculation function to the mousemove event, so it triggers A LOT. But on the other hand, I came up with another solution.
Why not turn things around and ask yourself:
Lets make it a position:fixed object and calculate what happens on resize. Because you actually are trying to create a position-x:fixed; and a position-y:absolute;
I actually did the following for the opposite kind of thing. A block that has to be exactly in the middle of the x-document, but in the y it was fixed.
$(document).ready(function ()
{
replaceFixed();
$(window).resize(replaceFixed);
$('#content').ajaxSuccess(replaceFixed);
$(window).scroll(replaceFixed);
function replaceFixed()
{
var jEl = $('#centeredFixedContainer');
var winW = $(window).width();
var docW = $(document).width();
var scrL = $(window).scrollLeft();
var divW = jEl.width();
var result = 0;
// window bigger than the element
if(winW > divW)
{
result = -scrL + ((docW-winW)/2);
}
else
{
result = $('#mainContainer').offset().left - scrL;
}
jEl.css('left',result);
}
});
Copying this code will not give you the solution, but will indicate another way to look at your problem.

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