I am new to underscore.js. What is the purpose of [context] in _.each()? How should it be used?
The context parameter just sets the value of this in the iterator function.
var someOtherArray = ["name","patrick","d","w"];
_.each([1, 2, 3], function(num) {
// In here, "this" refers to the same Array as "someOtherArray"
alert( this[num] ); // num is the value from the array being iterated
// so this[num] gets the item at the "num" index of
// someOtherArray.
}, someOtherArray);
Working Example: http://jsfiddle.net/a6Rx4/
It uses the number from each member of the Array being iterated to get the item at that index of someOtherArray, which is represented by this since we passed it as the context parameter.
If you do not set the context, then this will refer to the window object.
Extras:
To answer the What's the advantage of that? Why not just refer to someOtherArray[num] rather than this[num]? upvoted question found in the comments below, let's move the anonymous iteratee callback into a function for easy re-use:
const someOtherArray = ["name","patrick","d","w"];
const yetAnotherArray = ["what","goes","here","?"];
function alertStr(num){
alert( this[num] );
}
_.each([1, 2, 3], alertStr, someOtherArray);
_.each([1, 2, 3], alertStr, yetAnotherArray);
You can see how the this reference allows us to re-use the iteratee function across multiple _.each calls with different context values. This would not work if we had the someOtherArray hardcoded inside the iteratee.
context is where this refers to in your iterator function. For example:
var person = {};
person.friends = {
name1: true,
name2: false,
name3: true,
name4: true
};
_.each(['name4', 'name2'], function(name){
// this refers to the friends property of the person object
alert(this[name]);
}, person.friends);
The context lets you provide arguments at call-time, allowing easy customization of generic pre-built helper functions.
some examples:
// stock footage:
function addTo(x){ "use strict"; return x + this; }
function pluck(x){ "use strict"; return x[this]; }
function lt(x){ "use strict"; return x < this; }
// production:
var r = [1,2,3,4,5,6,7,8,9];
var words = "a man a plan a canal panama".split(" ");
// filtering numbers:
_.filter(r, lt, 5); // elements less than 5
_.filter(r, lt, 3); // elements less than 3
// add 100 to the elements:
_.map(r, addTo, 100);
// encode eggy peggy:
_.map(words, addTo, "egg").join(" ");
// get length of words:
_.map(words, pluck, "length");
// find words starting with "e" or sooner:
_.filter(words, lt, "e");
// find all words with 3 or more chars:
_.filter(words, pluck, 2);
Even from the limited examples, you can see how powerful an "extra argument" can be for creating re-usable code. Instead of making a different callback function for each situation, you can usually adapt a low-level helper. The goal is to have your custom logic bundling a verb and two nouns, with minimal boilerplate.
Admittedly, arrow functions have eliminated a lot of the "code golf" advantages of generic pure functions, but the semantic and consistency advantages remain.
I always add "use strict" to helpers to provide native [].map() compatibility when passing primitives. Otherwise, they are coerced into objects, which usually still works, but it's faster and safer to be type-specific.
Simple use of _.each
_.each(['Hello', 'World!'], function(word){
console.log(word);
});
<script src="https://cdnjs.cloudflare.com/ajax/libs/underscore.js/1.8.3/underscore-min.js"></script>
Here's simple example that could use _.each:
function basket() {
this.items = [];
this.addItem = function(item) {
this.items.push(item);
};
this.show = function() {
console.log('items: ', this.items);
}
}
var x = new basket();
x.addItem('banana');
x.addItem('apple');
x.addItem('kiwi');
x.show();
Output:
items: [ 'banana', 'apple', 'kiwi' ]
Instead of calling addItem multiple times you could use underscore this way:
_.each(['banana', 'apple', 'kiwi'], function(item) { x.addItem(item); });
which is identical to calling addItem three times sequentially with these items. Basically it iterates your array and for each item calls your anonymous callback function that calls x.addItem(item). The anonymous callback function is similar to addItem member function (e.g. it takes an item) and is kind of pointless. So, instead of going through anonymous function it's better that _.each avoids this indirection and calls addItem directly:
_.each(['banana', 'apple', 'kiwi'], x.addItem);
but this won't work, as inside basket's addItem member function this won't refer to your x basket that you created. That's why you have an option to pass your basket x to be used as [context]:
_.each(['banana', 'apple', 'kiwi'], x.addItem, x);
Full example that uses _.each and context:
function basket() {
this.items = [];
this.addItem = function(item) {
this.items.push(item);
};
this.show = function() {
console.log('items: ', this.items);
}
}
var x = new basket();
_.each(['banana', 'apple', 'kiwi'], x.addItem, x);
x.show();
<script src="https://cdnjs.cloudflare.com/ajax/libs/underscore.js/1.8.3/underscore-min.js"></script>
In short, if callback function that you pass to _.each in any way uses this then you need to specify what this should be referring to inside your callback function. It may seem like x is redundant in my example, but x.addItem is just a function and could be totally unrelated to x or basket or any other object, for example:
function basket() {
this.items = [];
this.show = function() {
console.log('items: ', this.items);
}
}
function addItem(item) {
this.items.push(item);
};
var x = new basket();
_.each(['banana', 'apple', 'kiwi'], addItem, x);
x.show();
<script src="https://cdnjs.cloudflare.com/ajax/libs/underscore.js/1.8.3/underscore-min.js"></script>
In other words, you bind some value to this inside your callback, or you may as well use bind directly like this:
_.each(['banana', 'apple', 'kiwi'], addItem.bind(x));
how this feature can be useful with some different underscore methods?
In general, if some underscorejs method takes a callback function and if you want that callback be called on some member function of some object (e.g. a function that uses this) then you may bind that function to some object or pass that object as the [context] parameter and that's the primary intention. And at the top of underscorejs documentation, that's exactly what they state: The iteratee is bound to the context object, if one is passed
As explained in other answers, context is the this context to be used inside callback passed to each.
I'll explain this with the help of source code of relevant methods from underscore source code
The definition of _.each or _.forEach is as follows:
_.each = _.forEach = function(obj, iteratee, context) {
iteratee = optimizeCb(iteratee, context);
var i, length;
if (isArrayLike(obj)) {
for (i = 0, length = obj.length; i < length; i++) {
iteratee(obj[i], i, obj);
}
} else {
var keys = _.keys(obj);
for (i = 0, length = keys.length; i < length; i++) {
iteratee(obj[keys[i]], keys[i], obj);
}
}
return obj;
};
Second statement is important to note here
iteratee = optimizeCb(iteratee, context);
Here, context is passed to another method optimizeCb and the returned function from it is then assigned to iteratee which is called later.
var optimizeCb = function(func, context, argCount) {
if (context === void 0) return func;
switch (argCount == null ? 3 : argCount) {
case 1:
return function(value) {
return func.call(context, value);
};
case 2:
return function(value, other) {
return func.call(context, value, other);
};
case 3:
return function(value, index, collection) {
return func.call(context, value, index, collection);
};
case 4:
return function(accumulator, value, index, collection) {
return func.call(context, accumulator, value, index, collection);
};
}
return function() {
return func.apply(context, arguments);
};
};
As can be seen from the above method definition of optimizeCb, if context is not passed then func is returned as it is. If context is passed, callback function is called as
func.call(context, other_parameters);
^^^^^^^
func is called with call() which is used to invoke a method by setting this context of it. So, when this is used inside func, it'll refer to context.
// Without `context`
_.each([1], function() {
console.log(this instanceof Window);
});
// With `context` as `arr`
var arr = [1, 2, 3];
_.each([1], function() {
console.log(this);
}, arr);
<script src="https://cdnjs.cloudflare.com/ajax/libs/underscore.js/1.8.3/underscore-min.js"></script>
You can consider context as the last optional parameter to forEach in JavaScript.
Related
What is the use of bind() in JavaScript?
Bind creates a new function that will force the this inside the function to be the parameter passed to bind().
Here's an example that shows how to use bind to pass a member method around that has the correct this:
var myButton = {
content: 'OK',
click() {
console.log(this.content + ' clicked');
}
};
myButton.click();
var looseClick = myButton.click;
looseClick(); // not bound, 'this' is not myButton - it is the globalThis
var boundClick = myButton.click.bind(myButton);
boundClick(); // bound, 'this' is myButton
Which prints out:
OK clicked
undefined clicked
OK clicked
You can also add extra parameters after the 1st (this) parameter and bind will pass in those values to the original function. Any additional parameters you later pass to the bound function will be passed in after the bound parameters:
// Example showing binding some parameters
var sum = function(a, b) {
return a + b;
};
var add5 = sum.bind(null, 5);
console.log(add5(10));
Which prints out:
15
Check out JavaScript Function bind for more info and interactive examples.
Update: ECMAScript 2015 adds support for => functions. => functions are more compact and do not change the this pointer from their defining scope, so you may not need to use bind() as often. For example, if you wanted a function on Button from the first example to hook up the click callback to a DOM event, the following are all valid ways of doing that:
var myButton = {
... // As above
hookEvent(element) {
// Use bind() to ensure 'this' is the 'this' inside click()
element.addEventListener('click', this.click.bind(this));
}
};
Or:
var myButton = {
... // As above
hookEvent(element) {
// Use a new variable for 'this' since 'this' inside the function
// will not be the 'this' inside hookEvent()
var me = this;
element.addEventListener('click', function() { me.click() });
}
};
Or:
var myButton = {
... // As above
hookEvent(element) {
// => functions do not change 'this', so you can use it directly
element.addEventListener('click', () => this.click());
}
};
The simplest use of bind() is to make a function that, no matter
how it is called, is called with a particular this value.
x = 9;
var module = {
x: 81,
getX: function () {
return this.x;
}
};
module.getX(); // 81
var getX = module.getX;
getX(); // 9, because in this case, "this" refers to the global object
// create a new function with 'this' bound to module
var boundGetX = getX.bind(module);
boundGetX(); // 81
Please refer to this link on MDN Web Docs for more information:
Function.prototype.bind()
bind allows-
set the value of "this" to an specific object. This becomes very helpful as sometimes this is not what is intended.
reuse methods
curry a function
For example, you have a function to deduct monthly club fees
function getMonthlyFee(fee){
var remaining = this.total - fee;
this.total = remaining;
return this.name +' remaining balance:'+remaining;
}
Now you want to reuse this function for a different club member. Note that the monthly fee will vary from member to member.
Let's imagine Rachel has a balance of 500, and a monthly membership fee of 90.
var rachel = {name:'Rachel Green', total:500};
Now, create a function that can be used again and again to deduct the fee from her account every month
//bind
var getRachelFee = getMonthlyFee.bind(rachel, 90);
//deduct
getRachelFee();//Rachel Green remaining balance:410
getRachelFee();//Rachel Green remaining balance:320
Now, the same getMonthlyFee function could be used for another member with a different membership fee. For Example, Ross Geller has a 250 balance and a monthly fee of 25
var ross = {name:'Ross Geller', total:250};
//bind
var getRossFee = getMonthlyFee.bind(ross, 25);
//deduct
getRossFee(); //Ross Geller remaining balance:225
getRossFee(); //Ross Geller remaining balance:200
From the MDN docs on Function.prototype.bind() :
The bind() method creates a new function that, when called, has its
this keyword set to the provided value, with a given sequence of
arguments preceding any provided when the new function is called.
So, what does that mean?!
Well, let's take a function that looks like this :
var logProp = function(prop) {
console.log(this[prop]);
};
Now, let's take an object that looks like this :
var Obj = {
x : 5,
y : 10
};
We can bind our function to our object like this :
Obj.log = logProp.bind(Obj);
Now, we can run Obj.log anywhere in our code :
Obj.log('x'); // Output : 5
Obj.log('y'); // Output : 10
This works, because we bound the value of this to our object Obj.
Where it really gets interesting, is when you not only bind a value for this, but also for its argument prop :
Obj.logX = logProp.bind(Obj, 'x');
Obj.logY = logProp.bind(Obj, 'y');
We can now do this :
Obj.logX(); // Output : 5
Obj.logY(); // Output : 10
Unlike with Obj.log, we do not have to pass x or y, because we passed those values when we did our binding.
Variables has local and global scopes. Let's suppose that we have two variables with the same name. One is globally defined and the other is defined inside a function closure and we want to get the variable value which is inside the function closure. In that case we use this bind() method. Please see the simple example below:
var x = 9; // this refers to global "window" object here in the browser
var person = {
x: 81,
getX: function() {
return this.x;
}
};
var y = person.getX; // It will return 9, because it will call global value of x(var x=9).
var x2 = y.bind(person); // It will return 81, because it will call local value of x, which is defined in the object called person(x=81).
document.getElementById("demo1").innerHTML = y();
document.getElementById("demo2").innerHTML = x2();
<p id="demo1">0</p>
<p id="demo2">0</p>
Summary:
The bind() method takes an object as an first argument and creates a new function. When the function is invoked the value of this in the function body will be the object which was passed in as an argument in the bind() function.
How does this work in JS anyway
The value of this in javascript is dependent always depends on what Object the function is called. The value of this always refers to the object left of the dot from where is the function is called. In case of the global scope this is window (or global in nodeJS). Only call, apply and bind can alter the this binding differently. Here is an example to show how the this keyword works:
let obj = {
prop1: 1,
func: function () { console.log(this); }
}
obj.func(); // obj left of the dot so this refers to obj
const customFunc = obj.func; // we store the function in the customFunc obj
customFunc(); // now the object left of the dot is window,
// customFunc() is shorthand for window.customFunc()
// Therefore window will be logged
How is bind used?
Bind can help in overcoming difficulties with the this keyword by having a fixed object where this will refer to. For example:
var name = 'globalName';
const obj = {
name: 'myName',
sayName: function () { console.log(this.name);}
}
const say = obj.sayName; // we are merely storing the function the value of this isn't magically transferred
say(); // now because this function is executed in global scope this will refer to the global var
const boundSay = obj.sayName.bind(obj); // now the value of this is bound to the obj object
boundSay(); // Now this will refer to the name in the obj object: 'myName'
Once the function is bound to a particular this value we can pass it around and even put it on properties on other objects. The value of this will remain the same.
The bind() method creates a new function instance whose this value is bound to the value that was passed into bind().
For example:
window.color = "red";
var o = { color: "blue" };
function sayColor(){
alert(this.color);
}
var objectSayColor = sayColor.bind(o);
objectSayColor(); //blue
Here, a new function called objectSayColor() is created from sayColor() by calling bind() and passing in the object o. The objectSayColor() function has a this value equivalent to o, so calling the function, even as a global call, results in the string “blue” being displayed.
Reference : Nicholas C. Zakas - PROFESSIONAL JAVASCRIPT® FOR WEB DEVELOPERS
I will explain bind theoretically as well as practically
bind in javascript is a method -- Function.prototype.bind . bind is a method. It is called on function prototype. This method creates a function whose body is similar to the function on which it is called but the 'this' refers to the first parameter passed to the bind method. Its syntax is
var bindedFunc = Func.bind(thisObj,optionsArg1,optionalArg2,optionalArg3,...);
Example:--
var checkRange = function(value){
if(typeof value !== "number"){
return false;
}
else {
return value >= this.minimum && value <= this.maximum;
}
}
var range = {minimum:10,maximum:20};
var boundedFunc = checkRange.bind(range); //bounded Function. this refers to range
var result = boundedFunc(15); //passing value
console.log(result) // will give true;
Creating a new Function by Binding Arguments to Values
The bind method creates a new function from another function with one or more arguments bound to specific values, including the implicit this argument.
Partial Application
This is an example of partial application. Normally we supply a function with all of its arguments which yields a value. This is known as function application. We are applying the function to its arguments.
A Higher Order Function (HOF)
Partial application is an example of a higher order function (HOF) because it yields a new function with a fewer number of argument.
Binding Multiple Arguments
You can use bind to transform functions with multiple arguments into new functions.
function multiply(x, y) {
return x * y;
}
let multiplyBy10 = multiply.bind(null, 10);
console.log(multiplyBy10(5));
Converting from Instance Method to Static Function
In the most common use case, when called with one argument the bind method will create a new function that has the this value bound to a specific value. In effect this transforms an instance method to a static method.
function Multiplier(factor) {
this.factor = factor;
}
Multiplier.prototype.multiply = function(x) {
return this.factor * x;
}
function ApplyFunction(func, value) {
return func(value);
}
var mul = new Multiplier(5);
// Produces garbage (NaN) because multiplying "undefined" by 10
console.log(ApplyFunction(mul.multiply, 10));
// Produces expected result: 50
console.log(ApplyFunction(mul.multiply.bind(mul), 10));
Implementing a Stateful CallBack
The following example shows how using binding of this can enable an object method to act as a callback that can easily update the state of an object.
function ButtonPressedLogger()
{
this.count = 0;
this.onPressed = function() {
this.count++;
console.log("pressed a button " + this.count + " times");
}
for (let d of document.getElementsByTagName("button"))
d.onclick = this.onPressed.bind(this);
}
new ButtonPressedLogger();
<button>press me</button>
<button>no press me</button>
As mentioned, Function.bind() lets you specify the context that the function will execute in (that is, it lets you pass in what object the this keyword will resolve to in the body of the function.
A couple of analogous toolkit API methods that perform a similar service:
jQuery.proxy()
Dojo.hitch()
Bind Method
A bind implementation might look something like so:
Function.prototype.bind = function () {
const self = this;
const args = [...arguments];
const context = args.shift();
return function () {
return self.apply(context, args.concat([...arguments]));
};
};
The bind function can take any number of arguments and return a new function.
The new function will call the original function using the JS Function.prototype.apply method.The apply method will use the first argument passed to the target function as its context (this), and the second array argument of the apply method will be a combination of the rest of the arguments from the target function, concat with the arguments used to call the return function (in that order).
An example can look something like so:
function Fruit(emoji) {
this.emoji = emoji;
}
Fruit.prototype.show = function () {
console.log(this.emoji);
};
const apple = new Fruit('🍎');
const orange = new Fruit('🍊');
apple.show(); // 🍎
orange.show(); // 🍊
const fruit1 = apple.show;
const fruit2 = apple.show.bind();
const fruit3 = apple.show.bind(apple);
const fruit4 = apple.show.bind(orange);
fruit1(); // undefined
fruit2(); // undefined
fruit3(); // 🍎
fruit4(); // 🍊
/**
* Bind is a method inherited from Function.prototype same like call and apply
* It basically helps to bind a function to an object's context during initialisation
*
* */
window.myname = "Jineesh";
var foo = function(){
return this.myname;
};
//IE < 8 has issues with this, supported in ecmascript 5
var obj = {
myname : "John",
fn:foo.bind(window)// binds to window object
};
console.log( obj.fn() ); // Returns Jineesh
Consider the Simple Program listed below,
//we create object user
let User = { name: 'Justin' };
//a Hello Function is created to Alert the object User
function Hello() {
alert(this.name);
}
//since there the value of this is lost we need to bind user to use this keyword
let user = Hello.bind(User);
user();
//we create an instance to refer the this keyword (this.name);
Simple Explanation:
bind() create a new function, a new reference at a function it returns to you.
In parameter after this keyword, you pass in the parameter you want to preconfigure. Actually it does not execute immediately, just prepares for execution.
You can preconfigure as many parameters as you want.
Simple Example to understand bind:
function calculate(operation) {
if (operation === 'ADD') {
alert('The Operation is Addition');
} else if (operation === 'SUBTRACT') {
alert('The Operation is Subtraction');
}
}
addBtn.addEventListener('click', calculate.bind(this, 'ADD'));
subtractBtn.addEventListener('click', calculate.bind(this, 'SUBTRACT'));
The bind function creates a new function with the same function body as the function it is calling .It is called with the this argument .why we use bind fun. : when every time a new instance is created and we have to use first initial instance then we use bind fun.We can't override the bind fun.simply it stores the initial object of the class.
setInterval(this.animate_to.bind(this), 1000/this.difference);
function.prototype.bind() accepts an Object.
It binds the calling function to the passed Object and the returns
the same.
When an object is bound to a function, it means you will be able to
access the values of that object from within the function using
'this' keyword.
It can also be said as,
function.prototype.bind() is used to provide/change the context of a
function.
let powerOfNumber = function(number) {
let product = 1;
for(let i=1; i<= this.power; i++) {
product*=number;
}
return product;
}
let powerOfTwo = powerOfNumber.bind({power:2});
alert(powerOfTwo(2));
let powerOfThree = powerOfNumber.bind({power:3});
alert(powerOfThree(2));
let powerOfFour = powerOfNumber.bind({power:4});
alert(powerOfFour(2));
Let us try to understand this.
let powerOfNumber = function(number) {
let product = 1;
for (let i = 1; i <= this.power; i++) {
product *= number;
}
return product;
}
Here, in this function, this corresponds to the object bound to the function powerOfNumber. Currently we don't have any function that is bound to this function.
Let us create a function powerOfTwo which will find the second power of a number using the above function.
let powerOfTwo = powerOfNumber.bind({power:2});
alert(powerOfTwo(2));
Here the object {power : 2} is passed to powerOfNumber function using bind.
The bind function binds this object to the powerOfNumber() and returns the below function to powerOfTwo. Now, powerOfTwo looks like,
let powerOfNumber = function(number) {
let product = 1;
for(let i=1; i<=2; i++) {
product*=number;
}
return product;
}
Hence, powerOfTwo will find the second power.
Feel free to check this out.
bind() function in Javascript
The bind() method creates a new function that, when called, has its this keyword set to the provided value, with a given sequence of arguments preceding any provided when the new function is called.
An example for the first part
grabbed from react package useSt8
import { useState } from "react"
function st8() {
switch(arguments.length) {
case 0: return this[0]
case 1: return void this[1](arguments[0])
default: throw new Error("Expected 0 or 1 arguments")
}
}
function useSt8(initial) {
// this in st8 will be something like [state, setSatate]
return st8.bind(useState(initial))
}
// usage
function Counter() {
const count = useSt8(0);
return (
<>
Count: {count()}
<button onClick={() => count(0)}>Reset</button>
<button onClick={() => count(prevCount => prevCount + 1)}>inc</button>
</>
);
}
An example for the second part
const add = (a, b) => a+b
someThis = this
// new function with this value equal to someThis
add5 = add.bind(someThis, 5)
add5(10) // 15
// we don't use this in add decelartion so this will work too.
add10 = add.bind(null, 10)
add10(5) // 15
Here's the simplest possible explanation:
Say you have a function
function _loop(n) { console.log("so: " + n) }
obviously you can call it like _loop(69) as usual.
Rewrite like this:
var _loop = function() { console.log("so: " + this.n) }
Notice there are now
no arguments as such
you use "this. " to get to the named arguments
You can now call the function like this:
_loop.bind( {"n": 420} )
That's it.
Most typical use case:
A really typical use is when you need to add an argument to a callback.
Callbacks can't have arguments.
So just "rewrite" the callback as above.
Simple example
function lol(second, third) {
console.log(this.first, second, third);
}
lol(); // undefined, undefined, undefined
lol('1'); // undefined, "1", undefined
lol('1', '2'); // undefined, "1", "2"
lol.call({first: '1'}); // "1", undefined, undefined
lol.call({first: '1'}, '2'); // "1", "2", undefined
lol.call({first: '1'}, '2', '3'); // "1", "2", "3"
lol.apply({first: '1'}); // "1", undefined, undefined
lol.apply({first: '1'}, ['2', '3']); // "1", "2", "3"
const newLol = lol.bind({first: '1'});
newLol(); // "1", undefined, undefined
newLol('2'); // "1", "2", undefined
newLol('2', '3'); // "1", "2", "3"
const newOmg = lol.bind({first: '1'}, '2');
newOmg(); // "1", "2", undefined
newOmg('3'); // "1", "2", "3"
const newWtf = lol.bind({first: '1'}, '2', '3');
newWtf(); // "1", "2", "3"
Another usage is that you can pass binded function as an argument to another function which is operating under another execution context.
var name = "sample";
function sample(){
console.log(this.name);
}
var cb = sample.bind(this);
function somefunction(cb){
//other code
cb();
}
somefunction.call({}, cb);
In addition to what have been said, the bind() method allows an object to borrow a method from another object without making a copy of that method. This is known as function borrowing in JavaScript.
i did not read above code but i learn something in simple so want to share here about bind method after bind method we can use it as any normal method.
<pre> note: do not use arrow function it will show error undefined </pre>
let solarSystem = {
sun: 'red',
moon : 'white',
sunmoon : function(){
let dayNight = this.sun + ' is the sun color and present in day and '+this.moon + ' is the moon color and prenet in night';
return dayNight;
}
}
let work = function(work,sleep){
console.log(this.sunmoon()); // accessing the solatSystem it show error undefine sunmmon untill now because we can't access directly for that we use .bind()
console.log('i work in '+ work +' and sleep in '+sleep);
}
let outPut = work.bind(solarSystem);
outPut('day','night')
bind is a function which is available in java script prototype, as the name suggest bind is used to bind your function call to the context whichever you are dealing with for eg:
var rateOfInterest='4%';
var axisBank=
{
rateOfInterest:'10%',
getRateOfInterest:function()
{
return this.rateOfInterest;
}
}
axisBank.getRateOfInterest() //'10%'
let knowAxisBankInterest=axisBank.getRateOfInterest // when you want to assign the function call to a varaible we use this syntax
knowAxisBankInterest(); // you will get output as '4%' here by default the function is called wrt global context
let knowExactAxisBankInterest=knowAxisBankInterest.bind(axisBank); //so here we need bind function call to its local context
knowExactAxisBankInterest() // '10%'
So I'm learning Javascript and I see this code:
var apple = {//... an object with some properties};
var fruit = apple.someMethod(function (b) {return b.a_property_of_apple});
Where someMethod and a_property_of_apple are valid methods and properties.
My question pertains to the argument, b, of the anonymous function which is not declared or defined anywhere else:
function (b) {return ...
What is going on here? What is b and why is it being used?
Apologies in advance for the basic nature of the question. If someone just wants to drop some focused terms on me to read up on that would be great short of an explanation.
The anonymous function is a callback function being passed to the apple.method() invocation.
apple.method() will invoke that anonymous function at some point during it's execution, ( or pass it to another function ). Whenever it's invoked it will be invoked with an argument that will be available inside the callback. You could call it b, or response, or whatever you want (logical names are best) and be able to use it within the anonymous function.
You should read about Callback functions over at MDN.
EDIT: I will explain the parts to you
var apple = {} This is the definition of an object
var fruit = apple.someMethod(function (b) {return b.a_property_of_apple}); is defining that fruit is equal to the return value of the invocation of apple.someMethod(...)
apple.someMethod(function (b) {return b.a_property_of_apple}); is the invocation of apple.someMethod with function (b) {return b.a_property_of_apple} as the only argument.
The b argument in the anonymous function function (b) {return b.a_property_of_apple} will be passed to it's invocation within the apple.someMethod.
Here is an example snippet.
// define apple
var apple = {
// define method
someMethod: function( callback ) {
var obj = {
a_property_of_apple: "Eat me!" // this will be returned
}
// return the invocation of callback with obj as argument
return callback(obj);
}
}
var fruit = apple.someMethod(function (b) {return b.a_property_of_apple});
console.log(fruit);
EDIT: Ok, going to use something slightly less abstract as an example.
// notice employees being passed to this function
// that is called an argument and is usable inside the function
var orginization = function( employees ) {
// this will take the empoyees argument and assign it to this.employees
// or set this.employees to an empty array if there is no employees argument
this.employees = employees || [ ];
// this is a method ( a method is a function on an object )
// this function takes 3 arguments
this.addEmployee = function( employee ) {
// we use the 3 arguments to push a new object with title, name, and salary
// properties provided by the function arguments
this.employees.push( employee );
}
// this method returns the value stored in this.employees
this.getEmployees = function() {
return this.employees;
}
}
// this is a variable an array of employees only containing 1 employee
// i will use it in the creation of my new orginization
var employess = [
{
title: "CEO",
name: "Enola",
salary: "$$$$$$$"
}
];
// i use the new to create learningInc from originization( employees )
// originization is a constructor function which creates an object
// with methods and properties found on the constructor
var learningInc = new orginization( employess );
// console.log learningInc.getEmployees() an you will see still only the CEO
// works here
console.log( "before newHire: ", learningInc.getEmployees() );
// lets make a newHire
var newHire = {
title: "Peon",
name: "Sadly McFrownFace",
salary: "$"
};
// add the newHire to the employess of learningInc wth out getEmployees() method
learningInc.addEmployee( newHire );
// log the new value of learningInc.getEmployees and you see we now have 2 employees
console.log( "after newHire: ", learningInc.getEmployees() );
Ok now notice this line var learningInc = new orginization( employess );
The employees variable I'm passing to this function as an argument is used in this function var orginization = function( employees ) { ... }.
Hope this help.
My question pertains to the parameter, b, of the anonymous function which is not declared or defined anywhere else: What is going on here?
What is b and why is it being used?
Why you say it is not declared? It is declared right there. Consider this simple JavaScript function:
function doSomething(a, b){
//do something here;
}
In this code, we are creating a function, naming it "doSomething", and declaring two parameters for it a and b. This is how we declare function parameters in JavaScript. Now your example:
function (b) {return ...
is exactly the same, except we didn't give this function a name, which means it is an anonymous function. That's the only difference, but its parameter b is declared right there like any standard function. So there is nothing special going here, it's a standard function parameter and used as such.
There are a couple concepts at work here
Function declarations vs function expressions; you can use function as an operator to define a function, and assign the function to an identifier and pass it around like any normal object
Callbacks; you can pass a function CB into another function A to be called by A (as defined by A)
Passing something without an identifier
Function Declaration
// declare function
function foo(argFoo) {
console.log('foo', argFoo);
}
// invoke function
foo('was declared'); // "foo" "was declared"
Function Expression
// express function
var bar = function (argBar) {
console.log('bar', argBar);
};
// invoke function
bar('was expressed'); // "bar" "was expressed"
Callbacks
function fizz(callback) {
console.log('first I fizz');
callback();
}
function buzz() {
console.log('then I buzz');
}
fizz(buzz);
// "first I fizz"
// "then I buzz"
Passing without an Identifier,
Basically, defining things in-place
// say we have some fn fizzbuzz
function fizzbuzz(foo) {
console.log(foo);
}
// we could pre-define what we want to pass to it
var i = 1;
fizzbuzz(i); // 1
// or we could pass directly
fizzbuzz(1); // 1
// with anything we like
fizzbuzz({some: 'object'}); // {some: "object"}
// even a function
fizzbuzz(function () {}); // function () {}
Maybe if I break down what is happening into more readable code, you can see what is happening.
someMethod is a method that take a function as an argument. This is more easily seen when broken down like below.
It's up to someMethod to determine what they do with that function. In this example, I am executing the function being passed into someMethod and passing it my this context.
var apple = {
name: 'Apple',
someMethod: function(func) {
return func(this);
}
};
function getName (b) {
return b.name;
};
const name = apple.someMethod(getName); // Apple
To your question: b is defined as the first argument to your anonymous function. This is more clearly expressed when the code is broken out above. But you could also express it like this:
const name = apple.someMethod(function(x) { return x.name; }); // Apple
or like this using ES6:
const name = apple.someMethod(x => x.name); // Apple
Here the code:
Function.prototype.curry = function() {
var slice = Array.prototype.slice,
args = slice.apply(arguments), // no thisArg ? arguments are the sec param [argsArray]
that = this;
return function() {
// thisArg: null
return that.apply(null, args.concat(slice.apply(arguments)));
}
}
Above is what I understand. So why does that.apply have a null param, while the slice.apply doesn't have one?
And when I changed it to args = slice.apply(null, arguments), It threw an error which said:
Uncaught TypeError: Array.prototype.slice called on null or undefined
Where am I wrong about Function.prototype.apply()?
.apply sets context and arguments for a function:
my_fn.apply({}, [1,2,3]);
function my_fn() {
console.log(this); // {}
console.log(arguments); // [1,2,3]
}
slice.apply(arguments); is a hack to convert an array like object to an actual array, actually it could also have been .call(arguments); since call works almost like .apply:
my_fn.call({}, 1,2,3); // <- no array but more arguments
function my_fn() {
console.log(this); // {}
console.log(arguments); // [1,2,3]
}
So that.apply(null, ... just doesn't set a context for the function that. While Array.prototype.slice expects to work on an array like object and will fail if it gets no context.
The slice.apply and that.apply calls in that function have different purposes.
Just a quick recap: Function#apply accepts up to two arguments: The value to use as this during the call to the original function, and any array-like object which has the arguments (if any) to pass to the function.
The slice.apply calls, such as this one:
args = slice.apply(arguments);
...are passing arguments as the first argument, so slice gets called with this referring to the arguments object and with no arguments at all. This is a fairly common idiom for converting the array-like arguments object into a true array. (In modern code with ES2015, we'd probably use args = Array.from(arguments); instead.)
The that.apply call doing something else entirely: It's calling the function object that curry was called on, passing it the arguments supplied to curry followed by the arguments supplied when the curried function was actually called. It passes null as the first argument, the value to use as this during the call, which means the original function will be called with this referring to the global object (if this is in loose mode) or null (in strict mode`).
Not to bikeshed it, but that's not a great implementation of curry if it's been quoted correctly:
(You've fixed this in the question.) It creates two implicit globals: args and that, which is a pretty bad idea. janje suggests it may be a misquoted version of Crockford's curry from The Good Parts; if so, the ; after Array.prototype.slice and after slice.apply(arguments) should be a , instead:
Function.prototype.curry = function() {
var slice = Array.prototype.slice, // <== comma here
args = slice.apply(arguments), // <== comma here
that = this;
return function() {
return that.apply(null, args.concat(slice.apply(arguments)));
}; // Crockford probably didn't leave this semicolon out
}; // Or this one
It blocks this when calling the original function; instead, it should use the same this that hte curried function was called with.
It's creating an enumerable property on Function.prototype; all the other methods on Function.prototype are non-enumerable, probably best to keep it that way.
Instead:
(function() {
var slice = Array.prototype.slice;
Object.defineProperty(Function.prototype, "curry", {
value: function() {
var originalFunction = this;
var args = slice.apply(arguments);
return function() {
return originalFunction.apply(this, args.concat(slice.apply(arguments)));
};
},
writable: true,
configurable: true
});
})();
Example:
"use strict";
// Define it
(function() {
var slice = Array.prototype.slice;
Object.defineProperty(Function.prototype, "curry", {
value: function() {
var originalFunction = this;
var args = slice.apply(arguments);
return function() {
return originalFunction.apply(this, args.concat(slice.apply(arguments)));
};
},
writable: true,
configurable: true
});
})();
// Demonstrate it
function foo() {
console.log("this.answer:", this && this.answer);
console.log("args:", arguments);
}
var obj = {answer: 42, foo: foo.curry("curried")};
obj.foo("supplied during call");
There are optimizations one could make (it's not strictly necessary to create a new array on each call to the curried function), but they don't really buy much.
I try to sort my thoughts about how javascript's bind() works.
I see that if I do
var f = function (a) { ... }
var g = f.bind(obj);
g(1)
then f is called with obj as this and 1 as a.
What I thought is g is a wrapper function around f.
But when I do
var f = function (a) { ... }
var g = f.bind(obj);
g.call(1)
then f is called with 1 as this and a undefined.
So it seems g is not just a simple wrapper, but call somehow differentiates between normal and bound functions.
One more thing is I cannot partially apply a function more times.
var f = function (a) { ... }
var g = f.bind(obj);
var h = g.bind(1);
h();
Then f is called with obj as this and a undefined.
What is the cause of this behavior?
Edit
The constructs in this question are actually wrong, see the accepted answer on what they should look like (in general I haven't noticed that call and bind do always need the context argument as the first argument).
Once you bound an object to a function with bind, you cannot override it. It's clearly written in the specs, as you can see in MDN documentation:
"The bind() function creates a new function (a bound function) with the same function body (internal call property in ECMAScript 5 terms) as the function it is being called on (the bound function's target function) with the this value bound to the first argument of bind(), which cannot be overridden."
That means, also if you do:
g.call(1);
You will get obj as this, and not 1 – on the browsers that follows the specs.
You can of course binds multiple arguments, so:
var sum = function(a, b, c) { return a + b + c };
var sumAB = sum.bind(null, 1, 5);
var sumC = sumAB.bind(null, 2);
console.log(sumC());
But the context object will be always the one specified with the first bind, because it cannot be overwritten.
Just to avoid confusion, the first argument of call is the context object (this), then you will have the rest of the argument.
It means:
var obj = { foo: function(bar) { console.log(bar) } };
obj.foo('hello');
// equivalent to:
var foo = obj.foo;
foo.call(obj, 'hello');
Hope it helps.
You never passed any arguments — you only ever set context. call's first argument is received as context (this), and arguments 2 onwards are received as the called function's arguments 1 and onwards. Meanwhile, bind creates a new function with a new context — arguments are passed when it's invoked.
Here are ways of passing 1 as function f's argument a following on from your first code block:
f( 1 );
g( 1 );
g.call( this, 1 );
g.apply( this, [ 1 ] );
Function.prototype.call()
With the call() method, you can write a method that can be used on different objects. In other words with call(), an object can use a method belonging to another object. More information
const person = {
fullName: function() {
return this.firstName + " " + this.lastName;
}
}
const person1 = {
firstName:"John",
lastName: "Doe"
}
const person2 = {
firstName:"Mary",
lastName: "Doe"
}
// This will return "John Doe":
console.log(person.fullName.call(person1));
The call() allows for a function/method belonging to one object to be assigned and called for a different object.
call() provides a new value of this to the function/method. With call(), you can write a method once and then inherit it in another object, without having to rewrite the method for the new object.
> Using call to chain constructors for an object
You can use call to chain constructors for an object (similar to Java).
In the following example, the constructor for the Product object is defined with two parameters: name and price.
Two other functions, Food and Toy, invoke Product, passing this, name, and price. Product initializes the properties name and price, both specialized functions define the category.
function Product(name, price) {
this.name = name;
this.price = price;
}
function Food(name, price) {
Product.call(this, name, price);
this.category = 'food';
}
function Toy(name, price) {
Product.call(this, name, price);
this.category = 'toy';
}
const cheese = new Food('feta', 5);
const fun = new Toy('robot', 40);
console.log(cheese);
console.log(fun);
> Using call to invoke an anonymous function
In this example, we create an anonymous function and use call to invoke it on every object in an array.
The main purpose of the anonymous function here is to add a print function to every object, which is able to print the correct index of the object in the array.
const animals = [
{ species: 'Lion', name: 'King' },
{ species: 'Whale', name: 'Fail' }
];
for (let i = 0; i < animals.length; i++) {
(function(i) {
this.print = function() {
console.log('#' + i + ' ' + this.species
+ ': ' + this.name);
}
this.print();
}).call(animals[i], i);
}
> Using call to invoke a function and specifying the context for 'this'
In the example below, when we call greet, the value of this will be bound to object obj.
function greet() {
const reply = [this.animal, 'typically sleep between', this.sleepDuration].join(' ');
console.log(reply);
}
const obj = {
animal: 'cats', sleepDuration: '12 and 16 hours'
};
greet.call(obj); // cats typically sleep between 12 and 16 hours
> Using call to invoke a function and without specifying the first argument
In the example below, we invoke the display function without passing the first argument. If the first argument is not passed, the value of this is bound to the global object.
var sData = 'Wisen';
function display() {
console.log('sData value is %s ', this.sData);
}
display.call(); // sData value is Wisen
Note: In strict mode, the value of this will be undefined. See below.
'use strict';
var sData = 'Wisen';
function display() {
console.log('sData value is %s ', this.sData);
}
display.call(); // Cannot read the property of 'sData' of undefined
For more read you can visit reference
Function.prototype.bind()
The bind() method creates a new function that, when called, has its this keyword set to the provided value, with a given sequence of arguments preceding any provided when the new function is called.
const module = {
x: 42,
getX: function() {
return this.x;
}
};
const unboundGetX = module.getX;
console.log(unboundGetX()); // The function gets invoked at the global scope
// expected output: undefined
const boundGetX = unboundGetX.bind(module);
console.log(boundGetX());
// expected output: 42
> Creating a bound function
The simplest use of bind() is to make a function that, no matter how it is called, is called with a particular this value.
A common mistake for new JavaScript programmers is to extract a method from an object, then to later call that function and expect it to use the original object as its this (e.g., by using the method in callback-based code).
Without special care, however, the original object is usually lost. Creating a bound function from the function, using the original object, neatly solves this problem:
this.x = 9; // 'this' refers to global 'window' object here in a browser
const module = {
x: 81,
getX: function() { return this.x; }
};
module.getX();
// returns 81
const retrieveX = module.getX;
retrieveX();
// returns 9; the function gets invoked at the global scope
// Create a new function with 'this' bound to module
// New programmers might confuse the
// global variable 'x' with module's property 'x'
const boundGetX = retrieveX.bind(module);
console.log(boundGetX());
// returns 81
> Partially applied functions
The next simplest use of bind() is to make a function with pre-specified initial arguments.
These arguments (if any) follow the provided this value and are then inserted at the start of the arguments passed to the target function, followed by whatever arguments are passed to the bound function at the time it is called.
function list() {
return Array.prototype.slice.call(arguments);
}
function addArguments(arg1, arg2) {
return arg1 + arg2;
}
const list1 = list(1, 2, 3);
// [1, 2, 3]
const result1 = addArguments(1, 2);
// 3
// Create a function with a preset leading argument
const leadingThirtysevenList = list.bind(null, 37);
// Create a function with a preset first argument.
const addThirtySeven = addArguments.bind(null, 37);
const list2 = leadingThirtysevenList();
// [37]
const list3 = leadingThirtysevenList(1, 2, 3);
// [37, 1, 2, 3]
const result2 = addThirtySeven(5);
// 37 + 5 = 42
const result3 = addThirtySeven(5, 10);
// 37 + 5 = 42
// (the second argument is ignored)
> With setTimeout()
By default within setTimeout(), the this keyword will be set to the window (or global) object. When working with class methods that require this to refer to class instances, you may explicitly bind this to the callback function, in order to maintain the instance.
function LateBloomer() {
this.petalCount = Math.floor(Math.random() * 12) + 1;
}
// Declare bloom after a delay of 1 second
LateBloomer.prototype.bloom = function() {
window.setTimeout(this.declare.bind(this), 1000);
};
LateBloomer.prototype.declare = function() {
console.log(`I am a beautiful flower with ${this.petalCount} petals!`);
};
const flower = new LateBloomer();
flower.bloom();
// after 1 second, calls 'flower.declare()'
And if you want to know more about bind method, read this resource
Let's say I've come up with a particular sort function that I want to put in the prototype of some Array based object (I'll use Array itself here). I can do
Array.prototype.specialSort = function...
but what I'd really like to do is
Array.prototype.sort.special = function...
the problem, of course, is that when it's called, the latter won't know about the Array object, it will only know about the sort, so it can't sort. Is there any magical incantation to pass a "this" down the tree?
Secondary question (since the answer to the primary question is likely "no"): What would you do to implement the notion of "sub-methods" with maximum elegance?
This should be fairly close to what you want:
Array.prototype.sort = function () {
return {
self: this;
, special: function () {
return sortLogic (self);
}
};
};
var xs = [1, 2, 3];
xs.sort ().special ();
Another option would be to use Function.prototype.call or Function.prototype.apply, especially if you want arr.sort () to sort the list as normal.
Array.prototype.sort.special.call (arr, arg1, arg2, etc);
Using the second method over the first allows one to use the call and apply methods easily on the sort.special method. Could be useful when doing something like the following:
function () {
Array.prototype.sort.special.call (arguments);
}
If you want both worlds, something like this could work:
Array.prototype.sort = (function () {
var special = function () {
if (this [0] > this [1]) {
var tmp = this [0];
this [0] = this [1];
this [1] = tmp;
}
return this;
};
var sort = function () {
var context = this;
return {
special: function () {
return special.apply (context, arguments)
}
};
};
sort.special = special;
return sort;
}) ();
/*** Example Below ***/
function foo () {
Array.prototype.sort.special.call (arguments);
var xs = [5, 2, 3];
xs.sort ().special ();
alert (arguments);
alert (xs);
}
foo (9, 6);
Thanks for the guidance to both Pointy and trinithis. I think I am clear on the subject now. The sticking point is that, although sort() is a method of the Array, if it's not invoked, it's just a member (or property), so it has no "this". I was wanting the "this" it would have had if it had been invoked. And since I was invoking something at the end of the chain, I was kind of hoping there was some magic that would keep it all method-y. But no.
What I would probably do is have a separate "sorts" method to act as the grouper for my special methods, and leave the existing sort alone.