I need to stop a Vimeo video embedded with new oembed api (universal player) but when I try to add an event I get this error:
Uncaught TypeError: Object #<an HTMLIFrameElement> has no method 'addEvent'
But I don't why I get this error, I added jquery and the frogaloop api, also I added ids to the iframes, but it still doesn't work: :(
The full code is here:
http://tv.bisaccia.info
Eli, please edit your post. As Joe said, you are partially misinformed. While postMessage is needed for cross-domain communication, it is implemented through a DOM method added by a call to "Froogaloop.init();"
is_embed_iframe = _this.iframe_pattern.test(cur_frame.getAttribute('src'));
if (is_embed_iframe) {
cur_frame.api = _that.api;
cur_frame.get = _that.get;
cur_frame.addEvent = _that.addEvent;
}
Note: you will need to grab froogaloop.js (or the min variant) from the Vimeo site.
Be sure the iFrame "src" is set prior to calling init(), otherwise froogaloop will do nothing.
As per Mike's suggestion, invoking:
Froogaloop.init();
Does make the control API work. In my case:
<iframe id="player_1" src="http://player.vimeo.com/video/26859570?js_api=1&js_swf_id=player_1&title=0&byline=0&portrait=0" width="620" height="354" frameborder="0"></iframe>
<script>
$(document).ready(function() {
Froogaloop.init();
$("#player_1").moogaloop({
load: function(element) {
$("#segment1").click(function() { element.moogaloop('seekTo', "7"); });
}
});
});
</script>
Weird... Moogaloop's author demo page does work without the init() call. Anyway, worked for me.
Thanks for your time!
This is not the correct answer, but may work for your situation as it did for mine. I simply wanted to stop my Vimeo from playing when I closed its containing DOM element. I was collapsing its container and that hid it visually but the audio continued to play and use browser resources unnecessarily.
What I do now is simply store the iframe in a variable, remove it from the DOM, then replace it immediately. I have NOT tested across browsers, only the latest version of Chrome and Safari Mobile.
var container = $("#VimeoContainer");
var iframe = container.find("iframe");
iframe.remove();
container.append(iframe);
Again, Froogaloop is really the way to go, however I've had issues with it in the past so for this situation I was looking for something simple. Obviously you could do this without JQuery with the same results.
You can't.
There's no DOM addEvent method.
You don't have cross-domain access to Vimeo, so you are not permitted to have JavaScript interface with the iframe's document or abstract view.
If you wanted to interface with Vimeo via JavaScript, you would have to get them to implement a postMessage API that also accepts your domain.
Related
i want to write a chrome extention,which can control the video which i am seeing it in youtube.com,for example stop,play and pause it with a 'browser-action' buttons.
i tried alot to do it with javascript,as an example i wrote a code like this;
var btn=document.getelementbyid('the button id');
var video=document.getelementbyid('video'); //current video on youtube which is playing
btn.addeventlistener('click',function(){
video.stop()
})
i always get this error=>video.stop() is not a function...
my question is why i am getting this error?
my second question is can i wrap the video element with an iframe tag (not by loading the video into another page,just in youtube.com) and control it right there?
Try this in the console while on a video page:
document.getElementById('movie_player').pauseVideo()
or
document.getElementById('movie_player').playVideo()
This should work.
Please note that getElementById is not the same as getelementbyid in Javascript! Also it's addEventListener, not addeventlistener. Function and variable names are generally in camelCase in Javascript.
I am required to prevent copy from a form. Using a oncopy handler works just fine on all <input/>-type fields.
Yet I fail to apply it to our "richtextarea", which is basically an empty iframe (src="about:blank" for what I have been able to gather; the page is GWT-generated, and the people before me developped quite an extensive framework around it).
I am able to get the iframe in the JavaScript, but I fail to have a correct handler (I tried adding one that logs, but it never does).
I have tried frame.oncopy, frame.contentWindow.oncopy, frame.contentWindow.document.oncopy, frame.contentDocument.oncopy. None of these does log to the console when I copy the iframe's content.
Does somebody have any lead for me? Any help appreciated (I've been stuck on this for some days now).
Having a cross-compatible solution would of course be ideal, but the main target is Firefox (the page is only open via a custom container based on Firefox 10).
Edit 2015-03-24
For those who want to try some debug script, the component I have trouble with is the one demonstrated here.
I have some native methods in the Java project to execute some custom JavaScript on it.
Below is some of the JavaScript I have unsuccessfully tried.
var frame = document.getElementsByTagName('iframe')[0];
function disallowCopy() {
alert('Gotcha!');
return false;
}
frame.oncopy = disallowCopy;
frame.contentWindow.oncopy = disallowCopy;
frame.contentWindow.document.oncopy = disallowCopy;
frame.contentWindow.document.body.oncopy = disallowCopy;
frame.contentDocument.oncopy = disallowCopy;
even though oncopy is a non standard event https://developer.mozilla.org/en-US/docs/Web/API/HTMLElement/oncopy and that there is no reliable way to prevent copying text,
you can check out the following bin
ensure the frame is loaded
use iframe.contentDocument.body to attch the event
I have a website with several internal (i.e. without src) iframes inside, where I want to include a Youtube player (using its API). In short, I want players inside iframes, managed by the parent page.
Problem is that the code initialization, AFAIK, is not working with iframes. For example:
var player = new YT.Player('video-player1', {});
The problem, as you might have guessed, is that you can't define the document in which that ID is contained. In jQuery, I would use something like:
$("video-player1", frames["iframe1"].document)
Is there any workaround for this? The only solution I can see is, obviously, loading the YT api in every iframe and working inside of any iframe, but that would mean refactorizing a lot of logic from my application, besides the additional cost of several loads of the Youtube JS files.
I'm sorry mate. The solution to your problem is "easy" to code/implement but painful and difficult to maintain.
Youtube API does not allow to embed a YT.Player object within an Iframe (e.g. div within an iframe), because it looks for the 'player' node within the window object and not in the iframe document.
So, a quick hotfix for this would be to save a copy of the API files and modify them to add this functionality. Obviously, from that moment on, it is your responsability to serve these files and also to update them in order the files do not get deprecated.
The solution would be (I take for granted JQuery is loaded before Youtube API):
Using the base example provided at https://developers.google.com/youtube/iframe_api_reference#Getting_Started I guess you have this
<iframe id="if"></iframe> instead of <div id="player"></div> and that later on you append the player div inside that iframe.
<body>
<iframe id="if"></iframe>
<script>
$('#if').contents().find('body').append($('<div id="player"></div>'));
// ...
So, whem defining onYoutubeAPIReady(), you must add 1 parameter to the YT.Player constructor:
function onYouTubeIframeAPIReady() {
player = new YT.Player('player', { /* options */ }, $('#if') );
That is $('#if'), the iframe element where you want to embed the player.
iframe_api
In this file you just need to modify the src of the script it loads:
from
a.src = 'http://s.ytimg.com/yts/jsbin/www-widgetapi-vflOb0oo1.js
to a.src = './widget.js'; (widget.js is your copy of www-widgetapi-vflOb0oo1.js).
Finally on widget.js:
Here you must modify this 2 functions: function S(a,b) and function Y(a,b).
First function Y(a,b) to function Y(a,b,c) in order to get the iframe parameter. Then in its body you change S.call(this,a,new nb(b)); to S.call(this,a,new nb(b),c);
Second, function S(a,b) to function S(a,b, dom) and c = document to
c= dom === undefined ? document : dom.contents()[0].
Now you have a Youtube player inside your iframe and you are able to use it from the parent window.
I hope it is useful! ;)
Been messing around with Froogaloop, Vimeo's JavaScript API, and am trying to add a class to the Vimeo iFrame that is currently playing. Seems simple enough, using the API's events, but I can't seem to wrap my head around it. Here's what I've got so far:
The code below is a simplified version of their example. While it's not causing any errors in my console, I'm not getting any of the logs (and therefore not getting the classes). Am I missing something?
Thanks for your help!
var iframe = $('article.video iframe')[0],
player = $f(iframe);
player.addEvent('ready', function() {
player.addEvent('play', on);
player.addEvent('pause', off);
player.addEvent('finish', off);
});
function on(id) {
console.log('playing');
player.addClass('playing');
}
function off(id) {
console.log('not playing');
player.removeClass('playing');
}
UPDATE
The issue definitely has to do with the variables. Player tells Froogaloop which iframe to work with, iframe identifies which html object that is. So I suppose the issue is how I can identify all the iframes on the page and then feed Froogaloop the appropriate iframe when one is activated.
Yes, as I see, in the on() and off() functions Froogaloop is giving you the ID of the iframe by parameter. So, in that case you should add and remove class like this:
$('#'+id).addClass('playing');
$('#'+id).removeClass('playing');
And in your HTML you should provide an id="videoX" to every iframe tag, plus to add &player_id=videoX at the end of the url address of the src property from the iframe.
I am trying to load Skyscanner API dynamically but it doesn't seem to work. I tried every possible way I could think of and all it happens the content disappears.
I tried console.log which gives no results; I tried elements from chrome's developers tools and while all the content's css remains the same, still the content disappears (I thought it could be adding display:none on the html/body sort of). I tried all Google's asynch tricks, yet again blank page. I tried all js plugins for async loading with still the same results.
Skyscanner's API documentation is poor and while they offer a callback it doesn't work the way google's API's callback do.
Example: http://jsfiddle.net/7TWYC/
Example with loading API in head section: http://jsfiddle.net/s2HkR/
So how can I load the api on button click or async? Without the file being in the HEAD section. If there is a way to prevent the document.write to make the page blank or any other way. I wouldn't mind using plain js, jQuery or PHP.
EDIT:
I've set a bounty to 250 ontop of the 50 I had previously.
Orlando Leite answered a really close idea on how to make this asynch api load although some features doesn't work such as selecting dates and I am not able to set styling.
I am looking for an answer of which I will be able to use all the features so that it works as it would work if it was loading on load.
Here is the updated fiddle by Orlando: http://jsfiddle.net/cxysA/12/
-
EDIT 2 ON Gijs ANSWER:
Gijs mentioned two links onto overwriting document.write. That sounds an awesome idea but I think it is not possible to accomplish what I am trying.
I used John's Resig way to prevent document.write of which can be found here: http://ejohn.org/blog/xhtml-documentwrite-and-adsense/
When I used this method, I load the API successfuly but the snippets.js file is not loading at all.
Fiddle: http://jsfiddle.net/9HX7N/
I belive what you want is it:
function loadSkyscanner()
{
function loaded()
{
t.skyscanner.load('snippets', '1', {'nocss' : true});
var snippet = new t.skyscanner.snippets.SearchPanelControl();
snippet.setCurrency('GBP');
snippet.setDeparture('uk');
snippet.draw(document.getElementById('snippet_searchpanel'));
}
var t = document.getElementById('sky_loader').contentWindow;
var head = t.document.getElementsByTagName('head')[0];
var script = document.createElement('script');
script.type = 'text/javascript';
script.onreadystatechange= function() {
if(this.readyState == 'complete') loaded();
}
script.onload= loaded;
script.src= 'http://api.skyscanner.net/api.ashx?key=PUT_HERE_YOUR_SKYSCANNER_API_KEY';
head.appendChild(script);
}
$("button").click(function(e)
{
loadSkyscanner();
});
It's load skyscanner in iframe#sky_loader, after call loaded function to create the SearchPanelControl. But in the end, snippet draws in the main document. It's really a bizarre workaround, but it works.
The only restriction is, you need a iframe. But you can hide it using display:none.
A working example
EDIT
Sorry guy, I didn't see it. Now we can see how awful is skyscanner API. It puts two divs to make the autocomplete, but not relative to the element you call to draw, but the document.
When a script is loaded in a iframe, document is the iframe document.
There is a solution, but I don't recommend, is really a workaround:
function loadSkyscanner()
{
var t;
this.skyscanner;
var iframe = $("<iframe id=\"sky_loader\" src=\"http://fiddle.jshell.net/orlleite/2TqDu/6/show/\"></iframe>");
function realWorkaround()
{
var tbody = t.document.getElementsByTagName("body")[0];
var body = document.getElementsByTagName("body")[0];
while( tbody.children.length != 0 )
{
var temp = tbody.children[0];
tbody.removeChild( temp );
body.appendChild( temp );
}
}
function snippetLoaded()
{
skyscanner = t.skyscanner;
var snippet = new skyscanner.snippets.SearchPanelControl();
snippet.setCurrency('GBP');
snippet.setDeparture('uk');
snippet.draw(document.getElementById('snippet_searchpanel'));
setTimeout( realWorkaround, 2000 );
}
var loaded = function()
{
console.log( "loaded" );
t = document.getElementById('sky_loader').contentWindow;
t.onLoadSnippets( snippetLoaded );
}
$("body").append(iframe);
iframe.load(loaded);
}
$("button").click(function(e)
{
loadSkyscanner();
});
Load a iframe with another html who loads and callback when the snippet is loaded. After loaded create the snippet where you want and after set a timeout because we can't know when the SearchPanelControl is loaded. This realWorkaround move the autocomplete divs to the main document.
You can see a work example here
The iframe loaded is this
EDIT
Fixed the bug you found and updated the link.
the for loop has gone and added a while, works better now.
while( tbody.children.length != 0 )
{
var temp = tbody.children[0];
tbody.removeChild( temp );
body.appendChild( temp );
}
For problematic cases like this, you can just overwrite document.write. Hacky as hell, but it works and you get to decide where all the content goes. See eg. this blogpost by John Resig. This ignores IE, but with a bit of work the trick works in IE as well, see eg. this blogpost.
So, I'd suggest overwriting document.write with your own function, batch up the output where necessary, and put it where you like (eg. in a div at the bottom of your <body>'). That should prevent the script from nuking your page's content.
Edit: OK, so I had/took some time to look into this script. For future reference, use something like http://jsbeautifier.org/ to investigate third-party scripts. Much easier to read that way. Fortunately, there is barely any obfuscation/minification at all, and so you have a supplement for their API documentation (which I was unable to find, by the way -- I only found 'code wizards', which I had no interest in).
Here's an almost-working example: http://jsfiddle.net/a8q2s/1/
Here's the steps I took:
override document.write. This needs to happen before you load the initial script. Your replacement function should append their string of code into the DOM. Don't call the old document.write, that'll just get you errors and won't do what you want anyway. In this case you're lucky because all the content is in a single document.write call (check the source of the initial script). If this weren't the case, you'd have to batch everything up until the HTML they'd given you was valid and/or you were sure there was nothing else coming.
load the initial script on the button click with jQuery's $.getScript or equivalent. Pass a callback function (I used a named function reference for clarity, but you can inline it if you prefer).
Tell Skyscanner to load the module.
Edit #2: Hah, they have an API (skyscanner.loadAndWait) for getting a callback once their script has loaded. Using that works:
http://jsfiddle.net/a8q2s/3/
(note: this still seems to use a timeout loop internally)
In the skyrunner.js file they are using document.write to make the page blank on load call back... So here are some consequences in your scenario..
This is making page blank when you click on button.
So, it removes everything from page even 'jQuery.js' that is why call back is not working.. i.e main function is cannot be invoked as this is written using jQuery.
And you have missed a target 'div' tag with id = map(according to the code). Actually this is the target where map loads.
Another thing i have observed is maps is not actually a div in current context, that is maps api to load.
Here you must go with the Old school approach, That is.. You should include your skyrunner.js file at the top of the head content.
So try downloading that file and include in head tag.
Thanks