I'll even share my code with you!
Basically, I have a carousel that I built from the bottom up - Now, it works fine when there is more than one product being shown.
When there is only one product shown, then the animation jumps in IE (surprise...). Anyone have and idea how I could fix this up?
My jQuery for the sliding:
$(leftButton).click(function(){
var item_width = 205;
var left_indent = parseInt($('ul#carousel_ul').css('left')) + (item_width);
var $currElement = $('ul#carousel_ul li:last');
$($currElement).prependTo('ul#carousel_ul');
$('ul#carousel_ul').css({'left':-left_indent});
$('ul#carousel_ul:not(:animated)').animate({'left' : 0},carouselSpeed,function(){
$('#carousel_ul').css({'left':0}); //css fix
});
});
$(rightButton).click(function(){
var item_width = 205;
var position = $('ul#carousel_ul').position();
var left_indent = parseInt(position.left + item_width);
$('ul#carousel_ul:not(:animated)').animate({'left' : left_indent},carouselSpeed,function(){
var $currElement = $('ul#carousel_ul li:first');
if ($.browser.msie) {
$('ul#carousel_ul').css({'left':'11px'});
} else {
$('ul#carousel_ul').css({'left':'0px'});
}
$($currElement).hide().appendTo('ul#carousel_ul');
$($currElement).show();
});
return false;
});
And my HTML:
<div id="carousel_inner">
<ul id="carousel_ul">
<li name="1"></li>
<li name="2"></li>
<li name="3"></li>
<li name="4"></li>
<li name="5"></li>
<li name="6"></li>
<li name="7"></li>
<li name="8"></li>
<li name="9"></li>
</ul>
</div>
And finally, my CSS:
div#carousel_inner {
float:left;
width:205px;
height: 125px;
min-height: 115px;
margin-left: 25px;
position: relative;
overflow: hidden;
z-index: 75;
}
ul#carousel_ul {
position:relative;
left:0px;
list-style-type: none;
margin: 0 auto;
padding: 0px;
width:9999px; /* important */
height: 115px;
min-height: 115px;
bottom: 35px;
z-index: 75;
}
Try an absolute position like so:
ul#carousel_ul {
position:absolute;
left:0;
list-style-type: none;
margin: 0 auto;
padding: 0;
width:9999px; /* important */
height: 115px;
min-height: 115px;
bottom: 35px;
z-index: 75;
}
And where you wrote /* important */ did you not mean !important?? NOTE - Your carousal may now be positioned wrong, but at least test to see if it is FUNCTIONING properly with the above css...
Try replace this piece of code:
$('ul#carousel_ul:not(:animated)').animate({'left' : 0},carouselSpeed,function(){
$('#carousel_ul').css({'left':0}); //css fix
});
With this:
$('ul#carousel_ul').stop().animate({'left' : 0},carouselSpeed,function(){
$('#carousel_ul').css({'left':0}); //css fix
});
The code you've used to get the css left value here:
var left_indent = parseInt($('ul#carousel_ul').css('left')) + (item_width);
Will produce something like 100px and not 100, so you cannot add that to your item_width, because that would result in some math like 100px+300 which is incorrect. Try this:
var position = $('ul#carousel_ul').position();
var left_indent = parseInt(position.left + item_width);
position.left will return the left position of the object, while position.top will return the top position.
Reference: http://api.jquery.com/position/
Related
I am hacking together an experimental pagination interface called wigi(board) but have run into an issue.
The interface works by any l1 (subject) class or l2 (subheading) class running vertical down the left. Pages (l3 class nodes) are represented as points attached to the side of an l1 or l2.
Mousing over any node will move the selector to that node and call a db query to display a specific page's contents. This works fine. It moves like it should.
Right now I have buttons that will also move between the next and previous li in the navigation list. These are filler for future swiping and other interaction to demonstrate the issue.
Right now these buttons work to a point, until the jquery .next() hits a <br> node, which I am using in order to break the l3 lines and continue the menu vertical to the next l1 or l2. When the .next hits the last node before one of these, it stops dead and wont jump down to the next row. Why? What is the best strategy to fix it?
JS fiddle: http://jsfiddle.net/93g786jp/
The issue with next is in here. It is running over an li list (best to look at JSfiddle)
function nextAndBack(e) {
var cur = $('.dots .selected'),
next = cur.next('li'),
prev = cur.prev('li');
if (e.target.id == 'nextButton') {
if (next.length == 1) {
newSelected(next);
console.log("Next Node:")
console.log(next);
$(next).trigger("mouseover");
}
} else if (e.target.id == 'prevButton') {
if (prev.length == 1) {
newSelected(prev);
console.log("Previous Node:")
console.log(prev);
$(prev).trigger("mouseover");
}
}
}
Note this is based on the gooey interface by Lucas Bebber # https://codepen.io/lbebber/pen/lFdHu which was the closet match I could find for an interface like what I wanted. For the posted example, I stripped out any effects and other extras so some stubs exist.
As the <br /> gets in the way of selecting siblings you can instead use nextAll() or prevAll() and then get the first() of the selected items:
next = cur.nextAll('li').first(),
prev = cur.prevAll('li').first();
function wigiBoardMove() {
var cur = $(this);
var desty = cur.position().top;
var destx = cur.position().left;
var t = 0.6;
gsap.to($(".select"), t, {
y: desty,
ease: Back.easeOut
});
gsap.to($(".select"), t, {
x: destx,
ease: Back.easeOut
});
newSelected(cur);
}
function newSelected(newTarget) {
$('.selected').removeClass('selected');
newTarget.addClass('selected');
}
function nextAndBack(e) {
var cur = $('.dots .selected'),
next = cur.nextAll('li').first(),
prev = cur.prevAll('li').first();
if (e.target.id == 'nextButton') {
if (next.length == 1) {
newSelected(next);
$(next).trigger("mouseover");
}
} else if (e.target.id == 'prevButton') {
if (prev.length == 1) {
newSelected(prev);
$(prev).trigger("mouseover");
}
}
}
/* Modified from gooey pagnation code published by Lucas Bebber # https://codepen.io/lbebber/pen/lFdHu */
$(function() {
$(".dot").on("mouseenter", wigiBoardMove);
var lastPos = $(".select").position().top;
function updateScale() {
var pos = $(".select").position().top;
var speed = Math.abs(pos - lastPos);
var d = 44;
var offset = -20;
var hd = d / 2;
var scale = (offset + pos) % d;
if (scale > hd) {
scale = hd - (scale - hd);
}
scale = 1 - ((scale / hd) * 0.35);
gsap.to($(".select"), 0.1, {
scaleY: 1 + (speed * 0.06),
scaleX: scale
})
lastPos = pos;
requestAnimationFrame(updateScale);
}
requestAnimationFrame(updateScale);
$(".dot:eq(0)").trigger("mouseover");
// Back and Forward Node Logic
$('#nextButton, #prevButton').on('click', nextAndBack);
})
#container {}
.dots {
list-style-type: none;
padding: 0;
margin: 0;
padding-top: 20px;
padding-bottom: 20px;
padding-left: 20px;
margin-left: -10px;
padding-right: 10px;
position: absolute;
top: 0px;
width: 150px;
right: 0px;
}
.dot {
display: inline-block;
vertical-align: middle;
margin-left: 5px;
margin-right: 5px;
cursor: pointer;
color: white;
position: relative;
z-index: 2;
}
.l1 {
border-radius: 100%;
width: 10px;
height: 10px;
background: blue;
border: none;
}
.l3 {
border-radius: 100%;
width: 7px;
height: 7px;
border: none;
background: blue;
}
.select {
display: block;
border-radius: 100%;
width: 15px;
height: 15px;
background: #daa520;
position: absolute;
z-index: 3;
top: -4px;
left: 1px;
pointer-events: none;
}
<script src="https://cdnjs.cloudflare.com/ajax/libs/jquery/3.4.1/jquery.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/gsap/3.5.1/gsap.min.js"></script>
<div id="container">
<ul class="dots">
<li class="select"></li>
<li class="dot l1"></li>
<li class="dot l3"></li>
<li class="dot l3"></li>
<li class="dot l3"></li><br>
<li class="dot l1"></li>
<li class="dot l3"></li>
<li class="dot l3"></li><br>
<li class="dot l1"></li>
<li class="dot l3"></li><br>
</ul>
<img id="nextButton" height="10" width="10" alt="Next Node" /><br>
<img id="prevButton" height="10" width="10" alt="Previous Node" />
</div>
I have a slideshow that pulls its first image from a div, then pulls the rest of the images from an array of list items. I am following a tutorial exactly from The JavaScript Pocket Guide by Burdette (2010 printing), and while everything else works I cannot get any of the pictures after the first to center or align differently. They float left and to the top of the div.
HMTL:
<!DOCTYPE html>
<hmtl class="no-js">
<head>
<title>Slideshow</title>
<link rel="stylesheet" href="slideshow.css" type="text/css" />
<script type="text/javascript">
(function(d, c) { d[c] = d[c].replace(/\bno-js\b/,"js";})(document.documentElement, "className");
</script>
</head>
<body>
<div id="slideshow">
<div class="slides">
<img src="picture01.jpg" width="450" height="336" alt="stuff" />
</div>
<ul>
<li><a href="picture02.jpg" data-size="350x263"</li>
<li><a href="picture03.jpg" data-size="350x263"</li>
<li><a href="picture04.jpg" data-size="350x263"</li>
</ul>
</div>
<script src="http://ajax.googleapis.com/ajax/libs/jquery/1.4.1/jquery.min.js" type="text/javascript">
</script>
<script src="slideshow.js" type="text/javascript">
</script>
</body>
</hmtl>
CSS:
#slideshow {
background-color: #103f1c;
width:500px;
height:450px;
margin-left: auto;
margin-right: auto;
top:0px;
position: relative;
}
#slideshow .slides {
position: relative;
margin-left: auto;
margin-right: auto;
width: 450px;
}
#html.js #slideshow .slides img{
position: absolute;
margin-left: auto;
margin-right: auto;
}
#slideshow .next,
#slideshow .prev {
position: absolute;
top: 50%;
margin-top: -0.5em;
width: 40px;
font-size: 32px;
text-decoration: none;
}
#slideshow .next{
right: -50px;
padding-left:10px;
}
#slideshow .prev {
left:-50px;
padding-right: 10px;
text-align: right;
}
JS:
(function($) {
// Include utility jQuery plug-ins
$.fn.tallest = function(outer, margins) {
var fn = outer ? "height" : "outerHeight";
return Math.max.apply(Math, $.map(this, function(el) {
return $(el)[fn](margins);
}));
};
$.fn.widest = function(outer, margins) {
var fn = outer ? "width" : "outerWidth";
return Math.max.apply(Math, $.map(this, function(el) {
return $(el)[fn](margins);
}));
};
// Declare initial variables
var slideshow = $("#slideshow");
var slides = slideshow.find(".slides");
var currentImageIndex = 0;
// Create images from the link list
slideshow.find("ul a").each(function() {
var link = $(this);
var size = link.attr("data-size").split("x");
$("<img />").attr({
src : link.attr("href"),
width : size[0],
height : size[1],
alt : link.text()
}).hide().appendTo(slides);
});
// Collect all images in one node set and hide the list
var images = slides.find("img");
slideshow.find("ul").hide();
// Resize slides <div> to hold the largest images
var slidesWidth = images.widest();
var slidesHeight = images.tallest();
slides.css({
width : slidesWidth,
height : slidesHeight
});
// Center each image
images.each(function() {
var image = $(this);
image.css({
left: slidesHeight / 2 - image.width() / 2,
top: slidesHeight / 2 - image.height() / 2,
});
});
// Save a reference to the first image
var activeImage = images.eq(currentImageIndex);
// The function to show the next or previous image
function showImage(newIndex) {
currentImageIndex = newIndex >= images.length ? 0 : newIndex;
currentImageIndex = currentImageIndex < 0 ? images.length - 1 : currentImageIndex;
activeImage.fadeOut(0);
activeImage = images.eq(currentImageIndex).fadeIn(150);
}
// Start timer to cycle through images
var interval = setInterval(function() {
showImage(currentImageIndex + 1);
}, 5000);
// Create next and previous controls
$('\u232A').appendTo(slides).bind("click", +1, onClick);
$('\u2329').appendTo(slides).bind("click", -1, onClick);
// The event handler for the controls
function onClick(event) {
event.preventDefault();
clearInterval(interval);
showImage(currentImageIndex + event.data);
}
})(jQuery); // Self-invoking function executes automatically
The main problem here is in your CSS:
#html.js #slideshow .slides img{
position: absolute;
margin-left: auto;
margin-right: auto;
}
Margin: auto; will only work on objects that have a defined width. Since an image is a replaced inline-block, no real width exists. This is made worse by the fact that you've positioned it absolutely, which changes the way margins will work - the item will always pick up its position relative to the determined parent, and apply margins after that outside of the flow, so auto will not be relevant.
first step is to remove the absolute positioning on the image, it's not useful here.
By default, images are a type of inline-block, so simply adding "text-align:center;" to the "#slideshow .slides" selector will center the images.
Alternately, if we just want to edit the images and force them to center themselves, change the above block to:
#html.js #slideshow .slides img{
display:block;
margin-left: auto;
margin-right: auto;
}
and everything should line up like you wanted.
I'm trying to write a facebook like chatbox, but i've encountered a small problem.
I'm using the following code (it's only test code, so it's not really clean):
css code:
#messenger {
position: fixed;
bottom: 0px;
right: 10px;
width: 200px;
height: 300px;
z-index: 4;
background-color: #ECECEC;
border: 1px solid #000;
}
#messenger.p {
text-align: right;
}
#contacts {
margin: 5px 5px 5px 5px;
}
#chatspace {
position: fixed;
bottom: 0px;
right: 240px;
height: 20px;
left: 20px;
background-color: #ECECEC;
border: 1px solid #000;
z-index: 4;
}
.chatbox {
position: absolute;
bottom: 0px;
width: 200px;
height: 200px;
z-index: 4;
background-color: #ECECEC;
border: 1px solid #000;
}
html/javascript code:
<script type="text/javascript">
var i = 0;
function oc_chatbox() {
if (i == 0) {
document.getElementById('contacts').style.visibility = 'hidden';
document.getElementById('messenger').style.height = '20px';
i = 1;
}
else {
document.getElementById('contacts').style.visibility = 'visible';
document.getElementById('messenger').style.height = '300px';
i = 0;
}
}
function new_chat(userid) {
var new_right;
new_right = document.getElementById('messenger').style.right;
//alert('old value: '+ new_right);
new_right += 20;
//alert('New value of right: '+ new_right);
document.getElementById('chatspace').innerHTML = '<div id="'+userid+'" class="chatbox" style="right: '+new_right+'px;"></div>';
//document.write('<div id="'+userid+'" class="chatbox" style="right: '+new_right+'px;"></div>');
}
</script>
<div id="chatspace"></div>
<div id="messenger">
<p>Collapse</p>
<div id="contacts">
<ul>
<li>contact A</li>
</ul>
</div>
</div>
the problem is, that when I try to add new chats to the chatbar, i can't seem the place them next to each other.
anyone who can help ?
EDIT:
so i changed to javascript code to:
var last = null;
function new_chat(userid) {
if(userid==null)
userid = "user666";
var new_right;
var margin = 10;
var messenger = window.last==null?document.getElementById('messenger'):window.last; //Take the messenger or the last added chat
new_right = document.body.clientWidth-messenger.offsetLeft; //Compute the window size
console.log(new_right); //Log the number
new_right += margin; //keep spaces between divs
var newChat = document.createElement("div"); //DOM create DIV
newChat.id = userid;
newChat.className = "chatbox shadow";
newChat.style.right = new_right+"px";
newChat.innerHTML = '<p>'+userid+'</p><p><textarea></textarea></p>';
window.last = newChat; //Remember whichever is last
document.body.appendChild(newChat);
}
and now it works, thanks !
You cannot get an element right offset using its style, unlest the style is set and valid. Instead you must get element.offsetLeft and size of window area and do this:
new_right = windowSize()[0]-messenger.offsetLeft;
Where window size is this function.
Here is my, working, version of your function:
var last = null;
function new_chat(userid) {
if(userid==null)
userid = "user666";
var new_right;
var margin = 20;
var messenger = window.last==null?document.getElementById('messenger'):window.last; //Take the messenger or the last added chat
new_right = windowSize()[0]-messenger.offsetLeft; //Compute the window size
console.log(new_right); //Log the number
new_right += margin; //keep spaces between divs
var newChat = document.createElement("div"); //DOM create DIV
newChat.id = userid;
newChat.className = "chatbox";
newChat.style.right = new_right+"px";
window.last = newChat; //Remember whichever is last
document.body.appendChild(newChat);
}
You may get errors if console is not defined in your brouwser. But in such case you should take a better browser. Normally, the if(console!=null) is put in code.
And here is the link.
You should try adding a float style.
.chatbox {
float: right;
}
Add that to your chatbox styles. You may need to mess around a bit to make sure the float doesn't mess with your other elements. You may need a better container for them.
If you want to get really fun, you can add .draggable() from jQuery, and you can have them snap to your chat bar. You can then change the order of your chats.
I'm making something similar to an iphone layout (a bunch of tiles with pictures/numbers that you can click on to get more information). After the layout has been set, I'd like a click-event to expand one of the tiles to be full screen. Right now, it moves the tiles so that the layout is re-adjusted. Is it possible to get masonry to stop rendering so that one tile get's enlarged over the other tiles?
The following is what I've tried (but unsuccessfully). Note: It uses d3.js to generate the div's for masonry to use.
function drawGrid(divname,orders)
{
var mydiv = d3.select(divname);
$(divname).masonry({
itemSelector: '.g1',
isAnimated: true,
//isResizable: true
});
var myd = mydiv.selectAll("div");
var mygs = myd.data(orders,function(d){ return d.orderid;})
.enter().append("div")
.attr("class","g1")
.append("g");
var x1 = mygs.append("div")
.attr("class","tickerdiv")
.text(function(d){ return d.ticker; });
var ActiveOrder = "1";
$(divname+' .g1').click(function() {
//$(this).show('maximised');
console.log("clicked")
$(this).animate({"display":"none","position": "absolute",
"top": "0",
"left": "0",
"width": "100%",
"height": "100%",
"z-index": 1000 }, 1000);
});
var x = [];
x.redraw = function(o)
{
x1.text(function(d){ return d.ticker; });
}
return x;
}
and from the css file:
.g1 { min-height:80px; width: 100px; margin: 15px; float: left; background-color: RGB(223,224,224); border-radius: 10px; vertical-align: middle; text-align: center; padding-top: 20px;}
EDIT Ok, my first answer was not useful here - absolute positioning won't work in case of masonry's/Isotope's relatively positioned container with absolute positioned elemens contained therein; the solution is rather to take the content of a masonry/Isotope element out of the DOM on click and append it temporarily to the body. You can see the basic idea in my dirty swedish sandbox
<!-- masonry/Isotope item large -->
<div class="item large">
<div class="header">
<p>Click here</p>
</div>
<div class="minimised">
<p>Preview</p>
</div>
<div class="maximised">
<p>Content</p>
<button id="screen-overlay-on">Screen overlay on</button>
<div id="screen-overlay-background"></div>
<div id="screen-overlay-content">
<p>Content</p>
<button id="screen-overlay-off">Screen overlay off</button>
</div>
</div>
</div>
<script type="text/javascript">
$(document).ready(function(){
$('#screen-overlay-on').click(function(){
var sob = $('#screen-overlay-background').detach();
var soc = $('#screen-overlay-content').detach();
sob.appendTo('body');
soc.appendTo('body');
$('#screen-overlay-background').toggleClass("active");
$('#screen-overlay-content').toggleClass("active");
});
$('#screen-overlay-background, #screen-overlay-off').click(function(){
$('#screen-overlay-background').toggleClass("active");
$('#screen-overlay-content').toggleClass("active");
});
});
</script>
With CSS like
#screen-overlay-background {
display: none;
position: fixed;
top: 0;
left: 0;
height: 100%;
width: 100%;
background-color: #333;
zoom: 1;
filter: alpha(opacity=50);
opacity: 0.5;
z-index: 1000;
}
#screen-overlay-content {
display: none;
position: absolute;
top: 50%;
left: 50%;
height: 240px;
width: 320px;
margin: -120px 0 0 -160px;
background-color: #FFF;
z-index: 1000;
}
#screen-overlay-background.active, #screen-overlay-content.active {
display: block;
}
You can add a :hover to the element in css and change the z-index. You could easily change this on click with a class as well...
.item {
z-index:1
}
.item:hover{
z-index:2500;
}
How can I make the carousel center the item I've clicked to the middle? I've looked everywhere for an answer but they're not straight answers... Can someone help me in this, please?
This is what I've done so far: http://jsfiddle.net/sp9Jv/
HTML:
<div id="wrapper">
<div id="carousel">
prev
next
<div class="viewport">
<ul>
<li>Un</li>
<li>Deux</li>
<li>Trois</li>
<li>Quatre</li>
<li>Cinq</li>
<li>Six</li>
<li>Sept</li>
<li>Huit</li>
</ul>
</div>
<!-- viewport -->
</div>
<!-- carousel -->
</div>
<!-- wrapper -->
JavaScript:
var carousel = $('#carousel'),
prev = carousel.find('.prev'),
next = carousel.find('.next'),
viewport = carousel.find('.viewport'),
item = viewport.find('li'),
itemWidth = item.outerWidth(true),
itemNum = item.length,
itemList = viewport.find('ul');
itemList.width(itemWidth * itemNum);
var moveCarousel = function(dir) {
itemList.animate({ left: '-=' + (itemWidth * dir) + 'px' }, 400);
};
//prev
prev.on('click', function(e) {
e.preventDefault();
moveCarousel(-1);
});
//next
next.on('click', function(e) {
e.preventDefault();
moveCarousel(1);
});
//carousel item
item.on('click', 'a', function(e) {
var self = $(this),
selfIndex = self.index(),
distance = itemList.width() / 2,
selfPos = self.position(),
selfPosLeft = selfPos.left,
viewportPosLeft = viewport.position().left;
e.preventDefault();
//move item to middle, but it doesn't work...
if (selfPosLeft > Math.floor(viewport.width())/3) {
itemList.animate({ left: '-' + Math.floor(viewport.width())/3 + 'px' }, 400);
}
if (selfPosLeft < Math.floor(viewport.width())/3) {
itemList.animate({ left: Math.floor(viewport.width())/3 + 'px' }, 400);
}
});
CSS:
#wrapper {
width: 500px;
margin: 20px auto;
}
#carousel {
position: relative;
}
.viewport {
width: 260px;
border: 1px solid #6e6e6e;
height: 80px;
overflow: hidden;
position: relative;
margin-left: 100px;
}
.prev, .next {
position: absolute;
}
.prev {
top: 20px;
left: 0;
}
.next {
top: 20px;
right: 0;
}
.viewport ul {
position: absolute;
}
.viewport li {
float: left;
margin-right: 10px;
}
.viewport li a {
display: block;
width: 80px;
height: 80px;
background: #ddd;
}
While you have prepared all the information needed about all items, you can calculate the value of the left based on the clicked item.
Here is my modification:
and I've bound the click action of carousel items with this function and passed the clicked item using the self keyword.
var itemClicked=function(item){
var itemIndex=$(item).index(),
newLeft=(itemIndex*itemWidth*-1)+Math.floor(($(viewport).width()/itemWidth)/2)*itemWidth;
$(itemList).animate({left:newLeft+"px"},400);
};
You can check it working on this url: http://jsfiddle.net/rUZHg/3/
I assume that this should work despite of the number of viewed elements while it calculates the padding between the left 0 and the left of the center element.
Alright, it's ugly, I hope it gives you some ideas.
I created a global currentItem that tracks what's in the center. Every time the carousel moves this is updated.
The very useful variable I found was selfPosLeft which told me what was being clicked. I should add that 90 was the multiple I got from clicking around. Must be linked to your CSS and I don't know how to find this number dynamically.
Please try it :) http://jsfiddle.net/sp9Jv/4/
Well, I'm picturing that when you have more than 3 items you can change the code to compute the difference between the current item and the selfPosLeft of the clicked one, I'll leave that to you :) Like this, seems to work. http://jsfiddle.net/sp9Jv/5/