Saving temporary form information in global Javascript variables - javascript

Is there any reason why I shouldn't do something like the following (to avoid using a hidden field to store the temporary information)? I'm using jQuery syntax for brevity but it's a general JavaScript question.
function editComments() {
window.currentComments = $('#commentsTextBox').val();
$('#commentsTextBox').removeAttr("readonly");
}
function cancelEditComments() {
$('#commentsTextBox').val(window.currentComments);
$('#commentsTextBox').attr("readonly", "readonly");
}
I know that globals are generally considered bad practice, but is there really any problem with doing the above?
Please don't answer/comment with "globals variables are evil" unless you can give a reason/explanation.

There's no real problem with this except that global variables are evil. ;)
However, if you are using jQuery anyway, in my opinion, a much nicer way is to store it in the element using data():
function editComments() {
$('#commentsTextBox').data("oldValue", $('#commentsTextBox').val());
$('#commentsTextBox').removeAttr("readonly", "readonly");
}
function cancelEditComments() {
var oldValue = $('#commentsTextBox').data("oldValue");
$('#commentsTextBox').val(oldValue );
$('#commentsTextBox').attr("readonly", "readonly");
}
As long as you keep it inside the script, and nothing else gets done with the element, that should work fine.

The problem with globals in javascript (on top of that of any other languages). Is that there is no mechanism to resolve name clashes (or rather, the mechanism is to just assume that it's the same variable). If you use a global variable called currentComments and also include some other module with a currentComments global variable then one of them is going to lose, and you may get unpredictable results.
It would be better to use one that is scoped to your module, thus:
(function(){
var currentComments;
function editComments() {
currentComments = $('#commentsTextBox').val();
$('#commentsTextBox').removeAttr("readonly", "readonly");
}
function cancelEditComments() {
$('#commentsTextBox').val(currentComments);
$('#commentsTextBox').attr("readonly", "readonly");
}
}());

There's no real reason not to do it, if you ignore the "global variables are bad" argument.
One thing you need to be aware of is you can't .delete properties from the window object in IE, it causes an exception to be thrown. In your case, since it's just a string, it probably doesn't matter.
This fails on IE:
window.foo = 'bar';
delete window.foo;

Related

How to "take variables out of an object" in javascript

I'm looking for something that will import the contents of an object to the global scope:
var y = {}
y.x = 5
//do some magic here
console.log(x); //5
I want to do this is so I can make an easy to use module with memorable function names without having to worry about things accidentally getting overridden by other modules.
Consider this example:
funModule = {};
funModule.washClothes = function(clothes){...}
funModule.walkDog = function(dogName){...}
//etc
funModule.UNITED_STATES_DEFICIT = ...;
Here I've created a module that has some useful functions and constants (implementations and values were replaced with "...").
I don't want my users to have to type out the module name every time they call function or use a constant. That would result with really messy code:
funModule.walkDog(funModule.UNITED_STATES_DEFICIT);
I could try it again by defining everything globally:
washClothes = function(clothes){...}
walkDog = function(dogName){...}
//etc
UNITED_STATES_DEFICIT = ...;
but if a different module has also defined the commonly named function washClothes we've got trouble. (in my actual case the commonly named function is run)
Removed from technical context, here is the problem I'm faced with:
Firstly I want to use simple and memorable names to make the module easy to learn and fun to use.
Secondly I don't want the easy names to make the module impossible to use with others. Especially as it grows, a lot of common names will be used. It would be great if the users could decide whether or not import the names directly.
Thirdly I realized as I'm typing this that what I'm describing is something that definitely already exists, in python. See http://effbot.org/zone/import-confusion.htm for more detail.
tl;dr How can python-like imports be done with javascript?
EDIT:
It seems there is not a universal way to do this.
Using Window won't work in all environments (but will work in any common browser).
Apparently ES6 Modules are not available to web browsers directly.
This question is different from this one because its not about Node.js. I was looking for a universal way to do it, but that doesn't seem possible, so I'll limit it to web browsers, (namely chrome, firefox, safari, opera, and maybe ie)
EDIT:
This general article about Scope could be useful for anyone with a similar question as mine: https://toddmotto.com/everything-you-wanted-to-know-about-javascript-scope/
Object.prototype.makeglobal=function(){
for(key in this){
if(window[key]){//replace window if youre not in a browser
//already exist, error handling
console.error(key+' already exist in window');
}else{
window[key]=this[key];
}}};
Use like this:
funModule.makeglobal();
//now you can
washClothes();
But this is bad as it pollutes the global object.
2.Your user should create his own namespace:
function(){
this.washClothes();
//more of his content
}.call(funModule);
3.You could also add a loader:
funModule.load=function(func){
console.log(func);
console.log(this);
func.call(this,this);
};
Now you can do:
funModule.load(function(fun){
this.washClothes();
fun.washClothes();
});
4.If youre concerned about readability you may use function chaining (?):
funModule.washClothes=function(){
//your code
return this;
}
now you can do:
funModule.washClothes("tshirts").washClothes("trousers").washClothes();
ES6 Modules are what you want.
If you will define your object as es6 module you could do this (using the names in your example):
import { washClothes } from "fun-module";
and then washClothes will be globally available on the file that imported it, just like you want.
Read about it here.
If you really want a magic solution like in the comment in your post and don't want to use ES6 and you run in the browser you can put it on the window object:
window.x = 5
In JavaScript, at least in a browser, global variables are properties of the window object: that is, window.x and x (where x is global) reference the same value. So, in theory, you could use Object.assign() to copy your object's properties to the window object making them global variables. This is roughly equivalent to globals().update(myobj.__dict__) in Python.
But just as import * is usually a bad idea in Python, so too this sounds like a bad idea, except even worse because window has a lot of other properties that you probably don't want to clobber.
After some additional research I found a way, without polluting the global namespace, to allow users to directly access module contents.
This solution allows the user to:
Write code that directly references the module's functions/properties
Define precedence if there are multiple modules written in this same style
Still access the module's functions/properties by module name*
*This feature comes with a catch
Here's the code
Module
funModule = {};
//This stuff is the arbitrary contents of the module:
funModule.washClothes = function(clothes){...}
funModule.walkDog = function(dogName){...}
//etc
funModule.UNITED_STATES_DEFICIT = ...;
//etc
//This part is necessary:
funModule.run(userApp)
{
for(key in this){
eval(key + " = " + this[key] + ";");
}
userApp();
}
The only way (that I could find) to dynamically define functions both in funModule.run's scope and in funModule is to use Eval. Using call, apply, or bind to manipulate scope would still require use of the this keyword and the whole point of this unusual style is to make client code as simple and non-repetitive as possible.
Client Code 1
function myApp()
{
washClothes(UNITED_STATES_DEFICIT);
}
funModule.run(myApp);
Here in the client code it is possible to directly access everything except for funModule.run. So the global namespace is kept clean but the user's code does not need unnecessary repetition.
Client Code 2
function myApp()
{
washClothes(UNITED_STATES_DEFICIT);
}
funModule.run( otherModule.run.bind({},myApp) ); //otherModule has precedence here
Assume otherModule is a different module that features the same run function. funModule will load its contents then call its first argument. The first argument will load otherModule's contents, overriding anything from funModule with the same name.
Client Code 3
function myApp()
{
//directly access stuff from funModule
walkDog()
var big = UNITED_STATES_DEFICIT * 3.14;
//explicitly access stuff from specific modules
clothes = new otherModule.Clothes();
funModule.washClothes(otherModule.washClothes(clothes));
}
funModule.run(myApp)
This is the feature that makes use of eval necessary. The user can opt out of ambiguity of direct access. They can still access properties/methods by naming the module they come from.
But Why?
Some StackOverflow users were understandably concerned about the unusual set of constraints in the question, so I figured I would answer the following question:
Why don't you use a short alias for your module.
I tried to answer that question in this article, which pulls from this question and answer.

Get Javascript function name

Is there a way to obtain function's name from outside of it?
Lets say there is a js script on web page that we cannot modificate, just read. The script contains object, which contains objects and functions. Lets say that we want to find function named "HelloWorld".
With firebug, we loop through these objects and methods with a script, which looks something like this
// Parameter is target object.
function getFunctionNames(obj) {
// For each objects / functions
for (var id in obj) {
// Focus only on functions
if (typeof(obj[id]) == "function") {
// Get name of the function.
// console.log("Function: " + obj[id].toString());
// Code above returns a block of code without the name. Example output:
// Function: function(name) { alert("Hello World! Hello " + name + "!"); }
//
// Expected output would be
// Function: HelloWorld
}
}
}
obj[id].toString() returns a block of code instead of a name.
obj[id].name returns an empty string. Anonymous function(?).
I cannot use arguments.callee.name because I cannot modify the target code.
I could just browse objects and functions in firebug or just read source code, but I'm looking a way to do it with Javascript.
Edit
For real world example, head to Youtube and try to get the name of function "setMsg()" from "yt" object via Javascript.
Edit2
Accepting Simon's answer for being kinda closest what I was looking for. It appears that I was seeking variable name, rather than function name. While answer didn't help me on original problem, it surely answered to original question. Paul Draper's comments helped me to right direction.
Thanks!
Use obj.name
Note that arguments.callee returns a function. name is property on every function (though it's empty for anonymous functions), so that's why arguments.callee.name works.
This works for webkit (Chrome and Safari), Firefox, and possibly others. It does not work for IE: function.name not supported in IE.
As mentioned, the function doesn't have any intrinsic name other than the "" it gets from being an anonymous function. Some browsers (Firefox, probably Chrome, maybe others) do however perform some limited form of static analysis to figure out names of declared functions, to help with error stack traces. You can get to it in an relatively cross-browser way by getting setMsg to throw an exception and then parse exc.stack:
// cheat with .% in Firebug; there might be other ways of doing this, I dunno:
yt.setMsg.%m.za.__defineSetter__('a', function() { throw new Error(); });
try { yt.setMsg('a', 'a'); }
catch(e) { alert(e.stack.split('\n')[2].split('#')[0]); }
... On the other hand, this is a pretty terrible hack and dependent on the actual function involved (and if you know the function, you probably know its name already). It does work a bit more reliably when done from inside the function.
If you restrict yourself to just Firefox and are doing this for debug purposes, there are better ways of getting to it. Set devtools.chrome.enabled to true in about:config, open a Scratchpad (Shift+F4), set it to environment: browser, and run the following:
Components.utils.import("resource://gre/modules/jsdebugger.jsm");
window.addDebuggerToGlobal(window);
dbg = new Debugger();
dw = dbg.addDebuggee(content);
f = content.wrappedJSObject.yt.setMsg;
name = dw.makeDebuggeeValue(f).displayName;
dbg.removeDebuggee(content);
alert(name);
In both cases, you will note that it alerts "m.ya" instead of "setMsg", and indeed this is because the function was originally declared as m.ya = function() { ...; }. There is no reason why "setMsg" would be a preferable name, from the point of the browser.

Is it safe to rename document variable in javascript

I noticed that Google Closure Compiler did not rename document to something like d to reduce space.
I cannot think of a case where this would break the code (ie where document points to something else down the road). Actually the same goes for window.
Is there a reason for protecting document this way?
== EDIT ==
By renaming it I was thinking reassigning it. Example below.
var d=document;
var obj1=d.getElementById("obj1");
var obj2=d.getElementById("obj2");
... // with enough uses of document so it makes to reassign it size-wise.
Closure-compiler does not perform this "optimization" by default for the simple reason that it produces LARGER source when used with gzip. You can enable this optimization by turning on the AliasExternals pass using either the Java API or a custom build.
See https://code.google.com/p/closure-compiler/source/browse/src/com/google/javascript/jscomp/AliasExternals.java#38
What happens?
ProblemFactory's guess is correct.
This is a //TODO in the closure compiler source code. If we didn't preserve document and window and instead ran them over with d for example, at the moment the closure compiler does not know if it's overriding a global from another file. Like the comments say this will be resolved in the future at which point.
Enough words, show me the source!
If we check the closure compiler source code inside VariableReferenceCheck.java we can find the following:
private class ReferenceCheckingBehavior implements Behavior {
#Override
public void afterExitScope(NodeTraversal t, ReferenceMap referenceMap) {
// TODO(bashir) In hot-swap version this means that for global scope we
// only go through all global variables accessed in the modified file not
// all global variables. This should be fixed.
// Check all vars after finishing a scope
for (Iterator<Var> it = t.getScope().getVars(); it.hasNext();) {
Var v = it.next();
checkVar(v, referenceMap.getReferences(v).references);
}
}
If we check the hot-swap algorithm itself we can see that:
// Note we use the global scope to prevent wrong "undefined-var errors" on
// variables that are defined in other JS files.
So, we can see that this is just the closure compiler not understanding the code of globals across multiple files well enough to make that replacement. You can always do the replacement yourself :)
I think document is standardized, always-global variable. To use the same way d it has to be global also, thus global namespace will have another "junk" variable.
It could be dangerous for not aware developers (which wont be aware of that thus it is not standard variable).

Javascript: passing context properties into function scope

I'm looking for a way to inject properties from "this" into local function scope, so i dont need write 'this.' when referencing to this properties.
Exact details are displayed in this code http://jsfiddle.net/wwVhu/3/, look at this part
...
//it's how it works
doStuff: function(param) { $('#output').html(this.value + param) }
//it's how i want it work - without referencing to this
//doStuff: function(param) { $('#output').html(value + param) }
I know it could be achieved by wrapping function code in "with(this) { ... }", but what are other options?
Writing "with(this)" in the beginning of every method or using js aop is what i'm trying to avoid.
Why would you want to do this? It's namespaced because it makes sence. this references to the element the listener is listening on. And it contains a lot more information than just the value.
If you want the value in another variable, you can do:
var value = this.value
There are basically four options:
You keep it the way it is. Context and local scope are different objects, combining them is bad practice and leads to collisions.
You add the value property as the 2nd parameter to the doStuff function.
You nickname this with a shorter identifier. I often find myself use $t.
You use with(this) $('#output').html(value + param);. This is a bad coding practice, as explained in 1). Your code becomes broken the second there is a param property in this.

Best practice: Javascript/Jquery saving variable for later use

I'm sure, this question has been answered somewhere before but I just couldn't find it.
If within a function a variable has been defined, what is the best practice to save it for later use? 1. Saving it "globally"?
foo = 'bar';...function bar(){
...
foo = 'bat';
return foo;
}...
Here, the variable will be altered later on.
2. Or saving it within a hidden form field within the HTML-DOM?
`Thanxs!
Saving it as a global JavaScript variable is by far the most efficient.
EDIT: If the data you want to save is associated with an element on the page (for example, each row in a table has a bit of data associated with it), and you are using jQuery, there is a data() method which is more efficient than setting an attribute on the element or something similar.
It depends on the context, but probably: In a variable defined at the top level of a closure that wraps the set of functions to which it applies.
i.e.
var exports = function () {
var stored_data;
function set_data(foo) {
stored_data = foo;
}
function get_data() {
return stored_data;
}
return { get: get_data, set: set_data };
}();
This avoids the risk of other scripts (or other parts of your own, potentially very large, script) overwriting it by accident.
The HTML5 spec has defined a solution to this question: If you are using HTML5, you can specify data attributes in your DOM.
See this page for more info: http://ejohn.org/blog/html-5-data-attributes/
This is now the standardised way of doing it, so I guess that it's considered best practice. Also John Resig, who wrote the blog I linked to above, is the author of JQuery, so if it's good enough for him, who am I to argue.
The really good news is that you don't even have to be using an HTML5-compatible browser for this technique to work - it already works in older browsers; it's just that now it's been encoded into the standard, and there's a defined way to do it.
That said, there's nothing wrong with a global variable in your Javascript as long as you avoid polluting the namespace too much, and it would be more efficient from a performance perspective, so there's plenty of merit in that approach as well.

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