How to detect the Internet connection is offline in JavaScript?
Almost all major browsers now support the window.navigator.onLine property, and the corresponding online and offline window events. Run the following code snippet to test it:
console.log('Initially ' + (window.navigator.onLine ? 'on' : 'off') + 'line');
window.addEventListener('online', () => console.log('Became online'));
window.addEventListener('offline', () => console.log('Became offline'));
document.getElementById('statusCheck').addEventListener('click', () => console.log('window.navigator.onLine is ' + window.navigator.onLine));
<button id="statusCheck">Click to check the <tt>window.navigator.onLine</tt> property</button><br /><br />
Check the console below for results:
Try setting your system or browser in offline/online mode and check the log or the window.navigator.onLine property for the value changes.
Note however this quote from Mozilla Documentation:
In Chrome and Safari, if the browser is not able to connect to a local area network (LAN) or a router, it is offline; all other conditions return true. So while you can assume that the browser is offline when it returns a false value, you cannot assume that a true value necessarily means that the browser can access the internet. You could be getting false positives, such as in cases where the computer is running a virtualization software that has virtual ethernet adapters that are always "connected." Therefore, if you really want to determine the online status of the browser, you should develop additional means for checking.
In Firefox and Internet Explorer, switching the browser to offline mode sends a false value. Until Firefox 41, all other conditions return a true value; since Firefox 41, on OS X and Windows, the value will follow the actual network connectivity.
(emphasis is my own)
This means that if window.navigator.onLine is false (or you get an offline event), you are guaranteed to have no Internet connection.
If it is true however (or you get an online event), it only means the system is connected to some network, at best. It does not mean that you have Internet access for example. To check that, you will still need to use one of the solutions described in the other answers.
I initially intended to post this as an update to Grant Wagner's answer, but it seemed too much of an edit, especially considering that the 2014 update was already not from him.
You can determine that the connection is lost by making failed XHR requests.
The standard approach is to retry the request a few times. If it doesn't go through, alert the user to check the connection, and fail gracefully.
Sidenote: To put the entire application in an "offline" state may lead to a lot of error-prone work of handling state.. wireless connections may come and go, etc. So your best bet may be to just fail gracefully, preserve the data, and alert the user.. allowing them to eventually fix the connection problem if there is one, and to continue using your app with a fair amount of forgiveness.
Sidenote: You could check a reliable site like google for connectivity, but this may not be entirely useful as just trying to make your own request, because while Google may be available, your own application may not be, and you're still going to have to handle your own connection problem. Trying to send a ping to google would be a good way to confirm that the internet connection itself is down, so if that information is useful to you, then it might be worth the trouble.
Sidenote: Sending a Ping could be achieved in the same way that you would make any kind of two-way ajax request, but sending a ping to google, in this case, would pose some challenges. First, we'd have the same cross-domain issues that are typically encountered in making Ajax communications. One option is to set up a server-side proxy, wherein we actually ping google (or whatever site), and return the results of the ping to the app. This is a catch-22 because if the internet connection is actually the problem, we won't be able to get to the server, and if the connection problem is only on our own domain, we won't be able to tell the difference. Other cross-domain techniques could be tried, for example, embedding an iframe in your page which points to google.com, and then polling the iframe for success/failure (examine the contents, etc). Embedding an image may not really tell us anything, because we need a useful response from the communication mechanism in order to draw a good conclusion about what's going on. So again, determining the state of the internet connection as a whole may be more trouble than it's worth. You'll have to weight these options out for your specific app.
IE 8 will support the window.navigator.onLine property.
But of course that doesn't help with other browsers or operating systems. I predict other browser vendors will decide to provide that property as well given the importance of knowing online/offline status in Ajax applications.
Until that happens, either XHR or an Image() or <img> request can provide something close to the functionality you want.
Update (2014/11/16)
Major browsers now support this property, but your results will vary.
Quote from Mozilla Documentation:
In Chrome and Safari, if the browser is not able to connect to a local area network (LAN) or a router, it is offline; all other conditions return true. So while you can assume that the browser is offline when it returns a false value, you cannot assume that a true value necessarily means that the browser can access the internet. You could be getting false positives, such as in cases where the computer is running a virtualization software that has virtual ethernet adapters that are always "connected." Therefore, if you really want to determine the online status of the browser, you should develop additional means for checking.
In Firefox and Internet Explorer, switching the browser to offline mode sends a false value. All other conditions return a true value.
if(navigator.onLine){
alert('online');
} else {
alert('offline');
}
There are a number of ways to do this:
AJAX request to your own website. If that request fails, there's a good chance it's the connection at fault. The JQuery documentation has a section on handling failed AJAX requests. Beware of the Same Origin Policy when doing this, which may stop you from accessing sites outside your domain.
You could put an onerror in an img, like <img src="http://www.example.com/singlepixel.gif" onerror="alert('Connection dead');" />.
This method could also fail if the source image is moved / renamed, and would generally be an inferior choice to the ajax option.
So there are several different ways to try and detect this, none perfect, but in the absence of the ability to jump out of the browser sandbox and access the user's net connection status directly, they seem to be the best options.
As olliej said, using the navigator.onLine browser property is preferable than sending network requests and, accordingly with developer.mozilla.org/En/Online_and_offline_events, it is even supported by old versions of Firefox and IE.
Recently, the WHATWG has specified the addition of the online and offline events, in case you need to react on navigator.onLine changes.
Please also pay attention to the link posted by Daniel Silveira which points out that relying on those signal/property for syncing with the server is not always a good idea.
You can use $.ajax()'s error callback, which fires if the request fails. If textStatus equals the string "timeout" it probably means connection is broken:
function (XMLHttpRequest, textStatus, errorThrown) {
// typically only one of textStatus or errorThrown
// will have info
this; // the options for this ajax request
}
From the doc:
Error: A function to be called if the request
fails. The function is passed three
arguments: The XMLHttpRequest object,
a string describing the type of error
that occurred and an optional
exception object, if one occurred.
Possible values for the second
argument (besides null) are "timeout",
"error", "notmodified" and
"parsererror". This is an Ajax Event
So for example:
$.ajax({
type: "GET",
url: "keepalive.php",
success: function(msg){
alert("Connection active!")
},
error: function(XMLHttpRequest, textStatus, errorThrown) {
if(textStatus == 'timeout') {
alert('Connection seems dead!');
}
}
});
window.navigator.onLine
is what you looking for, but few things here to add, first, if it's something on your app which you want to keep checking (like to see if the user suddenly go offline, which correct in this case most of the time, then you need to listen to change also), for that you add event listener to window to detect any change, for checking if the user goes offline, you can do:
window.addEventListener("offline",
()=> console.log("No Internet")
);
and for checking if online:
window.addEventListener("online",
()=> console.log("Connected Internet")
);
The HTML5 Application Cache API specifies navigator.onLine, which is currently available in the IE8 betas, WebKit (eg. Safari) nightlies, and is already supported in Firefox 3
I had to make a web app (ajax based) for a customer who works a lot with schools, these schools have often a bad internet connection I use this simple function to detect if there is a connection, works very well!
I use CodeIgniter and Jquery:
function checkOnline() {
setTimeout("doOnlineCheck()", 20000);
}
function doOnlineCheck() {
//if the server can be reached it returns 1, other wise it times out
var submitURL = $("#base_path").val() + "index.php/menu/online";
$.ajax({
url : submitURL,
type : "post",
dataType : "msg",
timeout : 5000,
success : function(msg) {
if(msg==1) {
$("#online").addClass("online");
$("#online").removeClass("offline");
} else {
$("#online").addClass("offline");
$("#online").removeClass("online");
}
checkOnline();
},
error : function() {
$("#online").addClass("offline");
$("#online").removeClass("online");
checkOnline();
}
});
}
an ajax call to your domain is the easiest way to detect if you are offline
$.ajax({
type: "HEAD",
url: document.location.pathname + "?param=" + new Date(),
error: function() { return false; },
success: function() { return true; }
});
this is just to give you the concept, it should be improved.
E.g. error=404 should still mean that you online
I know this question has already been answered but i will like to add my 10 cents explaining what's better and what's not.
Window.navigator.onLine
I noticed some answers spoke about this option but they never mentioned anything concerning the caveat.
This option involves the use of "window.navigator.onLine" which is a property under Browser Navigator Interface available on most modern browsers. It is really not a viable option for checking internet availability because firstly it is browser centric and secondly most browsers implement this property differently.
In Firefox: The property returns a boolean value, with true meaning online and false meaning offline but the caveat here is that
"the value is only updated when the user follows links or when a script requests a remote page." Hence if the user goes offline and
you query the property from a js function or script, the property will
always return true until the user follows a link.
In Chrome and Safari: If the browser is not able to connect to a local area network (LAN) or a router, it is offline; all other
conditions return true. So while you can assume that the browser is
offline when it returns a false value, you cannot assume that a true
value necessarily means that the browser can access the internet. You
could be getting false positives, such as in cases where the computer
is running a virtualization software that has virtual ethernet
adapters that are always "connected".
The statements above is simply trying to let you know that browsers alone cannot tell. So basically this option is unreliable.
Sending Request to Own Server Resource
This involves making HTTP request to your own server resource and if reachable assume internet availability else the user is offline. There are some few caveats to this option.
No server availability is 100% reliant, hence if for some reason your server is not reachable it would be falsely assumed that the user is offline whereas they're connected to the internet.
Multiple request to same resource can return cached response making the http response result unreliable.
If you agree your server is always online then you can go with this option.
Here is a simple snippet to fetch own resource:
// This fetches your website's favicon, so replace path with favicon url
// Notice the appended date param which helps prevent browser caching.
fetch('/favicon.ico?d='+Date.now())
.then(response => {
if (!response.ok)
throw new Error('Network response was not ok');
// At this point we can safely assume the user has connection to the internet
console.log("Internet connection available");
})
.catch(error => {
// The resource could not be reached
console.log("No Internet connection", error);
});
Sending Request to Third-Party Server Resource
We all know CORS is a thing.
This option involves making HTTP request to an external server resource and if reachable assume internet availability else the user is offline. The major caveat to this is the Cross-origin resource sharing which act as a limitation. Most reputable websites blocks CORS requests but for some you can have your way.
Below a simple snippet to fetch external resource, same as above but with external resource url:
// Firstly you trigger a resource available from a reputable site
// For demo purpose you can use the favicon from MSN website
// Also notice the appended date param which helps skip browser caching.
fetch('https://static-global-s-msn-com.akamaized.net/hp-neu/sc/2b/a5ea21.ico?d='+Date.now())
.then(response => {
// Check if the response is successful
if (!response.ok)
throw new Error('Network response was not ok');
// At this point we can safely say the user has connection to the internet
console.log("Internet available");
})
.catch(error => {
// The resource could not be reached
console.log("No Internet connection", error);
});
So, Finally for my personal project i went with the 2nd option which involves requesting own server resource because basically there are many factors to tell if there is "Internet Connection" on a user's device, not just from your website container alone nor from a limited browser api.
Remember your users can also be in an environment where some websites or resources are blocked, prohibited and not accessible which in turn affects the logic of connectivity check. The best bet will be:
Try to access a resource on your own server because this is your users environment (Typically i use website's favicon because the response is very light and it is not frequently updated).
If there is no connection to the resource, simply say "Error in connection" or "Connection lost" when you need to notify the user rather than assume a broad "No internet connection" which depends on many factors.
I think it is a very simple way.
var x = confirm("Are you sure you want to submit?");
if (x) {
if (navigator.onLine == true) {
return true;
}
alert('Internet connection is lost');
return false;
}
return false;
The problem of some methods like navigator.onLine is that they are not compatible with some browsers and mobile versions, an option that helped me a lot was to use the classic XMLHttpRequest method and also foresee the possible case that the file was stored in cache with response XMLHttpRequest.status is greater than 200 and less than 304.
Here is my code:
var xhr = new XMLHttpRequest();
//index.php is in my web
xhr.open('HEAD', 'index.php', true);
xhr.send();
xhr.addEventListener("readystatechange", processRequest, false);
function processRequest(e) {
if (xhr.readyState == 4) {
//If you use a cache storage manager (service worker), it is likely that the
//index.php file will be available even without internet, so do the following validation
if (xhr.status >= 200 && xhr.status < 304) {
console.log('On line!');
} else {
console.log('Offline :(');
}
}
}
I was looking for a client-side solution to detect if the internet was down or my server was down. The other solutions I found always seemed to be dependent on a 3rd party script file or image, which to me didn't seem like it would stand the test of time. An external hosted script or image could change in the future and cause the detection code to fail.
I've found a way to detect it by looking for an xhrStatus with a 404 code. In addition, I use JSONP to bypass the CORS restriction. A status code other than 404 shows the internet connection isn't working.
$.ajax({
url: 'https://www.bing.com/aJyfYidjSlA' + new Date().getTime() + '.html',
dataType: 'jsonp',
timeout: 5000,
error: function(xhr) {
if (xhr.status == 404) {
//internet connection working
}
else {
//internet is down (xhr.status == 0)
}
}
});
How about sending an opaque http request to google.com with no-cors?
fetch('https://google.com', {
method: 'GET', // *GET, POST, PUT, DELETE, etc.
mode: 'no-cors',
}).then((result) => {
console.log(result)
}).catch(e => {
console.error(e)
})
The reason for setting no-cors is that I was receiving cors errors even when disbaling the network connection on my pc. So I was getting cors blocked with or without an internet connection. Adding the no-cors makes the request opaque which apperantly seems to bypass cors and allows me to just simply check if I can connect to Google.
FYI: Im using fetch here for making the http request.
https://www.npmjs.com/package/fetch
My way.
<!-- the file named "tt.jpg" should exist in the same directory -->
<script>
function testConnection(callBack)
{
document.getElementsByTagName('body')[0].innerHTML +=
'<img id="testImage" style="display: none;" ' +
'src="tt.jpg?' + Math.random() + '" ' +
'onerror="testConnectionCallback(false);" ' +
'onload="testConnectionCallback(true);">';
testConnectionCallback = function(result){
callBack(result);
var element = document.getElementById('testImage');
element.parentNode.removeChild(element);
}
}
</script>
<!-- usage example -->
<script>
function myCallBack(result)
{
alert(result);
}
</script>
<a href=# onclick=testConnection(myCallBack);>Am I online?</a>
Just use navigator.onLine if this is true then you're online else offline
request head in request error
$.ajax({
url: /your_url,
type: "POST or GET",
data: your_data,
success: function(result){
//do stuff
},
error: function(xhr, status, error) {
//detect if user is online and avoid the use of async
$.ajax({
type: "HEAD",
url: document.location.pathname,
error: function() {
//user is offline, do stuff
console.log("you are offline");
}
});
}
});
You can try this will return true if network connected
function isInternetConnected(){return navigator.onLine;}
Here is a snippet of a helper utility I have. This is namespaced javascript:
network: function() {
var state = navigator.onLine ? "online" : "offline";
return state;
}
You should use this with method detection else fire off an 'alternative' way of doing this. The time is fast approaching when this will be all that is needed. The other methods are hacks.
There are 2 answers forthis for two different senarios:-
If you are using JavaScript on a website(i.e; or any front-end part)
The simplest way to do it is:
<h2>The Navigator Object</h2>
<p>The onLine property returns true if the browser is online:</p>
<p id="demo"></p>
<script>
document.getElementById("demo").innerHTML = "navigator.onLine is " + navigator.onLine;
</script>
But if you're using js on server side(i.e; node etc.), You can determine that the connection is lost by making failed XHR requests.
The standard approach is to retry the request a few times. If it doesn't go through, alert the user to check the connection, and fail gracefully.
I have an error reporting beacon I created using Google Apps script and it is published to run as myself and to be accessible to "anyone, even anonymous," which should mean that X-domain requests to GAS are allowed.
However, my browsers are now indicating there is no Access-Control-Allow-Origin header on the response after the code posts to the beacon.
Am I missing something here? This used to work as recently as two months ago. So long as the GAS was published for public access, then it was setting the Access-Control-Allow-Origin header.
In Google Apps Script:
Code.gs
function doPost(data){
if(data){
//Do Something
}
return ContentService.createTextOutput("{status:'okay'}", ContentService.MimeType.JSON);
}
Client Side:
script.js
$.post(beacon_url, data, null, "json");
When making calls to a contentservice script I always have sent a callback for JSONP. Since GAS does not support CORS this is the only reliable way to ensure your app doesn't break when x-domain issues arrive.
Making a call in jQuery just add "&callback=?". It will figure everything else out.
var url = "https://script.google.com/macros/s/{YourProjectId}/exec?offset="+offset+"&baseDate="+baseDate+"&callback=?";
$.getJSON( url,function( returnValue ){...});
On the server side
function doGet(e){
var callback = e.parameter.callback;
//do stuff ...
return ContentService.createTextOutput(callback+'('+ JSON.stringify(returnValue)+')').setMimeType(ContentService.MimeType.JAVASCRIPT);
}
I've lost a couple of hours with the same issue. The solution was trivial.
When you deploy the script as webapp, you get two URLs: the /dev one and the /exec one. You should use /exec one to make cross domain POST requests. The /dev one is always private: it requires to be authorized and doesn't set *Allow-Origin header.
PS.: The /exec one seems to be frozen — it doesn't reflect any changes of code until you manually deploy it with a new version string (dropdown list in deploy dialog). To debug the most recent version of the script with the /dev URL just install an alternative browser and disable it's web-security features (--disable-web-security in GoogleChrome).
Just to make it simpler for those who are only interested in a POST request like me:
function doPost(e){
//do stuff ...
var MyResponse = "It Works!";
return ContentService.createTextOutput(MyResponse).setMimeType(ContentService.MimeType.JAVASCRIPT);
}
I stumbled upon the same issue:
calling /exec-urls from the browser went fine when running a webpage on localhost
throws crossorigin-error when called from a https-domain
I was trying to avoid refactoring my POST JSON-clientcode into JSONP (I was skeptical, since things always worked before).
Possible Fix #1
Luckily, after I did one non-CORS request (fetch() in the browser from a https-domain, using mode: no-cors), the usual CORS-requests worked fine again.
last thoughts
A last explanation might be: every new appscript-deployment needs a bit of time/usage before its configuration actually settled down at server-level.
Following solution works for me
In Google Apps Script
function doPost(e) {
return ContentService.createTextOutput(JSON.stringify({status: "success", "data": "my-data"})).setMimeType(ContentService.MimeType.JSON);
}
In JavaScript
fetch(URL, {
redirect: "follow",
method: "POST",
body: JSON.stringify(DATA),
headers: {
"Content-Type": "text/plain;charset=utf-8",
},
})
Notice the attribute redirect: "follow" which is very very important. Without that, it doesn't work for me.
I faced a similar issue of CORS policy error when I tried to integrate the app script application with another Vue application.
Please be careful with the following configurations:
Project version should be NEW for every deployment.
Execute the app as me in case you want to give access to all.
Who has access to the app to anyone, anonymous.
Hope this works for you.
in your calling application, just set the content-type to text/plain, and you will be able to parse the returned JSON from GAS as a valid json object.
Here is my JSON object in my google script doPost function
var result = {
status: 200,
error: 'None',
rowID: rowID
};
ws.appendRow(rowContents);
return ContentService.createTextOutput(JSON.stringify(result))
.setMimeType(ContentService.MimeType.JSON);
and here I am calling my app script API from node js
const requestOptions = {
method: 'POST',
headers: {'Content-Type': 'text/plain'},
body: JSON.stringify({param1: value, param2:value})
};
const response = await fetch(server_URL, requestOptions);
const data = await response.json();
console.log(data);
console.log(data.status);
My case is different, I'm facing the CORS error in a very weird way.
My code works normally and no CORS errors, only until I added a constant:
const MY_CONST = "...";
It seems that Google Apps Script (GAS) won't allow 'const' keyword, GAS is based on ES3 or before ES5 or that kind of thing. The error on 'const' redirect to an error page URL with no CORS.
Reference:
https://stackoverflow.com/a/54413892/5581893
In case this helps all any of those people like me:
I have a .js file which contains all my utility functions, including ones which call a GAS. I keep forgetting to clear my cache when I go to test updates, so I'll often get this kind of error because the cached code is using the /dev link instead of the /exec one.
I'm currently playing around with Chrome extensions and can't find a convenient solution to send a message from the background context (lets call it BG) to the context of an injected script (lets call it INJ). Sending messages from INJ to BG works like a charm. But I want BG to do an XMLHttpRequest which might take some time, so I want to send the evaluation of this request to INJ.
Unfortunately, I'm not allowed to register a listener in the context of INJ. So the best solution I can think of consists of:
sending a message from INJ to BG, triggering the XMLHttpRequest
as soon as the request returns BG stores the result of the request locally
INJ repeatedly sends further messages to BG asking for the result, unless BG answers with the result.
Maybe something like this:
INJ:
function whaitForResult ()
{
chrome.runtime.sendMessage ({method: "getResult"}, function (response)
{
if (response.finished === "true")
// request finished, lets go on
else
setTimeout(whaitForResult, 100);
}
}
chrome.runtime.sendMessage({method : "triggerRequest"}, function(response) {});
whaitForResult ();
BG:
chrome.runtime.onMessage.addListener (function(request, sender, sendResponse)
{
if (request.method == "triggerRequest")
{
// startXMLHttpRequest ();
sendResponse ({});
return true;
}
else if (request.method == "getResult")
{
if (finishedXMLHttpRequest ())
sendResponse ({finished:"true", result: resultFromXMLHttpRequest ()});
else
sendResponse ({finished:"false"});
return true;
}
});
I guess this should work, but in my opinion it's quite messy. So my question: Is there a convenient way to send a message to an injected script?
If the concept of my extension is crap, please propose an alternative. But to do the XMLHttpRequest I need some variables from the localStorage and since this data is quite sensitive I don't want to pass these vars to the context of INJ. Thus, doing the XMLHttpRequest in INJ isn't an option.
Before I continue, I'd like to point out that you're just dealing with an ordinary content script, not an "injected script" (according to my definition).
Don't send the response at the first request (sendResponse({})). Instead, call sendResponse when the response has been finished:
// Content script
chrome.runtime.sendMessage({method: "getResultForRequest"}, function(response) {
});
// Background page
chrome.runtime.onMessage.addListener(function(request, sender, sendResponse) {
if (request.method == "getResultForRequest") {
$.ajax({success: sendResponse}); // Example
return true;
}
});
As said at the top of this answer, what you're dealing with is not an injected script, but a content script. The script execution environment of the content script and the page are strictly separated, so the page cannot read the variable. In other words, your premise is flawed; it's fine to pass credentials from the background page to the content script.
I recommend to not use localStorage, but the chrome.storage API. This asynchronous API allows content scripts to directly read persistent variables stored by the extension. Consequently, you don't need a background or event page any more. For a more detailed comparison and an example, I refer to this answer.
Note: There are two cases when it makes sense to let the background page process the XHR:
The Content security policy of the page blocks the target URL (this affects Chrome extensions)
The current page is served over https, whereas the requested resource is served over http. Mixing http and https will change the appearance of the padlock, which should be avoided if possible.
But otherwise, I suggest to use the chrome.storage API and do the cross-origin http request in your content script.
I want to retrieve a HTML page as document inside a Firefox/Greasemonkey userscript.
Edit: This is not a cross-domain request.
Here's my example code:
var r = new XMLHttpRequest();
r.open("GET", document.location.href, true);
r.responseType = "document";
r.send(null);
This looks just like the example in https://developer.mozilla.org/en/HTML_in_XMLHttpRequest ,
but r.send(null) causes a TypeError. Causes, not throws! Wrapping the line in a try...catch won't change anything, it seems like a callback or an event handler raises the exception:
TypeError: document.location is null
The traceback refers to a Firefox-internal event.js file, but not to my script.
Removing the line setting the responseType gets rid of the exception, adding callbacks does not.
However, the response is valid and responseXML provides a DOM tree.
I'm using FF 13.0.1.
Am I missing something or is this a bug?
Solution: This had something to do with an extension created by Mozilla's Addon Builder, not Firefox.
The script is running on google.com and you are trying to fetch google.de, right? That's a cross-domain request. (Also, the question code is not a valid synch or asynch use of XMLHttpRequest.)
To do cross-domain (or not) AJAX in a Greasemonkey script (Or Chrome), use GM_xmlhttpRequest().
Note that GM_xmlhttpRequest() does not currently let you specify responseType, but you don't need to do that in this case anyway. If you want a nice parsed document, use DOMParser.
Putting it all together:
GM_xmlhttpRequest ( {
method: 'GET',
//url: 'https://www.google.de/',
url: location.href, // self get, checking for updates
onload: function (respDetails) {
processResponse (respDetails);
}
} );
function processResponse (respDetails) {
// DO ALL RESPONSE PROCESSING HERE...
var parser = new DOMParser ();
var doc = parser.parseFromString (respDetails.responseText, "text/html");
//--- Example showing that the doc is fully parsed/functional...
console.log (doc.querySelectorAll ("p") );
}
PS: Since this is not cross-domain after all, the original code, corrected would be:
var r = new XMLHttpRequest();
r.onload = function () {
// DO ALL RESPONSE PROCESSING HERE...
console.log (this.response.querySelectorAll ("div") );
}
r.open ("GET", location.href, true);
r.responseType = "document";
r.send (null);
for an asynchronous request.
Unfortunately, you cannot do Ajax from one domain to another:
http://en.wikipedia.org/wiki/Same_origin_policy
You can read into CORS:
http://en.wikipedia.org/wiki/Cross-origin_resource_sharing
or JSONP as possible solutions:
http://en.wikipedia.org/wiki/JSONP
However, browsers are designed in such a way so that people can't just randomly create Ajax requests across domains due to this being a security issue.
If you absolutely need to grab content off a different domain, I'd look into creating your own server API using cURL, serving your own content on the same domain, and then using Ajax there. Otherwise, you'll have to see if Google will grant CORS access or has some sort of built in JSONP request.
So I have a bit of a problem. When I ask MooTools to send a request it comes back as failed every time. I can't seem to diagnose the problem either because if I try to get the returned header info the console just gives me "Refused to get unsafe header 'Status'" Message. The only thing I can think of is that the server isn't letting me access outside resources but maybe I just coded it wrong.
Here's the request code:
var finfo = current.textFontData();
var url = 'http://antiradiant.com/clients/TMW/rbwizard/mailer.php?s='+current.size+'&b='+current.box+'&l='+current.lidWood+'&c='+current.cartID+'&f='+finfo.font+'&l1='+finfo.line1+'&l2='+finfo.line2;
console.log(url);
var req = new Request({
url: url,
onSuccess: function() {
console.log('success');
//atc2.send();
},
onFailure: function() {
console.log('failure');
console.log(this.getHeader('Status'));
//atc2.send();
},
onException: function(headerName, value) {
console.log('exception');
console.log(headerName+': '+value);
}
});
req.send();
This code is derived from the resource rb_wizard.js (lines 81-103) on http://tylermorriswoodworking.myshopify.com/pages/recipe-box-wizard?b=maple&l=cherry&s=3x5&c=42042892
Mootools has a class called Request.JSONP that will help with your cross domain problem. Its sub class of the Request class, so your methods should work the same. I believe you need to call .post() or .get() at the end instead of send, but thats about all that should chnge. I'm not sure what version you're running on but here is the link tot he docs Mootools Request.JSONP
The error message "Refused to get unsafe header 'Status'" is spat out by WebKit based browsers (Safari, Chrome, etc) when you violate the cross-domain security model.
Therefore, it seems likely that the code you pasted is located on a domain other than antiradiant.com, and therefore is not allowed (by the browser) to request sites on antiradiant.com.
What I ended up doing was just using an iframe. All I really had to do was send data to another site and not receive any so it worked out.