ckeditor - onshow overiding custom definition - javascript

when using the ckeditor link dialog, I have custom code for some extra options. I would also like to grab the selected text to use - so I have called:
selectedContents = CKEDITOR.instances['my_editor'].getSelection().getSelectedText();
I want this to happen when the dialog is loaded. So I wrote an "onShow()" handler function... but that messes up the customizations that I have made to the dialog. I'm guessing that my onShow is grabbing the normal process for that event - how can I continue with the normal processing at that point?
dialogDefinition.onShow = function(evt)
{
contents = CKEDITOR.instances['my_editor'].getSelection().getSelectedText();
// now here, continue as you were...
}

Ok, I still have some issues, but the answer to this question is to grab the existing "onShow" handler before overwriting it. Use a global, then it can be called within the new handler:
var dialogDefinition = ev.data.definition;
var oldOnShow = dialogDefinition.onShow;
dialogDefinition.onShow = function(evt) {
// do some stuff
// do some more stuff
// call old function
oldOnShow();
}

Depending on Andy Wallace code:
var oldOnShow = dialogDefinition.onShow;
var newOnShow = function () {
//your code
}
and then:
dialogDefinition.onShow = function(){
oldOnShow.call(this, arguments);
newOnShow.call(this, arguments);
}
It helps me!

Correct syntax is:
/* if new picture, then open the Upload tab */
CKEDITOR.on('dialogDefinition', function(ev) {
var dialogName = ev.data.name;
var dialogDefinition = ev.data.definition;
var dialog = dialogDefinition.dialog;
if (dialogName == 'image2') {
dialogDefinition.onShow = CKEDITOR.tools.override(dialogDefinition.onShow, function(original) {
return function() {
original.call(this);
CKEDITOR.tools.setTimeout( function() {
if (dialog.getContentElement('info', 'src').getValue() == '') {
dialog.selectPage('Upload');
}
}, 0);
}
});
}
});

Related

Liferay/AlloyUI: Overriding util.js or disabling scrolling on form focus

How can I override (or hook) the function Liferay.Util.focusFormField in Liferay 7.0?
The method is defined in frontend-js-aui-web (portal-src\modules\apps\foundation\frontend-js\frontend-js-aui-web\src\main\resources\META-INF\resources\liferay\util.js).
The only way I could think of is to just overwrite it somewhere in a js-file, like so:
Liferay.Util.focusFormField = function(el) {
var doc = $(document);
var interacting = false;
el = Util.getDOM(el);
el = $(el);
doc.on(
'click.focusFormField',
function (event) {
interacting = true;
doc.off('click.focusFormField');
}
);
if (!interacting && Util.inBrowserView(el)) {
var form = el.closest('form');
var focusable = !el.is(':disabled') && !el.is(':hidden') && !el.parents(':disabled').length;
if (!form.length || focusable) {
el.focus(false); // modified
}
else {
var portletName = form.data('fm-namespace');
Liferay.once(
portletName + 'formReady',
function () {
el.focus(false); // modified
}
);
}
}
}
All I actually want is to disable the scrolling that happens whenever a form is submitted.
Does someone know what to do best to achieve this?
Another thing I found on the web is this: https://alloyui.com/api/files/alloy-ui_src_aui-form-validator_js_aui-form-validator.js.html#l216
But I cannot find it in liferay-7.0-source-files and no explanation how to override it.

When using the Microsoft Translator, Is there a way to remove the widget, but retain translation?

I'm using the Microsoft Translation Widget, which I'd like to use to automatically translate a webpage without user interaction.
The problem is, I can't get rid of the widget that keeps popping up or hide it on document.ready because the CSS and JS get loaded from Microsoft's own script in the widget!
Does anyone know a way around this? I've looked everywhere and cannot find a solutuion for this.
Whoa, after some time playing around with that, I've finally achieved what you want.
It's kindda ugly, because of some needed workarounds, but it works, take a look at the fiddle.
The steps were:
Firstly, we must override the default addEventListener behavior:
var addEvent = EventTarget.prototype.addEventListener;
var events = [];
EventTarget.prototype.addEventListener = function(type, listener) {
addEvent.apply(this, [].slice.call(arguments));
events.push({
element: this,
type: type,
listener: listener
});
}
Then, we create a helper function removeEvents. It removes all the event listeners of an element.
var removeEvents = function(el, type) {
var elEvents = events.filter(function(ev) {
return ev.element === el && (type ? ev.type === type : true);
});
for (var i = 0; i < elEvents.length; i++) {
el.removeEventListener(elEvents[i].type, elEvents[i].listener);
}
}
When creating the script tag, in the way Microsoft says:
var s = d.createElement('script');
s.type = 'text/javascript';
s.charset = 'UTF-8';
s.src = ((location && location.href && location.href.indexOf('https') == 0) ? 'https://ssl.microsofttranslator.com' : 'http://www.microsofttranslator.com') + '/ajax/v3/WidgetV3.ashx?siteData=ueOIGRSKkd965FeEGM5JtQ**&ctf=True&ui=true&settings=Manual&from=';
var p = d.getElementsByTagName('head')[0] || d.dElement;
p.insertBefore(s, p.firstChild);
We must add a load event listener to that script, and the code below is fully commented:
s.addEventListener('load', function() {
// when someone changes the translation, the plugin calls the method TranslateArray
// then, we save the original method in a variable, and we override it
var translate = Microsoft.Translator.TranslateArray;
Microsoft.Translator.TranslateArray = function() {
// we call the original method
translate.apply(this, [].slice.call(arguments));
// since the translation is not immediately available
// and we don't have control when it will be
// I've created a helper function to wait for it
waitForTranslation(function() {
// as soon as it is available
// we get all the elements with an attribute lang
[].forEach.call(d.querySelectorAll('[lang]'), function(item, i) {
// and we remove all the mouseover event listeners of them
removeEvents(item, 'mouseover');
});
});
}
// this is the helper function which waits for the translation
function waitForTranslation(cb) {
// since we don't have control over the translation callback
// the workaround was to see if the Translating label is visible
// we keep calling the function, until it's hidden again
// and then we call our callback
var visible = d.getElementById('FloaterProgressBar').style.visibility;
if (visible === 'visible') {
setTimeout(function() {
waitForTranslation(cb);
}, 0);
return;
}
cb();
}
});
Update 1
After re-reading your question, it seems you want to hide all the widgets at all.
So, you must add the following code as soon as the translation is got:
waitForTranslation(function() {
document.getElementById('MicrosoftTranslatorWidget').style.display = 'none';
document.getElementById('WidgetLauncher').style.display = 'none';
document.getElementById('LauncherTranslatePhrase').style.display = 'none';
document.getElementById('TranslateSpan').style.display = 'none';
document.getElementById('LauncherLogo').style.display = 'none';
document.getElementById('WidgetFloaterPanels').style.display = 'none';
// rest of the code
});
I've created another fiddle for you, showing that new behavior.
Update 2
You can prevent the widget showing at all by adding the following CSS code:
#MicrosoftTranslatorWidget, #WidgetLauncher, #LauncherTranslatePhrase, #TranslateSpan, #LauncherLogo, #WidgetFloaterPanels {
opacity: 0!important;
}
And you can even prevent the before-translated text being showed, by hiding the document.body by default, and then showing it when the page is fully translated:
(function(w, d) {
document.body.style.display = 'none';
/* (...) */
s.addEventListener('load', function() {
var translate = Microsoft.Translator.TranslateArray;
Microsoft.Translator.TranslateArray = function() {
translate.apply(this, [].slice.call(arguments));
waitForTranslation(function() {
/* (...) */
document.body.style.display = 'block';
});
}
});
});
Take a look at the final fiddle I've created.
For me, this was the solution:
on your < style > section add this class
.LTRStyle { display: none !important }
Also, if you are invoking the translation widget this way:
Microsoft.Translator.Widget.Translate('en', lang, null, null, TranslationDone, null, 3000);
then add this to your callback (in this example is TranslationDone) function:
function TranslationDone() {
Microsoft.Translator.Widget.domTranslator.showHighlight = false;
Microsoft.Translator.Widget.domTranslator.showTooltips = false;
document.getElementById('WidgetFloaterPanels').style.display = 'none';
};

Cannot detect if window is loaded

I'm currently working on counting the number of opened tabs on my application. but my problem is it seems that my script won't detect events onload. Here is my code.
I'm using HTML5 web storage and native js. I'm not using jQuery to understand more on native js.
(function(w) {
function Tabz(win, key) {
this.name = '';
this.storageKey = key;
if(win.name != '')
this.name = win.name;
else {
var windowArr = JSON.parse(localStorage.getItem(key)) || [];
this.name = "tabz_"+ windowArr.length;
win.name = this.name;
windowArr.push(this.name);
localStorage.setItem(this.storageKey, JSON.stringify(windowArr) );
}
}
Tabz.prototype.getStorage = function() {
return localStorage.getItem(this.storageKey);
}
Tabz.prototype.removeWindow = function() {
//remove window function here
}
var newWindow = new Tabz(w, 'counter');
window.load = function() {
var count = JSON.parse(newWindow.getStorage()).length;
alert(count!); // this wont execute so that I can check the count.
}
})(window);
Your issue is on this line:
window.load = function() {
This will add a load property to the window, not add an event listener. I think you are looking for onload.
window.onload = function() {
Incidentally, using event properties is considered bad-practice. Using addEventListener would be better.
window.addEventListener("load", function(){
//Do stuff...
});

Firing a modal manually that normally fires when a link is clicked

Im working with some JS code, since Im not front developer im having some issues to figuring out how to trigger an event on JS that normally fires when a link is clicked.
This is the link:
Demo
And the JS function that intercept the click on that link is:
(function (global) {
'use strict';
// Storage variable
var modal = {};
// Store for currently active element
modal.lastActive = undefined;
modal.activeElement = undefined;
// Polyfill addEventListener for IE8 (only very basic)
modal._addEventListener = function (element, event, callback) {
if (element.addEventListener) {
element.addEventListener(event, callback, false);
} else {
element.attachEvent('on' + event, callback);
}
};
// Hide overlay when ESC is pressed
modal._addEventListener(document, 'keyup', function (event) {
var hash = window.location.hash.replace('#', '');
// If hash is not set
if (hash === '' || hash === '!') {
return;
}
// If key ESC is pressed
if (event.keyCode === 27) {
window.location.hash = '!';
if (modal.lastActive) {
return false;
}
// Unfocus
modal.removeFocus();
}
}, false);
// Convenience function to trigger event
modal._dispatchEvent = function (event, modal) {
var eventTigger;
if (!document.createEvent) {
return;
}
eventTigger = document.createEvent('Event');
eventTigger.initEvent(event, true, true);
eventTigger.customData = { 'modal': modal };
document.dispatchEvent(eventTigger);
};
// When showing overlay, prevent background from scrolling
modal.mainHandler = function () {
var hash = window.location.hash.replace('#', '');
var modalElement = document.getElementById(hash);
var htmlClasses = document.documentElement.className;
var modalChild;
// If the hash element exists
if (modalElement) {
// Get first element in selected element
modalChild = modalElement.children[0];
// When we deal with a modal and body-class `has-overlay` is not set
if (modalChild && modalChild.className.match(/modal-inner/) &&
!htmlClasses.match(/has-overlay/)) {
// Set an html class to prevent scrolling
//document.documentElement.className += ' has-overlay';
// Mark modal as active
modalElement.className += ' is-active';
modal.activeElement = modalElement;
// Set the focus to the modal
modal.setFocus(hash);
// Fire an event
modal._dispatchEvent('cssmodal:show', modal.activeElement);
}
} else {
document.documentElement.className =
htmlClasses.replace(' has-overlay', '');
// If activeElement is already defined, delete it
if (modal.activeElement) {
modal.activeElement.className =
modal.activeElement.className.replace(' is-active', '');
// Fire an event
modal._dispatchEvent('cssmodal:hide', modal.activeElement);
// Reset active element
modal.activeElement = null;
// Unfocus
modal.removeFocus();
}
}
};
modal._addEventListener(window, 'hashchange', modal.mainHandler);
modal._addEventListener(window, 'load', modal.mainHandler);
/*
* Accessibility
*/
// Focus modal
modal.setFocus = function () {
if (modal.activeElement) {
// Set element with last focus
modal.lastActive = document.activeElement;
// New focussing
modal.activeElement.focus();
}
};
// Unfocus
modal.removeFocus = function () {
if (modal.lastActive) {
modal.lastActive.focus();
}
};
// Export CSSModal into global space
global.CSSModal = modal;
}(window));
How can i call the function that gets called when the user clicks the link but manually on my page, something like <script>firelightbox(parameters);</script>
Using jQuery will solve this easily
$('.selector').click();
but plain old JavaScript may also have a solution for you
Let's just give your anchor element an Id (to keep things simple)
<a id="anchorToBeClicked" href="#modal-text" class="call-modal" title="Clicking this link shows the modal">Demo</a>
Let's create a function that simulates the click
function simulateClick() {
var evt = document.createEvent("MouseEvents");
evt.initMouseEvent("click", true, true, window,
0, 0, 0, 0, 0, false, false, false, false, 0, null);
var cb = document.getElementById("anchorToBeClicked");
cb.dispatchEvent(evt);
}
Now call this function on window.onload
window.onload = function() {
simulateClick();
};
EDIT:
Actually, the code you are using is not working on actual click event of the anchor tag, instead it relies on hash change of Url in your browser window. You can simply invoke that functionality by using
window.onload = function() {
location.hash = '#modal-text'
};
If you are using jQuery, you can trigger the clicking of a link on page load using this code:
$(document).ready(function(){
$('.call-modal').click();
});

How to detect if some text box is changed via external script?

I have some jQuery plugin that changes some elements, i need some event or jQuery plugin that trigger an event when some text input value changed.
I've downloaded jquery.textchange plugin, it is a good plugin but doesn't detect changes via external source.
#MSS -- Alright, this is a kludge but it works:
When I call boxWatcher() I set the value to 3,000 but you'd need to do it much more often, like maybe 100 or 300.
http://jsfiddle.net/N9zBA/8/
var theOldContent = $('#theID').val().trim();
var theNewContent = "";
function boxWatcher(milSecondsBetweenChecks) {
var theLoop = setInterval(function() {
theNewContent = $('#theID').val().trim();
if (theOldContent == theNewContent) {
return; //no change
}
clearInterval(theLoop);//stop looping
handleContentChange();
}, milSecondsBetweenChecks);
};
function handleContentChange() {
alert('content has changed');
//restart boxWatcher
theOldContent = theNewContent;//reset theOldContent
boxWatcher(3000);//3000 is about 3 seconds
}
function buttonClick() {
$('#theID').value = 'asd;lfikjasd;fkj';
}
$(document).ready(function() {
boxWatcher(3000);
})
try to set the old value into a global variable then fire onkeypress event on your text input and compare between old and new values of it. some thing like that
var oldvlaue = $('#myInput').val();
$('#myInput').keyup(function(){
if(oldvlaue!=$('#myInput').val().trim())
{
alert('text has been changed');
}
});
you test this example here
Edit
try to add an EventListner to your text input, I don't know more about it but you can check this Post it may help
Thanks to #Darin because of his/her solution I've marked as the answer, but i have made some small jQuery plugin to achieve the same work named 'txtChgMon'.
(function ($) {
$.fn.txtChgMon = function (func) {
var res = this.each(function () {
txts[0] = { t: this, f: func, oldT: $(this).val(), newT: '' };
});
if (!watchStarted) {
boxWatcher(200);
}
return res;
};
})(jQuery);
var txts = [];
var watchStarted = false;
function boxWatcher(milSecondsBetweenChecks) {
watchStarted = true;
var theLoop = setInterval(function () {
for (var i = 0; i < txts.length; i++) {
txts[i].newT = $(txts[i].t).val();
if (txts[i].newT == txts[i].oldT) {
return; //no change
}
clearInterval(theLoop); //stop looping
txts[i].f(txts[i], txts[i].oldT, txts[i].newT);
txts[i].oldT = $(txts[i].t).val();
boxWatcher(milSecondsBetweenChecks);
return;
}
}, milSecondsBetweenChecks);
}

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