AxiosError: Request failed with status code 401 - javascript

I'm working on a userbanner command that is in discord.js v13 and I get this error and I have no idea how I can fix it
Error: https://i.stack.imgur.com/xuFXB.png
CODE:
const { Discord, MessageEmbed } = require(`discord.js`);
const axios = require(`axios`)
module.exports = {
name: "UserBanner",
category: "🔰 Information",
permissions: ["SEND_MESSAGES"],
aliases: ["userbanner", "memberbanner"],
usage: "userbanner <#user>",
description: "Get the Banner of a user",
run: async (client, message, args) => {
let user = message.mentions.users.first() || client.users.cache.get(args[0]) || message.author;
try {
const data = await
axios.get(`https://discord.com/api/users/${user.id}`, {
headers: {
Authorization: `Bot: ${client.token}`
}
}).then(d => d.data);
if(data.banner){
let url = data.banner.startsWith("a_") ? ".gif?size=4096" : ".png?size=4-96";
url = `https://cdn.discordapp.com/baners*${user.id}/${data.banner}${url}`;
let avatar = user.displayAvatarURL({ dynamic: true})
let embed = new MessageEmbed()
.setColor(`#ffffff`)
.setTitle(`${user.tag} banner`)
.setImage(url)
.setThumbnail(avatar)
message.channel.send({ embeds: [embed]})
} else {
message.channel.send({ content: `<a:mark_rejected:975425274487398480> **Has no Banner!**`})
};
} catch(err){
console.log(err)
}
}
}

Related

Discord.js: TypeError: Cannot read properties of undefined (reading 'hello')

I am creating a Discord command handler using discord.js version 14.4.0 but I keep getting this error, here is my code:
const settings = require(`${process.cwd()}/config/settings.json`);
const ee = require(`${process.cwd()}/config/embed.json`);
const colors = require("colors");
const Discord = require("discord.js");
module.exports = {
name: "hello",
description: "say hello!",
cooldown: settings.cooldown,
memberpermissions: [],
requiredroles: [],
alloweduserids: [],
type: Discord.ApplicationCommandType.ChatInput,
options: [],
run: async (client, interaction) => {
try {
interaction.reply({ content: `${client.word.hello}` });
} catch (error) {
console.log(colors.red(error));
let somethingWrong = new Discord.EmbedBuilder()
.setColor(ee.colors.Red)
.setTitle("❌| Something wrong!")
.setDescription(`❌| Sorry, I failed setting up...!`)
.setFooter({ text: `${interaction.guild.name}`, iconURL: interaction.guild.iconURL() })
return interaction.reply({ embeds: [somethingWrong], ephemeral: true });
}
}
};
The error I get when running that command:
interaction.reply({ content: `${client.word.hello}` });
and this my index.js file:
const lang_db = require("./dataBases/db");
const dotenv = require("dotenv"); dotenv.config();
const colors = require("colors");
const fs = require("fs");
const Discord = require("discord.js");
const client = new Discord.Client({
intents: [32767],
partials: [
Discord.Partials.GuildScheduledEvent,
Discord.Partials.ThreadMember,
Discord.Partials.GuildMember,
Discord.Partials.Reaction,
Discord.Partials.Channel,
Discord.Partials.Message,
Discord.Partials.User,
],
});
client.slashCommands = new Discord.Collection();
module.exports = client;
fs.readdirSync("./handlers").forEach((handler) => {
require(`./handlers/${handler}`)(client);
});
client.on("interactionCreate", async (interaction) => {
let lang = await lang_db.get(`language_${interaction.guild.id}`);
if(lang == null) {
lang = "en";
} else if(lang == "ar") {
lang = "ar"
}
let word = require(`./languages/${lang}.json`);
client.word = word;
});
client.login(process.env.TOKEN).catch((error) => {
console.log(colors.red(error));
});
TypeError: Cannot read properties of undefined (reading 'hello')
handlers/slashCommand.js
const colors = require("colors");
const fs = require("fs");
const AsciiTable = require("ascii-table");
const table = new AsciiTable().setHeading("Slash Commands", "Stats").setBorder("|", "=", "0", "0");
const { Routes } = require("discord-api-types/v9");
const { REST } = require("#discordjs/rest");
const Discord = require("discord.js");
const APPLICATION_ID = process.env.APPLICATION_ID;
const TOKEN = process.env.TOKEN;
const rest = new REST({ version: "10" }).setToken(TOKEN);
module.exports = (client) => {
const slashCommands = [];
fs.readdirSync("./slashCommands/").forEach(async (dir) => {
const files = fs.readdirSync(`./slashCommands/${dir}/`).filter((file) => file.endsWith(".js"));
for (const file of files) {
const slashCommand = require(`../slashCommands/${dir}/${file}`);
slashCommands.push({
name: slashCommand.name,
description: slashCommand.description,
type: slashCommand.type,
options: slashCommand.options ? slashCommand.options : null,
default_permission: slashCommand.default_permission ? slashCommand.default_permission : null,
default_member_permissions: slashCommand.default_member_permissions ? Discord.PermissionsBitField.resolve(slashCommand.default_member_permissions).toString() : null,
});
if (slashCommand.name) {
client.slashCommands.set(slashCommand.name, slashCommand);
table.addRow(file.split(".js")[0], "✅");
} else {
table.addRow(file.split(".js")[0], "⛔");
}
}
});
console.log(colors.green(table.toString()));
(async () => {
try {
const data = await rest.put(process.env.GUILD_ID ? Routes.applicationGuildCommands(APPLICATION_ID, process.env.GUILD_ID) : Routes.applicationCommands(APPLICATION_ID), { body: slashCommands });
console.log(colors.green(`Started refreshing ${slashCommands.length} application (/) commands.`));
console.log(colors.green(`Successfully reloaded ${data.length} application (/) commands.`));
} catch (error) {
console.log(colors.red(error));
}
})();
};
events/guid/interactionCreate.js
const ee = require(`${process.cwd()}/config/embed.json`);
const colors = require("colors");
const ms = require("ms");
const Discord = require("discord.js");
const client = require("../..");
const delay = new Discord.Collection();
client.on("interactionCreate", async (interaction) => {
const slashCommand = client.slashCommands.get(interaction.commandName);
if (interaction.type == 4) {
if (slashCommand.autocomplete) {
const choices = [];
await slashCommand.autocomplete(interaction, choices);
}
}
if (!interaction.type == 2) return;
if (!slashCommand)
return client.slashCommands.delete(interaction.commandName);
try {
if (slashCommand.cooldown) {
if (delay.has(`${slashCommand.name}-${interaction.user.id}`)) {
let time = ms(delay.get(`${slashCommand.name}-${interaction.user.id}`) - Date.now(), { long: true }).includes("ms") ? "0 second" : ms(delay.get(`${slashCommand.name}-${interaction.user.id}`) - Date.now(), { long: true });
let timeLeft = new Discord.EmbedBuilder()
.setColor(ee.colors.Red)
.setTitle("❌| You are not allowed to run this command!")
.setDescription(`❌| Please wait **${time}** before reusing the \`${slashCommand.name}\` command!`)
.setFooter({ text: `${interaction.guild.name}`, iconURL: interaction.guild.iconURL() })
return interaction.reply({ embeds: [timeLeft], ephemeral: true });
}
}
if (slashCommand.memberpermissions && slashCommand.memberpermissions.length > 0 && !interaction.member.permissions.has(slashCommand.memberpermissions)) {
let memberPerms = new Discord.EmbedBuilder()
.setColor(ee.colors.Red)
.setTitle("❌| You are not allowed to run this command!")
.setDescription(`❌| You need these Permission(s): \`${slashCommand.memberpermissions}\``)
.setFooter({ text: `${interaction.guild.name}`, iconURL: interaction.guild.iconURL() })
return interaction.reply({ embeds: [memberPerms], ephemeral: true });
}
if (slashCommand.requiredroles && slashCommand.requiredroles.length > 0 && interaction.member.roles.cache.size > 0 && !interaction.member.roles.cache.some(r => slashCommand.requiredroles.includes(r.id))) {
let rolesPerms = new Discord.EmbedBuilder()
.setColor(ee.colors.Red)
.setTitle("❌| You are not allowed to run this command!")
.setDescription(`❌| You need to have one of the Following Roles: <#&${slashCommand.requiredroles}>`)
.setFooter({ text: `${interaction.guild.name}`, iconURL: interaction.guild.iconURL() })
return interaction.reply({ embeds: [rolesPerms], ephemeral: true });
}
if (slashCommand.alloweduserids && slashCommand.alloweduserids.length > 0 && !slashCommand.alloweduserids.includes(interaction.member.id)) {
let userPerms = new Discord.EmbedBuilder()
.setColor(ee.colors.Red)
.setTitle("❌| You are not allowed to run this command!")
.setDescription(`❌| You need to be one of the Following Users: <#!${slashCommand.alloweduserids}>`)
.setFooter({ text: `${interaction.guild.name}`, iconURL: interaction.guild.iconURL() })
return interaction.reply({ embeds: [userPerms], ephemeral: true });
}
await slashCommand.run(client, interaction);
delay.set(`${slashCommand.name}-${interaction.user.id}`, Date.now() + slashCommand.cooldown * 1000);
setTimeout(() => {
delay.delete(`${slashCommand.name}-${interaction.user.id}`);
}, slashCommand.cooldown * 1000);
} catch (error) {
console.log(colors.red(error));
}
});
I don't know why this is happening, please could someone help me?

Command doesn't work, No error, and bot doesn't crash

I need some help please,
When I click on the button Submit, it doesn't do what I want it to, it doesn't show up with any errors, and the bot doesn't crash so I'm not sure how to fix it.
This has never happened to me before so I'm just wondering I'm someone could point me in the right direction.
Suggest.js :
const { ButtonInteraction, MessageEmbed } = require("discord.js");
const DB = require('../Structures/Handlers/Schemas/SuggestDB');
const { APPLICATIONID } = require("../Structures/config.json")
const Embed1 = require('../Commands/Suggest/suggestion');
module.exports = {
name: "interactionCreate",
/**
*
* #param {ButtonInteraction} interaction
*/
async execute(interaction) {
if(!interaction.isButton()) return;
const { guildId, customId, message } = interaction;
DB.findOne({GuildID: guildId, MessageID: message.id}, async(err, data) => {
if(err) throw err;
if(!data) return interaction.reply({content: "No data was found in the database", ephemeral: true});
const Embed = message.embeds[0];
if(!Embed) return;
switch(customId) {
case "Submit" : {
await guild.channels.cache
.get(APPLICATIONID)
.send({ embeds: [Embed1] });
}
}
})
}
}
Suggestion.js
const { CommandInteraction, MessageEmbed, MessageActionRow, MessageButton, ButtonInteraction }
= require("discord.js");
const DB = require("../../Structures/Handlers/Schemas/SuggestDB");
module.exports = {
name:"suggest",
description: "Suggest",
options: [
{
name: "suggestion",
description: "Describe your suggestion",
type: "STRING",
required: true
}
],
/**
*
* #param {CommandInteraction} interaction
* #param {ButtonInteraction} interaction1
*/
async execute(interaction) {
const { options, guildId, member, user } = interaction;
const Suggestion = options.getString("suggestion");
const Embed1 = new MessageEmbed()
.setColor("AQUA")
.setAuthor(user.tag, user.displayAvatarURL({dynamic: true}))
.addFields(
{name: "Suggestion", value: Suggestion, inline: false}
)
.setTimestamp()
const row = new MessageActionRow();
row.addComponents(
new MessageButton()
.setCustomId("Submit")
.setLabel("Submit")
.setStyle("PRIMARY")
.setEmoji("📩"),
)
try {
const M = await interaction.reply({embeds: [Embed1], components: [row], fetchReply: true});
await DB.create({GuildID: guildId, MessageID: M.id, Details: [
{
MemberID: member.id,
Suggestion: Suggestion
}
]})
} catch (err) {
console.log(err)
}
},
};
Any help is appreciated.
If you need any more information / code files, just reply and I'll will add it straight away.

TypeError: command.run is not a function

I'm kinda new to coding and i cannot figure this out. im trying to add permission handler and when i run a slash command, it responds within the error given below.
error:
D:\VS Code\######\events\interactionCreate.js:9
command.run(client, inter)
^
TypeError: command.run is not a function
code (interactionCreate):
const { MessageEmbed, Message, Interaction } = require("discord.js")
const client = require("../index").client
client.on('interactionCreate', async inter => {
if(inter.isCommand()) {
const command = client.commands.get(inter.commandName);
if(!command) return;
command.run(client, inter)
if (command.help?.permission) {
const authorPerms = inter.channel.permissionsFor(inter.member);
if (!authorPerms || !authorPerms.has(command.permission)) {
const noPerms = new MessageEmbed()
.setColor('RED')
.setDescription(`bruh no perms for ya: ${command.permission}`)
return inter.editReply({embeds: [noPerms], ephemeral: true})
.then((sent) =>{
setTimeout(() => {
sent.delete()
}, 10000)
})
return;
}
}
}
}
)
this is how one of my command file looks like, its a handler which goes "commands > moderation > ban.js"
const { MessageEmbed, Message } = require("discord.js")
module.exports.run = async (client, inter) => {
const user = inter.options.getUser('user')
let BanReason = inter.options.getString('reason')
const member = inter.guild.members.cache.get(user.id)
if(!BanReason) reason = 'No reason provided.'
const existEmbed = new MessageEmbed()
.setColor('#2f3136')
.setDescription('<:pending:961309491784196166> The member does not exist in the server.')
const bannedEmbed = new MessageEmbed()
.setColor('#46b281')
.setDescription(`<:success:961309491935182909> Successfully banned **${user.tag}** from the server with the reason of: **${BanReason}**.`)
const failedEmbed = new MessageEmbed()
.setColor('#ec4e4b')
.setDescription(`<:failed:961309491763228742> Cannot ban **${user.tag}**. Please make sure I have permission to ban.`)
if(!member) return inter.reply({ embeds: [existEmbed]})
try {
await inter.guild.members.ban(member, { reasons: BanReason })
} catch(e) {
return inter.reply({ embeds: [failedEmbed]})
}
inter.reply({ embeds: [bannedEmbed]})
}
module.exports.help = {
name: 'ban',
permission: 'BAN_MEMBERS'
}
btw inter = interaction

Cannot read properties of undefined (reading 'send') (Discord.js v13)

i have been trying to make a leaveserver code for my bot, but i always get the error message Cannot read properties of undefined (reading 'send') I really wanna know why it always says the error messages! Please help me! Thanks!
const Discord = require("discord.js")
const rgx = /^(?:<#!?)?(\d+)>?$/;
var self = this
const OWNER_ID = require("../../config.json").OWNER_ID;
module.exports = {
name: "leaveserver",
description: "leavs a server",
run: async (client, message, args) => {
if (!OWNER_ID)
return message.channel.send("This command is Owner Only")},
async run(message, args) {
const guildId = args[0];
if (!rgx.test(guildId))
return message.channel.send("Please Provide a valid server id!")
const guild = message.client.guild.cache.get(guildId);
if (!guild) return message.channel.send(message, 0, 'Unable to find server, please check the provided ID');
await guild.leave();
const embed = new MessageEmbed()
.setTitle('Leave Guild')
.setDescription(`I have successfully left **${guild.name}**.`)
.setFooter(message.member.displayName, message.author.displayAvatarURL({ dynamic: true }))
.setTimestamp()
.setColor(message.guild.me.displayHexColor);
message.channel.send({embeds: [embed]});
}
}
Try this code
const {
MessageEmbed
} = require("discord.js")
const rgx = /^(?:<#!?)?(\d+)>?$/;
const OWNER_ID = require("../../config.json").OWNER_ID;
module.exports = {
name: "leaveserver",
description: "leaves a server",
run: async (client, message, args) => {
const guildId = args[0];
const guild = message.client.guilds.cache.get(guildId);
if (!OWNER_ID) return message.channel.send("This command is Owner Only");
if (!rgx.test(guildId)) return message.channel.send("Please Provide a valid server id!")
if (!guild) return message.channel.send(message, 0, 'Unable to find server, please check the provided ID');
await guild.leave();
const embed = new MessageEmbed()
.setTitle('Leave Guild')
.setDescription(`I have successfully left **${guild.name}**.`)
.setFooter({
text: message.member.displayName,
iconURL: message.author.displayAvatarURL({
dynamic: true
})
})
.setTimestamp()
.setColor(message.guild.me.displayHexColor)
message.channel.send({
embeds: [embed]
})
}
}
Removed the duplicated async run(message, args) {
Try to do this:
const client = new Discord.Client({intents:
["GUILDS", "GUILD_MESSAGES"]});
client.on("message" , msg => {
await guild.leave();
const embed = new MessageEmbed()
.setTitle('Leave Guild')
.setDescription(`I have successfully left **${guild.name}**.`)
.setFooter(msg.member.displayName, msg.author.displayAvatarURL({ dynamic: true }))
.setTimestamp()
.setColor(msg.guild.me.displayHexColor);
msg.channel.send({embeds: [embed]});
})

Problem with sending text from yaml Discord.js

i have a problem sending text from yaml. Saving text works but sending does not. Here's the code:
const { Message, MessageEmbed } = require("discord.js")
const { channel } = require('./kanal')
const db = require('quick.db')
module.exports = {
name: "reklama",
guildOnly: true,
description:
"Change guild prefix. If no arguments are passed it will display actuall guild prefix.",
usage: "[prefix]",
run(msg, args, guild) {
if (!guild) {
const guld = new MessageEmbed()
.setTitle("Błąd!")
.setColor("RED")
.setDescription("Tą komende można tylko wykonać na serwerze!")
.setThumbnail('https://emoji.gg/assets/emoji/3485-cancel.gif')
.setTimestamp()
.setFooter(`${msg.author.tag} (${msg.author.id})`, `${msg.author.displayAvatarURL({dynamic: true})}`)
msg.channel.send(guild)
}
const { settings } = client
const prefixArg = args[0]
if (!settings.get(guild.id)) {
settings.set(guild.id, { prefix: null })
}
if (!prefixArg) {
let Reklama = client.settings.get(guild.id).Reklama
let Kanal = client.settings.get(guild.id).Kanał
const embed = new MessageEmbed()
.setTitle(`Informacje o serwerze: ${msg.guild.name}`)
.addField("Treść reklamy:", Reklama)
.addField("Kanał do wysyłania reklam:", Kanal)
msg.channel.send(embed)
}
setInterval(() => {
Kanal.send(`${Reklama}`)
}, 1000)
},catch(e){
console.log(e)
}
}
Here is a part of command handler:
const args = msg.content.slice(length).trim().split(" ")
const cmdName = args.shift().toLowerCase()
const cmd =
client.commands.get(cmdName) ||
client.commands.find(
(cmd) => cmd.aliases && cmd.aliases.includes(cmdName),
)
try {
cmd.run(msg, args)
} catch (error) {
console.error(error)
}
})
}
The problem is that when I start the bot, it shows me such an error:
let Reklama = client.settings.get(guild.id).Reklama
^
TypeError: Cannot read property 'id' of undefined
The problem is you don't pass the guild variable to your run method. You call cmd.run(msg, args) but run accepts three parameters.
You can either pass the guild or get it from the msg like this:
module.exports = {
name: 'reklama',
guildOnly: true,
description:
'Change guild prefix. If no arguments are passed it will display actuall guild prefix.',
usage: '[prefix]',
run(msg, args) {
// destructure the guild the message was sent in
const { guild } = msg;
if (!guild) {
const embed = new MessageEmbed()
.setTitle('Błąd!')
.setColor('RED')
.setDescription('Tą komende można tylko wykonać na serwerze!')
.setThumbnail('https://emoji.gg/assets/emoji/3485-cancel.gif')
.setTimestamp()
.setFooter(
`${msg.author.tag} (${msg.author.id})`,
`${msg.author.displayAvatarURL({ dynamic: true })}`,
);
return msg.channel.send(embed);
}
const { settings } = client;
const prefixArg = args[0];
if (!settings.get(guild.id)) {
settings.set(guild.id, { prefix: null });
}
if (!prefixArg) {
let Reklama = client.settings.get(guild.id).Reklama;
let Kanal = client.settings.get(guild.id).Kanał;
const embed = new MessageEmbed()
.setTitle(`Informacje o serwerze: ${msg.guild.name}`)
.addField('Treść reklamy:', Reklama)
.addField('Kanał do wysyłania reklam:', Kanal);
msg.channel.send(embed);
}
setInterval(() => {
Kanal.send(`${Reklama}`);
}, 1000);
},
catch(e) {
console.log(e);
},
};

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