Randomize loaded content - javascript

I want to make a website that shows different content every time the side gets reloaded. The content contains an image and an audio
I´ve found an script that randomizes my images after every reload but it plays all the sounds at the same time. I think I have to use an other tag than "ID" but since I am an absolute beginner I didn´t found the right one yet. Thanks in advace!
<!DOCTYPE html
<html>
<head>
<title>johannes</title>
<script language="javascript" type="text/javascript" src="random.js"></script>
</head>
<body>
<div id="spaghetti">
<img src="/Users/henrigimm/Documents/Johannes test/Illu Johannes/spaghetti.png">
<audio autoplay>
<source src="/Users/henrigimm/Documents/Johannes test/spaghetti.mp3" type="audio/mpeg">
Your browser does not support the audio element.
</audio>
</div>
<div id="bier">
<img src="/Users/henrigimm/Documents/Johannes test/Illu Johannes/bier.png">
<audio autoplay>
<source src="/Users/henrigimm/Documents/Johannes test/bier.mp3" type="audio/mpeg">
Your browser does not support the audio element.
</audio>
</div>
<div id="zelt">
<img src="/Users/henrigimm/Documents/Johannes test/Illu Johannes/zelt.png">
<audio autoplay>
<source src="/Users/henrigimm/Documents/Johannes test/zelt.mp3" type="audio/mpeg">
Your browser does not support the audio element.
</audio>
</div>
</body>
</html>
randomNumber = Math.floor(Math.random()*3+1);
window.onload = function() {
if (randomNumber == 1) {
document.getElementById("spaghetti").style.display = "inline";
document.getElementById("zelt").style.display = "none";
document.getElementById("bier").style.display = "none";
}
if (randomNumber == 2) {
document.getElementById("spaghetti").style.display = "none";
document.getElementById("zelt").style.display = "inline";
document.getElementById("bier").style.display = "none";
}
if (randomNumber == 3) {
document.getElementById("spaghetti").style.display = "none";
document.getElementById("zelt").style.display = "none";
document.getElementById("bier").style.display = "inline";
}
}

You can simplify this
const IDs = ["spaghetti","zelt","bier"];
const randomNumber = Math.floor(Math.random()*IDs.length);
document.getElementById(IDs[randomNumber]).style.display = "inline";
document.getElementById(IDs[randomNumber]+"Play").play();
and have css
#spaghetti,#zelt, #bier { display:none;}
or better give them all the same class and have
.audioLoad { display:none;}
Note I removed the autoplay and added an ID I could trigger
const IDs = ["spaghetti", "zelt", "bier"];
window.addEventListener("load", function() { // when page loads
const randomNumber = Math.floor(Math.random() * IDs.length);
document.getElementById(IDs[randomNumber]).style.display = "inline";
document.getElementById(IDs[randomNumber]+"Play").play();
})
.audioLoad {
display: none
}
img { height: 400px}
<html>
<head>
<title>johannes</title>
<script src="random.js"></script>
</head>
<body>
<div id="spaghetti" class="audioLoad">spaghetti
<img src="https://www.solo.be/uploadedimages/recepten/afbeeldingen/168335-spaghetti-bolognese.jpg">
<audio id="spaghettiPlay">
<source src="/Users/henrigimm/Documents/Johannes test/spaghetti.mp3" type="audio/mpeg">
Your browser does not support the audio element.
</audio>
</div>
<div id="bier" class="audioLoad">bier
<img src="https://static.ah.nl/static/gall/img_228761_Gall_500.png">
<audio id="bierPlay">
<source src="/Users/henrigimm/Documents/Johannes test/bier.mp3" type="audio/mpeg">
Your browser does not support the audio element.
</audio>
</div>
<div id="zelt" class="audioLoad">zelt
<img src="https://images.obi.at/product/DE/1500x1500/566276_3.jpg">
<audio id="zeltPlay">
<source src="/Users/henrigimm/Documents/Johannes test/zelt.mp3" type="audio/mpeg">
Your browser does not support the audio element.
</audio>
</div>
</body>
</html>

Related

How to add the video tag with full width?

I want to append the video tag with full width in div that id is video using javascript. Could you help me?
let video = document.createElement("video")
video.width = 320;
video.height = 180;
video.style.background = "black"
document.getElementById("video").append(video);
<html>
<body style="background: lightgrey">
<div class="container">
<div id="video"></div>
</div>
</body>
</html>
<video width="100%" height="auto" controls>
<source src="http://commondatastorage.googleapis.com/gtv-videos-bucket/sample/BigBuckBunny.mp4" type="video/mp4">
message if vodeo does not show
</video>
with
#video {
width: 100%;
height: auto;
}
in your css, the video will always use the full available width of its parent, in this case, of "container".
I think it's a comment, but I cannot comment, so I post it as an answer.
let video = document.createElement("video")
video.width = 320;
video.height = 180;
video.style.background = "black"
document.getElementById("video").append(video);
#video video {
width: 100% !important;
}
<html>
<body style="background: lightgrey">
<div class="container">
<div id="video"></div>
</div>
</body>
</html>
Here it is:
<script>
var myVideo = document.getElementById("video");
myVideo.innerHTML()='
<video id="video" controls>
<source src="movie.mp4" type="video/mp4">
Your browser does not support the video tag.
</video>';
</script>
But the script need to be after the creation of the <div id="video"> tag.

Stop a video when another one is clicked

I have two locally hosted videos on the same page. I am trying to stop one once another is clicked, but it does not work.
<div class="banner has-hover has-video is-full-height is-selected" id="banner-1353813713" style="position: absolute; left: 0%;">
<div class="banner-inner fill">
<div class="banner-bg fill">
<div class="bg fill bg-fill "></div>
<div class="video-overlay no-click fill visible"></div>
<video class="video-bg fill visible" preload="" playsinline="" autoplay="" muted="" loop=""> <source src="https://www.exampledomain/video1.mp4" type="video/mp4"></video> </div>
<div class="banner-layers container">
<div class="fill banner-link"></div>
<div id="text-box-585511097" class="text-box banner-layer x10 md-x10 lg-x10 y35 md-y35 lg-y35 res-text">
<div class="text-box-content text dark">
<div class="text-inner text-center">
<a href="/offers/" target="_self" class="button white is-outline is-large offersbutton hidden" style="border-radius:1px;">
<span>View Video</span> </a>
<a href="/offers/" target="_self" class="button white is-outline is-large offersbutton hidden" style="border-radius:1px;">
<span>Offers</span></a>
<div class="video-button-wrapper" style="font-size:70%"><i class="icon-play" style="font-size:1.5em;"></i></div>
<p>Click to view full video</p>
</div>
</div>
I have tried listening to the classes onlick, but it has not worked:
<script>
$(".video-bg fill visible").on("click", function() {
// All but not this one - pause
$(".video-bg fill visible").not( this ).each(function() {
this.pause();
});
// Play this one
// this.play();
// Or rather toggle play / pause
this[this.paused ? "play" : "pause"]();
});
</script>
Here is a simple POC using vannila JS relying on play event. You can also use load() instead of pause() to start the video from beginning (instead of just pausing).
Reference https://www.w3schools.com/tags/ref_av_dom.asp
// assume only one video is playing at a time
var videoPlaying = null;
const onPlay = function() {
if (videoPlaying && videoPlaying != this) {
videoPlaying.pause()
}
videoPlaying = this
}
// init event handler
const videos = document.getElementsByClassName("video-bg")
for (let i = 0; i < videos.length; i++) {
videos[i].addEventListener("play", onPlay)
}
<video id="video-1" class="video-bg" width="320" height="240" controls>
<source src="http://commondatastorage.googleapis.com/gtv-videos-bucket/sample/BigBuckBunny.mp4" type="video/mp4">
Your browser does not support the video tag.
</video>
<video id="video-2" class="video-bg" width="320" height="240" controls>
<source src="http://commondatastorage.googleapis.com/gtv-videos-bucket/sample/ElephantsDream.mp4" type="video/mp4">
Your browser does not support the video tag.
</video>
If you only want that one video should pause when another is played this might help. Note: I am not using any style except for video's height and width . This code rely on onplay call from html and pause()
function playVideo1() {
document.getElementById('video2').pause();
}
function playVideo2() {
document.getElementById('video1').pause();
}
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Stop either</title>
<style>
#video1 {
height: 200px;
width: 200px;
float: left;
}
#video2 {
height: 200px;
width: 200px;
float: right;
}
</style>
</head>
<body>
<video controls id="video1" onplay="playVideo1();"><source src="http://commondatastorage.googleapis.com/gtv-videos-bucket/sample/BigBuckBunny.mp4" type="video/mp4"></video>
<video controls id="video2" onplay="playVideo2();"><source src="http://commondatastorage.googleapis.com/gtv-videos-bucket/sample/ForBiggerBlazes.mp4" type="video/mp4"></video>
<script type="text/javascript" src="a.js"></script>
</body>
</html>
Video are from here and here i am not responsible for them.
Hi tested a theory but you'll have to create buttons to play/pause
theory => do a .each on all video tags
this code below : when you click the words PLAY => it will pause the other video if it's playing
like this
<script src="https://cdnjs.cloudflare.com/ajax/libs/jquery/3.6.0/jquery.min.js" integrity="sha512-894YE6QWD5I59HgZOGReFYm4dnWc1Qt5NtvYSaNcOP+u1T9qYdvdihz0PPSiiqn/+/3e7Jo4EaG7TubfWGUrMQ==" crossorigin="anonymous" ></script>
<script>
function pause_all_videos () { $("video").each(function() { this.pause(); }); }
function playonly (vid) { pause_all_videos(); document.getElementById(vid).play(); }
</script>
<style>
div{padding:3px;margin:3px;}
</style>
<div>
<video id="v1" controls src="https://file-examples-com.github.io/uploads/2017/04/file_example_MP4_480_1_5MG.mp4" ></video>
<div><span onclick="playonly('v1');" >PLAY</span> ----- <span onclick="pause_all_videos();" >PAUSE</span></div>
</div>
<hr>
<div>
<video id="v2" controls src="https://file-examples-com.github.io/uploads/2017/04/file_example_MP4_640_3MG.mp4" ></video>
<div><span onclick="playonly('v2');" >PLAY</span> ----- <span onclick="pause_all_videos();" >PAUSE</span></div>
</div>
You can do this by taking the video tag and the pause method.
function videoone() {
document.getElementById("videotwo").pause();
document.getElementById("videothree").pause();
document.getElementById("videofour").pause();
}
In the code above, the name of the verb related to onplay is in the video tag
// assume only one video is playing at a time
var videoPlaying = null;
const onPlay = function() {
if (videoPlaying && videoPlaying != this) {
videoPlaying.pause()
}
videoPlaying = this
}
// init event handler
const videos = document.getElementsByClassName("video-bg")
for (let i = 0; i < videos.length; i++) {
videos[i].addEventListener("play", onPlay)
}
<video id="video-1" class="video-bg" width="320" height="240" controls>
<source src="http://commondatastorage.googleapis.com/gtv-videos-bucket/sample/BigBuckBunny.mp4" type="video/mp4">
Your browser does not support the video tag.
</video>
<video id="video-2" class="video-bg" width="320" height="240" controls>
<source src="http://commondatastorage.googleapis.com/gtv-videos-bucket/sample/ElephantsDream.mp4" type="video/mp4">
Your browser does not support the video tag.
</video>

Need javascript code

I need a javascript code because I want to remove the class w3-spin in this id="imgg" when i pause an audio element...
<div style="width:100%;height:150px;">
<img id="imgg" class="w3-spin img-circle" src="Pic/sky.jpg" style="width:44%;height:149px;">
<img id="imgg" class="w3-spin img-circle" src="Pic/b.png" style="width:20%;height:75px;top:85px;left:150px;position:absolute;">
</div>
<audio id="audio" controls loop autoplay style="width:100%;" onclick="pause()">
<source src="<?php echo $row['Song']?>" type="audio/mpeg">
</audio>
my javascript..
<script>
var player = document.getElementById("audio");
var imgg1 = document.getElementById("imgg");
function pause() {
player.pause();
imgg1.removeClass("w3-spin");
}
</script>
The event you should be listening to when an audio element is paused is pause.
As with play, it's (you guessed it) play.
Check media events list on MDN for a list of possible event you can listen to for audio element.
Here's an example.
Added red background color to .w3-spin to help illustrate the class name.
var audioPlayer = document.getElementById("audio");
var imgg = document.getElementById("imgg");
audioPlayer.onpause = function() {
imgg.className = imgg.className.replace(/\bw3-spin\b/g, "");
};
audioPlayer.onplay = function() {
if (imgg.className.indexOf("w3-spin") === -1) {
imgg.className = imgg.className + " w3-spin";
}
};
.w3-spin {
background-color: red;
}
<div style="width:100%;height:150px;">
<img id="imgg" class="w3-spin img-circle" src="Pic/sky.jpg" style="width:44%;height:149px;">
<img id="imgg2" class="w3-spin img-circle" src="Pic/b.png" style="width:20%;height:75px;top:85px;left:150px;position:absolute;">
</div>
<audio id="audio" controls loop autoplay style="width:100%;">
<source src="https://upload.wikimedia.org/wikipedia/en/2/26/Europe_-_The_Final_Countdown.ogg" type="audio/ogg">
</audio>

How can I pass the id of an element in the addEventListener?

How can I get the id from many play buttons ?
I just get the last element when I alert the order.
I want do in the end something like:
videos[id].play();
instead of
video.play();
window.addEventListener("load", function(event) {
var videos = document.getElementsByTagName("video");
var btnsPlay = document.getElementsByClassName("btnPlay");
for (var i = 0; i < videos.length; i++)
{
var video = videos[i];
var btnPlay = btnsPlay[i];
// … find button objects and add listener …
btnPlay.addEventListener("click", function (event) {
var id = i;
video.play();
alert(id);
}); // …
}
});
<!DOCTYPE HTML>
<html lang="de">
<head>
<meta charset="utf-8">
</head>
<body>
<video width="20%" height="240" controls>
<source src=http://techslides.com/demos/sample-videos/small.webm type=video/webm>
<source src=http://techslides.com/demos/sample-videos/small.ogv type=video/ogg>
<source src=http://techslides.com/demos/sample-videos/small.mp4 type=video/mp4>
<source src=http://techslides.com/demos/sample-videos/small.3gp type=video/3gp>
Your browser does not support the video tag.
</video>
<div class ="controlbtn">
<button class="btnPlay">Play</button>
</div>
<video width="20%" height="240" controls>
<source src=http://techslides.com/demos/sample-videos/small.webm type=video/webm>
<source src=http://techslides.com/demos/sample-videos/small.ogv type=video/ogg>
<source src=http://techslides.com/demos/sample-videos/small.mp4 type=video/mp4>
<source src=http://techslides.com/demos/sample-videos/small.3gp type=video/3gp>
Your browser does not support the video tag.
</video>
<div class ="controlbtn">
<button class="btnPlay">Play</button>
</div>
<video width="20%" height="240" controls>
<source src=http://techslides.com/demos/sample-videos/small.webm type=video/webm>
<source src=http://techslides.com/demos/sample-videos/small.ogv type=video/ogg>
<source src=http://techslides.com/demos/sample-videos/small.mp4 type=video/mp4>
<source src=http://techslides.com/demos/sample-videos/small.3gp type=video/3gp>
Your browser does not support the video tag.
</video>
<div class ="controlbtn">
<button class="btnPlay">Play</button>
</div>
</body>
</html>
Try changing
for (var i = 0; i < videos.length; i++)
To
for (let i = 0; i < videos.length; i++)
The reason this problem is happening is because when the function is being invoked the value of i has already changed. You need to use let to have it saved at the block scope level and not at the function scope level

HTML5 Audio player stops after playing one minute

Hi I used HTML5 audio player and linked a mp3 file and autoplay functionality did . But it's time duration 37 minutes but it stop after 1 minute.
Here is my code jsfiddle
var audio1 = document.getElementById("player1");
var btn1 = document.getElementById("pButton1");
var pause_hover1 = document.getElementById("pause-hover");
var vid = document.getElementById("player1");
btn1.addEventListener("click", function(){
if (audio1.paused) {
audio1.play();
btn1.classList.remove("pause1");
btn1.classList.add("play1");
pause_hover1.style.display = "none";
} else {
audio1.pause();
btn1.classList.remove("play1");
btn1.classList.add("pause1");
pause_hover1.style.display = "block";
}
});
<audio loop id="player1" autoplay="true" src="http://downloadmotivations.com/wp-content/themes/downloadmotivation/Dream.mp3" type="audio/mpeg">
</audio>
<div id="audioplayer1">
<button id="pButton1" style="background: transparent;" class="play1"> audio</button>
</div>
I have changed your code to the following and it's working now at least at my end.
if you don't want control please remove controls from audio tag
var audio1 = document.getElementById("player1");
var btn1 = document.getElementById("pButton1");
var pause_hover1 = document.getElementById("pause-hover");
var vid = document.getElementById("player1");
btn1.addEventListener("click", function(){
if (audio1.paused) {
audio1.play();
btn1.classList.remove("pause1");
btn1.classList.add("play1");
pause_hover1.style.display = "none";
} else {
audio1.pause();
btn1.classList.remove("play1");
btn1.classList.add("pause1");
pause_hover1.style.display = "block";
}
});
<audio autoplay="true" controls id="player1">
<source src="http://downloadmotivations.com/wp-content/themes/downloadmotivation/Dream.mp3" type="audio/ogg">
<source src="http://downloadmotivations.com/wp-content/themes/downloadmotivation/Dream.mp3" type="audio/mpeg">
Your browser does not support the audio element.
</audio>
<div id="audioplayer1">
<button id="pButton1" style="background: transparent;" class="play1"> audio</button>
</div>

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