Stop a video when another one is clicked - javascript

I have two locally hosted videos on the same page. I am trying to stop one once another is clicked, but it does not work.
<div class="banner has-hover has-video is-full-height is-selected" id="banner-1353813713" style="position: absolute; left: 0%;">
<div class="banner-inner fill">
<div class="banner-bg fill">
<div class="bg fill bg-fill "></div>
<div class="video-overlay no-click fill visible"></div>
<video class="video-bg fill visible" preload="" playsinline="" autoplay="" muted="" loop=""> <source src="https://www.exampledomain/video1.mp4" type="video/mp4"></video> </div>
<div class="banner-layers container">
<div class="fill banner-link"></div>
<div id="text-box-585511097" class="text-box banner-layer x10 md-x10 lg-x10 y35 md-y35 lg-y35 res-text">
<div class="text-box-content text dark">
<div class="text-inner text-center">
<a href="/offers/" target="_self" class="button white is-outline is-large offersbutton hidden" style="border-radius:1px;">
<span>View Video</span> </a>
<a href="/offers/" target="_self" class="button white is-outline is-large offersbutton hidden" style="border-radius:1px;">
<span>Offers</span></a>
<div class="video-button-wrapper" style="font-size:70%"><i class="icon-play" style="font-size:1.5em;"></i></div>
<p>Click to view full video</p>
</div>
</div>
I have tried listening to the classes onlick, but it has not worked:
<script>
$(".video-bg fill visible").on("click", function() {
// All but not this one - pause
$(".video-bg fill visible").not( this ).each(function() {
this.pause();
});
// Play this one
// this.play();
// Or rather toggle play / pause
this[this.paused ? "play" : "pause"]();
});
</script>

Here is a simple POC using vannila JS relying on play event. You can also use load() instead of pause() to start the video from beginning (instead of just pausing).
Reference https://www.w3schools.com/tags/ref_av_dom.asp
// assume only one video is playing at a time
var videoPlaying = null;
const onPlay = function() {
if (videoPlaying && videoPlaying != this) {
videoPlaying.pause()
}
videoPlaying = this
}
// init event handler
const videos = document.getElementsByClassName("video-bg")
for (let i = 0; i < videos.length; i++) {
videos[i].addEventListener("play", onPlay)
}
<video id="video-1" class="video-bg" width="320" height="240" controls>
<source src="http://commondatastorage.googleapis.com/gtv-videos-bucket/sample/BigBuckBunny.mp4" type="video/mp4">
Your browser does not support the video tag.
</video>
<video id="video-2" class="video-bg" width="320" height="240" controls>
<source src="http://commondatastorage.googleapis.com/gtv-videos-bucket/sample/ElephantsDream.mp4" type="video/mp4">
Your browser does not support the video tag.
</video>

If you only want that one video should pause when another is played this might help. Note: I am not using any style except for video's height and width . This code rely on onplay call from html and pause()
function playVideo1() {
document.getElementById('video2').pause();
}
function playVideo2() {
document.getElementById('video1').pause();
}
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Stop either</title>
<style>
#video1 {
height: 200px;
width: 200px;
float: left;
}
#video2 {
height: 200px;
width: 200px;
float: right;
}
</style>
</head>
<body>
<video controls id="video1" onplay="playVideo1();"><source src="http://commondatastorage.googleapis.com/gtv-videos-bucket/sample/BigBuckBunny.mp4" type="video/mp4"></video>
<video controls id="video2" onplay="playVideo2();"><source src="http://commondatastorage.googleapis.com/gtv-videos-bucket/sample/ForBiggerBlazes.mp4" type="video/mp4"></video>
<script type="text/javascript" src="a.js"></script>
</body>
</html>
Video are from here and here i am not responsible for them.

Hi tested a theory but you'll have to create buttons to play/pause
theory => do a .each on all video tags
this code below : when you click the words PLAY => it will pause the other video if it's playing
like this
<script src="https://cdnjs.cloudflare.com/ajax/libs/jquery/3.6.0/jquery.min.js" integrity="sha512-894YE6QWD5I59HgZOGReFYm4dnWc1Qt5NtvYSaNcOP+u1T9qYdvdihz0PPSiiqn/+/3e7Jo4EaG7TubfWGUrMQ==" crossorigin="anonymous" ></script>
<script>
function pause_all_videos () { $("video").each(function() { this.pause(); }); }
function playonly (vid) { pause_all_videos(); document.getElementById(vid).play(); }
</script>
<style>
div{padding:3px;margin:3px;}
</style>
<div>
<video id="v1" controls src="https://file-examples-com.github.io/uploads/2017/04/file_example_MP4_480_1_5MG.mp4" ></video>
<div><span onclick="playonly('v1');" >PLAY</span> ----- <span onclick="pause_all_videos();" >PAUSE</span></div>
</div>
<hr>
<div>
<video id="v2" controls src="https://file-examples-com.github.io/uploads/2017/04/file_example_MP4_640_3MG.mp4" ></video>
<div><span onclick="playonly('v2');" >PLAY</span> ----- <span onclick="pause_all_videos();" >PAUSE</span></div>
</div>

You can do this by taking the video tag and the pause method.
function videoone() {
document.getElementById("videotwo").pause();
document.getElementById("videothree").pause();
document.getElementById("videofour").pause();
}
In the code above, the name of the verb related to onplay is in the video tag

// assume only one video is playing at a time
var videoPlaying = null;
const onPlay = function() {
if (videoPlaying && videoPlaying != this) {
videoPlaying.pause()
}
videoPlaying = this
}
// init event handler
const videos = document.getElementsByClassName("video-bg")
for (let i = 0; i < videos.length; i++) {
videos[i].addEventListener("play", onPlay)
}
<video id="video-1" class="video-bg" width="320" height="240" controls>
<source src="http://commondatastorage.googleapis.com/gtv-videos-bucket/sample/BigBuckBunny.mp4" type="video/mp4">
Your browser does not support the video tag.
</video>
<video id="video-2" class="video-bg" width="320" height="240" controls>
<source src="http://commondatastorage.googleapis.com/gtv-videos-bucket/sample/ElephantsDream.mp4" type="video/mp4">
Your browser does not support the video tag.
</video>

Related

Stop first video when Hover on second video

I'm trying to build a video carousel based on the hover event
so when the user hover over the first video it should play and when hovering on the second video then the first video should stop and the second video needs to play
I have achieved to play video on hover.
I need help in stopping other videos when playing current
document.querySelectorAll('.Main--VideoOuter').forEach((video) => {
video.addEventListener('mouseover', function (event) {
var playPromise = this.querySelector('video').play();
if (playPromise !== undefined) {
playPromise.then(_ => {
// Automatic playback started!
// Show playing UI.
// We can now safely pause video...
this.pause();
})
.catch(error => {
// Auto-play was prevented
// Show paused UI.
});
}
});
});
* {
box-sizing: border-box;
}
body,
{
padding: 0;
margin: 0;
}
.main {
display:flex;
}
.main video{
max-width:300px;
margin:0 25px
}
<div class="main ">
<div class="Main--VideoOuter">
<video src="https://cdn.shopify.com/videos/c/o/v/6cd50a1d19a5401dbc9bf0d2ac008ec7.mp4" preload="auto" playsinline> </video>
</div>
<div class="Main--VideoOuter">
<video src="https://cdn.shopify.com/videos/c/o/v/6cd50a1d19a5401dbc9bf0d2ac008ec7.mp4" preload="auto" playsinline> </video>
</div>
<div class="Main--VideoOuter">
<video src="https://cdn.shopify.com/videos/c/o/v/6cd50a1d19a5401dbc9bf0d2ac008ec7.mp4" preload="auto" playsinline > </video>
</div>
<div class="Main--VideoOuter">
<video src="https://cdn.shopify.com/videos/c/o/v/6cd50a1d19a5401dbc9bf0d2ac008ec7.mp4" preload="auto" playsinline> </video>
</div>
<div class="Main--VideoOuter">
<video src="https://cdn.shopify.com/videos/c/o/v/6cd50a1d19a5401dbc9bf0d2ac008ec7.mp4" preload="auto" playsinline> </video>
</div>
</div>
See fiddle at the end of this answer. Here is the JS code that includes the functionality that you need:
document.querySelectorAll('.Main--VideoOuter').forEach((video) => {
video.addEventListener('mouseover', function (event) {
var playPromise = this.querySelector('video').play();
document.querySelectorAll('.Main--VideoOuter').forEach(videoOuter => {
if (videoOuter !== event.currentTarget) {
videoOuter.querySelector('video').pause();
}
});
if (playPromise !== undefined) {
playPromise.then(_ => {
// Automatic playback started!
// Show playing UI.
// We can now safely pause video...
this.pause();
})
.catch(error => {
// Auto-play was prevented
// Show paused UI.
});
}
});
});
On video hover you simply just iterate through your "Main--VideoOuter"-Element and you stop() every video which is not the one you are currently hovering.
document.querySelectorAll('.Main--VideoOuter').forEach((video) => {
video.addEventListener('mouseover', function (event) {
var playPromise = this.querySelector('video').play();
document.querySelectorAll('.Main--VideoOuter').forEach(videoOuter => {
if (videoOuter !== event.currentTarget) {
videoOuter.querySelector('video').pause();
}
});
if (playPromise !== undefined) {
playPromise.then(_ => {
// Automatic playback started!
// Show playing UI.
// We can now safely pause video...
this.pause();
})
.catch(error => {
// Auto-play was prevented
// Show paused UI.
});
}
});
});
* {
box-sizing: border-box;
}
body,
{
padding: 0;
margin: 0;
}
.main {
display:flex;
}
.main video{
max-width:300px;
margin:0 25px
}
<div class="main ">
<div class="Main--VideoOuter">
<video src="https://cdn.shopify.com/videos/c/o/v/6cd50a1d19a5401dbc9bf0d2ac008ec7.mp4" preload="auto" playsinline> </video>
</div>
<div class="Main--VideoOuter">
<video src="https://cdn.shopify.com/videos/c/o/v/6cd50a1d19a5401dbc9bf0d2ac008ec7.mp4" preload="auto" playsinline> </video>
</div>
<div class="Main--VideoOuter">
<video src="https://cdn.shopify.com/videos/c/o/v/6cd50a1d19a5401dbc9bf0d2ac008ec7.mp4" preload="auto" playsinline > </video>
</div>
<div class="Main--VideoOuter">
<video src="https://cdn.shopify.com/videos/c/o/v/6cd50a1d19a5401dbc9bf0d2ac008ec7.mp4" preload="auto" playsinline> </video>
</div>
<div class="Main--VideoOuter">
<video src="https://cdn.shopify.com/videos/c/o/v/6cd50a1d19a5401dbc9bf0d2ac008ec7.mp4" preload="auto" playsinline> </video>
</div>
</div>

Plyr.js - Events not implementing on multiple video element

I have apply plyr.js with play and pause events to automatically enter and exit fullscreen respectively.
but the events methods not working on multiple videos it only works when I apply single video.
HTML
<div class="video-container mini-canvas">
<video id="player" playsinline class="js-player">
<source src="./background-image3.mp4" type="video/mp4" />
</video>
</div>
<div class="video-container mini-canvas">
<video id="player" playsinline class="js-player">
<source src="./background-image3.mp4" type="video/mp4" />
</video>
</div>
JS
const players = Array.from(document.querySelectorAll('.js-player')).map(p => new Plyr(p, {
clickToPlay: true,
}));
players.on('play', function() {
console.log('Play')
players.fullscreen.enter();
document.querySelector('.video-container').classList.remove('mini-canvas')
})
players.on('pause', function() {
console.log('Pause')
players.fullscreen.exit();
document.querySelector('.video-container').classList.add('mini-canvas')
})
CSS
.video-container {
width: 150px;
margin: 0 auto;
}
.video-container.mini-canvas > .plyr {
filter: blur(2px);
}
.video-container.mini-canvas .plyr__controls {
display: none;
}
Below is the link to download HTML file
https://github.com/Yusufzai/issue-plyer.js-github.git
Any help would be appreciated
It took me some time but I figure out my mistake what I am doing wrong.
I am not implementing it in the loop to extract those values
for (let index = 0; index < players.length; index++) {
players[index].on('play', function() {
console.log('Play')
players[index].fullscreen.enter();
document.querySelector('.video-container').classList.remove('mini-canvas')
})
players[index].on('pause', function() {
console.log('Pause')
players[index].fullscreen.exit();
document.querySelector('.video-container').classList.add('mini-canvas')
})
}

How to add the video tag with full width?

I want to append the video tag with full width in div that id is video using javascript. Could you help me?
let video = document.createElement("video")
video.width = 320;
video.height = 180;
video.style.background = "black"
document.getElementById("video").append(video);
<html>
<body style="background: lightgrey">
<div class="container">
<div id="video"></div>
</div>
</body>
</html>
<video width="100%" height="auto" controls>
<source src="http://commondatastorage.googleapis.com/gtv-videos-bucket/sample/BigBuckBunny.mp4" type="video/mp4">
message if vodeo does not show
</video>
with
#video {
width: 100%;
height: auto;
}
in your css, the video will always use the full available width of its parent, in this case, of "container".
I think it's a comment, but I cannot comment, so I post it as an answer.
let video = document.createElement("video")
video.width = 320;
video.height = 180;
video.style.background = "black"
document.getElementById("video").append(video);
#video video {
width: 100% !important;
}
<html>
<body style="background: lightgrey">
<div class="container">
<div id="video"></div>
</div>
</body>
</html>
Here it is:
<script>
var myVideo = document.getElementById("video");
myVideo.innerHTML()='
<video id="video" controls>
<source src="movie.mp4" type="video/mp4">
Your browser does not support the video tag.
</video>';
</script>
But the script need to be after the creation of the <div id="video"> tag.

Randomize loaded content

I want to make a website that shows different content every time the side gets reloaded. The content contains an image and an audio
I´ve found an script that randomizes my images after every reload but it plays all the sounds at the same time. I think I have to use an other tag than "ID" but since I am an absolute beginner I didn´t found the right one yet. Thanks in advace!
<!DOCTYPE html
<html>
<head>
<title>johannes</title>
<script language="javascript" type="text/javascript" src="random.js"></script>
</head>
<body>
<div id="spaghetti">
<img src="/Users/henrigimm/Documents/Johannes test/Illu Johannes/spaghetti.png">
<audio autoplay>
<source src="/Users/henrigimm/Documents/Johannes test/spaghetti.mp3" type="audio/mpeg">
Your browser does not support the audio element.
</audio>
</div>
<div id="bier">
<img src="/Users/henrigimm/Documents/Johannes test/Illu Johannes/bier.png">
<audio autoplay>
<source src="/Users/henrigimm/Documents/Johannes test/bier.mp3" type="audio/mpeg">
Your browser does not support the audio element.
</audio>
</div>
<div id="zelt">
<img src="/Users/henrigimm/Documents/Johannes test/Illu Johannes/zelt.png">
<audio autoplay>
<source src="/Users/henrigimm/Documents/Johannes test/zelt.mp3" type="audio/mpeg">
Your browser does not support the audio element.
</audio>
</div>
</body>
</html>
randomNumber = Math.floor(Math.random()*3+1);
window.onload = function() {
if (randomNumber == 1) {
document.getElementById("spaghetti").style.display = "inline";
document.getElementById("zelt").style.display = "none";
document.getElementById("bier").style.display = "none";
}
if (randomNumber == 2) {
document.getElementById("spaghetti").style.display = "none";
document.getElementById("zelt").style.display = "inline";
document.getElementById("bier").style.display = "none";
}
if (randomNumber == 3) {
document.getElementById("spaghetti").style.display = "none";
document.getElementById("zelt").style.display = "none";
document.getElementById("bier").style.display = "inline";
}
}
You can simplify this
const IDs = ["spaghetti","zelt","bier"];
const randomNumber = Math.floor(Math.random()*IDs.length);
document.getElementById(IDs[randomNumber]).style.display = "inline";
document.getElementById(IDs[randomNumber]+"Play").play();
and have css
#spaghetti,#zelt, #bier { display:none;}
or better give them all the same class and have
.audioLoad { display:none;}
Note I removed the autoplay and added an ID I could trigger
const IDs = ["spaghetti", "zelt", "bier"];
window.addEventListener("load", function() { // when page loads
const randomNumber = Math.floor(Math.random() * IDs.length);
document.getElementById(IDs[randomNumber]).style.display = "inline";
document.getElementById(IDs[randomNumber]+"Play").play();
})
.audioLoad {
display: none
}
img { height: 400px}
<html>
<head>
<title>johannes</title>
<script src="random.js"></script>
</head>
<body>
<div id="spaghetti" class="audioLoad">spaghetti
<img src="https://www.solo.be/uploadedimages/recepten/afbeeldingen/168335-spaghetti-bolognese.jpg">
<audio id="spaghettiPlay">
<source src="/Users/henrigimm/Documents/Johannes test/spaghetti.mp3" type="audio/mpeg">
Your browser does not support the audio element.
</audio>
</div>
<div id="bier" class="audioLoad">bier
<img src="https://static.ah.nl/static/gall/img_228761_Gall_500.png">
<audio id="bierPlay">
<source src="/Users/henrigimm/Documents/Johannes test/bier.mp3" type="audio/mpeg">
Your browser does not support the audio element.
</audio>
</div>
<div id="zelt" class="audioLoad">zelt
<img src="https://images.obi.at/product/DE/1500x1500/566276_3.jpg">
<audio id="zeltPlay">
<source src="/Users/henrigimm/Documents/Johannes test/zelt.mp3" type="audio/mpeg">
Your browser does not support the audio element.
</audio>
</div>
</body>
</html>

Need javascript code

I need a javascript code because I want to remove the class w3-spin in this id="imgg" when i pause an audio element...
<div style="width:100%;height:150px;">
<img id="imgg" class="w3-spin img-circle" src="Pic/sky.jpg" style="width:44%;height:149px;">
<img id="imgg" class="w3-spin img-circle" src="Pic/b.png" style="width:20%;height:75px;top:85px;left:150px;position:absolute;">
</div>
<audio id="audio" controls loop autoplay style="width:100%;" onclick="pause()">
<source src="<?php echo $row['Song']?>" type="audio/mpeg">
</audio>
my javascript..
<script>
var player = document.getElementById("audio");
var imgg1 = document.getElementById("imgg");
function pause() {
player.pause();
imgg1.removeClass("w3-spin");
}
</script>
The event you should be listening to when an audio element is paused is pause.
As with play, it's (you guessed it) play.
Check media events list on MDN for a list of possible event you can listen to for audio element.
Here's an example.
Added red background color to .w3-spin to help illustrate the class name.
var audioPlayer = document.getElementById("audio");
var imgg = document.getElementById("imgg");
audioPlayer.onpause = function() {
imgg.className = imgg.className.replace(/\bw3-spin\b/g, "");
};
audioPlayer.onplay = function() {
if (imgg.className.indexOf("w3-spin") === -1) {
imgg.className = imgg.className + " w3-spin";
}
};
.w3-spin {
background-color: red;
}
<div style="width:100%;height:150px;">
<img id="imgg" class="w3-spin img-circle" src="Pic/sky.jpg" style="width:44%;height:149px;">
<img id="imgg2" class="w3-spin img-circle" src="Pic/b.png" style="width:20%;height:75px;top:85px;left:150px;position:absolute;">
</div>
<audio id="audio" controls loop autoplay style="width:100%;">
<source src="https://upload.wikimedia.org/wikipedia/en/2/26/Europe_-_The_Final_Countdown.ogg" type="audio/ogg">
</audio>

Categories