Access to javascript module Class/object from index.html - javascript

I defined Class in my javascript file...I imported that file into html page:
<script type="module" src="./js/controller.js"></script>
How can I now acces to classes inside of that js file?
I want to have something like this (in my html file):
<script>
let app = null;
document.addEventListener('DOMContentLoaded', function () {
//Init app on DOM load
app = new MyApp();
});
</script>
But it doesn't work (I get Uncaught ReferenceError: MyApp is not defined)...If I include this DOMContentLoaded listener into end of my controller.js file, It works. But I lost reference to app variable this way (which I don't want)... Is there way to have reference to something defined in modules?
Most important reason why I want to have that reference is ability to access to my app object from google chrome console...
Thanks!

You can access your class in js file from html in the following way-
My Home.html file:
<!DOCTYPE html>
<html>
<head>
<meta charset='utf-8'>
<meta http-equiv='X-UA-Compatible' content='IE=edge'>
<title>Page Title</title>
<meta name='viewport' content='width=device-width, initial-scale=1'>
<script type="module">
import { Car } from "./main.js";
let obj= null;
alert("Working! ");
obj = new Car("Mini", 2001);
obj.PrintDetails();
document.addEventListener('DOMContentLoaded', function () {
let obj2 = new Car("Merc", 2010);
obj2.PrintDetails();
});
</script>
</head>
<body>
<h1> Lets try something <br></h1>
</body>
</html>
My main.js file:
export class Car {
constructor(name, year) {
this.name = name;
this.year = year;
}
PrintDetails() {
console.log(" Name = "+ this.name);
console.log(" year = "+ this.year);
}
}

Related

JavaScript: Read directory from within addEventListener function

I added an event listener to my website which should add a date, time and device-id to the website. These information are included in the filenames of some files located in a directory at the same level as my index.html.
Directory Structure:
- audiofiles
-- date_time_device.wav
-- date2_time2_device2.wav
- scripts
-- scripts.js
- Home.html
Within the head of Home.html I'm calling a addContent() (located in scripts.js) which includes the addEventListener().
This works if I'm inserting hardcoded strings, so it seems that reading from the directory does not work.
It would be great if anybody could steer me into the right direction. Thanks!
Head of Home.html:
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1">
<script src="https://unpkg.com/wavesurfer.js"></script>
<script type="text/javascript" src='scripts/scripts.js'> </script>
<script type="text/javascript" src="js/wavesurfer.js"></script>
<script>
addContent();
</script>
<title>Home</title>
</head>
scripts.js:
function addContent() {
document.addEventListener("DOMContentLoaded", function(event) {
var fs = require('fs');
const files = fs.readdirSync('path/to/audiofiles');
for (i=0;i<3;i++) {
var date = files[i].slice(0,10);
var time = files[i].slice(11,19);
var device = files[i].slice(20,-4);
var TheInnerHTML ="";
TheInnerHTML += "<tr><td> blabla" + 3 + " " + String(date)+"</td><td>"+String(time)+"</td></tr>"+String(device)+"</td></tr><br>";
}
document.getElementById("TheBody").innerHTML = TheInnerHTML;
});
}

Localhost not loading module

I am using modern Javascript MyClass.js
export default class MyClass {
constructor(x) {
this.val=x? x: "Hello!"
console.log("MyClass:",x)
}
}
at my http://localhost/myfolder/mypage.htm, with the source below,
<!DOCTYPE html>
<html>
<head>
<title>test</title>
<meta charset="utf-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<link rel='shortcut icon' type='image/x-icon' href='./favicon.ico' />
<script type="module" src="./MyClass.js"></script>
<script>
'use strict';
document.addEventListener('DOMContentLoaded', function(){
alert(123)
let x = new MyClass(11);
}, false); //ONLOAD
</script>
</head>
<body> <p>Hello1!</p> </body>
</html>
Why console say "Uncaught ReferenceError: MyClass is not defined"?
PS: this question is a complement for this other about using ES6+ with browser+NodeJs.
NOTE: using UBUNTU ith Apache's Localhost... Some problem with myfolder a symbolic link to real folder? at /var/www/html I used ln -s /home/user/myRealFolder/site myfolder
you need to import the module before using it
<!DOCTYPE html>
<html>
<head>
<title>test</title>
<meta charset="utf-8" />
<script type="module" src="./MyClass.js"></script>
<script type="module" id="m1">
// script module is an "island", not need onload.
'use strict';
import MyClass from './MyClass.js';
let x = new MyClass(11); // we can use here...
console.log("debug m1:", x) // working fine!
window.MyClassRef = MyClass; // "globalizing" class
window.xRef = x // "globalizing" instance
</script>
<script> // NON-module global script
document.addEventListener('DOMContentLoaded',function(){
// only works after all modules loaded:
console.log("debug:", window.xRef) // working fine!
let x = new window.MyClassRef(22); // using class also here,
console.log("debug:", x) // working fine!
}, false); //ONLOAD
</script>
</head>
<body> <p>Hello1!</p> </body>
</html>
There are two ways to use an imported class:
at module scope (script m1): you can use new MyClass(), and can "globalize" instances (e.g. xRef) or the costructor's class (MyClassRef).
at global scope: to work together other libraries or with main script, use a global reference, e.g. new window.MyClassRef().
All this solution relies upon "static import"...
Optional dynamic import
You can use also import with ordinary default <script> (no type="module"), and no "onload", using this solution, instead the last script:
<script>
'use strict';
import('./MyClass.js').then(({default: MyClass}) => {
alert(123) // async block
let x = new MyClass(11);
});
</script>
See dynamic import.

Simple console.log not working in javascript

I am trying to run a very simple console.log("Hello world"); to see if everything is working with MS Code and live server but I cannot make it happen.
index.html
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<meta http-equiv="X-UA-Compatible" content="ie=edge">
<title></title>
<scirpt src="index.js"></scirpt>
</head>
<body>
</body>
</html>
then, the js code (index.js) which is on the same directory as .html:
JavaScript
function Person(name){
name;
sayHello=function(){
console.log("Hello"+name);
}
}
let m=new Person('Michael');
m.sayHello();
So, why don't I see any output on the console?
You have to attached the function (sayHello) as a property to Person. You also have misspelled the script as scirpt:
function Person(name){
this.name = name;
this.sayHello=function(){
console.log("Hello "+name);
}
}
let m=new Person('Michael');
m.sayHello();
<script src="index.js"></script>
The problem is with how you assign property to object, the way is to use this.key = value
function Person(name) {
this.name = name;
this.sayHello = function() {
console.log("Hello " + name);
}
}
let m = new Person('Michael');
m.sayHello();

How to use a external Javascript class in html?

I have a .js file which has a class defined. I want to call this class from <script> from another html file.
component.js:
class TryClass {
constructor(name) {
this.name = name;
}
sayHi() {
alert( this.name );
}
}
main.html:
<html>
<script src="./component.js" />
<script>
var user = new TryClass( "John" );
user.sayHi();
</script>
<body>
</body>
This doesn't show the alert when I load main.html (from my webserver).
However, with the inspect console, I am able to use the TryClass.
How to resolve this?
after test i think the problem is your format
<!DOCTYPE html>
<html lang="en">
<head>
<script src="component.js"></script>
<script>
var user = new TryClass("John");
user.sayHi();
</script>
</head>
<body>
</body>
</html>
you lost</script> after <script src="./component.js" />,i guess this is the worst error though you also lost </html> and <head></head>
Please try by
var TryClass = function(name){
this.name = name;
}
TryClass.prototype.sayHi = function () {
alert( this.name );
}

Phonegap plugin - module.exports

How are objects passed between the plugin's javascript and the javascript of the view? I'm playing around with an example code from the "apache cordova 3 programming" book and i'm stuck...
In my plugin.xml I set the namespace to "mool"
<js-module src="plugin.js" name="moool">
<clobbers target="mool" />
</js-module>
plugin.js
var mol = {
calculateMOL : function() {
return 42;
}
};
var molll = {
calculateMOLLL : function() {
return 42222;
}
};
module.exports = molll;
module.exports = mol;
index.html
<!DOCTYPE html> <html>
<head>
<title>Meaning of Life Demo</title>
<meta http-equiv="Content-type" content="text/html;
charset=utf-8">
<meta name="viewport" content="user-scalable=no,
initial-scale=1, maximum-scale=1, minimum-scale=1,
width=device-width;" />
<script type="text/javascript" charset="utf-8"
src="cordova.js"></script>
<script type="text/javascript" charset="utf-8">
function onBodyLoad() {
document.addEventListener("deviceready", onDeviceReady,
false);
};
function onDeviceReady() {
//alert("onDeviceReady");
};
function doMOL() {
var res = mool.calculateMOL();
alert('Meaning of Life = ' + res);
};
function doMOLL() {
var res = mool.calculateMOLLL();
alert('Meaning of Life = ' + res);
};
</script>
</head>
<body onload="onBodyLoad()">
<h1>MoL Demo</h1>
<p>This is a Cordova application that uses my custom
Meaning of Life plugin. </p>
<button onclick="doMOL();">Button1</button>
<button onclick="doMOLL();">Button2</button>
</body>
</html>
But when I run it only the second button works ... can somebody give me an explanation to this?
I already tried exporting both objects at once like:
module.exports = molll, mol;
but it still won't work...
This is a late comment but might benefit someone else. What worked for me was something similar to the following:
Try rewriting the plugin.js functions as follows:
module.exports.calculateMOL = function() { return 42; };
module.exports.calculateMOLLL = function() { return 42222; };
Drop the two export statements at the end (i.e. module.export = mol; and = molll;)
This should allow the two methods to be accessed as shown in the index.html file above.
It seems as if per definition it only assignes one object!
"The clobbers element specifies the JavaScript object assigned to the loaded JavaScript object."
I notice that in an app I had built, the module.exports property is taking an array, like below. That would allow you to put both your items in there(?) (I am just showing one object of the array in this snippet.)
cordova.define('cordova/plugin_list', function(require, exports, module) {
module.exports = [
{
"file": "plugins/org.apache.cordova.dialogs/www/notification.js",
"id": "org.apache.cordova.dialogs.notification",
"merges": [
"navigator.notification"
]
}, etc

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