Execute undefined while making embed - javascript

My code:
client.on('message', message =>{
if(!message.content.startsWith(prefix) || message.author.bot) return;
const args = message.content.slice(prefix.length).split(/ +/);
const command = args.shift().toLowerCase();
if(command === 'canyouhelp'){
client.commands.get('newmodreportsupport').execute(message, args, Discord)
}
});
--in commands folder--
module.exports ={
name: 'canyouhelp',
description: "Help around the server in general",
execute(message, args, Discord) {
const newEmbed = new Discord.MessageEmbed()
.setColor('#763782')
.setTitle('Help around the server!')
.setURL('https://discord.gg/qVvvGW4')
.setDescription('This should guide you around the server!')
.addFields(
{name: 'New to Discord 👨‍🏫', value: 'So your new to discord? Well thats no problem! Discord is a very easy platform to use. For a detailed explination on how to use it type "-newtothegame" in chat and I will get back to you'},
{name: 'Need to Talk to a Moderator 🙋‍♂️', value: 'You need to get in touch with a moderator, admin or helper well then just type "-getmethroughtoamod" and I will get back to you!'}
)
.setFooter('Make sure you type in the commands letter for letter or it will not work');
message.channel.send(newEmbed);
}
}
The javascript file in commands folder is called newmodreportsupport.js
Terminal: TypeError: Cannot read property 'execute' of undefined
I cant understand why this is happening can someone please explain and hopefully correct.
Thank you!

inside client.commands.get('newmodreportsupport').execute(message, args, Discord) you need to specify the name of the module which is 'canyouhelp' for you, not the file name. so it should be:
client.commands.get('canyouhelp').execute(message, args, Discord)
Also we can't see your whole code but I imagine you don't even have the bot.commands collection. You need to load your command modules into that like so:
client.commands = new Discord.Collection();
const commandFiles = fs.readdirSync('./commands').filter(file => file.endsWith('.js'));
for (const file of commandFiles) {
const command = require(`./commands/${file}`);
client.commands.set(command.name, command);
}
So your code should look like this:
const Discord = require('discord.js');
const client = new Discord.Client();
client.commands = new Discord.Collection();
const commandFiles = fs.readdirSync('./commands').filter(file => file.endsWith('.js'));
for (const file of commandFiles) {
const command = require(`./commands/${file}`);
client.commands.set(command.name, command);
}
client.on('ready', () => {
console.log('bot is ready!');
});
client.on('message', message =>{
if(!message.content.startsWith(prefix) || message.author.bot) return;
const args = message.content.slice(prefix.length).split(/ +/);
const command = args.shift().toLowerCase();
if(command === 'canyouhelp'){
client.commands.get('canyouhelp').execute(message, args, Discord)
}
});
bot.login(token);

Related

TypeError: Cannot read properties of undefined (reading 'execute') command handler

const discord = require('discord.js')
const client = new discord.Client({ intents: ["GUILDS", "GUILD_MESSAGES"] })
const prefix = '&';
const fs = require('fs');
client.commands = new discord.Collection();
const commandFiles = fs.readdirSync('./commands').filter(file => file.endsWith('.js'));
for(const file of commandFiles){
const command = require(`./commands/${file}`);
client.commands.set(command.name, command);
}
client.on('ready', () => {
console.log("================");
console.log("|Bot is ready|");
console.log("================");
});
client.on('message', message =>{
if(!message.content.startsWith(prefix) || message.author.bot) return;
const args = message.content.slice(prefix.length).split(/ +/);
const command = args.shift().toLowerCase();
if(command === 'ip'){
client.commands.get('ip').execute(message, args);
} else if (command == 'creator'){
client.commands.get('creator').execute(message, args);
} else if (command == 'rulespost'){
client.commands.get('rulespost').execute(message, args, discord);
} else if(command == 'test'){
client.commands.get('test').execute(message, args);
}
})
And with this I get an error with 'rulespost' saying TypeError: Cannot read properties of undefined (reading 'execute')
and within rulespost.js is
module.exports = {
name: 'RulesPost',
description: "Posts the rules of the server",
execute(message, args, discord) {
const newEmbed = Discord.MessageEmbed()
.setColor('#000000')
.setTitle('Official Rules for ALL Platforms')
.setDescription('...')
.addFields(
{value: 'TEXT'}
)
message.channel.send(newEmbed)
}
}
And when using the &rulespost command the bot dies and nothing else happens.
all other commands work fine with no problems but trying to use the embed command it kills the bot completely.
Note this is WRONG, however it can not be taken down as it is marked for some reason.
the syntax for the execute function is incorrect. The interpreter thinks that you are calling a function and then passing further items to the object. this can be fixed by adding the function keyword or by assigning execute to an anonymous function like so:
module.exports = {
name: 'RulesPost',
description: "Posts the rules of the server",
// Execute is the key for the anon. function
execute: function(message, args, discord) {
const newEmbed = Discord.MessageEmbed()
.setColor('#000000')
.setTitle('Official Rules for ALL Platforms')
.setDescription('...')
.addFields(
{value: 'TEXT'}
)
message.channel.send(newEmbed)
}
}
This creates the execute function that you are exporting.

How can my Discord Bot assign a Role to new Users?

First im new to Coding, that means i mostly Copie and Paste things.
To my problem: i do exactly things like in Videos, switch on "SERVER MEMBERS INTENT" in the Discord Dev portal and so on. But my Bot won't assign a Role after someone Joins my DC.
My code looks like a mess BUT! the function i wanted first that the Bot reply "pong" after i type !ping worked finaly after many hours of re-coding stuff.
here my code:
global.Discord = require('discord.js')
const { Client, Intents } = require('discord.js');
const { on } = require('events');
const client = new Client({ intents: [Intents.FLAGS.GUILDS, Intents.FLAGS.GUILD_MESSAGES] });
const prefix = "!";
const fs = require('fs');
const token = "my token";
client.commands = new Discord.Collection();
client.events = new Discord.Collection();
client.on('guildMemberAdd', guildMember =>{
let welcomeRole = guildMember.guild.roles.cache.find(role => role.name === 'anfänger');
guildMember.roles.add(welcomeRole);
guildMember.guild.channels.cache.get('930264184510361670').send(`Welcome <${guildMember.user.id}> to out Server!`)
});
client.once("ready", () => {
console.log(`Ready! Logged in as ${client.user.tag}! Im on ${client.guilds.cache.size} guild(s)!`)
client.user.setActivity({type: "PLAYING", name: "Learning Code"})
});
const commandFiles = fs.readdirSync('./commands/').filter(file => file.endsWith('.js'));
for(const file of commandFiles){
const command = require(`./commands/${file}`);
client.commands.set(command.name, command);
}
client.on('messageCreate', message =>{
if(!message.content.startsWith(prefix) || message.author.bot) return;
const args = message.content.split(' ').slice(1);
const command = message.content.split(' ')[0].slice(prefix.length).toLowerCase();
if(command === 'is'){
client.commands.get('is').execute(message, args, Discord);
}
});
client.login(token);
Aha! there it is
you spelled guildMember as guildmember
client.on('guildMemberAdd', async guildMember => {
var i = "930263943597928508";
let role = guildMember.guild.roles.cache.find(r => r.id === i);
guildmember.roles.add(role); //here replace guildmember with guildMember
})

Discord API error : cannot send an empty message

I was following a YouTube tutorial on how to program a discord bot, and I came across the infamous error "cannot send an empty message" while trying to send an embed. Here is my code :
main.js :
const Discord = require('discord.js');
const { Client, Intents } = require('discord.js');
const client = new Client({ intents: [Intents.FLAGS.GUILDS, Intents.FLAGS.GUILD_MESSAGES] });
const prefix = '!';
const fs = require('fs');
client.commands = new Discord.Collection();
const commandFiles = fs.readdirSync('./commands/').filter(file => file.endsWith('.js'));
for (const file of commandFiles) {
const command = require(`./commands/${file}`);
client.commands.set(command.name, command);
}
client.once('ready', () => {
console.log('Picobot is ready for use!');
});
client.on('message', message =>{
if (!message.content.startsWith(prefix) || message.author.bot) return;
const args = message.content.slice(prefix.length).split(/ +/);
const command = args.shift().toLowerCase();
if (command === 'ping') {
client.commands.get('ping').execute(message, args);
} else if(command === 'pong') {
client.commands.get('pong').execute(message, args);
} else if(command === 'permissions') {
client.commands.get('permissions').execute(message, args);
}
if (command === 'embed') {
client.commands.get('command').execute(message, args, Discord);
}
});
embed.js :
module.exports = {
name: 'embed',
description: 'Embeds',
execute(message, args, Discord) {
const newEmbed = new Discord.MessageEmbed()
.setColor('#304281')
.setTitle('Rules')
.setURL('https://www.youtube.com/watch?v=dQw4w9WgXcQ')
.setDescription('This is a test embed')
.addFields(
{name: 'Rule 1', value: 'Placeholder 1'},
{name: 'Rule 2', value: 'Placeholder 2'},
{name: 'Rule 3', value: 'Placeholder 3'},
)
.setImage('https://images.radio-canada.ca/q_auto,w_960/v1/ici-info/16x9/rick-astley-videoclip-never-gonna-give-you-up.png');
message.channel.send({ newEmbed:newEmbed });
}
}
I have seen a number of other people having this error, the only solutions I've found and tried so far were to change message.channel.send({ newEmbed:newEmbed }) to message.channel.send(newEmbed), but the same error still pops up. I haven't seen any answered problems about this error in 2021, so I figured I'd shoot my shot here, thanks in advance.
Transitioning from v12 to v13 we have encountered another weary change that makes no sense to some users
// message.channel.send(newEmbed) does not work anymore
message.channel.send({
embeds: [newEmbed]
});
// The above is the way to go!
Another change: the message event listener:
client.on("message", () => {})
is depreciated and has been changed to messageCreate.
In v13 sending embeds is structured as such:
message.channel.send({ embeds: [newEmbed] });
Embeds - Discord.JS

Discord Bot error comes up trying to add a role

Trying to make a "mute command" comes up with TypeError: Cannot read property 'add' of undefined If you could help me Thanks :)
module.exports = {
name: 'mute',
description: 'f',
execute(message, args) {
const taggedUser = message.mentions.users.first();
const mutedRole = "800612654234337281"
if (!message.mentions.users.size) {
return message.reply(`Oh, thats unexpected you haven't tagged anyone.`);
}
message.channel.send(`${taggedUser} has been muted`);
taggedUser.roles.add(mutedRole);
},
};
Here is the "main file" if there is an issue with this
const fs = require('fs');
const Discord = require('discord.js');
const client = new Discord.Client();
const { prefix, token } = require('./config.json');
client.commands = new Discord.Collection();
const commandFiles = fs.readdirSync('./commands').filter(file => file.endsWith('.js'));
for (const file of commandFiles) {
const command = require(`./commands/${file}`);
client.commands.set(command.name, command);
}
client.once('ready', () => {
console.log('Online');
});
client.on('message', message => {
const args = message.content.slice(prefix.length).trim().split(' ');
const command = args.shift().toLowerCase();
if (!client.commands.has(command)) return;
try {
client.commands.get(command).execute(message, args);
} catch (error) {
console.error(error);
message.reply('there was an error trying to execute that command!');
}
});
client.login(token);
This will not work because discord user and guild member both are completely different methods. You cannot add roles to discord user in any guild (unless your bot is in the said guild), you can only add roles to guild member.
replace:
message.mentions.users.first()
with:
message.mentions.members.first()
Learn more about:
Discord User
Guild Member

SyntaxError: Unexpected end of input | discord.js

So, I was making my Discord bot as usual, and just at a moment this problem started popping up without any reason at all. It says the problem is caused by the end of the line, which is where my token is. I have no idea what exactly is causing it. I even looked at the code from the official Discord docs, everything should be right. Maybe I made a typo or something, no idea. I even regenerated the token itself multiple times and checked if it was right but it doesn't seem to work.
const fs = require('fs');
const Discord = require('discord.js');
const Client = new Discord.Client();
const client = new Discord.Client();
client.commands = new Discord.Collection();
const commandFiles = fs.readdirSync('./commands').filter(file => file.endsWith('.js'));
for (const file of commandFiles) {
const command = require(`./commands/${file}`);
client.commands.set(command.name, command);
}
const cooldowns = new Discord.Collection();
Client.on('ready', ()=>{
console.log("ready to go");
});
Client.on('message', message =>{
if (!message.content.startsWith("e!") || message.author.bot) return;
const args = message.content.slice("e!".length).trim().split(/ +/);
const command = args.shift().toLowerCase();
if (!client.commands.has(command)) return;
try {
client.commands.get(command).execute(message, args);
} catch (error) {
console.error(error);
message.channel.send('An error happened while trying to execute that command. Consult the owner of the bot for possible fixes.');
}
Client.on('guildMemberAdd', member => {
const channel = member.guild.channels.cache.find(ch => ch.name === 'general');
if (!channel) return;
channel.send(`Welcome to the server, ${member}`);
})
Client.login("My token");
Placing this code into visual studio code instantly gave me this error
You seemed to have removed }) at the bottom of your file. I'd suggest using vscode as it tells you about these errors.
fixed code
const fs = require('fs');
const Discord = require('discord.js');
const Client = new Discord.Client();
const client = new Discord.Client();
client.commands = new Discord.Collection();
const commandFiles = fs.readdirSync('./commands').filter(file => file.endsWith('.js'));
for (const file of commandFiles) {
const command = require(`./commands/${file}`);
client.commands.set(command.name, command);
}
const cooldowns = new Discord.Collection();
Client.on('ready', () => {
console.log("ready to go");
});
Client.on('message', message => {
if (!message.content.startsWith("e!") || message.author.bot) return;
const args = message.content.slice("e!".length).trim().split(/ +/);
const command = args.shift().toLowerCase();
if (!client.commands.has(command)) return;
try {
client.commands.get(command).execute(message, args);
} catch (error) {
console.error(error);
message.channel.send('An error happened while trying to execute that command. Consult the owner of the bot for possible fixes.');
}
Client.on('guildMemberAdd', member => {
const channel = member.guild.channels.cache.find(ch => ch.name === 'general');
if (!channel) return;
channel.send(`Welcome to the server, ${member}`);
})
});
Client.login("My token");

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