So, I was making my Discord bot as usual, and just at a moment this problem started popping up without any reason at all. It says the problem is caused by the end of the line, which is where my token is. I have no idea what exactly is causing it. I even looked at the code from the official Discord docs, everything should be right. Maybe I made a typo or something, no idea. I even regenerated the token itself multiple times and checked if it was right but it doesn't seem to work.
const fs = require('fs');
const Discord = require('discord.js');
const Client = new Discord.Client();
const client = new Discord.Client();
client.commands = new Discord.Collection();
const commandFiles = fs.readdirSync('./commands').filter(file => file.endsWith('.js'));
for (const file of commandFiles) {
const command = require(`./commands/${file}`);
client.commands.set(command.name, command);
}
const cooldowns = new Discord.Collection();
Client.on('ready', ()=>{
console.log("ready to go");
});
Client.on('message', message =>{
if (!message.content.startsWith("e!") || message.author.bot) return;
const args = message.content.slice("e!".length).trim().split(/ +/);
const command = args.shift().toLowerCase();
if (!client.commands.has(command)) return;
try {
client.commands.get(command).execute(message, args);
} catch (error) {
console.error(error);
message.channel.send('An error happened while trying to execute that command. Consult the owner of the bot for possible fixes.');
}
Client.on('guildMemberAdd', member => {
const channel = member.guild.channels.cache.find(ch => ch.name === 'general');
if (!channel) return;
channel.send(`Welcome to the server, ${member}`);
})
Client.login("My token");
Placing this code into visual studio code instantly gave me this error
You seemed to have removed }) at the bottom of your file. I'd suggest using vscode as it tells you about these errors.
fixed code
const fs = require('fs');
const Discord = require('discord.js');
const Client = new Discord.Client();
const client = new Discord.Client();
client.commands = new Discord.Collection();
const commandFiles = fs.readdirSync('./commands').filter(file => file.endsWith('.js'));
for (const file of commandFiles) {
const command = require(`./commands/${file}`);
client.commands.set(command.name, command);
}
const cooldowns = new Discord.Collection();
Client.on('ready', () => {
console.log("ready to go");
});
Client.on('message', message => {
if (!message.content.startsWith("e!") || message.author.bot) return;
const args = message.content.slice("e!".length).trim().split(/ +/);
const command = args.shift().toLowerCase();
if (!client.commands.has(command)) return;
try {
client.commands.get(command).execute(message, args);
} catch (error) {
console.error(error);
message.channel.send('An error happened while trying to execute that command. Consult the owner of the bot for possible fixes.');
}
Client.on('guildMemberAdd', member => {
const channel = member.guild.channels.cache.find(ch => ch.name === 'general');
if (!channel) return;
channel.send(`Welcome to the server, ${member}`);
})
});
Client.login("My token");
Related
if(command.permissions.length){
let invalidPerms = []
for(const perm of command.permissions){
if(!validPermissions.includes(perm)){
return console.log(`Invalid Permissions ${perm}`);
}
if(!message.member.hasPermission(perm)){
invalidPerms.push(perm);
break;
}
}
if (invalidPerms.length){
return message.channel.send(`Missing Permissions: \`${invalidPerms}\``);
}
}
Error: ReferenceError: command is not defined Can anyone tell me why I'm getting this error? I checked all the code I have and it seems right.
main.js Code
const Discord = require('discord.js');
const client = new Discord.Client({intents: ["GUILDS","GUILD_MESSAGES"]});
const prefix = '-';
const fs = require('fs');
const event_handler = require('./handlers/event_handler');
client.commands = new Discord.Collection();
client.events = new Discord.Collection();
['command_handler', 'event_handler'].forEach(handler =>{
require(`./handlers/${handler}`)(client, Discord);
})
client.login('Discord Login ID');
event handler code
const fs = require('fs');
module.exports = (client, Discord) =>{
const load_dir = (dirs) =>{
const event_files = fs.readdirSync(`./events/${dirs}`).filter(file => file.endsWith('.js'));
for(const file of event_files){
const event = require(`../events/${dirs}/${file}`);
const event_name = file.split('.')[0];
client.on(event_name, event.bind(null, Discord, client))
}
}
['client', 'guild'].forEach(e => load_dir(e));
}
command handler code
const fs = require('fs');
module.exports = (client, Discord) =>{
const command_files = fs.readdirSync('./commands/').filter(file => file.endsWith('.js'));
for(const file of command_files){
const command = require(`../commands/${file}`);
if(command.name){
client.commands.set(command.name, command);
} else{
continue;
}
}
}
message guild code
module.exports = (Discord, client, message) =>{
const prefix = '-';
if(!message.content.startsWith(prefix) || message.author.bot) return;
const args = message.content.slice(prefix.length).split(/ +/);
const cmd= args.shift().toLowerCase();
const command = client.commands.get(cmd);
if(command) command.execute(client, message, args, Discord);
}
^Thats with the command permissions
Added more of my code. Can anyone find the error? All of the code looks right, I checked again and all spelling is correct. You could check again but I think the it has to do with the code and not the spelling.
Your issue is that command is defined inside the module export, and cannot be referenced in that top bit of code.
First im new to Coding, that means i mostly Copie and Paste things.
To my problem: i do exactly things like in Videos, switch on "SERVER MEMBERS INTENT" in the Discord Dev portal and so on. But my Bot won't assign a Role after someone Joins my DC.
My code looks like a mess BUT! the function i wanted first that the Bot reply "pong" after i type !ping worked finaly after many hours of re-coding stuff.
here my code:
global.Discord = require('discord.js')
const { Client, Intents } = require('discord.js');
const { on } = require('events');
const client = new Client({ intents: [Intents.FLAGS.GUILDS, Intents.FLAGS.GUILD_MESSAGES] });
const prefix = "!";
const fs = require('fs');
const token = "my token";
client.commands = new Discord.Collection();
client.events = new Discord.Collection();
client.on('guildMemberAdd', guildMember =>{
let welcomeRole = guildMember.guild.roles.cache.find(role => role.name === 'anfänger');
guildMember.roles.add(welcomeRole);
guildMember.guild.channels.cache.get('930264184510361670').send(`Welcome <${guildMember.user.id}> to out Server!`)
});
client.once("ready", () => {
console.log(`Ready! Logged in as ${client.user.tag}! Im on ${client.guilds.cache.size} guild(s)!`)
client.user.setActivity({type: "PLAYING", name: "Learning Code"})
});
const commandFiles = fs.readdirSync('./commands/').filter(file => file.endsWith('.js'));
for(const file of commandFiles){
const command = require(`./commands/${file}`);
client.commands.set(command.name, command);
}
client.on('messageCreate', message =>{
if(!message.content.startsWith(prefix) || message.author.bot) return;
const args = message.content.split(' ').slice(1);
const command = message.content.split(' ')[0].slice(prefix.length).toLowerCase();
if(command === 'is'){
client.commands.get('is').execute(message, args, Discord);
}
});
client.login(token);
Aha! there it is
you spelled guildMember as guildmember
client.on('guildMemberAdd', async guildMember => {
var i = "930263943597928508";
let role = guildMember.guild.roles.cache.find(r => r.id === i);
guildmember.roles.add(role); //here replace guildmember with guildMember
})
How I want my bot to ping people
I want to make it so that my bot pings people whenever it replies to a command, like how I'm replying in the image, with the #ON and not actually including a mention in the message.
I tried declaring it in the client options in the index.js file, but it doesn't seem to work.
My index.js file:
const fs = require('fs');
const { Discord, Client, Collection, Intents, MessageEmbed } = require('discord.js');
const bottoken = process.env.token
const client = new Client({ intents: [Intents.FLAGS.GUILDS, Intents.FLAGS.GUILD_MESSAGES], allowedMentions: { repliedUser: true } });
client.commands = new Collection();
const eventFiles = fs.readdirSync('./events').filter(file => file.endsWith('.js'));
for (const file of eventFiles) {
const event = require(`./events/${file}`);
if (event.once) {
client.once(event.name, (...args) => event.execute(...args, client));
} else {
client.on(event.name, (...args) => event.execute(...args, client, MessageEmbed));
}
}
const commandFiles = fs.readdirSync('./commands').filter(file => file.endsWith('.js'));
for (const file of commandFiles) {
const command = require(`./commands/${file}`);
client.commands.set(command.name, command);
}
client.login(bottoken);
The command that I'm testing with (this is my only command, I want to make sure that stuff like these options work before adding more commands):
module.exports = {
name: 'ping',
description: 'Replies with Pong!',
async execute(interaction) {
await interaction.reply({ content: 'Pong!' });
},
};
CommandInteraction.reply only replies to the Interaction. You need to use Message.reply.
client.on('messageCreate', message => {
if (message.author.bot) return false;
if (message.content === 'reply') {
message.reply({
content: 'This is a reply.'
})
}
});
Trying to make a "mute command" comes up with TypeError: Cannot read property 'add' of undefined If you could help me Thanks :)
module.exports = {
name: 'mute',
description: 'f',
execute(message, args) {
const taggedUser = message.mentions.users.first();
const mutedRole = "800612654234337281"
if (!message.mentions.users.size) {
return message.reply(`Oh, thats unexpected you haven't tagged anyone.`);
}
message.channel.send(`${taggedUser} has been muted`);
taggedUser.roles.add(mutedRole);
},
};
Here is the "main file" if there is an issue with this
const fs = require('fs');
const Discord = require('discord.js');
const client = new Discord.Client();
const { prefix, token } = require('./config.json');
client.commands = new Discord.Collection();
const commandFiles = fs.readdirSync('./commands').filter(file => file.endsWith('.js'));
for (const file of commandFiles) {
const command = require(`./commands/${file}`);
client.commands.set(command.name, command);
}
client.once('ready', () => {
console.log('Online');
});
client.on('message', message => {
const args = message.content.slice(prefix.length).trim().split(' ');
const command = args.shift().toLowerCase();
if (!client.commands.has(command)) return;
try {
client.commands.get(command).execute(message, args);
} catch (error) {
console.error(error);
message.reply('there was an error trying to execute that command!');
}
});
client.login(token);
This will not work because discord user and guild member both are completely different methods. You cannot add roles to discord user in any guild (unless your bot is in the said guild), you can only add roles to guild member.
replace:
message.mentions.users.first()
with:
message.mentions.members.first()
Learn more about:
Discord User
Guild Member
My code:
client.on('message', message =>{
if(!message.content.startsWith(prefix) || message.author.bot) return;
const args = message.content.slice(prefix.length).split(/ +/);
const command = args.shift().toLowerCase();
if(command === 'canyouhelp'){
client.commands.get('newmodreportsupport').execute(message, args, Discord)
}
});
--in commands folder--
module.exports ={
name: 'canyouhelp',
description: "Help around the server in general",
execute(message, args, Discord) {
const newEmbed = new Discord.MessageEmbed()
.setColor('#763782')
.setTitle('Help around the server!')
.setURL('https://discord.gg/qVvvGW4')
.setDescription('This should guide you around the server!')
.addFields(
{name: 'New to Discord 👨🏫', value: 'So your new to discord? Well thats no problem! Discord is a very easy platform to use. For a detailed explination on how to use it type "-newtothegame" in chat and I will get back to you'},
{name: 'Need to Talk to a Moderator 🙋♂️', value: 'You need to get in touch with a moderator, admin or helper well then just type "-getmethroughtoamod" and I will get back to you!'}
)
.setFooter('Make sure you type in the commands letter for letter or it will not work');
message.channel.send(newEmbed);
}
}
The javascript file in commands folder is called newmodreportsupport.js
Terminal: TypeError: Cannot read property 'execute' of undefined
I cant understand why this is happening can someone please explain and hopefully correct.
Thank you!
inside client.commands.get('newmodreportsupport').execute(message, args, Discord) you need to specify the name of the module which is 'canyouhelp' for you, not the file name. so it should be:
client.commands.get('canyouhelp').execute(message, args, Discord)
Also we can't see your whole code but I imagine you don't even have the bot.commands collection. You need to load your command modules into that like so:
client.commands = new Discord.Collection();
const commandFiles = fs.readdirSync('./commands').filter(file => file.endsWith('.js'));
for (const file of commandFiles) {
const command = require(`./commands/${file}`);
client.commands.set(command.name, command);
}
So your code should look like this:
const Discord = require('discord.js');
const client = new Discord.Client();
client.commands = new Discord.Collection();
const commandFiles = fs.readdirSync('./commands').filter(file => file.endsWith('.js'));
for (const file of commandFiles) {
const command = require(`./commands/${file}`);
client.commands.set(command.name, command);
}
client.on('ready', () => {
console.log('bot is ready!');
});
client.on('message', message =>{
if(!message.content.startsWith(prefix) || message.author.bot) return;
const args = message.content.slice(prefix.length).split(/ +/);
const command = args.shift().toLowerCase();
if(command === 'canyouhelp'){
client.commands.get('canyouhelp').execute(message, args, Discord)
}
});
bot.login(token);