How to rerender when refs change - javascript

Code:
import DrawControl from "react-mapbox-gl-draw";
export default function MapboxGLMap() {
let drawControl = null
return(
<DrawControl ref={DrawControl => {drawControl = DrawControl}}/>
)
}
I want to load data when the drawControl not null. I check the document that may use callback ref.
So, how do I listen the drawControl changes and load data?

If you want to trigger a re-render after the ref changes, you must use useState instead of useRef. Only that way can you ensure that the component will re-render. E.g.:
function Component() {
const [ref, setRef] = useState();
return <div ref={newRef => setRef(newRef)} />
}
As described under useRef documentation:
Keep in mind that useRef doesn’t notify you when its content changes. Mutating the .current property doesn’t cause a re-render. If you want to run some code when React attaches or detaches a ref to a DOM node, you may want to use a callback ref instead.
It may sometimes be better to store whatever value you are getting from the DOM node, as suggested here, instead of storing the node itself.

useCallback could listen the ref changed
export default function MapboxGLMap() {
const drawControlRef = useCallback(node => {
if (node !== null) {
//fetch(...) load data
}
},[]);
return(
<DrawControl ref={drawControlRef }/>
)
}

You can use a callback function that useEffect base on the change in useRef
function useEffectOnce(cb) {
const didRun = useRef(false);
useEffect(() => {
if(!didRun.current) {
cb();
didRun.current = true
}
})
}

Related

Is there any way I can update a mounted React node's props in my current setup?

So I have a mounted React application that is rendered like this (it's via another framework on top):
const componentRender = (entryComponent, initialProps, targetNode) => {
root.render(wrapper);
}
On top level, I call a 3rd party library and wrap my React application inside of it.
What's the best way to integrate React inside of a 3rd party library that its supposed to render into?
The best practice is to update props within a component, not outside of the render function. Otherwise, as you've said, it will cause a full remount.
So the solution would be to call your Ext.extend function from within the App component.
function App() {
const [ready, setReady] = useState(false);
const [props, setProps] = useState({});
// Calls once on first mount.
useEffect(() => {
Ext.extend(Ext.Container, {
listeners: {
afterrender: function () {
setProps(this.myProps);
setReady(true);
},
},
constructor: function (...args) {
Object.assign(this, args);
},
onServerSuccess: function(data) {
// here is where I receive new data
setProps(data);
}
});
}, [])
return (
ready ? <Component {...props} /> : null
);
}
ReactDOM.render(App, rootNode);
If there is more interaction between Ext and the react component, for example you need to pass this.root into a function, you can still do that with the normal DOM APIs like document.getElementById. Or you can add it like this:
// use this reference to do stuff with the react object
this.root = <Component {...props} />
return this.root;
but changing the react component object directly would be an anti-pattern. All state/props updates should happen using APIs provided by the react library.
Also if for some reason you need to render the react component directly inside the Ext.Container node, then you should use ReactDOM.createPortal instead of render.
Here's how that would look.
import { createPortal } from 'react-dom';
const Portal = memo(({ children, domNode }) => createPortal(
children,
domNode,
));
function App() {
const [ready, setReady] = useState(false);
const [props, setProps] = useState({});
// Calls once on first mount.
useEffect(() => {
Ext.extend(Ext.Container, {
listeners: {
afterrender: function () {
setProps(this.myProps);
setReady(true);
},
},
constructor: function (...args) {
Object.assign(this, args);
},
onServerSuccess: function(data) {
// here is where I receive new data
setProps(data);
}
});
}, [])
return (
ready ?
<Portal domNode={extComponentNode}>
<Component {...props} />
</Portal> : null
);
}
Where extComponentNode is the node you want it rendered in. createPortal allows the react component to share state with your react App even though it's rendered in a different place, without the issue of calling render again.
I suppose you want to re-render the component with updated states without unmounting-mouting it whenever the prop(s) passed to the component changes.
Create a useEffect inside this component to re-render the component whenever the required prop(s) changes. To do this, add the prop(s) for which you want to re-render the component in the dependency array of useEffect and pass a function that will update the states of the component.
useEffect(
<function which will update the states, causing re-rendering of the component>,
[ <all props for which you want to run the function separated by a comma> ]
)

React inputs stuck and not changing [duplicate]

The useEffect React hook will run the passed-in function on every change. This can be optimized to let it call only when the desired properties change.
What if I want to call an initialization function from componentDidMount and not call it again on changes? Let's say I want to load an entity, but the loading function doesn't need any data from the component. How can we make this using the useEffect hook?
class MyComponent extends React.PureComponent {
componentDidMount() {
loadDataOnlyOnce();
}
render() { ... }
}
With hooks this could look like this:
function MyComponent() {
useEffect(() => {
loadDataOnlyOnce(); // this will fire on every change :(
}, [...???]);
return (...);
}
If you only want to run the function given to useEffect after the initial render, you can give it an empty array as second argument.
function MyComponent() {
useEffect(() => {
loadDataOnlyOnce();
}, []);
return <div> {/* ... */} </div>;
}
TL;DR
useEffect(yourCallback, []) - will trigger the callback only after the first render.
Detailed explanation
useEffect runs by default after every render of the component (thus causing an effect).
When placing useEffect in your component you tell React you want to run the callback as an effect. React will run the effect after rendering and after performing the DOM updates.
If you pass only a callback - the callback will run after each render.
If passing a second argument (array), React will run the callback after the first render and every time one of the elements in the array is changed. for example when placing useEffect(() => console.log('hello'), [someVar, someOtherVar]) - the callback will run after the first render and after any render that one of someVar or someOtherVar are changed.
By passing the second argument an empty array, React will compare after each render the array and will see nothing was changed, thus calling the callback only after the first render.
useMountEffect hook
Running a function only once after component mounts is such a common pattern that it justifies a hook of its own that hides implementation details.
const useMountEffect = (fun) => useEffect(fun, [])
Use it in any functional component.
function MyComponent() {
useMountEffect(function) // function will run only once after it has mounted.
return <div>...</div>;
}
About the useMountEffect hook
When using useEffect with a second array argument, React will run the callback after mounting (initial render) and after values in the array have changed. Since we pass an empty array, it will run only after mounting.
We have to stop thinking in component-life-cycle-methods (i.e. componentDidMount). We have to start thinking in effects. React effects are different from old-style class-life-cycle-methods.
By default effects run after every render cycle, but there are options to opt out from this behaviour. To opt out, you can define dependencies that mean that an effect is only carried out when a change to one of the dependencies is made.
If you explicitly define, that an effect has no dependecy, the effect runs only once, after the first render-cycle.
1st solution (with ESLint-complaint)
So, the first solution for your example would be the following:
function MyComponent() {
const loadDataOnlyOnce = () => {
console.log("loadDataOnlyOnce");
};
useEffect(() => {
loadDataOnlyOnce(); // this will fire only on first render
}, []);
return (...);
}
But then the React Hooks ESLint plugin will complain with something like that:
React Hook useEffect has missing dependency: loadDataOnlyOnce. Either include it or remove the dependency array.
At first this warning seems annoying, but please don't ignore it. It helps you code better and saves you from "stale closures". If you don't know what "stale closures" are, please read this great post.
2nd solution (the right way, if dependency is not dependent on component)
If we add loadDataOnlyOnce to the dependency array, our effect will run after every render-cycle, because the reference of loadDataOnlyOnce changes on every render, because the function is destroyed(garbarge-collected) and a new function is created, but that's exactly what we don't want.
We have to keep the same reference of loadDataOnlyOnce during render-cycles.
So just move the function-definition above:
const loadDataOnlyOnce = () => {
console.log("loadDataOnlyOnce");
};
function MyComponent() {
useEffect(() => {
loadDataOnlyOnce(); // this will fire only on first render
}, [loadDataOnlyOnce]);
return (...);
}
With this change you ensure that the reference of loadDataOnlyOnce will never change. Therefore you can also safely add the reference to the dependency array.
3rd solution (the right way, if dependency is dependent on component)
If the dependency of the effect (loadDataOnlyOnce), is dependent on the component (need props or state), there's React's builtin useCallback-Hook.
An elementary sense of the useCallback-Hook is to keep the reference of a function identical during render-cycles.
function MyComponent() {
const [state, setState] = useState("state");
const loadDataOnlyOnce = useCallback(() => {
console.log(`I need ${state}!!`);
}, [state]);
useEffect(() => {
loadDataOnlyOnce(); // this will fire only when loadDataOnlyOnce-reference changes
}, [loadDataOnlyOnce]);
return (...);
}
function useOnceCall(cb, condition = true) {
const isCalledRef = React.useRef(false);
React.useEffect(() => {
if (condition && !isCalledRef.current) {
isCalledRef.current = true;
cb();
}
}, [cb, condition]);
}
and use it.
useOnceCall(() => {
console.log('called');
})
or
useOnceCall(()=>{
console.log('Fetched Data');
}, isFetched);
Pass an empty array as the second argument to useEffect. This effectively tells React, quoting the docs:
This tells React that your effect doesn’t depend on any values from props or state, so it never needs to re-run.
Here's a snippet which you can run to show that it works:
function App() {
const [user, setUser] = React.useState(null);
React.useEffect(() => {
fetch('https://randomuser.me/api/')
.then(results => results.json())
.then(data => {
setUser(data.results[0]);
});
}, []); // Pass empty array to only run once on mount.
return <div>
{user ? user.name.first : 'Loading...'}
</div>;
}
ReactDOM.render(<App/>, document.getElementById('app'));
<script src="https://unpkg.com/react#16.7.0-alpha.0/umd/react.development.js"></script>
<script src="https://unpkg.com/react-dom#16.7.0-alpha.0/umd/react-dom.development.js"></script>
<div id="app"></div>
I like to define a mount function, it tricks EsLint in the same way useMount does and I find it more self-explanatory.
const mount = () => {
console.log('mounted')
// ...
const unmount = () => {
console.log('unmounted')
// ...
}
return unmount
}
useEffect(mount, [])
leave the dependency array blank . hope this will help you understand better.
useEffect(() => {
doSomething()
}, [])
empty dependency array runs Only Once, on Mount
useEffect(() => {
doSomething(value)
}, [value])
pass value as a dependency. if dependencies has changed since the last time, the effect will run again.
useEffect(() => {
doSomething(value)
})
no dependency. This gets called after every render.
I had this issue with React 18. This is how I handled it:
import { useEffect, useRef } from "react";
export default function Component() {
const isRunned = useRef(false);
useEffect(() => {
if(isRunned.current) return;
isRunned.current = true;
/* CODE THAT SHOULD RUN ONCE */
}, []);
return <div> content </div>;
}
Check here how they explain why useEffect is called more than once.
Here is my version of Yasin's answer.
import {useEffect, useRef} from 'react';
const useOnceEffect = (effect: () => void) => {
const initialRef = useRef(true);
useEffect(() => {
if (!initialRef.current) {
return;
}
initialRef.current = false;
effect();
}, [effect]);
};
export default useOnceEffect;
Usage:
useOnceEffect(
useCallback(() => {
nonHookFunc(deps1, deps2);
}, [deps1, deps2])
);
This does not answer your question exactly but may have the same intended affect of only running a function once and after the first render. Very similar to the componentDidMount function. This uses useState instead of useEffect to avoid dependency lint errors. You simply pass a self-executing anonymous function as the first argument to useState. As an aside, I'm not sure why React doesn't simply provide a hook that does this.
import React, { useState } from "react"
const Component = () => {
useState((() => {
console.log('componentDidMountHook...')
}))
return (
<div className='component'>Component</div>
)
}
export default Component
I found out after some time spend on the internet. useEffect fires once on component mount, then componennt unmounts and mounts again, useEffect fires again. You have to check more on React docs, why they do that.
So, I used custom hook for that. On unmount you have to change your useRef state. In this case do not forget a return statement: when component unmounts, useEffect runs cleanup function after return.
import React, { useEffect, useRef } from "react"
const useDidMountEffect = (
func: () => void,
deps: React.DependencyList | undefined
) => {
const didMount = useRef(false)
useEffect(() => {
if (didMount.current) {
func()
}
return () => {
didMount.current = true
}
// eslint-disable-next-line react-hooks/exhaustive-deps
}, deps)
}
export default useDidMountEffect
Use it like normal useEffect:
useDidMountEffect(() => {
// your action
}, [])
window.onpageshow works even if the user presses the back button to navigate to the page, unlike passing an empty array as second argument of the use-effect hook which does not fire when returning to the page via the back button (thus not on every form of initial page load).
useEffect(() => {
window.onpageshow = async function() {
setSomeState(false)
let results = await AsyncFunction()
console.log(results, 'Fires on on first load,
refresh, or coming to the page via the back button')
};
};
I found that with the once function from lodash the problem may be solved concisely and elegantly.
import { once } from "lodash";
import { useEffect, useRef } from "react";
export const useEffectOnce = (cb: () => void) => {
const callBackOnce = useRef(once(cb)).current;
useEffect(() => callBackOnce(), [callBackOnce]);
};
Incase you just call the function in useeffect after render you add an empty array as the second argument for the useeffect
useEffect=(()=>{
functionName(firstName,lastName);
},[firstName,lastName])

React Hooks missing dependency with function passed from parent to child

I have this type of situation in my current React (v17.0.2) project that gives me 'React Hook useEffect has a missing dependency onTogglePopup' warning.
I need to pass a shared function from parent component to child component and there add an event listener to window when component 'mounts'. It currently does what I want but I believe there must be a better way to accomplish the same and make the linter happy.
I can neither include the function into dependency array nor remove the empty array since I'd loose the functionality.
How do I solve this situation properly without any anti-patterns, hacks or just plain hiding of linter warnings?
const App = ()=>{
const [showPopup, setShowPopup] = useState(false);
const onTogglePopup = ()=>{
setShowPopup(prev => !prev);
// do more App-related stuff here
}
return(
<main>
{/* other elements */}
{showPopup && <Popup onTogglePopup={onTogglePopup}/> }
</main>
)
}
const Popup = ({onTogglePopup})=>{
useEffect(()=>{
const onKeyDown = ev =>{
if (ev.key === 'Escape') onTogglePopup(); // the problem spot
}
window.addEventListener('keydown', onKeyDown);
// remove kbd listener on unmount
return ()=>{
window.removeEventListener('keydown', onKeyDown);
}
},[]);
return createPortal(
<aside id="popup">...
)
}
You can memoize onTogglePopup function before passing it to the child component as a prop.
To memoize the function, use the useCallback hook as shown below:
const onTogglePopup = useCallback(() => {
setShowPopup(prev => !prev);
// do more App-related stuff here
}, []);
Doing this will allow you to safely specify this function in the dependency array of the useEffect hook without causing unnecessary execution of the useEffect hook's callback function every time the parent component re-renders.
Note: useCallback hook also has a dependency array, so you need to be careful not to omit any of its dependencies to avoid the problems because of stale closure.
In your case, if setShowPopup is the only dependency of the useCallback hook, it can be included or excluded without any problem because setShowPopup is a state setter function whose reference is guaranteed to never change.
In App, instead of this:
const onTogglePopup = ()=>{
setShowPopup(prev => !prev);
// do more App-related stuff here
}
Use this:
const onTogglePopup = useCallback(()=>{
setShowPopup(prev => !prev);
// do more App-related stuff here
}, [setShowPopup]);
useCallback preserves the reference to the function unless dependencies change, so you don't trigger useEffect every render.

React Hook who refer to DOM element return "null" on first call

I have got an hook who catch getBoundingClientRect object of a ref DOM element. The problem is, at the first render, it return null and I need to get the value only on first render on my component.
I use it like that in a functional component:
const App = () => {
// create ref
const rootRef = useRef(null);
// get Client Rect of rootRef
const refRect = useBoundingClientRect(rootRef);
useEffect(()=> {
// return "null" the first time
// return "DOMRect" when refRect is update
console.log(refRect)
}, [refRect])
return <div ref={rootRef} >App</div>
}
Here the useBoundingClientRect hook, I call in App Component.
export function useBoundingClientRect(pRef) {
const getBoundingClientRect = useCallback(() => {
return pRef && pRef.current && pRef.current.getBoundingClientRect();
}, [pRef]);
const [rect, setRect] = useState(null);
useEffect(() => {
setRect(getBoundingClientRect());
},[]);
return rect;
}
The problem is I would like to cache boundingClientRect object on init and not the second time component is rerender :
// App Component
useEffect(()=> {
// I would like to get boundingClientRect the 1st time useEffect is call.
console.log(refRect)
// empty array allow to not re-execute the code in this useEffect
}, [])
I've check few tutorials and documentations and finds some people use useRef instead of useState hook to keep value. So I tried to use it in my useboundingClientRect hook to catch and return the boundingClientRect value on the first render of my App component. And it works... partially:
export function useBoundingClientRect(pRef) {
const getBoundingClientRect = useCallback(() => {
return pRef && pRef.current && pRef.current.getBoundingClientRect();
}, [pRef]);
const [rect, setRect] = useState(null);
// create a new ref
const rectRef = useRef(null)
useEffect(() => {
setRect(getBoundingClientRect());
// set value in ref
const rectRef = getBoundingClientRect()
},[]);
// return rectRef for the first time
return rect === null ? rectRef : rect;
}
Now the console.log(rectRef) in App Component allow to access the value on first render:
// App Component
useEffect(()=> {
console.log(refRect.current)
}, [])
But If I try to return refRect.current from useBoundingClientRect hook return null. (What?!)
if anyone can explain theses mistakes to me. Thanks in advance!
You need to understand references, mututation, and the asynchronous nature of updates here.
Firstly, when you use state to store the clientRect properties when your custom hook in useEffect runs, it sets value in state which will reflect in the next render cycle since state updates are asynchronous. This is why on first render you see undefined.
Secondly, when you are returning rectRef, you are essentially returning an object in which you later mutate when the useEffect in useBoundingClientRect runs. The data is returned before the useEffect is ran as it runs after the render cycle. Now when useEffect within the component runs, which is after the useEffect within the custom hook runs, the data is already there and has been updated at its reference by the previous useEffect and hence you see the correct data.
Lastly, if you return rectRef.current which is now a immutable value, the custom hook updates the value but at a new reference since the previous one was null and hence you don't see the change in your components useEffect method.

React - functions as props causing extra renders

I have some heavy forms that I'm dealing with. Thus, I'm trying to squeeze performance wherever I can find it. Recently I added the Why-did-you-render addon to get more insight on what might be slowing down my pages. I noticed that, for example, when I click on a checkbox component about all of my other components re-render. The justification is always the same. WDYR says
Re-rendered because of props changes: different functions with the
same name {prev onChangeHandler: ƒ} "!==" {next onChangeHandler: ƒ}
As much as possible, I try to respect best the best practices indications that I find. The callback functions that my component passes follow this pattern
import React, { useState, useEffect } from 'react';
import { useTranslation } from 'react-i18next';
export function TopLevelComponent({props}){
const defaultData = {name: '', useMale: false, useFemale: false}
const [data, setData] = useState(defData);
const { t } = useTranslation();
const updateState = (_attr, _val) => {
const update = {};
update[_attr] = _val;
setData({ ...data, ...update });
}
const updateName = (_v) => updateState('name', _v);//Text input
const updateUseMale = (_v) => updateState('useMale', _v);//checkbox
const updateUseFemale = (_v) => updateState('useFemale', _v);//checkbox
...
return <div>
...
<SomeInputComponent value={data.name} text={t('fullName')} onChangeHandler={updateName} />
<SomeCheckboxComponent value={data.useMale} onChangeHandler={updateUseMale} text={t('useMale')}/>
<SomeCheckboxComponent value={data.useFemale} onChangeHandler={updateUseFemale} text={t('useFemale')}/>
...
</div>
}
In an example like this one, altering any of the inputs (eg: Writing text in the text input or clicking one of the checkboxes) would cause the other 2 components to re-render with the justification presented above.
I guess that I could stop using functional components and utilize the shouldComponentUpdate() function, but functional components do present some advantages that I'd rather keep. How should I write my functions in such a way that interacting with one input does not force an update on another input?
The problem stems from the way you define your change handlers:
const updateName = (_v) => updateState('name', _v)
This line is called on each render and thus, every time your component is rendered, the prop has a new (albeit functionality-wise identical) value. The same holds for every other handler as well.
As an easy solution you can either upgrade your functional component to a fully fledged component and cache the handlers outside of the render function, or you can implement shouldComponentUpdate() in your child components.
You need to use memo for your child components to reduce renders
const SomeInputComponent = props => {
};
export default memo(SomeInputComponent);
// if it still causes rerender witout any prop change then you can use callback to allow or block render
e.f.
function arePropsEqual(prevProps, nextProps) {
return prevProps.name === nextProps.name; // use your logic to determine if props are same or not
}
export default memo(SomeInputComponent, arePropsEqual);
/* One reason for re-render is that `onChange` callback passed to child components is new on each parent render which causes child components to re-render even if you use `momo` because function is updated on each render so in order to fix this, you can use React hook `useCallback` to get the same function reference on each render.
So in you parent component, you need to do something like
*/
import { useCallback } from 'react';
const updateName = useCallback((_v) => updateState('name', _v), [])
You have to memoize parent function before pass to children, using useCallback for functional component or converting to class property if you use class.
export default class Parent extends React.PureComponent {
constructor(props) {
super(props);
this.onClick = this.onClick.bind(this);
}
onClick() {
console.log("click");
}
render() {
return (
<ChildComponent
onClick={ this.onClick }
/>
);
}
}
with useCallback:
Parent = () => {
const onClick = useCallback(
() => console.log('click'),
[]
);
return (
<ChildComponent
onClick={onClick}
/>
);
}

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