Javascript: how to assign setter to object via `=` sign? - javascript

Is there way to assign setter/getter to existing object via = sign?
window.somesetter = set(v) {};
window.somesetter = function set(v) {};
window.somesetter = set settername(v) {};

No, there isn't.
If you want to assign a setter or getter to an existing object, use defineProperty.
Object.defineProperty(window, 'setter', {
set: function(value) { window.test = value }
});
window.setter = "Hello";
console.log(window.test);

I'd say no. But the answer is "kinda yes" if you use a proxy instead of the object itself.
But this is black magic and by all means is NOT recommended for production :)
const winProxy = new Proxy(window, {
set(target, name, value) {
if (typeof value === 'function' && {set: 1, get: 1}[value.name]) {
const descriptor = Reflect.getOwnPropertyDescriptor(target, name) || {
enumerable: false,
configurable: true,
}
descriptor[value.name] = value
Reflect.defineProperty(target, name, descriptor)
} else {
Reflect.set(target, name, value)
}
}
})
winProxy.someProp = function set(v) {
console.log('setter', v);
}
winProxy.someProp = function get() {
console.log('getter')
}
window.someProp = 1;
window.someProp

Try this form:
window.somesetter = function (v) {};

Related

How to Know if a Proxy call/access is nested?

I'm working with JS Proxies for fun and have made decent progress. But currently it's all at a single level. What I would like is to have nested Proxies be returned if I'm making a nested call/access, otherwise just return the object.
// example calls/accesses
data.settings = {fire: true};
data.settings.fire // nested call
// returns true
data.settings // top level call
// returns {fire: true}
// the proxy code
const data = new Proxy({}, {
get: function(target, property, receiver) {
// how to figure out nestedCall?
if (nestedCall) {
return new Proxy(target[property], {
get: function(subTarget, subProperty, subReceiver) {
return 'nonsense, there is nothing nested here';
}.
});
}
else {
return target[property];
}
},
});
Is this even possible?
Is this even possible?
No, it is not possible to distinguish
const val = data.settings.fire; // two accesses
from
const obj = data.settings; // one access
const val = obj.fire; // another access
and return a plain object, instead of a proxy for it, for .settings only in the second case.
Just use a 'set' trap. This 'set' trap example proxies objects as they are being assigned. You can alter the criteria to be more sophisticated as needed.
https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Proxy#A_complete_traps_list_example
const whatICareAbout = ['settings', 'mediaSettings', 'fire', 'video'];
const proxy = {
get: function(obj, prop) {
if(whatICareAbout.includes(prop)) console.log('Get...', prop);
return obj[prop];
},
set: function(obj, prop, value) {
if(typeof value === 'object') {
console.log('Proxy...', prop);
obj[prop] = new Proxy(value, proxy);
} else {
obj[prop] = value;
}
}
};
const p = new Proxy({}, proxy);
p.settings = {fire: true};
p.settings.mediaSettings = {video: false};
console.log(p.settings);
console.log(p.settings.mediaSettings);

Javascript + Angular + Prototype clear object properties

I am a bit confused, I would like to have a function that clears all the properties of an object which is available to all the instances of an object. So, I have added a prototype clear() function. This is the following code:
(function () {
Supplier.$inject = [];
angular.module('webclient').factory('Supplier', Supplier);
function Supplier() {
Supplier.prototype = {
clear: function () {
for (var key in this) {
//skip loop if the property is from prototype
if (this.hasOwnProperty(key))
continue;
console.log("key:" + key);
this[key] = undefined;
}
},
}
return Supplier;
};
})();
So, I would like to be able to clear all the properties of the current supplier object. So, if the supplier object had the following properties:
SupplierID:21,
Email:None
I would like to set the properties to undefined. I would use the class as following:
var supplier = new Supplier();
supplier.SupplierID = 21;
supplier.Email = "None";
And to set each property to undefined I would
supplier.clear();
Any ideas?
Thanks
try this: (plnkr)
function Supplier() {
var supplier = function() {};
supplier.prototype.clear = function() {
for (var key in this) {
if (!this.hasOwnProperty(key))
continue;
delete this[key];
}
};
return supplier;
}
hasOwnProperty return true if key is not in the prototype also prototype should be set outside of constructor, so your code should look like this:
function Supplier() { }
Supplier.prototype = {
clear: function () {
for (var key in this) {
if (this.hasOwnProperty(key)) {
console.log("key:" + key);
this[key] = undefined;
}
}
},
}
Don't set properties to undefined, just delete() them:
delete this[key];
And #jcubic is right, hasOwnProperty returns true if key is not in the prototype...

automatic getter and setter(with validation) in javascript

I am building a javascript library where I have to create a log of classes and most of them have a lot of properties which have to make public for the user.
For example:
function Person(name,age){
}
Now I want to create the getter and setter for properties (name and age).
Nornall, I have to add these methods to Person.prototype:
Person.prototype.getName=function(){}
Person.prototype.setName=function(x){
//check if x is typeof String
}
Person.prototype.getAge=function(){}
Person.prototype.setAge=function(x){
//check if x is typeof Number
}
This will result in two many lines of repeated codes.
So I wonder if I can call a method like this:
makeThesePropertiesPublic(Person,{
name:"string",
age:"number"
});
Then I can call this:
var p=new Person("xx",1);
p.getName();
p.getAge();
.......
Is there a out-of-box method to implement this?
First of all you can't define the getter and setter functions on the prototype because they need to be able to access name and age which are only accessible inside the constructor. Hence you would need to define the getter and setter functions inside the constructor.
I would do this:
function Person(name, age) {
var private = {
name: name,
age: age
};
Object.defineProperties(this, {
name: getAccessor(private, "name", "String"),
age: getAccessor(private, "age", "Number")
});
}
function getAccessor(obj, key, type) {
return {
enumerable: true,
configurable: true,
get: function () {
return obj[key];
},
set: function (value) {
if (typeOf(value) === type)
obj[key] = value;
}
};
}
function typeOf(value) {
return Object.prototype.toString.call(value).slice(8, -1);
}
Now you can access create a Person and access their name and age properties as follows:
var person = new Person("Aadit M Shah", 20);
person.name = 0; // it won't set the name
person.age = "twenty"; // it won't set the age
alert(person.name);
alert(person.age);
See the demo: http://jsfiddle.net/aVM2J/
What about something like this?
function Person(n, a) {
var name = n;
var age = a;
var person = {};
person.getName = function () {
return name
}
person.getAge = function () {
return age;
}
return person;
}
var p = Person("jon",22);
console.log(p.getName());//jon

Defining read-only properties in JavaScript

Given an object obj, I would like to define a read-only property 'prop' and set its value to val. Is this the proper way to do that?
Object.defineProperty( obj, 'prop', {
get: function () {
return val;
}
});
The result should be (for val = 'test'):
obj.prop; // 'test'
obj.prop = 'changed';
obj.prop; // still 'test' since it's read-only
This method works btw: http://jsfiddle.net/GHMjN/
I'm just unsure if this is the easiest / smoothest / most proper way to do it...
You could instead use the writable property of the property descriptor, which prevents the need for a get accessor:
var obj = {};
Object.defineProperty(obj, "prop", {
value: "test",
writable: false
});
As mentioned in the comments, the writable option defaults to false so you can omit it in this case:
Object.defineProperty(obj, "prop", {
value: "test"
});
This is ECMAScript 5 so won't work in older browsers.
In new browsers or node.js it is possible to use Proxy to create read-only object.
var obj = {
prop: 'test'
}
obj = new Proxy(obj ,{
setProperty: function(target, key, value){
if(target.hasOwnProperty(key))
return target[key];
return target[key] = value;
},
get: function(target, key){
return target[key];
},
set: function(target, key, value){
return this.setProperty(target, key, value);
},
defineProperty: function (target, key, desc) {
return this.setProperty(target, key, desc.value);
},
deleteProperty: function(target, key) {
return false;
}
});
You can still assign new properties to that object, and they would be read-only as well.
Example
obj.prop
// > 'test'
obj.prop = 'changed';
obj.prop
// > 'test'
// New value
obj.myValue = 'foo';
obj.myValue = 'bar';
obj.myValue
// > 'foo'
In my case I needed an object where we can set its properties only once.
So I made it throw an error when somebody tries to change already set value.
class SetOnlyOnce {
#innerObj = {}; // private field, not accessible from outside
getCurrentPropertyName(){
const stack = new Error().stack; // probably not really performant method
const name = stack.match(/\[as (\w+)\]/)[1];
return name;
}
getValue(){
const key = this.getCurrentPropertyName();
if(this.#innerObj[key] === undefined){
throw new Error('No global param value set for property: ' + key);
}
return this.#innerObj[key];
}
setValue(value){
const key = this.getCurrentPropertyName();
if(this.#innerObj[key] !== undefined){
throw new Error('Changing global parameters is prohibited, as it easily leads to errors: ' + key)
}
this.#innerObj[key] = value;
}
}
class GlobalParams extends SetOnlyOnce {
get couchbaseBucket() { return this.getValue()}
set couchbaseBucket(value){ this.setValue(value)}
get elasticIndex() { return this.getValue()}
set elasticIndex(value){ this.setValue(value)}
}
const _globalParams = new GlobalParams();
_globalParams.couchbaseBucket = 'some-bucket';
_globalParams.elasticIndex = 'some-index';
console.log(_globalParams.couchbaseBucket)
console.log(_globalParams.elasticIndex)
_globalParams.elasticIndex = 'another-index'; // ERROR is thrown here
console.log(_globalParams.elasticIndex)
Because of the old browsers (backwards compatibility) I had to come up with accessor functions for properties. I made it part of bob.js:
var obj = { };
//declare read-only property.
bob.prop.namedProp(obj, 'name', 'Bob', true);
//declare read-write property.
bob.prop.namedProp(obj, 'age', 1);
//get values of properties.
console.log(bob.string.formatString('{0} is {1} years old.', obj.get_name(), obj.get_age()));
//set value of read-write property.
obj.set_age(2);
console.log(bob.string.formatString('Now {0} is {1} years old.', obj.get_name(), obj.get_age()));
//cannot set read-only property of obj. Next line would throw an error.
// obj.set_name('Rob');
//Output:
//========
// Bob is 1 years old.
// Now Bob is 2 years old.
I hope it helps.
I tried and it Works ...
element.readOnly = "readOnly" (then .readonly-> true)
element.readOnly = "" (then .readonly-> false)

How would you overload the [] operator in javascript

I can't seem to find the way to overload the [] operator in javascript. Anyone out there know?
I was thinking on the lines of ...
MyClass.operator.lookup(index)
{
return myArray[index];
}
or am I not looking at the right things.
You can do this with ES6 Proxy (available in all modern browsers)
var handler = {
get: function(target, name) {
return "Hello, " + name;
}
};
var proxy = new Proxy({}, handler);
console.log(proxy.world); // output: Hello, world
console.log(proxy[123]); // output: Hello, 123
Check details on MDN.
You can't overload operators in JavaScript.
It was proposed for ECMAScript 4 but rejected.
I don't think you'll see it anytime soon.
The simple answer is that JavaScript allows access to children of an Object via the square brackets.
So you could define your class:
MyClass = function(){
// Set some defaults that belong to the class via dot syntax or array syntax.
this.some_property = 'my value is a string';
this['another_property'] = 'i am also a string';
this[0] = 1;
};
You will then be able to access the members on any instances of your class with either syntax.
foo = new MyClass();
foo.some_property; // Returns 'my value is a string'
foo['some_property']; // Returns 'my value is a string'
foo.another_property; // Returns 'i am also a string'
foo['another_property']; // Also returns 'i am also a string'
foo.0; // Syntax Error
foo[0]; // Returns 1
foo['0']; // Returns 1
Use a proxy. It was mentioned elsewhere in the answers but I think that this is a better example:
var handler = {
get: function(target, name) {
if (name in target) {
return target[name];
}
if (name == 'length') {
return Infinity;
}
return name * name;
}
};
var p = new Proxy({}, handler);
p[4]; //returns 16, which is the square of 4.
We can proxy get | set methods directly. Inspired by this.
class Foo {
constructor(v) {
this.data = v
return new Proxy(this, {
get: (obj, key) => {
if (typeof(key) === 'string' && (Number.isInteger(Number(key)))) // key is an index
return obj.data[key]
else
return obj[key]
},
set: (obj, key, value) => {
if (typeof(key) === 'string' && (Number.isInteger(Number(key)))) // key is an index
return obj.data[key] = value
else
return obj[key] = value
}
})
}
}
var foo = new Foo([])
foo.data = [0, 0, 0]
foo[0] = 1
console.log(foo[0]) // 1
console.log(foo.data) // [1, 0, 0]
As brackets operator is actually property access operator, you can hook on it with getters and setters. For IE you will have to use Object.defineProperty() instead. Example:
var obj = {
get attr() { alert("Getter called!"); return 1; },
set attr(value) { alert("Setter called!"); return value; }
};
obj.attr = 123;
The same for IE8+:
Object.defineProperty("attr", {
get: function() { alert("Getter called!"); return 1; },
set: function(value) { alert("Setter called!"); return value; }
});
For IE5-7 there's onpropertychange event only, which works for DOM elements, but not for other objects.
The drawback of the method is you can only hook on requests to predefined set of properties, not on arbitrary property without any predefined name.
one sneaky way to do this is by extending the language itself.
step 1
define a custom indexing convention, let's call it, "[]".
var MyClass = function MyClass(n) {
this.myArray = Array.from(Array(n).keys()).map(a => 0);
};
Object.defineProperty(MyClass.prototype, "[]", {
value: function(index) {
return this.myArray[index];
}
});
...
var foo = new MyClass(1024);
console.log(foo["[]"](0));
step 2
define a new eval implementation. (don't do this this way, but it's a proof of concept).
var MyClass = function MyClass(length, defaultValue) {
this.myArray = Array.from(Array(length).keys()).map(a => defaultValue);
};
Object.defineProperty(MyClass.prototype, "[]", {
value: function(index) {
return this.myArray[index];
}
});
var foo = new MyClass(1024, 1337);
console.log(foo["[]"](0));
var mini_eval = function(program) {
var esprima = require("esprima");
var tokens = esprima.tokenize(program);
if (tokens.length == 4) {
var types = tokens.map(a => a.type);
var values = tokens.map(a => a.value);
if (types.join(';').match(/Identifier;Punctuator;[^;]+;Punctuator/)) {
if (values[1] == '[' && values[3] == ']') {
var target = eval(values[0]);
var i = eval(values[2]);
// higher priority than []
if (target.hasOwnProperty('[]')) {
return target['[]'](i);
} else {
return target[i];
}
return eval(values[0])();
} else {
return undefined;
}
} else {
return undefined;
}
} else {
return undefined;
}
};
mini_eval("foo[33]");
the above won't work for more complex indexes but it can be with stronger parsing.
alternative:
instead of resorting to creating your own superset language, you can instead compile your notation to the existing language, then eval it. This reduces the parsing overhead to native after the first time you use it.
var compile = function(program) {
var esprima = require("esprima");
var tokens = esprima.tokenize(program);
if (tokens.length == 4) {
var types = tokens.map(a => a.type);
var values = tokens.map(a => a.value);
if (types.join(';').match(/Identifier;Punctuator;[^;]+;Punctuator/)) {
if (values[1] == '[' && values[3] == ']') {
var target = values[0];
var i = values[2];
// higher priority than []
return `
(${target}['[]'])
? ${target}['[]'](${i})
: ${target}[${i}]`
} else {
return 'undefined';
}
} else {
return 'undefined';
}
} else {
return 'undefined';
}
};
var result = compile("foo[0]");
console.log(result);
console.log(eval(result));
You need to use Proxy as explained, but it can ultimately be integrated into a class constructor
return new Proxy(this, {
set: function( target, name, value ) {
...}};
with 'this'. Then the set and get (also deleteProperty) functions will fire. Although you get a Proxy object which seems different it for the most part works to ask the compare ( target.constructor === MyClass ) it's class type etc. [even though it's a function where target.constructor.name is the class name in text (just noting an example of things that work slightly different.)]
So you're hoping to do something like
var whatever = MyClassInstance[4];
?
If so, simple answer is that Javascript does not currently support operator overloading.
Have a look at Symbol.iterator. You can implement a user-defined ##iterator method to make any object iterable.
The well-known Symbol.iterator symbol specifies the default iterator for an object. Used by for...of.
Example:
class MyClass {
constructor () {
this._array = [data]
}
*[Symbol.iterator] () {
for (let i=0, n=this._array.length; i<n; i++) {
yield this._array[i]
}
}
}
const c = new MyClass()
for (const element of [...c]) {
// do something with element
}

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