Find a key in nested object and replace its value - Javascript - javascript

Here is my fiddle : DEMO
By recursive iterations, I am able to find the key in object2 object3 and replace its value by the values from data2 data3 objects.
However, I am unable to replace the value if it is an array. (key called 'coordinates' in this case)
How could this be fixed?
function update(object, data) {
function getAllKeys(o) {
Object.keys(o).forEach(function(k) {
if (typeof o[k] === 'object') {
return getAllKeys(o[k]);
}
keys[k] = o;
});
}
var keys = Object.create(null);
getAllKeys(object);
Object.keys(data).forEach(function(k) {
if (keys[k] && k in keys[k]) { // check if key for update exist
keys[k][k] = data[k];
}
});
}

Update the getAllKeys method with:
function getAllKeys(o) {
Object.keys(o).forEach(function(k) {
contains_object = Array.isArray(o[k]) && o[k].some(val=> { return typeof val == "object" && !Array.isArray(val); });
if ((Array.isArray(o[k]) && !contains_object) || typeof o[k] !== 'object') {
keys[k] = o;
} else {
return getAllKeys(o[k]);
}
keys[k] = o;
});
}
Note: !(o[k] instanceof Array) - http://jsfiddle.net/08pnu7rx/1/

The problem is that typeof also returns object for arrays.
You want to change your function to still assign the key when the object is an array.
function getAllKeys(o) {
Object.keys(o).forEach(function(k) {
if (Array.isArray(o[k]) || typeof o[k] !== 'object') {
keys[k] = o;
} else {
return getAllKeys(o[k]);
}
});
}
Notice I swapped around the logic, so you first check for either an array or another non-object type. If that check passes, you assign the value. If not, you recurse.
You should note that this is not at all specific to arrays. You will have similar problems if you have a nested property that is a Date, for example.

The problem in your code is that typeof o[k] === 'object' returns true even it o[k] is an array which is the case for coordinated, You need a negative check for array too like
Object.keys(o).forEach(function(k) {
if (typeof o[k] === 'object'&& !Array.isArray(o[k])) {
return getAllKeys(o[k]);
}
keys[k] = o;
});
Working fiddle
According to the docs or typeof:
// use Array.isArray or Object.prototype.toString.call
// to differentiate regular objects from arrays
typeof [1, 2, 4] === 'object';

Related

How to check if object is empty in javascript for all levels in object

I wanted to find out if my object is empty or not for all its nested objects and key-value pairs.
for e.g.,
const x = {
a:"",
b:[],
c:{
x:[]
},
d:{
x:{
y:{
z:""
}
}
}
};
this should be an empty object and if any of this contains single value then it should be non empty.
Here is the way to do what using recursion
const x = {
a:"",
b:[],
c:{
x:[]
},
d:{
x:{
y:{
z:''
}
}
}
};
function checkEmpty(obj){
for(let key in obj){
//if the value is 'object'
if(obj[key] instanceof Object === true){
if(checkEmpty(obj[key]) === false) return false;
}
//if value is string/number
else{
//if array or string have length is not 0.
if(obj[key].length !== 0) return false;
}
}
return true;
}
console.log(checkEmpty(x))
x.d.x.y.z = 0;
console.log(checkEmpty(x));
You can write a recursive function like following. Function creates a set with 2 possible values true and false. If the size of set is 1 and the value being false, which mean that the object is empty.
const x = {a:"",b:[],c:{x:[]},d:{x:{y:{z:""}}}};
function isEmpty(o, r = new Set()) {
for (let k in o) {
if(typeof o[k] === "object") {
if(Array.isArray(o[k])) r.add(!!o[k].length);
else isEmpty(o[k],r);
} else r.add(!(o[k] === "" || o[k] === undefined || o[k] === null));
}
return r;
}
let result = isEmpty(x);
console.log(result.has(false) && result.size == 1);
I will use a recursive approach for this one, we iterate over the object.keys() and check is every value related to the key is empty, in the case the value is an object, we go one level deeper to check it.
const x = {
a:"",
b:[],
c:{x:[]},
d:{x:{y:{z:""}}}
};
const x1 = [0,0,0];
const x2 = {0:0,1:0,2:0};
const isEmpty = (obj, empty=true) =>
{
Object.keys(obj).forEach((key) =>
{
if (typeof obj[key] === "object")
empty = isEmpty(obj[key], empty);
else
empty = empty && (obj[key].length === 0);
// Return early if we detect empty here.
if (!empty) return empty;
});
return empty;
}
console.log("original x: ", isEmpty(x));
x.a = "I'm not empty";
console.log("x after edit: ", isEmpty(x));
console.log("x1: ", isEmpty(x1));
console.log("x2: ", isEmpty(x2));
try (we use here recursion, fat arrow, obj. keys, reduce, ternary operator and object checking)
let isEmpty = o => o.constructor.name === "Object" ?
Object.keys(o).reduce((y,z)=> y&&isEmpty(o[z]) ,true) : o.length == 0;
const x = {
a:"",
b:[],
c:{
x:[]
},
d:{
x:{
y:{
z:""
}
}
}
};
let isEmpty = o => o.constructor.name === "Object" ?
Object.keys(o).reduce((y,z)=> y&&isEmpty(o[z]) ,true) : o.length == 0;
// Test
console.log(isEmpty(x));
x.d.x.y.z="Smile to life and life will smile to you";
console.log(isEmpty(x));

Deep cloning object (JS) [duplicate]

This question already has answers here:
What is the most efficient way to deep clone an object in JavaScript?
(67 answers)
Closed 4 years ago.
how can I deep clone an object, what could be wrong with this solution.
I wrote this decision, but I'm not sure if this is good, and what bottlenecks it has.
How to do it correctly on vanilla js, without using jQuery. If the object has (enumerable: false)?
let user = {
name: 'SomeName',sayHi: function(){console.log(this.name);}}
Object.defineProperty(user, 'sayHi', {enumerable:false});
function deepCloneNew(obj){
if (!obj) { return };
let cloneObj = {};
let keys = Object.getOwnPropertyNames(obj);
keys.forEach((key)=>{
if(typeof obj[key] === 'object' && obj[key] !== null){
deepCloneNew(obj[key]);
}
if(typeof obj[key] === 'function'){
Object.defineProperty(cloneObj, key, Object.getOwnPropertyDescriptor(obj, key));
}
if(typeof obj[key] !== 'object' && typeof obj[key] !== 'function' || obj[key] === null){
Object.defineProperty(cloneObj, key, Object.getOwnPropertyDescriptor(obj, key));
}
})
return cloneObj;
}
let copy = deepCloneNew(user);
Please Follow this
function clone(item) {
if (!item) { return item; } // null, undefined values check
var types = [ Number, String, Boolean ],
result;
// normalizing primitives if someone did new String('aaa'), or new Number('444');
types.forEach(function(type) {
if (item instanceof type) {
result = type( item );
}
});
if (typeof result == "undefined") {
if (Object.prototype.toString.call( item ) === "[object Array]") {
result = [];
item.forEach(function(child, index, array) {
result[index] = clone( child );
});
} else if (typeof item == "object") {
// testing that this is DOM
if (item.nodeType && typeof item.cloneNode == "function") {
var result = item.cloneNode( true );
} else if (!item.prototype) { // check that this is a literal
if (item instanceof Date) {
result = new Date(item);
} else {
// it is an object literal
result = {};
for (var i in item) {
result[i] = clone( item[i] );
}
}
} else {
// depending what you would like here,
// just keep the reference, or create new object
if (false && item.constructor) {
// would not advice to do that, reason? Read below
result = new item.constructor();
} else {
result = item;
}
}
} else {
result = item;
}
}
return result;
}

Javascript what is the difference between var = null, and var = {} [duplicate]

This question already has answers here:
How do I test for an empty JavaScript object?
(48 answers)
Closed 5 years ago.
What is the fastest way to check if an object is empty or not?
Is there a faster and better way than this:
function count_obj(obj){
var i = 0;
for(var key in obj){
++i;
}
return i;
}
For ECMAScript5 (not supported in all browsers yet though), you can use:
Object.keys(obj).length === 0
I'm assuming that by empty you mean "has no properties of its own".
// Speed up calls to hasOwnProperty
var hasOwnProperty = Object.prototype.hasOwnProperty;
function isEmpty(obj) {
// null and undefined are "empty"
if (obj == null) return true;
// Assume if it has a length property with a non-zero value
// that that property is correct.
if (obj.length > 0) return false;
if (obj.length === 0) return true;
// If it isn't an object at this point
// it is empty, but it can't be anything *but* empty
// Is it empty? Depends on your application.
if (typeof obj !== "object") return true;
// Otherwise, does it have any properties of its own?
// Note that this doesn't handle
// toString and valueOf enumeration bugs in IE < 9
for (var key in obj) {
if (hasOwnProperty.call(obj, key)) return false;
}
return true;
}
Examples:
isEmpty(""), // true
isEmpty(33), // true (arguably could be a TypeError)
isEmpty([]), // true
isEmpty({}), // true
isEmpty({length: 0, custom_property: []}), // true
isEmpty("Hello"), // false
isEmpty([1,2,3]), // false
isEmpty({test: 1}), // false
isEmpty({length: 3, custom_property: [1,2,3]}) // false
If you only need to handle ECMAScript5 browsers, you can use Object.getOwnPropertyNames instead of the hasOwnProperty loop:
if (Object.getOwnPropertyNames(obj).length > 0) return false;
This will ensure that even if the object only has non-enumerable properties isEmpty will still give you the correct results.
EDIT: Note that you should probably use ES5 solution instead of this since ES5 support is widespread these days. It still works for jQuery though.
Easy and cross-browser way is by using jQuery.isEmptyObject:
if ($.isEmptyObject(obj))
{
// do something
}
More: http://api.jquery.com/jQuery.isEmptyObject/
You need jquery though.
Underscore and lodash each have a convenient isEmpty() function, if you don't mind adding an extra library.
_.isEmpty({});
Lets put this baby to bed; tested under Node, Chrome, Firefox and IE 9, it becomes evident that for most use cases:
(for...in...) is the fastest option to use!
Object.keys(obj).length is 10 times slower for empty objects
JSON.stringify(obj).length is always the slowest (not surprising)
Object.getOwnPropertyNames(obj).length takes longer than Object.keys(obj).length can be much longer on some systems.
Bottom line performance wise, use:
function isEmpty(obj) {
for (var x in obj) { return false; }
return true;
}
or
function isEmpty(obj) {
for (var x in obj) { if (obj.hasOwnProperty(x)) return false; }
return true;
}
Results under Node:
first result: return (Object.keys(obj).length === 0)
second result: for (var x in obj) { return false; }...
third result: for (var x in obj) { if (obj.hasOwnProperty(x)) return false; }...
forth result: return ('{}' === JSON.stringify(obj))
Testing for Object with 0 keys
0.00018
0.000015
0.000015
0.000324
Testing for Object with 1 keys
0.000346
0.000458
0.000577
0.000657
Testing for Object with 2 keys
0.000375
0.00046
0.000565
0.000773
Testing for Object with 3 keys
0.000406
0.000476
0.000577
0.000904
Testing for Object with 4 keys
0.000435
0.000487
0.000589
0.001031
Testing for Object with 5 keys
0.000465
0.000501
0.000604
0.001148
Testing for Object with 6 keys
0.000492
0.000511
0.000618
0.001269
Testing for Object with 7 keys
0.000528
0.000527
0.000637
0.00138
Testing for Object with 8 keys
0.000565
0.000538
0.000647
0.00159
Testing for Object with 100 keys
0.003718
0.00243
0.002535
0.01381
Testing for Object with 1000 keys
0.0337
0.0193
0.0194
0.1337
Note that if your typical use case tests a non empty object with few keys, and rarely do you get to test empty objects or objects with 10 or more keys, consider the Object.keys(obj).length option. - otherwise go with the more generic (for... in...) implementation.
Note that Firefox seem to have a faster support for Object.keys(obj).length and Object.getOwnPropertyNames(obj).length, making it a better choice for any non empty Object, but still when it comes to empty objects, the (for...in...) is simply 10 times faster.
My 2 cents is that Object.keys(obj).length is a poor idea since it creates an object of keys just to count how many keys are inside, than destroys it! In order to create that object he needs to loop overt the keys... so why use it and not the (for... in...) option :)
var a = {};
function timeit(func,count) {
if (!count) count = 100000;
var start = Date.now();
for (i=0;i<count;i++) func();
var end = Date.now();
var duration = end - start;
console.log(duration/count)
}
function isEmpty1() {
return (Object.keys(a).length === 0)
}
function isEmpty2() {
for (x in a) { return false; }
return true;
}
function isEmpty3() {
for (x in a) { if (a.hasOwnProperty(x)) return false; }
return true;
}
function isEmpty4() {
return ('{}' === JSON.stringify(a))
}
for (var j=0;j<10;j++) {
a = {}
for (var i=0;i<j;i++) a[i] = i;
console.log('Testing for Object with '+Object.keys(a).length+' keys')
timeit(isEmpty1);
timeit(isEmpty2);
timeit(isEmpty3);
timeit(isEmpty4);
}
a = {}
for (var i=0;i<100;i++) a[i] = i;
console.log('Testing for Object with '+Object.keys(a).length+' keys')
timeit(isEmpty1);
timeit(isEmpty2);
timeit(isEmpty3);
timeit(isEmpty4, 10000);
a = {}
for (var i=0;i<1000;i++) a[i] = i;
console.log('Testing for Object with '+Object.keys(a).length+' keys')
timeit(isEmpty1,10000);
timeit(isEmpty2,10000);
timeit(isEmpty3,10000);
timeit(isEmpty4,10000);
Elegant way - use keys
var myEmptyObj = {};
var myFullObj = {"key":"value"};
console.log(Object.keys(myEmptyObj).length); //0
console.log(Object.keys(myFullObj).length); //1
https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/keys
function isEmpty( o ) {
for ( var p in o ) {
if ( o.hasOwnProperty( p ) ) { return false; }
}
return true;
}
var x= {}
var y= {x:'hi'}
console.log(Object.keys(x).length===0)
console.log(Object.keys(y).length===0)
true
false
http://jsfiddle.net/j7ona6hz/1/
Surprised to see so many weak answers on such a basic JS question... The top answer is no good too for these reasons:
it generates a global variable
returns true on undefined
uses for...in which is extremely slow by itself
function inside for...in is useless - return false without hasOwnProperty magic will work fine
In fact there's a simpler solution:
function isEmpty(value) {
return Boolean(value && typeof value === 'object') && !Object.keys(value).length;
}
https://lodash.com/docs#isEmpty comes in pretty handy:
_.isEmpty({}) // true
_.isEmpty() // true
_.isEmpty(null) // true
_.isEmpty("") // true
How bad is this?
function(obj){
for(var key in obj){
return false; // not empty
}
return true; // empty
}
No need for a library.
function(){ //must be within a function
var obj = {}; //the object to test
for(var isNotEmpty in obj) //will loop through once if there is a property of some sort, then
return alert('not empty')//what ever you are trying to do once
return alert('empty'); //nope obj was empty do this instead;
}
It might be a bit hacky. You can try this.
if (JSON.stringify(data).length === 2) {
// Do something
}
Not sure if there is any disadvantage of this method.
fast onliner for 'dictionary'-objects:
function isEmptyDict(d){for (var k in d) return false; return true}
You can write a fallback if Array.isArray and Object.getOwnPropertyNames is not available
XX.isEmpty = function(a){
if(Array.isArray(a)){
return (a.length==0);
}
if(!a){
return true;
}
if(a instanceof Object){
if(a instanceof Date){
return false;
}
if(Object.getOwnPropertyNames(a).length == 0){
return true;
}
}
return false;
}
Imagine you have the objects below:
var obj1= {};
var obj2= {test: "test"};
Don't forget we can NOT use === sign for testing an object equality as they get inheritance, so If you using ECMA 5 and upper version of javascript, the answer is easy, you can use the function below:
function isEmpty(obj) {
//check if it's an Obj first
var isObj = obj !== null
&& typeof obj === 'object'
&& Object.prototype.toString.call(obj) === '[object Object]';
if (isObj) {
for (var o in obj) {
if (obj.hasOwnProperty(o)) {
return false;
break;
}
}
return true;
} else {
console.error("isEmpty function only accept an Object");
}
}
so the result as below:
isEmpty(obj1); //this returns true
isEmpty(obj2); //this returns false
isEmpty([]); // log in console: isEmpty function only accept an Object
funtion isEmpty(o,i)
{
for(i in o)
{
return!1
}
return!0
}
here's a good way to do it
function isEmpty(obj) {
if (Array.isArray(obj)) {
return obj.length === 0;
} else if (typeof obj === 'object') {
for (var i in obj) {
return false;
}
return true;
} else {
return !obj;
}
}
var hasOwnProperty = Object.prototype.hasOwnProperty;
function isArray(a) {
return Object.prototype.toString.call(a) === '[object Array]'
}
function isObject(a) {
return Object.prototype.toString.call(a) === '[object Object]'
}
function isEmpty(a) {
if (null == a || "" == a)return!0;
if ("number" == typeof a || "string" == typeof a)return!1;
var b = !0;
if (isArray(a)) {
if (!a.length)return!0;
for (var c = 0; c < a.length; c++)isEmpty(a[c]) || (b = !1);
return b
}
if (isObject(a)) {
for (var d in a)hasOwnProperty.call(a, d) && (isEmpty(a[d]) || (b = !1));
return b
}
return!0
}
May be you can use this decision:
var isEmpty = function(obj) {
for (var key in obj)
if(obj.hasOwnProperty(key))
return false;
return true;
}
I modified Sean Vieira's code to suit my needs. null and undefined don't count as object at all, and numbers, boolean values and empty strings return false.
'use strict';
// Speed up calls to hasOwnProperty
var hasOwnProperty = Object.prototype.hasOwnProperty;
var isObjectEmpty = function(obj) {
// null and undefined are not empty
if (obj == null) return false;
if(obj === false) return false;
if(obj === true) return false;
if(obj === "") return false;
if(typeof obj === "number") {
return false;
}
// Assume if it has a length property with a non-zero value
// that that property is correct.
if (obj.length > 0) return false;
if (obj.length === 0) return true;
// Otherwise, does it have any properties of its own?
// Note that this doesn't handle
// toString and valueOf enumeration bugs in IE < 9
for (var key in obj) {
if (hasOwnProperty.call(obj, key)) return false;
}
return true;
};
exports.isObjectEmpty = isObjectEmpty;
here my solution
function isEmpty(value) {
if(Object.prototype.toString.call(value) === '[object Array]') {
return value.length == 0;
} else if(value != null && typeof value === 'object') {
return Object.getOwnPropertyNames(value).length == 0;
} else {
return !(value || (value === 0));
}
}
Chears
if (Object.getOwnPropertyNames(obj1).length > 0)
{
alert('obj1 is empty!');
}

Find specific property inside an object

I have an object. I want to check if a specific property exists in it or not.
The issue is: the property that I am looking for, could be anywhere, i.e: the structure of the object is undefiend.
ex:
obj1 = { "propIWant": "xyz" }
obj2 = { "prop1": [ {"key": "value"}, {"key":"value"}, 1, {"key": { "propIWant": "xyz"}}]
I've tried the following, but it seems to fail:
var lastTry = function(entry){
// if entry is an array
if(typeof entry === 'object' && entry instanceof Array){
for(var i in entry)
entry[i] = this.lastTry(entry[i]);
}
// if entry is a normal object
else if(typeof entry === 'object'){
// iterate through the properties of the entry
for(var key in entry){
console.log('key is: ', entry[key])
// in case the entry itself is an array
if(typeof entry[key] === 'object' && entry[key] instanceof Array){
for(var i in entry[key]){
entry[key][i] = this.lastTry(entry[key][i]);
}
}
// in case the entry is a simple object
else if(typeof entry[key] === 'object') {
console.log('entry[key] is an object', entry[key], key)
// if we directely find the property.. modify it
if(entry[key].hasOwnProperty('_internal_url')){
**entry[key]['_internal_url'] = "http://localhost:4000"+entry[key]['_internal_url'];** <-- My objective
}
else{
// call this method again on that part
// for(var i in entry[key]){
// if(typeof entry[key][i] === 'object')
// entry[key][i] = this.lastTry(entry[key][i]);
// }
}
}else{
console.log('not found')
}
}
}
}
Can someone please help me out with it?I found the following: Find by key deep in a nested object but, instead of returning the found part, I want to edit the property and return the entire object with the modified property, not just the subset of the object that has that property.
Have you tried :
obj1.hasOwnProperty('propIWant')
If you wish to just check if property exists or not, you can stringify the object and then check if value exists in string or not.
var obj2 = {
"prop1": [{
"key": "value"
}, {
"key": "value"
},
1, {
"key": {
"propIWant": "xyz"
}
}
]
}
var key = 'propIWant';
var key2 = 'propIWant1';
function isPropInObject(obj, prop) {
var r = new RegExp(prop + "\":")
var match = JSON.stringify(obj).match(r);
return match && match.length > 0 ? true : false
}
console.log(isPropInObject(obj2, key))
console.log(isPropInObject(obj2, key2))
Arrays and objects data can be access in a common way:
obj[key] and arr[pos];
This way you can simplify your code. Please note that key can be a string in case of a object or a number in case of an array.
The version below only searches in the element and eventual children elements(both arrays and objects) in a depth-first logic.
var found = 0;
var findProp = function(entry) {
if(typeof entry === 'object')
for(var key in entry) {
findProp(entry[key]);
if( entry[key].hasOwnProperty('_internal_url')) {
found++;
entry[key]['_internal_url'] = "http://localhost:4000" + entry[key]['_internal_url'];
}
}
}
console.log('found ' + found + 'occurrences');
Well, check if the props is objects themselves and use a recursive function to find the "deep" property you are looking for?
function findProp(obj, lookFor) {
for (var prop in obj) {
if (prop == lookFor) return obj[prop]
if (typeof obj[prop] == 'object') {
var checkNested = findProp(obj[prop], lookFor)
if (checkNested) return checkNested
}
}
return false
}
It works with console.log(findProp(obj2, 'propIWant'))
demo -> http://jsfiddle.net/zqcurg70/

Is object empty? [duplicate]

This question already has answers here:
How do I test for an empty JavaScript object?
(48 answers)
Closed 5 years ago.
What is the fastest way to check if an object is empty or not?
Is there a faster and better way than this:
function count_obj(obj){
var i = 0;
for(var key in obj){
++i;
}
return i;
}
For ECMAScript5 (not supported in all browsers yet though), you can use:
Object.keys(obj).length === 0
I'm assuming that by empty you mean "has no properties of its own".
// Speed up calls to hasOwnProperty
var hasOwnProperty = Object.prototype.hasOwnProperty;
function isEmpty(obj) {
// null and undefined are "empty"
if (obj == null) return true;
// Assume if it has a length property with a non-zero value
// that that property is correct.
if (obj.length > 0) return false;
if (obj.length === 0) return true;
// If it isn't an object at this point
// it is empty, but it can't be anything *but* empty
// Is it empty? Depends on your application.
if (typeof obj !== "object") return true;
// Otherwise, does it have any properties of its own?
// Note that this doesn't handle
// toString and valueOf enumeration bugs in IE < 9
for (var key in obj) {
if (hasOwnProperty.call(obj, key)) return false;
}
return true;
}
Examples:
isEmpty(""), // true
isEmpty(33), // true (arguably could be a TypeError)
isEmpty([]), // true
isEmpty({}), // true
isEmpty({length: 0, custom_property: []}), // true
isEmpty("Hello"), // false
isEmpty([1,2,3]), // false
isEmpty({test: 1}), // false
isEmpty({length: 3, custom_property: [1,2,3]}) // false
If you only need to handle ECMAScript5 browsers, you can use Object.getOwnPropertyNames instead of the hasOwnProperty loop:
if (Object.getOwnPropertyNames(obj).length > 0) return false;
This will ensure that even if the object only has non-enumerable properties isEmpty will still give you the correct results.
EDIT: Note that you should probably use ES5 solution instead of this since ES5 support is widespread these days. It still works for jQuery though.
Easy and cross-browser way is by using jQuery.isEmptyObject:
if ($.isEmptyObject(obj))
{
// do something
}
More: http://api.jquery.com/jQuery.isEmptyObject/
You need jquery though.
Underscore and lodash each have a convenient isEmpty() function, if you don't mind adding an extra library.
_.isEmpty({});
Lets put this baby to bed; tested under Node, Chrome, Firefox and IE 9, it becomes evident that for most use cases:
(for...in...) is the fastest option to use!
Object.keys(obj).length is 10 times slower for empty objects
JSON.stringify(obj).length is always the slowest (not surprising)
Object.getOwnPropertyNames(obj).length takes longer than Object.keys(obj).length can be much longer on some systems.
Bottom line performance wise, use:
function isEmpty(obj) {
for (var x in obj) { return false; }
return true;
}
or
function isEmpty(obj) {
for (var x in obj) { if (obj.hasOwnProperty(x)) return false; }
return true;
}
Results under Node:
first result: return (Object.keys(obj).length === 0)
second result: for (var x in obj) { return false; }...
third result: for (var x in obj) { if (obj.hasOwnProperty(x)) return false; }...
forth result: return ('{}' === JSON.stringify(obj))
Testing for Object with 0 keys
0.00018
0.000015
0.000015
0.000324
Testing for Object with 1 keys
0.000346
0.000458
0.000577
0.000657
Testing for Object with 2 keys
0.000375
0.00046
0.000565
0.000773
Testing for Object with 3 keys
0.000406
0.000476
0.000577
0.000904
Testing for Object with 4 keys
0.000435
0.000487
0.000589
0.001031
Testing for Object with 5 keys
0.000465
0.000501
0.000604
0.001148
Testing for Object with 6 keys
0.000492
0.000511
0.000618
0.001269
Testing for Object with 7 keys
0.000528
0.000527
0.000637
0.00138
Testing for Object with 8 keys
0.000565
0.000538
0.000647
0.00159
Testing for Object with 100 keys
0.003718
0.00243
0.002535
0.01381
Testing for Object with 1000 keys
0.0337
0.0193
0.0194
0.1337
Note that if your typical use case tests a non empty object with few keys, and rarely do you get to test empty objects or objects with 10 or more keys, consider the Object.keys(obj).length option. - otherwise go with the more generic (for... in...) implementation.
Note that Firefox seem to have a faster support for Object.keys(obj).length and Object.getOwnPropertyNames(obj).length, making it a better choice for any non empty Object, but still when it comes to empty objects, the (for...in...) is simply 10 times faster.
My 2 cents is that Object.keys(obj).length is a poor idea since it creates an object of keys just to count how many keys are inside, than destroys it! In order to create that object he needs to loop overt the keys... so why use it and not the (for... in...) option :)
var a = {};
function timeit(func,count) {
if (!count) count = 100000;
var start = Date.now();
for (i=0;i<count;i++) func();
var end = Date.now();
var duration = end - start;
console.log(duration/count)
}
function isEmpty1() {
return (Object.keys(a).length === 0)
}
function isEmpty2() {
for (x in a) { return false; }
return true;
}
function isEmpty3() {
for (x in a) { if (a.hasOwnProperty(x)) return false; }
return true;
}
function isEmpty4() {
return ('{}' === JSON.stringify(a))
}
for (var j=0;j<10;j++) {
a = {}
for (var i=0;i<j;i++) a[i] = i;
console.log('Testing for Object with '+Object.keys(a).length+' keys')
timeit(isEmpty1);
timeit(isEmpty2);
timeit(isEmpty3);
timeit(isEmpty4);
}
a = {}
for (var i=0;i<100;i++) a[i] = i;
console.log('Testing for Object with '+Object.keys(a).length+' keys')
timeit(isEmpty1);
timeit(isEmpty2);
timeit(isEmpty3);
timeit(isEmpty4, 10000);
a = {}
for (var i=0;i<1000;i++) a[i] = i;
console.log('Testing for Object with '+Object.keys(a).length+' keys')
timeit(isEmpty1,10000);
timeit(isEmpty2,10000);
timeit(isEmpty3,10000);
timeit(isEmpty4,10000);
Elegant way - use keys
var myEmptyObj = {};
var myFullObj = {"key":"value"};
console.log(Object.keys(myEmptyObj).length); //0
console.log(Object.keys(myFullObj).length); //1
https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/keys
function isEmpty( o ) {
for ( var p in o ) {
if ( o.hasOwnProperty( p ) ) { return false; }
}
return true;
}
var x= {}
var y= {x:'hi'}
console.log(Object.keys(x).length===0)
console.log(Object.keys(y).length===0)
true
false
http://jsfiddle.net/j7ona6hz/1/
Surprised to see so many weak answers on such a basic JS question... The top answer is no good too for these reasons:
it generates a global variable
returns true on undefined
uses for...in which is extremely slow by itself
function inside for...in is useless - return false without hasOwnProperty magic will work fine
In fact there's a simpler solution:
function isEmpty(value) {
return Boolean(value && typeof value === 'object') && !Object.keys(value).length;
}
https://lodash.com/docs#isEmpty comes in pretty handy:
_.isEmpty({}) // true
_.isEmpty() // true
_.isEmpty(null) // true
_.isEmpty("") // true
How bad is this?
function(obj){
for(var key in obj){
return false; // not empty
}
return true; // empty
}
No need for a library.
function(){ //must be within a function
var obj = {}; //the object to test
for(var isNotEmpty in obj) //will loop through once if there is a property of some sort, then
return alert('not empty')//what ever you are trying to do once
return alert('empty'); //nope obj was empty do this instead;
}
It might be a bit hacky. You can try this.
if (JSON.stringify(data).length === 2) {
// Do something
}
Not sure if there is any disadvantage of this method.
fast onliner for 'dictionary'-objects:
function isEmptyDict(d){for (var k in d) return false; return true}
You can write a fallback if Array.isArray and Object.getOwnPropertyNames is not available
XX.isEmpty = function(a){
if(Array.isArray(a)){
return (a.length==0);
}
if(!a){
return true;
}
if(a instanceof Object){
if(a instanceof Date){
return false;
}
if(Object.getOwnPropertyNames(a).length == 0){
return true;
}
}
return false;
}
Imagine you have the objects below:
var obj1= {};
var obj2= {test: "test"};
Don't forget we can NOT use === sign for testing an object equality as they get inheritance, so If you using ECMA 5 and upper version of javascript, the answer is easy, you can use the function below:
function isEmpty(obj) {
//check if it's an Obj first
var isObj = obj !== null
&& typeof obj === 'object'
&& Object.prototype.toString.call(obj) === '[object Object]';
if (isObj) {
for (var o in obj) {
if (obj.hasOwnProperty(o)) {
return false;
break;
}
}
return true;
} else {
console.error("isEmpty function only accept an Object");
}
}
so the result as below:
isEmpty(obj1); //this returns true
isEmpty(obj2); //this returns false
isEmpty([]); // log in console: isEmpty function only accept an Object
funtion isEmpty(o,i)
{
for(i in o)
{
return!1
}
return!0
}
here's a good way to do it
function isEmpty(obj) {
if (Array.isArray(obj)) {
return obj.length === 0;
} else if (typeof obj === 'object') {
for (var i in obj) {
return false;
}
return true;
} else {
return !obj;
}
}
var hasOwnProperty = Object.prototype.hasOwnProperty;
function isArray(a) {
return Object.prototype.toString.call(a) === '[object Array]'
}
function isObject(a) {
return Object.prototype.toString.call(a) === '[object Object]'
}
function isEmpty(a) {
if (null == a || "" == a)return!0;
if ("number" == typeof a || "string" == typeof a)return!1;
var b = !0;
if (isArray(a)) {
if (!a.length)return!0;
for (var c = 0; c < a.length; c++)isEmpty(a[c]) || (b = !1);
return b
}
if (isObject(a)) {
for (var d in a)hasOwnProperty.call(a, d) && (isEmpty(a[d]) || (b = !1));
return b
}
return!0
}
May be you can use this decision:
var isEmpty = function(obj) {
for (var key in obj)
if(obj.hasOwnProperty(key))
return false;
return true;
}
I modified Sean Vieira's code to suit my needs. null and undefined don't count as object at all, and numbers, boolean values and empty strings return false.
'use strict';
// Speed up calls to hasOwnProperty
var hasOwnProperty = Object.prototype.hasOwnProperty;
var isObjectEmpty = function(obj) {
// null and undefined are not empty
if (obj == null) return false;
if(obj === false) return false;
if(obj === true) return false;
if(obj === "") return false;
if(typeof obj === "number") {
return false;
}
// Assume if it has a length property with a non-zero value
// that that property is correct.
if (obj.length > 0) return false;
if (obj.length === 0) return true;
// Otherwise, does it have any properties of its own?
// Note that this doesn't handle
// toString and valueOf enumeration bugs in IE < 9
for (var key in obj) {
if (hasOwnProperty.call(obj, key)) return false;
}
return true;
};
exports.isObjectEmpty = isObjectEmpty;
here my solution
function isEmpty(value) {
if(Object.prototype.toString.call(value) === '[object Array]') {
return value.length == 0;
} else if(value != null && typeof value === 'object') {
return Object.getOwnPropertyNames(value).length == 0;
} else {
return !(value || (value === 0));
}
}
Chears
if (Object.getOwnPropertyNames(obj1).length > 0)
{
alert('obj1 is empty!');
}

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