I am trying to call a function in a python file from a js file, I got this to work through my console, but I am now trying to implement it in a mobile app using expo.
The way I had set this up is, I have the JS file for a certain screen in my app, this then calls a function in a separate JS file, which then calls the function in the python file.
I am using the child_process module to talk to python from JS.
And as I said, this was working before I tried to export the JS function to my screen file.
index.js
export function foo(process, sentence){
const spawn = require("child_process").spawn;
const process = spawn("python3", ["./python.py", sentence]);
...
}
screen.js
*other imports
import { foo } from "./filepath..."
...
But when I run npm start I get the following error:
Failed building JavaScript bundle.
While trying to resolve module `child_process` from file `/Users/mee/Documents/GitHub/project/app/screens/screen.js`, the package `/Users/mee/Documents/GitHub/project/node_modules/child_process/package.json` was successfully found. However, this package itself specifies a `main` module field that could not be resolved (`/Users/me/Documents/GitHub/project/node_modules/child_process/app/screens/screen.js`. Indeed, none of these files exist:
How can I fix this?
It won't work for few reasons
child_process is part of the node standard library, it's not available in other environments like react-native or browser
even if above was not true, there is no python3 executable on your phone
python.py file from your local directory wouldn't be even uploaded to the phone because bundler is only uploading one big js file with entire js code combined + assets, python.py is neither of those.
Only solution that make sense it to rewrite that code to javascript.
Technically it's not impossible, there might be a way to do that, by compiling python interpreter for mobile platform, or using some tool that translates python code into js, but it's not something that you should consider.
I'm building an Electron app where a client asks a server for information stored in a JSON file on the server. How can I compile the server app (using electron-builder or other) and then include a JSON file that the compiled executable has access to?
I've look through the Electron and electron-builder docs but I was unable to find any relevant information.
In the end, I'd need the JSON file to be located outside of the packaged server app so that it can be freely modified by the person using it.
I appreciate any and all help!
EDIT: I have since solved my issue. Please refer to the post below explaining my solution!
After asking on the Electron Slack chatroom, I was informed that I can use the fs module from Node to reference the file's location and use electron-builder's extraResources option to have that file be moved outside the EXE after compilation.
For example, if you wanted to reference config.json, you would reference it like so in your main.js file:
const { readFileSync } = require('fs');
var configFile = JSON.parse(readFileSync('./config.json'));
Then, in your package.json file, you would use extraResources to tell electron-builder what file to pull from where:
"build": {
"extraResources": [
{
"filter": ["./config.json"]
}
]
}
And of course, with filter being an array, you can continue to specify files that you'd like to remain external just by deliminating them with a comma!
I hope this helps whoever else may have been having issues with it!
I'm using webpack 4.26.1 (latest).
The code import('./images/header.csv') produce the following error:
Uncaught (in promise) Error: Cannot find module './images/header.csv'
at webpackMissingModule (home.js:9)
My project structure:
'project-dir/src/components/home.js' (im here)
'project-dir/src/components/images/header.csv'
I tried to read https://webpack.js.org/api/module-methods/ but failed to understand what to do except adding random webpack comments which I don't understand.
Also, from the docs, I may be found the source of the problem but I'm not exactly sure I understand it and how to solve it.
Fully dynamic statements, such as import(foo), will fail because webpack requires at least some file location information. This is because foo could potentially be any path to any file in your system or project. The import() must contain at least some information about where the module is located, so bundling can be limited to a specific directory or set of files.
Every module that could potentially be requested on an import() call is included. For example, import(./locale/${language}.json) will cause every .json file in the ./locale directory to be bundled into the new chunk. At run time, when the variable language has been computed, any file like english.json or german.json will be available for consumption. Using the webpackInclude and webpackExclude options allows us to add regex patterns that reduce the files that webpack will bundle for this import.
More than providing me a solution, I will appreciate any answer that covers what is the actual problem with my code.
Thank you.
Maybe I'm trying to do something silly, but I've got a web application (Angular2+), and I'm trying to build it in an extensible/modular way. In particular, I've got various, well, modules for lack of a better term, that I'd like to be able to include or not, depending on what kind of deployment is desired. These modules include various functionality that is implemented via extending base classes.
To simplify things, imagine there is a GenericModuleDefinition class, and there are two modules - ModuleOne.js and ModuleTwo.js. The first defines a ModuleOneDefinitionClass and instantiate an exported instance ModuleOneDefinition, and then registers it with the ModuleRegistry. The second module does an analogous thing.
(To be clear - it registers the ModuleXXXDefinition object with the ModuleRegistry when the ModuleXXX.js file is run (e.g. because of some other .js file imports one of its exports). If it is not run, then clearly nothing gets registered - and this is the problem I'm having, as I describe below.)
The ModuleRegistry has some methods that will iterate over all the Modules and call their individual methods. In this example, there might be a method called ModuleRegistry.initAllModules(), which then calls the initModule() method on each of the registered Modules.
At startup, my application (say, in index.js) calls ModuleRegistry.initAllModules(). Obviously, because index.js imports the exported ModuleRegistry symbol, this will cause the ModuleRegistry.js code to get pulled in, but since none of the exports from either of the two Module .js files is explicitly referenced, these files will not have been pulled in, and so the ModuleOneDefinition and ModuleTwoDefinition objects will not have been instantiated and registered with the ModuleRegistry - so the call to initAllModules() will be for naught.
Obviously, I could just put meaningless references to each of these ModuleDefinition objects in my index.js, which would force them to be pulled in, so that they were registered by the time I call initAllModules(). But this requires changes to the index.js file depending on whether I want to deploy it with ModuleTwo or without. I was hoping to have the mere existence of the ModuleTwo.js be enough to cause the file to get pulled in and the resulting ModuleTwoDefinition to get registered with the ModuleRegistry.
Is there a standard way to handle this kind of situation? Am I stuck having to edit some global file (either index.js or some other file it references) so that it has information about all the included Modules so that it can then go and load them? Or is there a clever way to cause JavaScript to execute all the .js files in a directory so that merely copying the files it would be enough to get them to load at startup?
a clever way to cause xxJavaScriptxx Node.js to execute all the .js files in a directory:
var fs = require('fs') // node filesystem
var path = require('path') // node path
function hasJsExtension(item) {
return item != 'index.js' && path.extname(item) === '.js'
}
function pathHere(item) {
return path.join('.', item)
}
fs.readdir('./', function(err, list) {
if (err) return err
list.filter(hasJsExtension).map(pathHere).forEach(require) // require them all
})
Angular is pretty different, all the more if it is ng serve who checks if your app needs a module, and if so serves the corresponding js file, at any time needed, not at first load time.
In fact your situation reminds me of C++ with header files Declaration and cpp files with implementation, maybe you just need a defineAllModules function before initAllModules.
Another way could be considering finding out how to exclude those modules from ng-serve, and include them as scripts in your HTML before the others, they would so be defined (if present and so, served), and called by angular if necesary, the only cavehat is the error in the console if one script tag is not fetched, but your app will work anyway, if it supposed to do so.
But anyway, it would be declaring/defining those modules somewhere in ng-serve and also in the HTML.
In your own special case, and not willing to under-evalute ng-serve, but is the total js for your app too heavy to be served at once? (minified and all the ...), since the good-to-go solution may be one of the many tools to build and rebuild your production all.js from your dev js folder at will, or like you said, with a drag&drop in your folder.
Such tool is, again, server-side, but even if you only can push/FTP your javascript, you could use it in your prefered dev environment and just push your new version. To see a list of such tools google 'YourDevEnvironment bundle javascript'.
To do more with angular serve and append static js files under specific conditions, you should use webpack so the first option i see here is eject your webpack configuration and after that you can specify what angular should load or not.
With that said, i will give an example:
With angular cli and ng serve any external javascript files you wanna include, you have to put them inside the scripts array in the angular-cli.json file.However you can not control which file should be included and which one not.
By using webpack configuration you can specify all these thing by passing a flag from your terminal to the webpack config file and do all the process right there.
Example:
var env.commandLineParamater, plugins;
if(env.commandLineParamater == 'production'){
plugins = [
new ScriptsWebpackPlugin({
"name": "scripts",
"sourceMap": true,
"filename": "scripts.bundle.js",
"scripts": [
"D:\\Tutorial\\Angular\\demo-project\\node_moduels\\bootstrap\\dist\\bootstrap.min.js",
"D:\\Tutorial\\Angular\\demo-project\\node_moduels\\jquery\\dist\\jquery.min.js"
],
"basePath": "D:\\Tutorial\\Angular\\demo-project"
}),
]}else{
plugins = [
new ScriptsWebpackPlugin({
"name": "scripts",
"sourceMap": true,
"filename": "scripts.bundle.js",
"scripts": [
"D:\\Tutorial\\Angular\\demo-project\\node_moduels\\bootstrap\\dist\\bootstrap.min.js"
],
"basePath": "D:\\Tutorial\\Angular\\demo-project"
}),
]
}
then:
module.exports = (env) => {
"plugins": plugins,
// other webpack configuration
}
The script.js bundle will be loaded before your main app bundle and so you can control what you load when you run npm run start instead of ng-serve.
To Eject your webpack configuration, use ng eject.
Generally speaking, when you need to control some of angular ng-serve working, you should extract your own webpack config and customize it as you want.
In my project I have long used require.js together with the pdf.js library. Pdf.js have until recently been putting itself on the global object. I could still use it in my requirejs config by using a shim. The pdfjs library will in turn load another library called pdf.worker. In order to find this module the solution was to add a property to the global PDFJS object called workerSrc and point to the file on disk. This could be done before or after loading the pdfjs library.
The pdfjs library uses the pdf.worker to start a WebWorker and to do so it needs the path to a source file.
When I tried to update the pdfjs library in my project to a new version (1.5.314) the way to load and include the library have changed to use UMD modules and now everything get's a bit tricky.
The pdfjs library checks if the environment is using requirejs and so it defines itself as a module named "pdfjs-dist/build/pdf". When this module loads it checks for a module named "pdfjs-dist/build/pdf.worker". Since I have another folder structure I have added them to my requirejs config object with a new path:
paths: {
"pdfjs-dist/build/pdf": "vendor/pdfjs/build/pdf",
"pdfjs-dist/build/pdf.worker": "vendor/pdfjs/build/pdf.worker"
}
This is to make the module loader to find the modules at all. In development this works great. When I try to use the requirejs optimizer in my grunt build step however, it will put all of my project files into one single file. This step will try to include the pdf.worker module as well and this generates an error:
Error: Cannot uglify2 file: vendor/pdfjs/build/pdf.worker.js. Skipping
it. Error is: RangeError: Maximum call stack size exceeded
Since the worker source needs to be in a single file on disk I don't want this module to be included.
So I've tried two different config-settings in the requirejs config.
The first attempt was to override the paths property in my grunt build options:
paths: {
"pdfjs-dist/build/pdf.worker": "empty:"
}
The second thing to test is to exclude it from my module:
modules: [{
name: "core/app",
exclude: [
"pdfjs-dist/build/pdf.worker"
]
}]
Both techniques should tell the optimizer not to include the module but both attempts ended up with the same error as before. The requirejs optimizer still tries to include the module into the build and the attempt to uglify it ends up with a RangeError.
One could argue that since the uglify step fails it will not be included and I can go about my bussiness, but if the uglify step should happen to start working at a new update of pdfjs - what then?
Can anyone help me figure out why the requirejs config won't just exclude it in the build step and how to make it do so.
I found out what the core of my problem was and now I have a way to solve the problem and make my build process to work. My build step in grunt is using grunt-contrib-requirejs and I needed to override some options in the config for this job.
I didn't want the pdf.worker module to be included in my concatenated and minified production code.
I didn't want r.js to minify it only to later exclude it from the concatenated file.
I tried to solve the first problem thinking that it would mean that the second problem also should be solved. When I figured out the two were separate I finally found a solution.
In the r.js example on github there is a property named fileExclusionRegExp. This is what I now use to tell r.js not to copy the file over to the build folder.
fileExclusionRegExp: /pdf.worker.js/
Second, I need to tell the optimizer to not include this module in the concatenated file. This is done by overriding the paths property for this module to the value of "empty:".
paths: {
"pdfjs-dist/build/pdf.worker": "empty:"
}
Now my grunt build step will work without errors and all is well.
Thanks to async5 for informing me about the bug with uglify and the pdf.worker. The workaround is applied in another grunt task that uglify the worker and copies it into the build-folder separately. The options object for the grunt-contrib-uglify task will need this property in order to not break the pdf.worker file:
compress: {
sequences: false
}
Now my project works great when built for production.