I'm trying to create an image slideshow with setInterval which starts playing when the mouse is over .project-img and pauses when the mouse leaves .project-img. The problem i'm having is calling clear interval on to pause the slideshow when the mouse leaves, I'm currently receiving the error:
Uncaught ReferenceError: cycle is not defined
Where am I going wrong?
var Image = {
init: function() {
Image.setupImages();
Image.bindEvents();
},
bindEvents: function() {
$('.project-img').hover(function() {
var hovered = $(this);
var thumbnailIndex = 0
var thumbnailArray = hovered.children()
console.log(thumbnailArray);
var cycle = setInterval(function(){
thumbnailIndex++
if (thumbnailIndex === thumbnailArray.length) {
thumbnailIndex = 0;
thumbnailArray.removeClass('active');
thumbnailArray.eq(0).addClass('active');
} else {
var $visible = thumbnailArray.eq(thumbnailIndex);
thumbnailArray.removeClass('active');
$visible.addClass('active');
}
}, 700);
}, function() {
clearInterval(cycle);
});
},
setupImages: function() {
var projectImage = $('.project-img');
projectImage.each(function(project) {
$(this).find('.project-thumbnail:eq(0)').addClass('active');
});
}
}
$(document).ready(function() {
Image.init();
});
.project-thumbnail {
visibility: hidden;
display: none;
}
.active {
visibility: visible;
display: block;
}
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<div class="project-img">
<div class="project-thumbnail">
<img src="http://via.placeholder.com/250/000000">
</div>
<div class="project-thumbnail">
<img src="http://via.placeholder.com/250/ffffff/000000">
</div>
<div class="project-thumbnail">
<img src="http://via.placeholder.com/250/000000">
</div>
<div class="project-thumbnail">
<img src="http://via.placeholder.com/250/ffffff/000000">
</div>
</div>
<div class="project-img">
<div class="project-thumbnail">
<img src="http://via.placeholder.com/250/ffffff/000000">
</div>
<div class="project-thumbnail">
<img src="http://via.placeholder.com/250/000000">
</div>
</div>
This is a scope issue, you have defined cycle within a function, so it can't leave. Put var cycle above var Image and your problems will be solved! Alternatively if you wanted to keep it scoped inside the Image var, you can replace cycle with Image.cycle and that will also work.
The variable cycle is in a different scope. Instead of using hover use each, declaring the cycle variable in an outer scope of hover like so:
var Image = {
init: function() {
Image.setupImages();
Image.bindEvents();
},
bindEvents: function() {
$('.project-img').each(function() {
var hovered = $(this);
var cycle;
hovered.hover(function() {
var thumbnailIndex = 0;
var thumbnailArray = hovered.children();
cycle = setInterval(function() {
thumbnailIndex++
if (thumbnailIndex === thumbnailArray.length) {
thumbnailIndex = 0;
thumbnailArray.removeClass('active');
thumbnailArray.eq(0).addClass('active');
} else {
var $visible = thumbnailArray.eq(thumbnailIndex);
thumbnailArray.removeClass('active');
$visible.addClass('active');
}
}, 700);
}, function() {
clearInterval(cycle);
});
});
},
setupImages: function() {
var projectImage = $('.project-img');
projectImage.each(function(project) {
$(this).find('.project-thumbnail:eq(0)').addClass('active');
});
}
}
$(document).ready(function() {
Image.init();
});
.project-thumbnail {
visibility: hidden;
display: none;
}
.active {
visibility: visible;
display: block;
}
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<div class="project-img">
<div class="project-thumbnail">
<img src="http://via.placeholder.com/250/000000">
</div>
<div class="project-thumbnail">
<img src="http://via.placeholder.com/250/ffffff/000000">
</div>
<div class="project-thumbnail">
<img src="http://via.placeholder.com/250/000000">
</div>
<div class="project-thumbnail">
<img src="http://via.placeholder.com/250/ffffff/000000">
</div>
</div>
<div class="project-img">
<div class="project-thumbnail">
<img src="http://via.placeholder.com/250/ffffff/000000">
</div>
<div class="project-thumbnail">
<img src="http://via.placeholder.com/250/000000">
</div>
</div>
Related
This is what I've tried so far, but it just shows all the elements at once:
i1 = document.getElementById('img_1');
i2 = document.getElementById('img_2');
i3 = document.getElementById('img_3');
i4 = document.getElementById('img_4');
i5 = document.getElementById('img_5');
myarr = [i1,i2,i3,i4,i5];
for (i=0; i<myarr.length;i++) {
$(myarr[i]).show().delay(5000).fadeOut();
}
I assume you are trying to achieve an endless loop.
I think you should use interval in that case, and do fadeOut/fadeIn of elements.
i1 = document.getElementById('img_1');
i2 = document.getElementById('img_2');
i3 = document.getElementById('img_3');
i4 = document.getElementById('img_4');
i5 = document.getElementById('img_5');
let myarr = [i1, i2, i3, i4, i5];
let active = 1;
setInterval(() => {
$(myarr[active - 1]).fadeOut(500)
if (active >= myarr.length) {
active = 0
}
setTimeout(() => {
$(myarr[active]).fadeIn(500);
active = active + 1;
}, 500)
}, 5000)
What this does, is updates elements every 5 sec to next element, if it reached the end, it resets it to zero.
Checkout this fiddle
You can use async and await.
Another this you can improve is that. You can add same class to all images you want to show in series. If you want to select all by id you can use Attribute Selectors.
const myarr = document.querySelectorAll('img[id^=img]');
I have used same class rather than id
const arr = [...document.querySelectorAll('.test')];
(async function(){
for (let i=0; i<arr.length;i++) {
await new Promise(res => {
setTimeout(() => {
$(arr[i]).show().fadeOut();
res();
},2000)
})
}
})()
<script src="https://cdnjs.cloudflare.com/ajax/libs/jquery/3.3.1/jquery.min.js"></script>
<div class="test">Test 1</div>
<div class="test">Test 2</div>
<div class="test">Test 3</div>
let count = 1;
setInterval(()=>{
document.querySelectorAll("*[id*='img_']").forEach((elem)=> elem.style.display="none");
document.getElementById(`img_${count}`).style.display="";
if(count<4) count++;
else count = 1;
},1000)
<div id="img_1">Image 1</div>
<div id="img_2" style="display:none">Image 2</div>
<div id="img_3" style="display:none">Image 3</div>
<div id="img_4" style="display:none">Image 4</div>
Vanilla Javascript solution!
You forgot to show your element after fadeOut. Here you can achieve it:
// show first element
$('img').eq(0).show();
$('img').each(function () {
// your delay
$('img').delay(5000).fadeOut();
// make sure next element is image
if ($(this).next()[0].tagName === 'IMG') {
// show next element
$(this).next().fadeIn();
}
});
img {
display: none;
position: absolute;
}
<script src="https://cdnjs.cloudflare.com/ajax/libs/jquery/3.3.1/jquery.min.js"></script>
<img src="https://picsum.photos/id/5/50" />
<img src="https://picsum.photos/id/10/50" />
<img src="https://picsum.photos/id/30/50" />
<img src="https://picsum.photos/id/0/50" />
<img src="https://picsum.photos/id/150/50" />
<img src="https://picsum.photos/id/1000/50" />
var basicVal =0;
$(document).ready(function(){
$('.wrapper img').eq( basicVal ).show();
var setTime =setInterval(function(){
if( basicVal < $('.wrapper img').length - 1){
$('.wrapper img').eq(basicVal ).hide();
basicVal++;
$('.wrapper img').eq(basicVal).show();
}else{
clearTimeout(setTime);
}
console.log();
}, 5000);
});
.wrapper{
width: 100%;
float: left;
}
.wrapper img{
width: 50%;
height: 300px;
object-fit: cover;
display: none;
}
<script src="https://cdnjs.cloudflare.com/ajax/libs/jquery/3.3.1/jquery.min.js"></script>
<div class="wrapper">
<img src="https://images.pexels.com/photos/34950/pexels-photo.jpg?auto=compress&cs=tinysrgb&dpr=1&w=500" alt="">
<img src="http://www.desktopwallpaperhd.net/wallpapers/0/4/landscapes-wallpaper-fengguangbizhi-fengjingbizhi-picture-image-1316.jpg" alt="">
<img src="http://trustbanksuriname.com/wp-content/uploads/2019/04/pony-picture-guide-to-native-pony-breeds-little-pony-cartoon-pictures.jpg" alt="">
<img src="https://www.bigfoto.com/stones-background.jpg" alt="">
<img src="https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcQulscf1nNOpaI1tElZgKTTSAl_ZcL_i1VwLDojgKzqjSTMofsqPw" alt="">
</div>
check this out I use some little bit of jquery and setInterval function to change in every 5000ms
You may use setTimeout for achieving this effect.
<div id="container">
<div class="block" id="img_1"></div>
<div class="block" id="img_2"></div>
<div class="block" id="img_3"></div>
<div class="block" id="img_4"></div>
<div class="block" id="img_5"></div>
</div>
.block{
width:100px;
height:100px;
display: inline-block;
margin:10px;
background: lightblue;
visibility: hidden;
}
And then,
$('.block').each(function(index, value) {
setTimeout(function() {
$(value).css("visibility", "visible");
$(value).show().delay(1000).fadeOut();
}, 2000 * (index + 1));
});
I am trying to use jQuery to scroll to a particular thumbnail (inside a modal) when right/left arrows have been pressed (modal should pop up when user clicks on a image). I was able to make the scroll working when user clicks on a thumbnail but I could not trigger a click when variable current2 changes. Any help would be appreciated.
I am new in Angular.js so if there are other suggestions to improve the code, it would be appreciated.
jsbin link
<body ng-app="mediaGallery" class="ng-cloak" ng-controller="mediaGalleryCtrl">
<div class="row">
<div class="small-8 columns">
<div class="small-3 columns">
<div ng-repeat="obj in array">
<div ng-if="$index < 4">
<img ng-click="changeMainMedia($index, 'current1')" class="thumbnail" ng-src="{{obj.src}}" />
</div>
<div ng-if="$index == 4">
<div class="thumbnail" data-open="media-gallery">
<label class="text-right success label">{{array.length - 3}} +</label>
</div>
</div>
</div>
</div>
<div class="small-9 columns">
<img data-open="media-gallery" class="main-gallery" ng-src="{{array[current1].src}}" />
</div>
</div>
</div>
<div ng-keydown="key($event)" id="media-gallery" class="small reveal text-center media-gallery" data-reveal>
<div class="modal-body">
<div class="main-media">
<img class="main-gallery media-gallery-main" ng-src="{{array[current2].src}}" />
<hr>
<div class="nested-media" scroll-thumbnail>
<img ng-click="changeMainMedia($index, 'current2')" ng-repeat="obj in array" class="thumbnail media-gallery-thumbnail" ng-src="{{obj.src}}" />
</div>
</div>
<button class="close-button" data-close aria-label="Close reveal" type="button">
<span aria-hidden="true">x</span>
</button>
</div>
</div>
<script>
var app = angular.module("mediaGallery", []);
app.controller("mediaGalleryCtrl", ['$scope', function(scope) {
var array = [{
src: "https://placeimg.com/640/480/any"
}, {
src: "https://placeimg.com/640/480/tech"
}, {
src: "https://placeimg.com/640/480/animals"
}, {
src: "https://placeimg.com/640/480/nature"
}, {
src: "https://placeimg.com/640/480/arch"
}, {
src: "https://placeimg.com/640/480/people"
}];
scope.array = array;
scope.current1 = 0
scope.current2 = 0;
scope.changeMainMedia = function(index, key) {
scope[key] = index;
}
scope.key = function($event) {
var previous = -1;
var current = scope.current2;
if ($event.keyCode == "39") {
previous = current;
current = (current + 1) % array.length;
} else if ($event.keyCode == "37") {
previous = current;
current = (current - 1) % array.length;
}
current = current < 0 ? (array.length + current) : current;
scope.current2 = current;
}
}]);
app.directive('scrollThumbnail', function() {
return {
link: function(scope, elem, attrs) {
elem.on("click", function(event) {
$(this).animate({
scrollLeft: $(event.target).position().left
}, "slow");
});
}
};
});
$(document).foundation()
</script>
</body>
This is a solution which does not need jQuery. I commented the changes that I have made to your code.
<!DOCTYPE HTML>
<html>
<head>
<title>index</title>
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<meta http-equiv="content-type" content="text/html; charset=utf-8" />
<meta name="description" />
<meta name="author">
<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/foundation/6.3.0/css/foundation.css" />
<script src="https://cdnjs.cloudflare.com/ajax/libs/angular.js/1.5.6/angular.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/jquery/3.1.1/jquery.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/foundation/6.3.0/js/foundation.js"></script>
<style>
.media-gallery .media-gallery-thumbnail {
max-height: 5em;
display: inline-block
}
.media-gallery .media-gallery-main {
height: auto;
width: auto;
max-height: 20em;
}
.media-gallery .nested-media {
overflow-x: scroll;
white-space: nowrap;
}
.media-gallery .media-gallery-main {
max-width: 100%;
-moz-transition: all 0.3s;
-webkit-transition: all 0.3s;
transition: all 0.3s;
}
.media-gallery .media-gallery-main:hover {
-moz-transform: scale(1.5);
-webkit-transform: scale(1.5);
transform: scale(1.5);
}
[ng\:cloak],
[ng-cloak],
[data-ng-cloak],
[x-ng-cloak],
.ng-cloak,
.x-ng-cloak {
display: none !important;
}
</style>
</head>
<body ng-app="mediaGallery" class="ng-cloak" ng-controller="mediaGalleryCtrl">
<div class="row">
<div class="small-8 columns">
<div class="small-3 columns">
<div ng-repeat="obj in array">
<div ng-if="$index < 4">
<img ng-click="changeMainMedia($index, 'current1', $event)" class="thumbnail" ng-src="{{obj.src}}" />
</div>
<div ng-if="$index == 4">
<div class="thumbnail" data-open="media-gallery">
<label class="text-right success label">{{array.length - 3}} +</label>
</div>
</div>
</div>
</div>
<div class="small-9 columns">
<img data-open="media-gallery" class="main-gallery" ng-src="{{array[current1].src}}" />
</div>
</div>
</div>
<div ng-keydown="key($event)" id="media-gallery" class="small reveal text-center media-gallery" data-reveal>
<div class="modal-body">
<div class="main-media">
<img class="main-gallery media-gallery-main" ng-src="{{array[current2].src}}" />
<hr>
<div class="nested-media" scroll-thumbnail>
<img ng-click="changeMainMedia($index, 'current2', $event)" ng-repeat="obj in array" class="thumbnail media-gallery-thumbnail" ng-src="{{obj.src}}" />
</div>
</div>
<button class="close-button" data-close aria-label="Close reveal" type="button">
<span aria-hidden="true">x</span>
</button>
</div>
</div>
<script>
var app = angular.module("mediaGallery", []);
app.controller("mediaGalleryCtrl", ['$scope', function (scope) {
var array = [{
src : "https://placeimg.com/640/480/any"
}, {
src : "https://placeimg.com/640/480/tech"
}, {
src : "https://placeimg.com/640/480/animals"
}, {
src : "https://placeimg.com/640/480/nature"
}, {
src : "https://placeimg.com/640/480/arch"
}, {
src : "https://placeimg.com/640/480/people"
}
];
scope.array = array;
scope.current1 = 0
scope.current2 = 0;
scope.changeMainMedia = function (index, key, $event) {
scope[key] = index;
// Use scroll function to scroll to element after click
// $event parameter is added to retrieve the node value
scope.scroll($event.target);
}
// Animate scrolling
// Midified from: http://stackoverflow.com/a/8918062/529024
scope.scrollTo = function (element, to, duration) {
if (duration <= 0)
return;
var difference = to - element.scrollLeft;
var perTick = difference / duration * 10;
setTimeout(function () {
element.scrollLeft = element.scrollLeft + perTick;
if (element.scrollLeft === to)
return;
scope.scrollTo(element, to, duration - 10);
}, 10);
}
// calculate scroll position and starting scroll animation
scope.scroll = function (element) {
// Get center of parent
var left = element.offsetLeft;
var scroll = left - element.parentElement.scrollLeft;
// Start scroll
scope.scrollTo(element.parentElement, scroll, 300);
}
scope.key = function ($event) {
var previous = -1;
var current = scope.current2;
if ($event.keyCode == "39") {
previous = current;
current = (current + 1) % array.length;
} else if ($event.keyCode == "37") {
previous = current;
current = (current - 1) % array.length;
}
current = current < 0 ? (array.length + current) : current;
scope.current2 = current;
// Scroll to element
scope.scroll(scope.getElement());
}
// get the element that is matching current2 value
scope.getElement = function () {
var parent = scope.parentElement;
var children = parent.children();
return children.eq(scope.current2)[0];
}
// This function is used by directive scrollThumbnail to set the parent element
// and use it to get element sibilings
scope.setElement = function (element) {
scope.parentElement = element;
}
}
]);
app.directive('scrollThumbnail', function () {
return {
scope : true,
link : function (scope, elem, attrs) {
// set element to scope.parentElement.
scope.setElement(elem);
}
};
});
$(document).foundation()
</script>
</body>
</html>
And this a JSBin link: https://jsbin.com/ruzikilexe/1/edit?html,output
This is the jquery
jQuery(document).on("ready page:load", function() {
var img = $('.img-profile')
var layer = $('.project-layer1')
layer.on('mouseenter', function() {
$(this).animate({'transform' : 'scale(0.8)'}, 'slow');
});
layer.on('mouseleave', function() {
$(this).animate({'transform' : 'scale(1)' }, 1000);
});
});
This is the html
<div class="project-list">
<div class="project-list-container">
<div class="project-layer1">
<div class="project-desc">Tutor U</div>
<div class="project-logo">
<%= image_tag "233HHH.jpg", class: 'img-profile' %>
</div>
</div>
</div>
It's in rails hence the image_tag.. but I don't understand why nothing is happening when mouse hovers over.
transform is not a property that can be animated using jQuery.
You can use transition to set the animation properties like
jQuery(document).on("ready page:load", function() {
var img = $('.img-profile')
var layer = $('.project-layer1')
layer.on('mouseenter', function() {
$(this).css({
'transform': 'scale(0.8)'
});
});
layer.on('mouseleave', function() {
$(this).css({
'transform': 'scale(1)'
});
});
});
.project-layer1 {
transition: all ease 1s;
}
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<div class="project-list">
<div class="project-list-container">
<div class="project-layer1">
<div class="project-desc">Tutor U</div>
<div class="project-logo">
<img src="//placehold.it/64" />
</div>
</div>
</div>
There is no need to use scripting for this effect, you can just use the :hover css rule
jQuery(document).on("ready page:load", function() {
var img = $('.img-profile')
var layer = $('.project-layer1')
});
.project-layer1 {
transition: all ease 1s;
}
.project-layer1:hover {
transform: scale(0.8);
}
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<div class="project-list">
<div class="project-list-container">
<div class="project-layer1">
<div class="project-desc">Tutor U</div>
<div class="project-logo">
<img src="//placehold.it/64" />
</div>
</div>
</div>
I am creating a simple gallery with an overlay to display enlarged image when clicked.
In my gallery, every 3 images are grouped into a container as
<div class='overlay'>
<a class='next control'>Next</a>
</div>
<div class="container">
<div class="image">
<img src="http://dummyimage.com/100&text=Image1"/>
</div>
<div class="image">
<img src="http://dummyimage.com/100&text=Image2" />
</div>
<div class="image">
<img src="http://dummyimage.com/100&text=Image3"/>
</div>
</div>
<div class="container">
<div class="image">
<img src="http://dummyimage.com/100&text=Image4"/>
</div>
<div class="image">
<img src="http://dummyimage.com/100&text=Image5" />
</div>
<div class="image">
<img src="http://dummyimage.com/100&text=Image6"/>
</div>
</div>
JQuery
$(document).ready(function () {
var src;
var currentElement;
$(".image").click(function () {
currentElement = $(this);
src = $(currentElement).find("img").attr("src");
$(".overlay").css("background-image", "url('" + src + "')");
$(".overlay").show();
});
$(".next").click(function () {
if ($(currentElement).next().length) {
currentElement = currentElement.next();
src = $(currentElement).find("img").attr("src");
}
else {
currentElement = $(currentElement).parent().next().find(".image:first");
src = $(currentElement).find("img").attr("src");
}
$(".overlay").css("background-image", "url('" + src + "')");
});
});
I am able to get the next image on clicking next. But my problem is How to disable the next button when last image reaches ?.
I am unable to find a logic to get the last image.
Note: the images in last container may vary from 1 to 3
Here is the demo : https://jsfiddle.net/y5fwgz25/1/
here is my solution but i do not like this code, but works fine
<div class='overlay'>
<a class='next'></a>
</div>
<div id="gallery">
<div class="container">
<div class="image">
<img src="http://dummyimage.com/100&text=Image1"/>
</div>
<div class="image">
<img src="http://dummyimage.com/100&text=Image2" />
</div>
<div class="image">
<img src="http://dummyimage.com/100&text=Image3"/>
</div>
</div>
<div class="container">
<div class="image">
<img src="http://dummyimage.com/100&text=Image4"/>
</div>
<div class="image">
<img src="http://dummyimage.com/100&text=Image5" />
</div>
<div class="image">
<img src="http://dummyimage.com/100&text=Image6"/>
</div>
</div>
</div>
<script type="text/javascript">
$(document).ready(function () {
var src;
var currentElement;
var last_img = $("#gallery .container:last-child .image:last-child");
$(".image").click(function () {
currentElement = $(this);
src = $(currentElement).find("img").attr("src");
$(".overlay").css("background-image", "url('" + src + "')");
$(".overlay").show();
if ( $(currentElement)[0] == $(last_img)[0] ) {
$(".overlay .next").hide();
}
});
$(".next").click(function () {
if ( $(currentElement).next()[0] == $(last_img)[0] ) {
$(".overlay .next").hide();
}
if ($(currentElement).next().length) {
currentElement = currentElement.next();
src = $(currentElement).find("img").attr("src");
}else {
currentElement = $(currentElement).parent().next().find(".image:first");
src = $(currentElement).find("img").attr("src");
}
$(".overlay").css("background-image", "url('" + src + "')");
});
});
</script>
why don't you use jquery last method to get the last sibling and compare any of its attributes with the same attributes of the current element.
If they are the same, hide or disable the next button.
You can add one if condition. If the length of currentElement is zero then hide .next.
Updated Fiddle-
$(document).ready(function () {
var src;
var currentElement;
$(".image").click(function () {
currentElement = $(this);
src = $(currentElement).find("img").attr("src");
$(".overlay").css("background-image", "url('" + src + "')");
$(".overlay").show();
});
$(".next").click(function () {
if ($(currentElement).next().length) {
currentElement = currentElement.next();
src = $(currentElement).find("img").attr("src");
}
else {
currentElement = $(currentElement).parent().next().find(".image:first");
src = $(currentElement).find("img").attr("src");
}
if($(currentElement).length==0) {
$(".next").hide();
}
$(".overlay").css("background-image", "url('" + src + "')");
});
});
.overlay {
position: fixed;
top: 0;
left: 0;
display: none;
width: 100%;
height: 100%;
background: rgba(0, 0, 0, 0.9) no-repeat;
background-position: center;
}
.next {
position: absolute;
width: 50px;
height: 50px;
top: 50%;
background-image: url("http://dummyimage.com/50&text=Next");
right: 8em;
}
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<div class='overlay'>
<a class='next'></a>
</div>
<div class="container">
<div class="image">
<img src="http://dummyimage.com/100&text=Image1"/>
</div>
<div class="image">
<img src="http://dummyimage.com/100&text=Image2" />
</div>
<div class="image">
<img src="http://dummyimage.com/100&text=Image3"/>
</div>
</div>
<div class="container">
<div class="image">
<img src="http://dummyimage.com/100&text=Image4"/>
</div>
<div class="image">
<img src="http://dummyimage.com/100&text=Image5" />
</div>
<div class="image">
<img src="http://dummyimage.com/100&text=Image6"/>
</div>
</div>
i have created image animation with 3 image in which , initially only 1 image displayed then after animation of 1st image complete then same with second at a time only two image i have to display and if 3rd image come then i have to hide first image , i want this type of animation for all 6 images but i am stuck after 4th image , help me to resolve this or suggest me any other js that can make my work done.many thanks.
here is my fiddle : js fiddle
Following is code :
HTML
<div style="float:left;position: relative;left: 300px" id="b">
<img src="https://cdn4.iconfinder.com/data/icons/online-menu/64/top_chart_track_number_one-128.png" class="image1">
</div>
<div style="float:left;position: relative;display: none;" id="b1">
<img src="https://cdn4.iconfinder.com/data/icons/online-menu/64/track_number_two_circle-128.png" class="image2">
</div>
<div style="float:left;position: relative;display: none;" id="b2">
<img src="https://cdn4.iconfinder.com/data/icons/online-menu/64/three_top_chart_track-128.png" class="image3">
</div>
<div style="float:left;position: relative;display: none;" id="b3">
<img src="https://cdn4.iconfinder.com/data/icons/online-menu/64/top_number_four_track_chart_circle-128.png" class="image3">
</div>
<div style="float:left;position: relative;display: none;" id="b4">
<img src="https://cdn4.iconfinder.com/data/icons/online-menu/64/top_five_chart_track_list-128.png" class="image3">
</div>
<div style="float:left;position: relative;display: none;" id="b5">
<img src="https://cdn4.iconfinder.com/data/icons/online-menu/64/number_six_circle_chart_list_track-128.png" class="image3">
</div>
JS
$(document).ready(function() {
$("#b").animate({left: "-=300"},2000);
$("#b").animate({left: "+=80"}, 1000);
var counter = 1;
setInterval(function()
{
++counter;
console.log(counter);
if(counter=='2')
{
}
else if(counter=='7')
{
$("#b").animate({left: "-=80"},1000);
}
else if(counter=='4')
{
$("#b1").fadeIn('slow');
$("#b1").animate({left: "+=300"},2000);
$("#b1").animate({left: "-=280"}, 1000);
}
else if(counter=='8')
{
console.log('enter');
$("#b2").fadeIn('slow');
$("#b2").animate({left: "+=300"},2000);
$("#b2").animate({left: "-=500"}, 1000);
}
else if(counter=='11')
{
console.log('enter');
$("#b").animate({left: "-=300"}, 1000);
$("#b1").animate({left: "-=260"}, 1000);
$("#b2").animate({left: "-=0"}, 1000);
//$("#b").hide('1000');
}
}, 1000); });
Seems like a pain to add all that animation code for each element, especially if you decide to add more in the future. How about having a recursive function like this:
$(document).ready(function () {
var $first = $('.number').first();
slider($first, true);
function slider($first, firstPass) {
var $second = $first.next();
var $third = $second.next();
if (firstPass) {
$first.fadeIn('slow');
$first.animate({ left: "0" }, 2000, function () {
$first.animate({ left: "80px" }, 1000, function () {
loop();
});
});
} else {
loop();
}
function loop() {
$second.css('left', '120px').fadeIn('slow');
$second.animate({ left: "400px" }, 2000, function () {
$first.delay(500).animate({ left: "0" }, 1000);
$second.animate({ left: "150px" }, 1000, function () {
// If there is no third element, we can stop here.
if ($third.length > 0) {
$third.css('left', '250px').fadeIn('slow');
$first.delay(2500).animate({ left: "-600px" }, 1000, function () {
$first.fadeOut();
});
$second.delay(3000).animate({ left: "-300px" }, 1000, function () {
$second.fadeOut();
});
$third.animate({ left: "550px" }, 2000, function () {
$third.animate({ left: "80px" }, 1000, function () {
// Start again and set the third element as the new first.
slider($third, false);
});
});
}
});
});
}
}
});
.number {
position: absolute;
display: none;
}
#b {
left: 300px;
}
<script src="https://ajax.googleapis.com/ajax/libs/jquery/1.9.1/jquery.min.js"></script>
<div class="number" id="b">
<img src="https://cdn4.iconfinder.com/data/icons/online-menu/64/top_chart_track_number_one-128.png" class="image1">
</div>
<div class="number" id="b1">
<img src="https://cdn4.iconfinder.com/data/icons/online-menu/64/track_number_two_circle-128.png" class="image2">
</div>
<div class="number" id="b2">
<img src="https://cdn4.iconfinder.com/data/icons/online-menu/64/three_top_chart_track-128.png" class="image3">
</div>
<div class="number" id="b3">
<img src="https://cdn4.iconfinder.com/data/icons/online-menu/64/top_number_four_track_chart_circle-128.png" class="image3">
</div>
<div class="number" id="b4">
<img src="https://cdn4.iconfinder.com/data/icons/online-menu/64/top_five_chart_track_list-128.png" class="image3">
</div>
<div class="number" id="b5">
<img src="https://cdn4.iconfinder.com/data/icons/online-menu/64/number_six_circle_chart_list_track-128.png" class="image3">
</div>
I see that the code only handles first three circles (seconds 1-11).
Further animation is provided by adding cases for later seconds.
Here is the fiddle that adds one case to show you that circle "4" is indeed displayed. But I believe it is upto you to make the final solution of it.
relevant code section is:
else if (counter == '14') {
console.log('enter 14');
$("#b3").fadeIn('slow');
$("#b").animate({
left: "0"
}, 1000);
$("#b1").animate({
left: "30"
}, 1000);
$("#b2").animate({
left: "60"
}, 1000);
$("#b3").animate({
left: "200"
}, 1000);
//$("#b").hide('1000');
}