I would like make same parallax banner like here http://gallery.smartadserver.com/mobile-parallax
What I have got is:
https://jsfiddle.net/mx5tfcwj/
var $wrap = $(".wrap");
var $parallax = $(".parallax-container");
function updatePosition() {
var offsetFromWrap = $parallax.offset().top - $wrap.offset().top;
$(".fixed").css({"top": offsetFromWrap * -1});
}
$wrap.scroll(function() {
updatePosition();
});
The problem is you can not see end of the image when you scroll. Can you help me How should I calculate the position?
Related
I can't figure out of to make scroll, (when a div is clicked), and make it smooth. (like not going straight to the scroll position)
Here's my code:
$('.about-center').click(function() {
var div = document.getElementById('ABOUT');
var pos = div.offsetTop;
$(window).scrollTop(pos);
});
try this one:
$('.about-center').click(function() {
var div = $('#ABOUT');
var pos = div.offset().top;
$('html, body').animate({scrollTop:pos},2000); // will take two seconds to scroll to the element
});
--> Please goto Edit part of this Question
I want to synchronise scroll bar of two divs and this is how I am doing it
var div1 = document.getElementById('element1'),
div2 = document.getElementById('element2');
div1.addEventListener('touchmove', scrolled, false);
div2.addEventListener('touchmove', scrolled, false);
function getscrollTop(node) {
return node.pageYOffset || node.scrollTop;
}
function scrolled() {
var node = this, scrollTop = getscrollTop(node);
var percentage = scrollTop / (node.scrollHeight - node.clientHeight);
var other = document.getElementById({
"element1": "element2",
"element2": "element1"
}[node.id]);
other.scrollTop = percentage * (other.scrollHeight - other.clientHeight);
};
Fiddle -> used scroll instead touchmove
But the problem is it is flickering in low end devices and would like to make it smooth in event low end devices.
Edit
I have used below code to smoothen the scrolling
var children = document.querySelectorAll('.scrolldiv');
var getscrollTop = function(node) {
return node.pageYOffset || node.scrollTop;
}, toInt = function(n) {
return Math.round(Number(n));
};
window.setInterval(function() {
var scrollTop = getscrollTop(children[0]);
var percentage = scrollTop / (children[0].scrollHeight - children[0].clientHeight);
var oscrollTop = percentage * (children[1].scrollHeight - children[1].clientHeight);
// console.log(1);
children[1].scrollTop = toInt(oscrollTop);
}, 2);
It is smoother in Desktop browsers but in iOS browser, when setting second DIv's scroll it is jerking, jerking in the sense setting scrollTop once scrolling is completed, not while scrolling.
If you round your scroll value numbers to integers then this problem goes away :
http://jsfiddle.net/2Cj4S/15/
I just used a rounding function :
function toInt(n){ return Math.round(Number(n)); };
and this seems to have fixed it. Double values really confused GUI widgets like scrollbars, and 2D drawing.
I don't see why you have to calculate a new percentage here, value which you hand over to the second scroll.. that's probably the reason for the jerking.. instead you could simply take the scroll value from the first scroll and assign it directly to the other scroll.. This will remove the jerky-ness in the other scroll.. and synchronising them..
I just added the following line to the bottom of your scrolled function..
other.scrollTop = getscrollTop(node);
The modified function:-
function scrolled() {
var node = this,
scrollTop = getscrollTop(node);
var id = node.id;
var percentage = getscrollTop(node) / (node.scrollHeight - node.clientHeight);
var other = document.getElementById({
"element1": "element2",
"element2": "element1"
}[id]);
var oscrollTop = percentage * (other.scrollHeight - other.clientHeight)
//other.scrollTop = oscrollTop;
//Please note that I have commented out the above line.. and added the following line
other.scrollTop = getscrollTop(node);
};
I hope this the behaviour you were hoping for, i tested it out on jsfiddle, both scrolls are well synchronised.
I'm trying to implement the marquee tag in jQuery by animation a set of images using animate() function, making them move to the right or left direction.
But, I couldn't figure out when a single image goes to the end of the screen returns individually to the other side.
Because I heard that the window size is not constant for every browser, So is there anyway to implement that?
this is what I came up so far(it's simple and basic):
$(document).ready(function(){
moveThumbs(500);
function moveThumbs(speed){
$('.thumbnails').animate({
right:"+=150"
}, speed);
setTimeout(moveThumbs, speed);
}
});
note: I searched in SO for related questions, but had no luck to find exact information for my specific issue.
Here's a basic script that moves an image across the screen and then resumes on the other side and adapts to the window width.
You can see it working here: http://jsfiddle.net/jfriend00/rnWa2/
function startMoving(img) {
var img$ = $(img);
var imgWidth = img$.width();
var screenWidth = $(window).width();
var amount = screenWidth - (parseInt(img$.css("left"), 10) || 0);
// if already past right edge, reset to
// just left of left edge
if (amount <=0 ) {
img$.css("left", -imgWidth);
amount = screenWidth + imgWidth;
}
var moveRate = 300; // pixels per second to move
var time = amount * 1000 / moveRate;
img$.stop(true)
.animate({left: "+=" + amount}, time, "linear", function() {
// when animation finishes, start over
startMoving(this);
})
}
$(document).ready(function() {
// readjust if window changes size
$(window).resize(function() {
$(".mover").each(function() {
startMoving(this);
});
});
});
I wrote this plugin but I'm having issues trying to position the tooltip so that it's completely centered above the parent container. I'm currently just calculating the width of the parent container that it's in and finding out where that is by getting it's left position, but it's always not completely centered.
Any ideas?
(function($) {
var toolTip = {
init: function() {
this.each(function() {
var $that = $(this);
// our boolean object to check if it already exists on the page
var $toolSpan = $('<div class="tooltip"><span class="tooltip_arrow"></span></div>');
var preloadImages = function() {
var tempImage = new Image();
tempImage.src = 'http://i.imgur.com/K5ynr.png';
tempImage = null;
};
preloadImages();
$that.mouseover(function() {
var $altText = $that.attr('alt');
var $parentWidth = $that.parent().width();
var $parentPos = $that.parent().position();
var $parentPosY = $parentPos.top;
var $parentPosX = $parentPos.left;
$that.parent().after($toolSpan);
$toolSpan.prepend($altText);
$that.parent().next($toolSpan).css('top', $parentPosY - 30).css('left', $parentPosX).fadeIn();
var $toolSpanWidth = $that.parent().outerWidth();
$that.parent().next('.tooltip').children('.tooltip_arrow').css('left', $toolSpanWidth / 2).fadeIn();
}).mouseout(function() {
$that.parent().next($toolSpan).text('').hide().remove();
});
});
} /* end init */
};
$.fn.toolTip = toolTip.init;
})(jQuery);
http://jsfiddle.net/QH8dy/2/
here you go - centered, all working, code a bit cleaner ...
http://jsfiddle.net/PBpWj/
though it can potentially go off screen if the tip text is too wide.
If you intention is so that the tooltip container is center aligned above the link containers (in this case the wrappers). Try modifying the following line of code:
$that.parent().next($toolSpan)
.css('top', $parentPosY - 30)
.css('left', $parentPosX + ($parentWidth/2) - ($toolSpan.width()/2))
.fadeIn();
See it at the following jsFiddle.
I've written some jQuery code to display a box with data in the corner of the users' web browser. I'm using the .scroll event to make the box stay in the corner as the user scrolls up and down the page. Let me emphasize that I am not using jquery-ui dialog.
The only problem is that the box flickers as the page scrolls. I'm afraid that there will be no cross-browser solution to this problem as the different browsers seem to behave differently with scrolling. Barring a cross-browser solution, an IE solution would be nice (My web application is designed to be used by a specific group of about 100 users in my organization.)
Here are snippets of the relative code:
ExternalScroll: function () {
LittleBlackBook.setPosition();
}
setPosition: function () {
var scrollPosition = $(self).scrollTop();
var cssTop = LittleBlackBookStatic.determineCssTop(this.height, this.isTop, this.vOffset, scrollPosition);
var cssHeight = LittleBlackBookStatic.determineCssHeight(this.height);
var cssLeft = LittleBlackBookStatic.determineCssLeft(this.width, this.isLeft, this.hOffset);
var cssWidth = LittleBlackBookStatic.determineCssWidth(this.width);
this.jQueryObj.css('top', cssTop);
this.jQueryObj.css('height', cssHeight);
this.jQueryObj.css('left', cssLeft);
this.jQueryObj.css('width', cssWidth);
}
var LittleBlackBookStatic = {
determineCssTop: function (height, isTop, vOffset, vScroll) {
var windowHeight = $(self).height();
var scrollPosition = $(self).scrollTop();
var newModalTop = isTop ? vOffset + vScroll : windowHeight - height + vScroll - vOffset;
return newModalTop + 'px';
},
determineCssHeight: function (height) {
return height + 'px';
},
determineCssLeft: function (width, isLeft, hOffset) {
var windowWidth = $(self).width();
var newModalLeft = isLeft ? hOffset : windowWidth - width - hOffset;
return newModalLeft + 'px';
},
determineCssWidth: function (width) {
return width + 'px';
}
} // end LittleBlackBookStatic
I'm using jQuery to look up the scroll position as the page scrolls and change the CSS.
Is there a better way; a way that will make it scroll without flickering? If no, then why not?
You should use fixed positioning for that box instead instead of animating it to keep it in the corner.
You'll use less javascript and avoid flickering that comes with animation.