Meteor JS - Client Collection seems to be empty - javascript

Its been a long time since I used Meteor or dabbled in the UI world for that matter, so forgive me if this is poor question.
api/main.js:
export const Nodes = new Meteor.Collection("nodes");
export const Links = new Meteor.Collection("links");
server/main.js
import { Links, Nodes } from '../api/main.js';
Meteor.startup(() => {
// code to run on server at startup
}
Meteor.methods({
traverseDocument: function traverseDocument(documentKey) {
// ... do stuff ...
Links.insert( data.links );
Nodes.insert( data.nodes );
return data;
}
}
client/main.js
import { Links, Nodes } from '../api/main.js';
import './main.html';
Meteor.startup(function () {
// Fetch data via a call
Meteor.call("traverseDocument", 'NTD000000228506', function (error, results) {});
});
Template.viz.rendered = function () {
console.log(Nodes.find()); // <-- LocalConnection.Cursor()
console.log(Nodes.find().fetch()); // <-- This is empty []
console.log(Nodes._collection._docs._map); // <-- This returns Object{}
}
I've tried:
1. Publish/Subscribe
2. I tried a helper function
3. I Have moved the Meteor.Call() into the client startup function
So this now seems to be closer to working.
The original question changes now to - Why does the find().fetch() return an empty array ?
Maybe I should post a new question and mark this one as fixed ?

You can save value of results from callback to session variable or reactive variable and then retrieve later.
import { Links, Nodes } from '../api/main.js';
import './main.html';
Template.viz.rendered = function () {
Meteor.call("traverseDocument", 'VALUE001', function (error, results) {
if(error) {
// handle error
}
else {
Session.set('result',results); // save result in session or reactive variable
}
console.log(Nodes); // <-- This works, has data
});
if(Session.get('result') {
console.log(Session.get('result')); // <-- Retrieve value from session or reactive var
}
}

Related

How do I use axios response in different components without using export?

As the tittle says, I would like to be able to use the same axios response for differents components.
I have some restrictions like, I'm onlyl able to use react by adding scripts tags to my html so things like exports or jsx are impossible for me.
This is my react code:
class User extends React.Component {
state = {
user: {}
}
componentWillMount() {
console.log(localStorage.getItem("user"))
axios.get('http://localhost:8080/dashboard?user=' + localStorage.getItem("user"))
.then(res => {
const userResponse = res.data
setTimeout(() =>
this.setState({user: userResponse.user}), 1000);
})
}
render () {
const {user} = this.state
if (user.fullName === undefined)
return React.createElement("div", null, 'loading..');
return React.createElement("span", {className: "mr-2 d-none d-lg-inline text-gray-600 small" }, user.fullName);
}
}
ReactDOM.render( React.createElement(User, {}, null), document.getElementById('userDropdown') );
class Roles extends React.Component{
state = {
user: {}
}
componentWillMount() {
console.log(localStorage.getItem("user"))
axios.get('http://localhost:8080/dashboard?user=' + localStorage.getItem("user"))
.then(res => {
const userResponse = res.data
setTimeout(() =>
this.setState({user: userResponse.user}), 1000);
})
}
render () {
const {user} = this.state
const roles = user.user.roles.map((rol) => rol.roleName)
if (user.fullName === undefined)
return React.createElement("div", null, 'loading..');
return React.createElement("a", {className: "dropdown-item" }, user.fullName);
}
}
ReactDOM.render( React.createElement(Roles, {}, null), document.getElementById('dropdownRol') );
I would like to be able to manage different components(rendering each one) with data of the same axios response.
Is this possible considering my limitations?
Thanks in advance
Here's a working example of how you might do it. I've tried to annotate everything with comments, but I'm happy to try to clarify if you have questions.
// Fake response object for the store's "load" request
const fakeResponse = {
user: {
fullName: "Carolina Ponce",
roles: [
{ roleName: "administrator" },
{ roleName: "editor" },
{ roleName: "moderator" },
{ roleName: "generally awesome person" }
]
}
};
// this class is responsible for loading the data
// and making it available to other components.
// we'll create a singleton for this example, but
// it might make sense to have more than one instance
// for other use cases.
class UserStore {
constructor() {
// kick off the data load upon instantiation
this.load();
}
// statically available singleton instance.
// not accessed outside the UserStore class itself
static instance = new this();
// UserStore.connect creates a higher-order component
// that provides a 'store' prop and automatically updates
// the connected component when the store changes. in this
// example the only change occurs when the data loads, but
// it could be extended for other uses.
static connect = function(Component) {
// get the UserStore instance to pass as a prop
const store = this.instance;
// return a new higher-order component that wraps the connected one.
return class Connected extends React.Component {
// when the store changes just force a re-render of the component
onStoreChange = () => this.forceUpdate();
// listen for store changes on mount
componentWillMount = () => store.listen(this.onStoreChange);
// stop listening for store changes when we unmount
componentWillUnmount = () => store.unlisten(this.onStoreChange);
render() {
// render the connected component with an additional 'store' prop
return React.createElement(Component, { store });
}
};
};
// The following listen, unlisten, and onChange methods would
// normally be achieved by having UserStore extend EventEmitter
// instead of re-inventing it, but I wasn't sure whether EventEmitter
// would be available to you given your build restrictions.
// Adds a listener function to be invoked when the store changes.
// Called by componentWillMount for connected components so they
// get updated when data loads, etc.
// The store just keeps a simple array of listener functions. This
// method creates the array if it doesn't already exist, and
// adds the new function (fn) to the array.
listen = fn => (this.listeners = [...(this.listeners || []), fn]);
// Remove a listener; the inverse of listen.
// Invoked by componentWillUnmount to disconnect from the store and
// stop receiving change notifications. We don't want to attempt to
// update unmounted components.
unlisten = fn => {
// get this.listeners
const { listeners = [] } = this;
// delete the specified function from the array.
// array.splice modifies the original array so we don't
// need to reassign it to this.listeners or anything.
listeners.splice(listeners.indexOf(fn), 1);
};
// Invoke all the listener functions when the store changes.
// (onChange is invoked by the load method below)
onChange = () => (this.listeners || []).forEach(fn => fn());
// do whatever data loading you need to do here, then
// invoke this.onChange to update connected components.
async load() {
// the loading and loaded fields aren't used by the connected
// components in this example. just including them as food
// for thought. components could rely on these explicit fields
// for store status instead of pivoting on the presence of the
// data.user object, which is what the User and Role components
// are doing (below) in this example.
this.loaded = false;
this.loading = true;
try {
// faking the data request. wait two seconds and return our
// hard-coded data from above.
// (Replace this with your network fetch.)
this.data = await new Promise(fulfill =>
setTimeout(() => fulfill(fakeResponse), 2000)
);
// update the loading/loaded status fields
this.loaded = true;
this.loading = false;
// call onChange to trigger component updates.
this.onChange();
} catch (e) {
// If something blows up during the network request,
// make the error available to connected components
// as store.error so they can display an error message
// or a retry button or whatever.
this.error = e;
}
}
}
// With all the loading logic in the store, we can
// use a much simpler function component to render
// the user's name.
// (This component gets connected to the store in the
// React.createElement call below.)
function User({ store }) {
const { data: { user } = {} } = store || {};
return React.createElement(
"span",
{ className: "mr-2 d-none d-lg-inline text-gray-600 small" },
user ? user.fullName : "loading (User)…"
);
}
ReactDOM.render(
// Connect the User component to the store via UserStore.connect(User)
React.createElement(UserStore.connect(User), {}, null),
document.getElementById("userDropdown")
);
// Again, with all the data loading in the store, we can
// use a much simpler functional component to render the
// roles. (You may still need a class if you need it to do
// other stuff, but this is all we need for this example.)
function Roles({ store }) {
// get the info from the store prop
const { data: { user } = {}, loaded, loading, error } = store || {};
// handle store errors
if (error) {
return React.createElement("div", null, "oh noes!");
}
// store not loaded yet?
if (!loaded || loading) {
return React.createElement("div", null, "loading (Roles)…");
}
// if we made it this far, we have user data. do your thing.
const roles = user.roles.map(rol => rol.roleName);
return React.createElement(
"a",
{ className: "dropdown-item" },
roles.join(", ")
);
}
ReactDOM.render(
// connect the Roles component to the store like before
React.createElement(UserStore.connect(Roles), {}, null),
document.getElementById("dropdownRol")
);
<script src="https://cdnjs.cloudflare.com/ajax/libs/react/16.6.3/umd/react.production.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/react-dom/16.6.3/umd/react-dom.production.min.js"></script>
<div id="userDropdown"></div>
<div id="dropdownRol"></div>

Signaling OpenTok and React

Has anyone implemented sending and receiving signals with opentok-react https://github.com/aiham/opentok-react? I can't find even a simple example on how to do it in React using opentok-react.
Thanks for using opentok-react. Unfortunately an easy way to do signaling hasn't yet been added to opentok-react so the following process is a bit convoluted.
To do signaling you will need to get access to the Session object and call the signal method on it as you normally would (See https://tokbox.com/developer/sdks/js/reference/Session.html#signal).
If you used the OTSession component you can access the Session object by getting a reference to the OTSession element (See https://reactjs.org/docs/refs-and-the-dom.html).
class MyComponent extends React.Component {
constructor(props) {
super(props);
this.otSession = React.createRef();
}
render() {
return <OTSession ref={this.otSession} />;
}
}
and using its sessionHelper property to call the signal method:
this.otSession.current.sessionHelper.session.signal(...);
If you want to specify a particular target connection for the recipient then you need to get it from the underlying Publisher or Subscriber object's stream property. First get a reference to the OTPublisher or OTSubscriber element :
<OTPublisher ref={this.otPublisher} />
// or
<OTSubscriber ref={this.otSubscriber} />
Then get access to the Connection object:
this.otPublisher.current.getPublisher().stream.connection
// or
this.otSubscriber.current.getSubscriber().stream.connection
I have not tested this but once you have access to the Session and Connection objects then you can use the full signaling capabilities of the OpenTok JS SDK.
I Created a npm package 'opentok-rvc' with reference to opentok-react.
Here i created a listener to watch signaling and if any signal gets i send the signal to another event
// signal message listener inside npm package
session.on('signal:msg', function signalCallback(event) {
console.log(event);
onSignalRecieve(event);
});
Inside your component, please do the following
// to send the opentok signal
// here param data can be object for eg:
// data = { type: 'START_VIDEO_CALL', data: 'By Alex' }
onSignalSend = (data) => {
if (this.otSession.current !== null) {
this.otSession.current.sessionHelper.session.signal({
type: 'msg',
data: data
}, function signalCallback(error) {
if (error) {
console.log('onSignalSend Error', error)
} else {
console.log('onSignalSend Success', data)
}
})
}
}
// to receive the opentok signal
onSignalReceive = (signal) => {
console.log('onSignalReceive => ', JSON.parse(signal.data));
// based on signal data type you can do use switch or conditional statements
}
<OTSession
ref={this.otSession}
apiKey={apiKey}
sessionId={sessionId}
token={token}
onError={this.onSessionError}
eventHandlers={this.sessionEventHandlers}
onSignalRecieve={this.onSignalReceive}
getDevices={this.setDevices}
onMediaDevices={this.onMediaDevices}
checkScreenSharing={this.checkScreenSharing}>
<OTPublisher properties/>
<OTStreams>
<OTSubscriber properties/>
</OTStreams>
Here's a way to do this using functional component syntax.
import React, { useRef } from 'react';
import { OTSession, preloadScript } from 'opentok-react';
function MyComponent() {
const sessionRef = useRef();
const sendSignal = () => {
sessionRef.current.sessionHelper.session.signal(
{
type: 'TheSignalType',
data: 'TheData',
},
function (error) {
if (error) {
console.log('signal error: ' + error.message);
} else {
console.log('signal sent');
}
}
);
};
return (
<OTSession ref={sessionRef} apiKey={apiKey} sessionId={sessionId} token={token} eventHandlers={eventHandlers}>
// rest of your tokbox code here
<Button onClick={sendSignal}>Send Signal</Button>
</OTSession>
);
}
export default preloadScript(MyComponent);
In addition to #aiham answer, You can access the Opentok session Object getting the ref from the OTSession element and then send signals like below
otSession.current.sessionHelper.session.signal(
{
type: "msg",
data: text,
},
function(err, data) {
if (err) {
console.log(err.message);
} else {
console.log(data)
}
}
);
And signals can be received by adding a listener as follows;
otSession.current.sessionHelper.session.on("signal", (event) => {
console.log("i got", event);
});

VueJS how to use _.debounce on data changes

I'm building a little vue.js-application where I do some post requests. I use the watch-method to whach for api changes which then updates the component if the post request is successfull. Since the watcher constantly checks the API I want to add the ._debounce method but for some reason it doesn't work.
here is the code:
<script>
import _ from 'lodash'
export default {
data () {
return {
cds: [],
cdCount: ''
}
},
watch: {
cds() {
this.fetchAll()
}
},
methods: {
fetchAll: _.debounce(() => {
this.$http.get('/api/cds')
.then(response => {
this.cds = response.body
this.cdCount = response.body.length
})
})
},
created() {
this.fetchAll();
}
}
</script>
this gives me the error: Cannot read property 'get' of undefined
Can someone maybe tell me what I'm doing wrong?
EDIT
I removed the watch-method and tried to add
updated(): {
this.fetchAll()
}
with the result that the request runs in a loop :-/ When I remove the updated-lifecycle, the component does (of course) not react to api/array changes... I'm pretty clueless
Mind the this: () => { in methods make the this reference window and not the Vue instance.
Declare using a regular function:
methods: {
fetchAll: _.debounce(function () {
this.$http.get('/api/cds/add').then(response => {
this.cds = response.body
this.cdCount = response.body.length
})
})
},
Other problems
You have a cyclic dependency.
The fetchAll method is mutating the cds property (line this.cds = response.body) and the cds() watch is calling this.fetchAll(). As you can see, this leads to an infinite loop.
Solution: Stop the cycle by removing the fetchAll call from the watcher:
watch: {
cds() {
// this.fetchAll() // remove this
}
},

Redux updateElementSaga has been cancelled. Why?

I just implemented a drag and drop feature with react-dnd and when the user drops the SkyElement item in my app, I update top and left on the server which in turn updates the redux store
However, the update call works occasionally, not every time. And in my console, I see a warning; updateElementSaga has been cancelled
In my SlotView.js, in a function, I have:
this.props.dispatch(requestUpdateElement({ id, top, left }));
In my elements/actions.js:
export function requestUpdateElement(element) {
return { type: 'requestUpdateElement', element };
}
In my elements/sagas.js:
export function *updateElementSaga(action) {
const response = yield call(api.updateElement, action.element);
if (response.element) {
// debugger; // this hits, saga was cancelled will have appeared in the console at this point
yield put(actions.receiveElement(response.element));
} else if (response.error) {
console.log('error receiving element');
}
}
export default [
takeLatest('requestUpdateElement', updateElementSaga),
];
In api.js:
export function updateElement(element) {
const userId = JSON.parse(localStorage.cookies).userId;
element.userId = userId;
if (userId) {
return apiHelper.put(
`${apiHelper.getBaseUrl()}/users/${element.userId}/elements/${element.id}`,
{element},
{headers: apiHelper.getHeaders()}
).catch((error) => {
return {error};
});
} else {
console.log('user ID could not be found for request');
}
}
And my elements/reducer.js:
const defaultState = {
elementsMap: {},
visibleElements: [],
unplacedElements: [],
};
export default function(state = defaultState, action) {
switch (action.type) {
case 'receiveElement':
let element = null;
let unplacedElement = null;
if (action.element.sectorId === undefined) {
unplacedElement = `${action.element.id}`;
} else {
element = `${action.element.id}`;
// don't add, duplicate
const newState = {...state}; // copy old state
delete newState[`${action.element.id}`]; // delete the item from the object
const newVisibleElements = newState.visibleElements.filter(e => e !== `${action.element.id}`); // remove item from visible elements
const newUnplacedElements = newState.unplacedElements.filter(e => e !== `${action.element.id}`);
return {
...newState,
elementsMap: {
...newState.elementsMap,
[element]: action.element,
},
visibleElements: [...newVisibleElements, element],
unplacedElements: [...newUnplacedElements],
};
}
return {
...state,
elementsMap: {
...state.elementsMap,
[action.element.id]: action.element,
},
visibleElements: [...state.visibleElements, element],
unplacedElements: [...state.unplacedElements, unplacedElement],
};
default:
return state;
}
}
Like I mentioned before, sometimes the update works, but not every time. I've narrowed the problem down to the client. Server seems to be acting fine. Any idea what I'm doing wrong here? Thanks!
If you are using takeLatest the redux saga documentation does mention:
https://redux-saga.js.org/docs/basics/UsingSagaHelpers.html
Unlike takeEvery, takeLatest allows only one fetchData task to run at
any moment. And it will be the latest started task. If a previous
task is still running when another fetchData task is started, the
previous task will be automatically cancelled.
Where fetchData is the generator function that is being served using takeLatest or takeEvery
And when your UI keeps invoking the same action, before it gets completed, it will keep cancelling
the last invoked action, and hence you would keep getting the message intermittently:
updateElementSaga has been cancelled
Which by nature takeLatest is doing the right thing. Which is:
Always take the latest invoked action
In case you want every action to be caught and processed, do use takeEvery, as:
export default [
takeEvery('requestUpdateElement', updateElementSaga),
];

Meteor React renders twice after subscription are ready

I'm using Meteor with react and FlowRouter to handle subscriptions. I find that when my component renders it will render twice after a few seconds, but only when I have the meteor mixin subscribed to a subscription.
For example:
PeoplePage = React.createClass({
displayName:"People",
mixins: [ReactMeteorData],
getMeteorData() {
const subHandles = [
Meteor.subscribe("allPeople"),
];
const subsReady = _.all(subHandles, function (handle) {
return handle.ready();
});
return {
subsReady: subsReady,
people: People.find({}).fetch(),
};
},
render(){
if(this.data.subsReady == false){
return (<Loading/>);
} else {
console.log(this.data);
........
}
The same information is shown twice. Is this due to fast render that FlowRouter uses, or is it something that I am doing incorrectly?
Hmm, I guess the problem is that you are triggering the subscription every time, when the component re-renders.. I haven't tried it, but you could check if this will solve the problem
getMeteorData() {
const subsReady = _.all(this.subs || [{}], function (handle) {
if (typeof handle.ready == 'function')
return handle.ready();
return false;
});
if (!subsReady) // you can extend it, to provide params to subscriptions
this.subs = [
Meteor.subscribe("allPeople")
];
return {
subsReady: subsReady,
people: People.find({}).fetch(),
}
}
It should not trigger the subs if they are already ready.
Be aware, that mustn't pass an empty array to _.all, because of this:
_.all([], function(a) {return a.b()}) // true
this is why I added an empty object to the array, so this way you can check for the ready member..
I would suggest doing to subscription within the componentWillMount() function. This way, you make sure that you only subscribe once before the initial render().
getMeteorData() {
var ready = _.all(this.subHandles, function (handle) {
return handle.ready();
});
return {
subsReady: ready,
people: People.find({}).fetch()
}
},
componentWillMount() {
this.subHandles = [];
this.subHandles.push(Meteor.subscribe('allPeople');
},
componentWillUnmount() {
this.subHandles.map(function(handle) {
handle.stop();
});
}
If it still renders twice, I would suggest trying to turn of fast render for the route and check if this problem still occurs.

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