I am checking user login status.
I have used the facebook code that fb has given, but it shows nothing but the login button. I want to check if user is already logged in or not.
function testAPI() {
console.log('Welcome! Fetching your information.... ');
FB.api('/me', function(response) {
console.log('Successful login for: ' + response.name);
document.getElementById('status').innerHTML =
'<br/>Thanks for logging in, ' + response.name + '<br/>User Id: '+ response.id + '<br/>Email Id: '+ response.email + '!';
//window.location.replace('abc.html');
});
FB.getLoginStatus(function(response) {
statusChangeCallback(response);
});
}
Your code is not the same as the facebook code I found published here. It is close but a couple keys differences and things to note. More of your file would be very helpful here. Please make sure that you have recieved and App ID from Facebook for your application and registered it. But to be clear, it seems like you are checking the login status at the wrong time. This is simply a function and we have no idea where it is called or if it mimicks the flow on the link I provided goes like this (even though this is not how they are organized within the code facebook has given). Also the only way you would see something is if you have a HTML text item with id='status'. All of this I cannot tell by your code.
Initialize FB SDK and do all proper setup
User presses login which executes this code:
<fb:login-button scope="public_profile,email" onlogin="checkLoginState();">
</fb:login-button>
The above code gives you the regular scope provided by facebook (to get any more scope you have to go through a request process from facebook, just FYI). As you can see once this button is pressed and the action described as onlogin is complete we will execute the function checkLoginState() which is:
function checkLoginState() {
FB.getLoginStatus(function(response) {
statusChangeCallback(response);
});
}
This gets the logon "state" and then calls the function statusChangeCallback(response) :
function statusChangeCallback(response) {
console.log('statusChangeCallback');
console.log(response);
// The response object is returned with a status field that lets the
// app know the current login status of the person.
// Full docs on the response object can be found in the documentation
// for FB.getLoginStatus().
if (response.status === 'connected') {
// Logged into your app and Facebook.
testAPI();
} else if (response.status === 'not_authorized') {
// The person is logged into Facebook, but not your app.
document.getElementById('status').innerHTML = 'Please log ' +
'into this app.';
} else {
// The person is not logged into Facebook, so we're not sure if
// they are logged into this app or not.
document.getElementById('status').innerHTML = 'Please log ' +
'into Facebook.';
}
}
Now the above code, IF CONNECTED, will call your testAPI() function which will pull down the response. And it will try to find an HTML document with the id status, if you didn't create this it won't display anything.
If you are sure that you did all these steps and did them correctly, then I recommend putting a couple console.log() statements and looking at the Google Chrome console or Javascript console in your browser and seeing what state you are in and that your functions are actually being called.
If you are not sure, please double check the Facebook Login page. It is good documentation.
Related
I am trying to get a simple information from a person's(me) profile by asking permission in the scope section while prompting the user to login in. However, I am getting undefined as my result. I am using facebook's quick start for javascript sdk. Even when I ask for first_name, which is in the response after logging in, I get undefined. Here is a small snippet of the quick start code. All I am doing is changing response.name to response.first_name. But it doesn't work. What am I doing wrong? Thanks a lot!
function testAPI() {
console.log('Welcome! Fetching your information.... ');
FB.api('/me', function(response) {
console.log('Successful login for: ' + response.name);
document.getElementById('status').innerHTML =
'Thanks for logging in, ' + response.name + '!';
});
FB.api('/me', {fields: 'name,first_name'}, function(response) {
...
});
It is called "Declarative Fields", you have to specify which fields you want to get or you will only get the id and the name.
Make sure the user is authorized, of course. Here´s a tutorial: http://www.devils-heaven.com/facebook-javascript-sdk-login/
I want to login into my website using facebook.
There is following example at https://developers.facebook.com/docs/facebook-login/web. But if I enter it into a html-file (with changing the app-ID of course) it just does nothing and I don't know why. Also in the web console I cannot see anything.
<!DOCTYPE html>
<html>
<head>
<title>Facebook Login JavaScript Example</title>
<meta charset="UTF-8">
</head>
<body>
<script>
// This is called with the results from from FB.getLoginStatus().
function statusChangeCallback(response) {
console.log('statusChangeCallback');
console.log(response);
// The response object is returned with a status field that lets the
// app know the current login status of the person.
// Full docs on the response object can be found in the documentation
// for FB.getLoginStatus().
if (response.status === 'connected') {
// Logged into your app and Facebook.
testAPI();
} else if (response.status === 'not_authorized') {
// The person is logged into Facebook, but not your app.
document.getElementById('status').innerHTML = 'Please log ' +
'into this app.';
} else {
// The person is not logged into Facebook, so we're not sure if
// they are logged into this app or not.
document.getElementById('status').innerHTML = 'Please log ' +
'into Facebook.';
}
}
// This function is called when someone finishes with the Login
// Button. See the onlogin handler attached to it in the sample
// code below.
function checkLoginState() {
FB.getLoginStatus(function(response) {
statusChangeCallback(response);
});
}
window.fbAsyncInit = function() {
FB.init({
appId : '1234567890',
cookie : true, // enable cookies to allow the server to access
// the session
xfbml : true, // parse social plugins on this page
version : 'v2.3' // use version 2.3
});
// Now that we've initialized the JavaScript SDK, we call
// FB.getLoginStatus(). This function gets the state of the
// person visiting this page and can return one of three states to
// the callback you provide. They can be:
//
// 1. Logged into your app ('connected')
// 2. Logged into Facebook, but not your app ('not_authorized')
// 3. Not logged into Facebook and can't tell if they are logged into
// your app or not.
//
// These three cases are handled in the callback function.
FB.getLoginStatus(function(response) {
statusChangeCallback(response);
});
};
// Load the SDK asynchronously
(function(d, s, id) {
var js, fjs = d.getElementsByTagName(s)[0];
if (d.getElementById(id)) return;
js = d.createElement(s); js.id = id;
js.src = "//connect.facebook.net/en_US/sdk.js";
fjs.parentNode.insertBefore(js, fjs);
}(document, 'script', 'facebook-jssdk'));
// Here we run a very simple test of the Graph API after login is
// successful. See statusChangeCallback() for when this call is made.
function testAPI() {
console.log('Welcome! Fetching your information.... ');
FB.api('/me', function(response) {
console.log('Successful login for: ' + response.name);
document.getElementById('status').innerHTML =
'Thanks for logging in, ' + response.name + '!';
});
}
</script>
<!--
Below we include the Login Button social plugin. This button uses
the JavaScript SDK to present a graphical Login button that triggers
the FB.login() function when clicked.
-->
<fb:login-button scope="public_profile,email" onlogin="checkLoginState();">
</fb:login-button>
<div id="status">
</div>
</body>
</html>
Could someone help me out and get this first example work?
Thanks in advance.
Best regards
Try:
Go to facebook developper page.
On settings tab, add your app domains into field "app domain" (it is your app url) after that, you have to wait some minutes and go to "status and review" and toggle your app on public mode. The effect appear after some minutes (20 - 30 minutes) and try again.
Your appid is 1234567890. Is it a coincidence or you just made it up? If it is the latter, go to developers.facebook.com to set up your app. Otherwise, the FB.getLoginStatus will get exception and will not execute statusChangeCallback.
The login button on my facebook app has completely stopped working in iOS 8. I thought it was something I have done but when I take facebooks sample html from their site and apply it to my page it still doesnt work (my app id has been replaced with xxxxx). Basically the pop up window opens for facebook auth but never closes and returns to my app. Im just left with a blank which tab open:
<!DOCTYPE html>
<html>
<head>
<title>Facebook Login JavaScript Example</title>
<meta charset="UTF-8">
</head>
<body>
<script>
// This is called with the results from from FB.getLoginStatus().
function statusChangeCallback(response) {
console.log('statusChangeCallback');
console.log(response);
// The response object is returned with a status field that lets the
// app know the current login status of the person.
// Full docs on the response object can be found in the documentation
// for FB.getLoginStatus().
if (response.status === 'connected') {
// Logged into your app and Facebook.
testAPI();
} else if (response.status === 'not_authorized') {
// The person is logged into Facebook, but not your app.
document.getElementById('status').innerHTML = 'Please log ' +
'into this app.';
} else {
// The person is not logged into Facebook, so we're not sure if
// they are logged into this app or not.
document.getElementById('status').innerHTML = 'Please log ' +
'into Facebook.';
}
}
// This function is called when someone finishes with the Login
// Button. See the onlogin handler attached to it in the sample
// code below.
function checkLoginState() {
FB.getLoginStatus(function (response) {
statusChangeCallback(response);
});
}
window.fbAsyncInit = function () {
FB.init({
appId: 'xxxxxxxxxxxxx',
cookie: true, // enable cookies to allow the server to access
// the session
xfbml: true, // parse social plugins on this page
version: 'v2.1' // use version 2.1
});
// Now that we've initialized the JavaScript SDK, we call
// FB.getLoginStatus(). This function gets the state of the
// person visiting this page and can return one of three states to
// the callback you provide. They can be:
//
// 1. Logged into your app ('connected')
// 2. Logged into Facebook, but not your app ('not_authorized')
// 3. Not logged into Facebook and can't tell if they are logged into
// your app or not.
//
// These three cases are handled in the callback function.
FB.getLoginStatus(function (response) {
statusChangeCallback(response);
});
};
// Load the SDK asynchronously
(function (d, s, id) {
var js, fjs = d.getElementsByTagName(s)[0];
if (d.getElementById(id)) return;
js = d.createElement(s); js.id = id;
js.src = "//connect.facebook.net/en_US/sdk.js";
fjs.parentNode.insertBefore(js, fjs);
}(document, 'script', 'facebook-jssdk'));
// Here we run a very simple test of the Graph API after login is
// successful. See statusChangeCallback() for when this call is made.
function testAPI() {
console.log('Welcome! Fetching your information.... ');
FB.api('/me', function (response) {
console.log('Successful login for: ' + response.name);
document.getElementById('status').innerHTML =
'Thanks for logging in, ' + response.name + '!';
});
}
</script>
<!--
Below we include the Login Button social plugin. This button uses
the JavaScript SDK to present a graphical Login button that triggers
the FB.login() function when clicked.
-->
<fb:login-button scope="public_profile,email" onlogin="checkLoginState();">
</fb:login-button>
<div id="status">
</div>
</body>
</html>
The only solution I came up with is to degrade back to the server-side authentication flow when on iOS using full on redirects. Basically your app should hit a URL like this:
https://www.facebook.com/dialog/oauth?
client_id={app-id}
&redirect_uri={redirect-uri}
Which is a jarring experience on desktop, but is arguably a nicer experience on mobile, given that the user isn’t taken through the weird tab switching (which is the root of the new problem in the first place). To degrade to this flow ONLY on iOS, make sure your sign-in link is actually an href to the facebook authentication dialog (like the link above, or for you omniauth users on rails, is “/auth/facebook”). Then wrap the javascript where you invoke the client side flow in code that prevents it from being run on iOS (or all of mobile, if you want).
if(!/Android|webOS|iPhone|iPad|iPod|BlackBerry|IEMobile|Opera Mini/i.test(navigator.userAgent)) {
[Facebook client side flow code here]
}
(please let me know in comments if anyone has a more elegant way of doing this)
I follow railscast to add "sign in with Facebook" feature in my site, there is no problem to login. But when try to logout, it seems that FB.getLoginStatus never got fire even when I disable Sandbox Mode in facebook developer app settings (as suggested in some other discussion):
(function() {
jQuery(function() {
$('body').prepend('<div id="fb-root"></div>');
return $.ajax({
url: "" + window.location.protocol + "//connect.facebook.net/en_US/all.js",
dataType: 'script',
cache: true
});
});
window.fbAsyncInit = function() {
FB.init({
appId: 'xxxxxomittedxxxxx',
cookie: true,
status: true,
xfbml: true,
oauth: true
});
$('#sign_in').click(function(e) {
e.preventDefault();
return FB.login(function(response) {
if (response.authResponse) {
return window.location = '/auth/facebook/callback';
}
});
});
return $('#sign_out').click(function(e) {
FB.getLoginStatus(function(response) {
if (response.authResponse) {
return FB.logout(response.authResponse);
}
});
return true;
});
};
}).call(this);
The reason I know the FB.getLoginStatus never get in (or doesn't work) is I replace the body with:
FB.getLoginStatus(function(response) {
return alert("I am here!");
});
and I cannot see my alert while "sign_out" click.
I am running both Chrome and Firefox having the same behaviour. Could anybody help to spot what am I missing? Thanks a lot.
Let me describe more specific about the "behaviour" I encountered:
sign in with Facebook from mysite.com the first time a Facebook login window will popup and ask for email and password, and I can sign in to my site perfectly ok and work as expected
then I click on sign_out button from mysite.com/users/1, it looks like it sign out ok.
then sign in with Facebook from mysite.com again, now it won't popup the Facebook login window anymore and login to mysite.com/users/1 directly without asking email and password!
if I open another browser window and go to facebook.com and logout from there, then when I sign in with Facebook from mysite.com, it will popup a Facebook login window now and ask for my email and password.
I would like my site to behave: "when logout from mysite.com/users/n and sign in with Facebook again from mysite.com, the Facebook login window shall popup"
Anyone could be of help? Thanks a lot.
EDIT:
Further investigation found the "root" cause might be still: the sign out is under the different route (or page) of the sign in route and FB.getLoginStatus just cannot be fire under the mysite.com/signout. The error message from firebug indicates that "Given URL is not allowed by the Application configuration.: One or more of the given URLs is not allowed by the App's settings. It must match the Website URL or Canvas URL, or the domain must be a subdomain of one of the App's domains."
To proof it is the route issue, I put a sign out link in the same route (page) as sign in route which is the root route mysite.com as specified in the "Website with Facebook Login", everything works and can logout as expected:
<%= link_to "sign out facebook", "#" , id: "sign_out" %>
by the way the sign_out js is revised to get rid of FB.logout(response.authResponse) uncaught [object Object] error, because FB.logout expects function as parameter:
return $('#sign_out').click(function(e) {
FB.getLoginStatus(function(response) {
if (response.authResponse) {
FB.logout();
}
}, true);
});
};
So, the bottom line: FB.getLoginStatus might still have a bug which cannot handle the call from a different route than sign in route. (I tested with Chrome, Firefox and Safari and all behave the same but not true for IE10. Somehow IE10 works even sign out at different route.)
Any comment from people who have similar problem? Please advise. Thank you very much in advance.
Try adding true as second parameter to getLoginStatus, as stated in FB dev doc:
FB.getLoginStatus(function(response) {
// this will be called when the roundtrip to Facebook has completed
}, true);
This should avoid caching.
Another option is to subscribe to events:
FB.Event.subscribe('auth.login', function(response) {
// do something with response
});
All from here
Comment if you have questions.
EDIT:
I modified your script a little bit, removed unneeded code parts. You had too many returns that are not needed. I tried sign out within this modified script, it works as you need it.
Events subscription is for check purposes.
<head>
<title>Exam entry</title>
<script src="http://ajax.googleapis.com/ajax/libs/jquery/1.10.1/jquery.min.js"></script>
</head>
<body>
<div id="fb-root"></div>
<input type="button" value="Sign in" id="sign_in" />
<input type="button" value="Sign out" id="sign_out" />
<script type="text/javascript">
window.fbAsyncInit = function () {
FB.init({
appId: '586844044669652',
cookie: true,
status: true,
xfbml: true
});
// Here we subscribe to the auth.authResponseChange JavaScript event. This event is fired
// for any authentication related change, such as login, logout or session refresh. This means that
// whenever someone who was previously logged out tries to log in again, the correct case below
// will be handled.
FB.Event.subscribe('auth.authResponseChange', function (response) {
// Here we specify what we do with the response anytime this event occurs.
if (response.status === 'connected') {
// The response object is returned with a status field that lets the app know the current
// login status of the person. In this case, we're handling the situation where they
// have logged in to the app.
testAPI();
} /*else if (response.status === 'not_authorized') {
// In this case, the person is logged into Facebook, but not into the app, so we call
// FB.login() to prompt them to do so.
// In real-life usage, you wouldn't want to immediately prompt someone to login
// like this, for two reasons:
// (1) JavaScript created popup windows are blocked by most browsers unless they
// result from direct interaction from people using the app (such as a mouse click)
// (2) it is a bad experience to be continually prompted to login upon page load.
FB.login();
} else {
// In this case, the person is not logged into Facebook, so we call the login()
// function to prompt them to do so. Note that at this stage there is no indication
// of whether they are logged into the app. If they aren't then they'll see the Login
// dialog right after they log in to Facebook.
// The same caveats as above apply to the FB.login() call here.
FB.login();
}*/
});
$('#sign_in').click(function (e) {
e.preventDefault();
FB.login(function (response) {
if (response.authResponse) {
//return window.location = '/auth/facebook/callback';
}
});
});
$('#sign_out').click(function (e) {
FB.logout(function (response) {
console.log("Here logout response", response);
});
});
};
// Here we run a very simple test of the Graph API after login is successful.
// This testAPI() function is only called in those cases.
function testAPI() {
console.log('Welcome! Fetching your information.... ');
FB.api('/me', function (response) {
console.log('Good to see you, ' + response.name + '.');
});
}
// Load the SDK asynchronously
(function (d) {
var js, id = 'facebook-jssdk', ref = d.getElementsByTagName('script')[0];
if (d.getElementById(id)) { return; }
js = d.createElement('script'); js.id = id; js.async = true;
js.src = "//connect.facebook.net/en_US/all.js";
ref.parentNode.insertBefore(js, ref);
}(document));
</script>
</body>
Using Javascript SDK for Facebook, you can do a
FB.login(function(response) {
if (response.authResponse) {
console.log('Welcome! Fetching your information.... ');
FB.api('/me', function(response) {
console.log('Good to see you, ' + response.name + '.');
FB.logout(function(response) {
console.log('Logged out.');
});
});
} else {
console.log('User cancelled login or did not fully authorize.');
}
}, {scope: 'email'});
My problem is that by using this, it opens a popup window, which some of the browsers kills it. How can I do this in another way? and inside div? or an overlay something.
Thanks.
You should only call FB.login, or any method which prompts a pop up, as a direct result of the user clicking something. Then the pop ups will not be blocked. If you try to run it on page load or at a random time, it will be blocked.
I'm sorry, you can only do it in whatever way the FB api will let you do it.
You could try reverse-engineering its mechanism, but it'll break as soon as facebook changes anything in its platform.