Adapt length of Wordpress excerpt to screen width - javascript

I'm making an WP theme, but I have a little problem. I want the length of excerpt (in carachters) to be adaptive to the screen width.
if screen width is bigger then 1000px, 20 characters
between 1000 and 700 it should be 5
between 700 and 640px, 20 chars
between 640 and 480, 5 chars
below 480px, 20 chars.
Hope that this makes sense. :)
I tried creating something in my functions.php. I used methods as:
function new_excerpt_length($length) {
if ((screen.width > 1024))
{
return 5;
}
else
{
return 15;
}
}
add_filter('excerpt_length', 'new_excerpt_length');
But that didn't work, it outputs the same number. Css isn't a solution, has to be done in JS, in the functions.php file (no jQuery)

Sorry to burst your bubble here, but there is no way for php to know which screen size the information is served to. Detecting of screen size is only done on client/browser side.
The nearest you are going to get here related to Wordpress is with wp_is_mobile() which can detect mobile devices, but then again, wp_is_moble() is more that a joke as a proper function.
Your only solution here would be to look at jquery to truncate the output text according to browser size.

Related

Javascript/jQuery slowdown when switching to full screen

I have some strange behavior from firefox, I'm building a single page portfolio and as a graphic designer the coding has been hard. I wanted to smoothly control the navigation and then later added scaling to all the elements (designed for 1920x1080 full screen initially). The lecturer dropped a bomb that it needed to scroll vertically as well, I am in the process of trying to get the vertical navigation to work.
The issue is when I switch to full screen most of the navigation code seems to take a long pause before it executes. This only happens when I switch to full screen. If I switch and refresh then it's ok. I really want to know whats slowing the whole thing down.
I have tried safe mode with no plugins. I'm using Firefox 24.0 with Firebug to get at the bits an pieces.
I have created a code fiddle (my first and it's already broken):
http://jsfiddle.net/jeffreyknipe/xfjmC/1/
The code for the scrolling is as follows:
function navTo(horizontal, vertical) {
browserWidth = $(window).innerWidth();
browserHeight = $(window).innerHeight();
newRatio = browserWidth / 1920;
$('html body div#full_site section#pages_section').animate({
marginLeft: '-' + browserWidth * horizontal,
marginTop: (browserWidth / 16 * 9) * vertical
}, 1000);
if (horizontal == 0) {
$('#menuspace #floating_topbar #menuzone').animate({
marginRight: 0
});
} else {
$('#menuspace #floating_topbar #menuzone').animate({
marginRight: (newRatio * (-340))
});
};
};
I know the coders out there will frown on how inefficient the code is but any advice will be appreciated. The biggest thing is the full screen code slow down.
Thanks.
The issue came in when animating the changes in items or location when going to and from full screen. I switched to setting the new values with .css rather than .animate (I did want it to animate to the new location) but since animation here wasn't a deal breaker and it solved the issue I'm a happy camper.
I have to assume that it wants to animate but the java script engine or some thing in Firefox get too busy during the change, it's almost a bug but I can't isolate whats happening while the script is jammed so I can't report it.

Change URL based on display width

I created a hobby site a few years ago that started as a convenient compact one-line-entry multi-search site. Later, I added various web tools, one-click radio stations, and other enhancements.
At first, I optimized for 1024x768 screens but tried to accommodate 800x600 screens. However, wide screen format is becoming dominant, so I decided it would be better to optimize things a bit by splitting the code, mostly, but not limited to, CSS changes, based on detecting a minimum 960 pixel width.
Screen widths less than 960 pixels wide redirect to a "mini.php" version.
The javascript code below selects the appropriate URL correctly if the web browser is already open. However, when initially opening a browser, the "mini" version is incorrectly selected regardless of the screen width. I tried delaying detection by using setTimeout() without effect.
var myWidth = 981
function vpWidth() {
return( myWidth = window.innerWidth || document.documentElement.clientWidth || document.body.clientWidth );
}
vpWidth(); setTimeout(vpWidth,300);
if(myWidth<960) document.location.href="http://www.gooplusplus.com/mini.php";
Who can provide a solution that always works and not just when the browser is already open?
You're never actually setting myWidth. Also, I replaced your function with how jQuery gets the width internally.
function vpWidth() {
return Math.max(document.documentElement["clientWidth"], document.body["scrollWidth"], document.documentElement["scrollWidth"], document.body["offsetWidth"], document.documentElement["offsetWidth"]);
}
var myWidth = vpWidth();
if(myWidth<960) document.location.href="http://www.gooplusplus.com/mini.php";
Make your website responsive which will help you to cover more number of visitors to your size, as most of the people use their smartphone to browse websites nowdays.
http://alistapart.com/article/responsive-web-design
Further testing this width error upon browser startup showed that it seems limited to Chromium-based browsers where the target tab is not the active one. In such cases, Google Chrome took its window width results from the non-maximized window size even though the window was actually maximized.
Two detection steps were required on the way to a solution:
(1) is the browser Chromium-based? --> navigator.userAgent.indexOf("Chrome/")>0
(2) is the tab inactive? --> document.webkitVisibilityState == "hidden"
test URL: http://www.gooplusplus.com/chrome-bug.html
my working solution:
<script>
var myWidth = 981
var dde = document.documentElement;
var tabVisible = document.webkitVisibilityState;
if(!document.documentElement) dde = document.body; // fix for IE6 and earlier
myWidth = Math.max(dde.scrollWidth,dde.offsetWidth,dde.clientWidth);
if( ( navigator.userAgent.indexOf("Chrome/")<0 || tabVisible!="hidden" ) && myWidth < 960 )
document.location.href="http://www.gooplusplus.com/mini.php";
</script>
The above technique fixed the problem. Although the #theJoeBiz answer turned out to be irrelevant to the ultimate solution, his code was useful. I based my own new myWidth assignment code on his jQuery Math.max code, while noting that his code failed on my non-jQuery web page due to inclusion of pre-IE7 document.body variables (see fix in code above).

change css on scroll event w/ requestAnimation Frame

I want to change the background color of in-viewport elements (using overflow: scroll)
So here was my first attempt:
http://jsfiddle.net/2YeZG/
As you see, there is a brief flicker of the previous color before the new color is painted. Others have had similar problems.
Following the HTML5 rocks instructions, I tried to introduce requestAnimationFrame to fix this problem to no avail:
http://jsfiddle.net/RETbF/
What am I doing wrong here?
Here is a simpler example showing the same problem: http://jsfiddle.net/HJ9ng/
Filed bug with Chromium here: http://code.google.com/p/chromium/issues/detail?id=151880
if it is only the background color, well why don't you just change the parent background color to red and once it scroll just change it to pink?
I change your CSS to that
#dad
{
overflow-y: scroll;
overflow-x: hidden;
width: 100px;
height: 600px;
background-color:red;
}​
I remove some of you Jquery and change it to this
dad.bind('scroll', function() {
dad.css('background-color', 'pink');
});
And I remove this line
iChild.css('backgroundColor', 'red');
But is the Red color it is important that won't work for sure http://jsfiddle.net/2YeZG/5/
I like Manuel's Solution.
But even though I don't get what you're exactly trying to do, I want to point out a few things.
In your fiddle code, I saw that you included Paul Irish's Shim for requestAnimationFrame.
But you never use it.
(It's basically a reliable setTimeOut, nothing else) it's from frame based animations.)
So since you just want to change some CSS properties, I don't see why you would need it. Even if you want transitions, you should rely on CSS transitions.
Other than that your code could look something like
dad.bind('scroll', function() {
dad.css('background-color', 'pink');
eachElemNameHere.css('background-color','randomColor');
});
Also you should ideally not use something like that if you can help it. You should just add and remove class names and add all these properties in your CSS. Makes it work faster.
Also, again I don't quite get it, but you could use the jQuery function to find out each elements' position from the top to have better control.
Your problem seems to be that you only change the background color of the elements which have already been scrolled into view. Your code expects that the browser waits for your code to handle the scroll event before the browser redraws its view. This is most probably not a guarantee given by the HTML spec. That's why it flickers.
What you should do instead is to change the elements which are going to be scrolled into view. This is related to off screen rendering or double buffering as it is called in computer games programming. You build your scene off screen and copy the finished scene to the visible frame buffer.
I modified your first JSFiddle to include a multiplier for the height of the scroll area: http://jsfiddle.net/2YeZG/13/.
dad.bind('scroll', function() {
// new: query multiplier from input field (for demonstration only) and print message
var multiplier = +($("#multiplier")[0].value);
$("#message")[0].innerHTML=(multiplier*100)-100 + "% of screen rendering";
// your original code
var newScrollY = newScrollY = dad.scrollTop();
var isForward = newScrollY > oldScrollY;
var minVal = bSearch(bots, newScrollY, true);
// new: expand covered height by the given multiplier
// multiplier = 1 is similar to your code
// multiplier = 2 would be complete off screen rendering
var newScrollYHt = newScrollY + multiplier * dadHeight;
// your original code (continued)
var maxVal;
for (maxVal = minVal; maxVal < botsLen; maxVal++) {
var nxtTopSide = tops[maxVal];
if (nxtTopSide >= newScrollYHt) {
break;
}
}
maxVal = Math.min(maxVal, botsLen);
$(dadKids.slice(minVal, maxVal)).css('background', 'pink');
});
Your code had a multiplier of 1, meaning that you update the elements which are currently visible (100% of scroll area height). If you set the multiplier to 2, you get complete off screen updates for all your elements. The browser updates enough elements to the new background color so that even a 100% scroll would show updated elements. Since the browser seldom scrolls 100% of the area in one step (depends of the operating system and the scroll method!), it may be sufficient to reduce the multiplier to e.g. 1.5 (meaning 50% off screen rendering). On my machine (Google Chrome, Mac OS X with touch pad) I cannot produce any flicker if the multiplier is 1.7 or above.
BTW: If you do something more complicated than just changing the background color, you should not do it again and again. Instead you should check whether the element has already been updated and perform the change only afterwards.

Is it possible to resize an Adobe Edge animation?

I'm trying to have an Edge animation resize based on screen resolution. I've made a high-res one for 1080p and higher-res screens, but since the project is reasonably complex, I was wondering if there was a way to export the animation at a different size from Edge, without having to redo everything a few times for smaller screens.
There is also this now which helps scale based on a parent bScaleToParent:
AdobeEdge.loadComposition('MyComp', 'EDGE-985368975', {
scaleToFit: "both",
centerStage: "horizontal",
minW: "0",
maxW: "undefined",
width: "1540px",
height: "3004px",
bScaleToParent: true
}, {dom: [ ]}, {dom: [ ]});
This was helpful: https://forums.adobe.com/message/6939673#6939673
I would try to do it in a DIV or a frame, and use CSS zooming options. Some tips here
I'm going to use CSS3's transform:scale, in conjunction with media queries, to solve this.
I found this to be a great solution.
Add a Resize trigger into your stage. Paste this code inside:
if ($(window).width() < 960) {
if ($(window).width() < 600) {
sym.stop("layout400");
} else {
sym.stop("layout600");
}
} else {
sym.stop("layout960");
}
Then make three different labels in the timeline with the names layout960, layout600 and layout400. Now you can avoid Edge from reloading every time and skip Edge Docks (at least for responsive).
Open up the hi res file, group everything in a div, resize that div to the desired width and height. If there are any image files, make sure to save them at the correct sizes to avoid poor quality browser re-sizes. Save out each version and upload it to a different location on your server.
then put this into the head of the document:
<script>
if ( (960 < screen.width < 1024) && (640 < screen.height < 768) ) {
window.location = 'www.YOURURL.com/ipad';
}
else if ( (screen.width < 960) && (screen.height < 640) ) {
window.location = 'www.YOURURL.com/iphone';
}
</script>
This would redirect based on the screen resolution of an ipad or iphone, but you could adjust it to whatever you like.
Store all your layouts as symbols if you are going to do it using labels and then add them to the stage at run-time. Anything you place on the stage's time line exists in the DOM even though you may not have arrived at a screen marker.

How can I resize a swf during runtime to have the browser create html scrollbars?

I have a swf with loads text into a Sprite that resizes based on the content put into - I'd like though for the ones that are longer than the page to have the browser use its native scroll bars rather than handle it in actionscript (very much like http://www.nike.com/nikeskateboarding/v3/...)
I did have a look at the stuff nike did but just wasn't able to pull it off. Any idea's?
The trick is to use some simple JavaScript to resize the Flash DOM node:
function resizeFlash( h ) {
// "flash-node-id" is the ID of the embedded Flash movie
document.getElementById("flash-node-id").style.height = h + "px";
}
Which you call from within the Flash movie like this:
ExternalInterface.call("resizeFlash", 400);
You don't actually need to have the JavaScript code externally, you can do it all from Flash if you want to:
ExternalInterface.call(
"function( id, h ) { document.getElementById(id).style.height = h + 'px'; }",
ExternalInterface.objectID,
400
);
The anonymous function is just to be able to pass in the ID and height as parameters instead of concatenating them into the JavaScript string.
I think that the JavaScript is fairly cross-platform. If you want to see a live example look at this site: talkoftheweather.com. It may not look as though it does anything, but it automatically resizes the Flash movie size to accommodate all the news items (it does this just after loading the news, which is done so quickly that you don't notice it happening). The resize forces the browser to show a vertical scroll bar.
I've never done it that way around but I think swffit might be able to pull it off.
I halfway looked at swffit but the height (and width sometimes but mainly height) would be dynamic - swffit let's you declare a maxHeight but that number would be constantly changing...maybe I could figure out how to set it dynamically. A great place for me to start though - thanks!
What I've mostly been using if for is to limit how small you can make a "fullbrowser" flash, and for that it works great.
Happy hacking!
(and don't forget to post your findings here, I might need that too soon ;))
SWFSize
See here for more details.
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