Can I use jQuery with Node.js? Is it good pair? [duplicate] - javascript

Is it possible to use jQuery selectors/DOM manipulation on the server-side using Node.js?

Update (27-Jun-18): It looks like there was a major update to jsdom that causes the original answer to no longer work. I found this answer that explains how to use jsdom now. I've copied the relevant code below.
var jsdom = require("jsdom");
const { JSDOM } = jsdom;
const { window } = new JSDOM();
const { document } = (new JSDOM('')).window;
global.document = document;
var $ = jQuery = require('jquery')(window);
Note: The original answer fails to mention that it you will need to install jsdom as well using npm install jsdom
Update (late 2013): The official jQuery team finally took over the management of the jquery package on npm:
npm install jquery
Then:
require("jsdom").env("", function (err, window) {
if (err) {
console.error(err);
return;
}
var $ = require("jquery")(window);
});

Yes you can, using a library I created called nodeQuery
var Express = require('express')
, dnode = require('dnode')
, nQuery = require('nodeQuery')
, express = Express.createServer();
var app = function ($) {
$.on('ready', function () {
// do some stuff to the dom in real-time
$('body').append('Hello World');
$('body').append('<input type="text" />');
$('input').live('click', function () {
console.log('input clicked');
// ...
});
});
};
nQuery
.use(app);
express
.use(nQuery.middleware)
.use(Express.static(__dirname + '/public'))
.listen(3000);
dnode(nQuery.middleware).listen(express);

At the time of writing there also is the maintained Cheerio.
Fast, flexible, and lean implementation of core jQuery designed
specifically for the server.

A simple crawler using Cheerio
This is my formula to make a simple crawler in Node.js. It is the main reason for wanting to do DOM manipulation on the server side and probably it's the reason why you got here.
First, use request to download the page to be parsed. When the download is complete, handle it to cheerio and begin DOM manipulation just like using jQuery.
Working example:
var
request = require('request'),
cheerio = require('cheerio');
function parse(url) {
request(url, function (error, response, body) {
var
$ = cheerio.load(body);
$('.question-summary .question-hyperlink').each(function () {
console.info($(this).text());
});
})
}
parse('http://stackoverflow.com/');
This example will print to the console all top questions showing on SO home page. This is why I love Node.js and its community. It couldn't get easier than that :-)
Install dependencies:
npm install request cheerio
And run (assuming the script above is in file crawler.js):
node crawler.js
Encoding
Some pages will have non-english content in a certain encoding and you will need to decode it to UTF-8. For instance, a page in brazilian portuguese (or any other language of latin origin) will likely be encoded in ISO-8859-1 (a.k.a. "latin1"). When decoding is needed, I tell request not to interpret the content in any way and instead use iconv-lite to do the job.
Working example:
var
request = require('request'),
iconv = require('iconv-lite'),
cheerio = require('cheerio');
var
PAGE_ENCODING = 'utf-8'; // change to match page encoding
function parse(url) {
request({
url: url,
encoding: null // do not interpret content yet
}, function (error, response, body) {
var
$ = cheerio.load(iconv.decode(body, PAGE_ENCODING));
$('.question-summary .question-hyperlink').each(function () {
console.info($(this).text());
});
})
}
parse('http://stackoverflow.com/');
Before running, install dependencies:
npm install request iconv-lite cheerio
And then finally:
node crawler.js
Following links
The next step would be to follow links. Say you want to list all posters from each top question on SO. You have to first list all top questions (example above) and then enter each link, parsing each question's page to get the list of involved users.
When you start following links, a callback hell can begin. To avoid that, you should use some kind of promises, futures or whatever. I always keep async in my toolbelt. So, here is a full example of a crawler using async:
var
url = require('url'),
request = require('request'),
async = require('async'),
cheerio = require('cheerio');
var
baseUrl = 'http://stackoverflow.com/';
// Gets a page and returns a callback with a $ object
function getPage(url, parseFn) {
request({
url: url
}, function (error, response, body) {
parseFn(cheerio.load(body))
});
}
getPage(baseUrl, function ($) {
var
questions;
// Get list of questions
questions = $('.question-summary .question-hyperlink').map(function () {
return {
title: $(this).text(),
url: url.resolve(baseUrl, $(this).attr('href'))
};
}).get().slice(0, 5); // limit to the top 5 questions
// For each question
async.map(questions, function (question, questionDone) {
getPage(question.url, function ($$) {
// Get list of users
question.users = $$('.post-signature .user-details a').map(function () {
return $$(this).text();
}).get();
questionDone(null, question);
});
}, function (err, questionsWithPosters) {
// This function is called by async when all questions have been parsed
questionsWithPosters.forEach(function (question) {
// Prints each question along with its user list
console.info(question.title);
question.users.forEach(function (user) {
console.info('\t%s', user);
});
});
});
});
Before running:
npm install request async cheerio
Run a test:
node crawler.js
Sample output:
Is it possible to pause a Docker image build?
conradk
Thomasleveil
PHP Image Crop Issue
Elyor
Houston Molinar
Add two object in rails
user1670773
Makoto
max
Asymmetric encryption discrepancy - Android vs Java
Cookie Monster
Wand Maker
Objective-C: Adding 10 seconds to timer in SpriteKit
Christian K Rider
And that's the basic you should know to start making your own crawlers :-)
Libraries used
request
iconv-lite
cheerio
async

in 2016 things are way easier. install jquery to node.js with your console:
npm install jquery
bind it to the variable $ (for example - i am used to it) in your node.js code:
var $ = require("jquery");
do stuff:
$.ajax({
url: 'gimme_json.php',
dataType: 'json',
method: 'GET',
data: { "now" : true }
});
also works for gulp as it is based on node.js.

I believe the answer to this is now yes.
https://github.com/tmpvar/jsdom
var navigator = { userAgent: "node-js" };
var jQuery = require("./node-jquery").jQueryInit(window, navigator);

npm install jquery --save #note ALL LOWERCASE
npm install jsdom --save
const jsdom = require("jsdom");
const dom = new jsdom.JSDOM(`<!DOCTYPE html>`);
var $ = require("jquery")(dom.window);
$.getJSON('https://api.github.com/users/nhambayi',function(data) {
console.log(data);
});

jQuery module can be installed using:
npm install jquery
Example:
var $ = require('jquery');
var http = require('http');
var options = {
host: 'jquery.com',
port: 80,
path: '/'
};
var html = '';
http.get(options, function(res) {
res.on('data', function(data) {
// collect the data chunks to the variable named "html"
html += data;
}).on('end', function() {
// the whole of webpage data has been collected. parsing time!
var title = $(html).find('title').text();
console.log(title);
});
});
References of jQuery in Node.js** :
http://quaintous.com/2015/07/31/jqery-node-mystery/
http://www.hacksparrow.com/jquery-with-node-js.html

You have to get the window using the new JSDOM API.
const jsdom = require("jsdom");
const { window } = new jsdom.JSDOM(`...`);
var $ = require("jquery")(window);

First of all install it
npm install jquery -S
After installing it, you can use it as below
import $ from 'jquery';
window.jQuery = window.$ = $;
$(selector).hide();
You can check out a full tutorial that I wrote here: https://medium.com/fbdevclagos/how-to-use-jquery-on-node-df731bd6abc7

WARNING
This solution, as mentioned by Golo Roden is not correct. It is just a quick fix to help people to have their actual jQuery code running using a Node app structure, but it's not Node philosophy because the jQuery is still running on the client side instead of on the server side. I'm sorry for giving a wrong answer.
You can also render Jade with node and put your jQuery code inside. Here is the code of the jade file:
!!! 5
html(lang="en")
head
title Holamundo!
script(type='text/javascript', src='http://code.jquery.com/jquery-1.9.1.js')
body
h1#headTitle Hello, World
p#content This is an example of Jade.
script
$('#headTitle').click(function() {
$(this).hide();
});
$('#content').click(function() {
$(this).hide();
});

My working code is:
npm install jquery
and then:
global.jQuery = require('jquery');
global.$ = global.jQuery;
or if the window is present, then:
typeof window !== "undefined" ? window : this;
window.jQuery = require('jquery');
window.$ = window.jQuery;

None of these solutions has helped me in my Electron App.
My solution (workaround):
npm install jquery
In your index.js file:
var jQuery = $ = require('jquery');
In your .js files write yours jQuery functions in this way:
jQuery(document).ready(function() {

The module jsdom is a great tool. But if you want to evaluate entire pages and do some funky stuff on them server side I suggest running them in their own context:
vm.runInContext
So things like require / CommonJS on site will not blow your Node process itself.
You can find documentation here. Cheers!

As of jsdom v10, .env() function is deprecated. I did it like below after trying a lot of things to require jquery:
var jsdom = require('jsdom');
const { JSDOM } = jsdom;
const { window } = new JSDOM();
const { document } = (new JSDOM('')).window;
global.document = document;
var $ = jQuery = require('jquery')(window);
Hope this helps you or anyone who has been facing these types of issues.

Yes, jQuery can be used with Node.js.
Steps to include jQuery in node project:-
npm i jquery --save
Include jquery in codes
import jQuery from 'jquery';
const $ = jQuery;
I do use jquery in node.js projects all the time specifically in the chrome extension's project.
e.g. https://github.com/fxnoob/gesture-control-chrome-extension/blob/master/src/default_plugins/tab.js

I did it manually easy way without any additional packages or code.
npm i jquery
then I copy the jquery.min.js file from node_modules/jquery/dist directory to public/js
<script type='text/javascript' src='/js/jquery.min.js'></script>
<script>
$(document).ready(function() { console.log( "ready!" ); });
</script>
And it will work. TEST IT
Note copy/pasting the file is not the ideal thing, you could enable the file as a static file by enabling it as a static so expressJS could read it. But it is easier for me to just copy it to the static public directory.

No. It's going to be quite a big effort to port a browser environment to node.
Another approach, that I'm currently investigating for unit testing, is to create "Mock" version of jQuery that provides callbacks whenever a selector is called.
This way you could unit test your jQuery plugins without actually having a DOM. You'll still have to test in real browsers to see if your code works in the wild, but if you discover browser specific issues, you can easily "mock" those in your unit tests as well.
I'll push something to github.com/felixge once it's ready to show.

You can use Electron, it allows hybrid browserjs and nodejs.
Before, I tried to use canvas2d in nodejs, but finally I gave up. It's not supported by nodejs default, and too hard to install it (many many ... dependeces).
Until I use Electron, I can easily use all my previous browserjs code, even WebGL, and pass the result value(eg. result base64 image data) to nodejs code.

Not that I know of. The DOM is a client side thing (jQuery doesn't parse the HTML, but the DOM).
Here are some current Node.js projects:
https://github.com/ry/node/wiki (https://github.com/nodejs/node)
And SimonW's djangode is pretty damn cool...

An alternative is to use Underscore.js. It should provide what you might have wanted server-side from JQuery.

Related

Using RequireJS with node to optimize creating single output file does not include all the required files

I use the FayeJS and the latest version has been modified to use RequireJS, so there is no longer a single file to link into the browser. Instead the structure is as follows:
/adapters
/engines
/mixins
/protocol
/transport
/util
faye_browser.js
I am using the following nodejs build script to try and end up with all the above minified into a single file:
var fs = require('fs-extra'),
requirejs = require('requirejs');
var config = {
baseUrl: 'htdocs/js/dev/faye/'
,name: 'faye_browser'
, out: 'htdocs/js/dev/faye/dist/faye.min.js'
, paths: {
dist: "empty:"
}
,findNestedDependencies: true
};
requirejs.optimize(config, function (buildResponse) {
//buildResponse is just a text output of the modules
//included. Load the built file for the contents.
//Use config.out to get the optimized file contents.
var contents = fs.readFileSync(config.out, 'utf8');
}, function (err) {
//optimization err callback
console.log(err);
});
The content of faye_browser.js is:
'use strict';
var constants = require('./util/constants'),
Logging = require('./mixins/logging');
var Faye = {
VERSION: constants.VERSION,
Client: require('./protocol/client'),
Scheduler: require('./protocol/scheduler')
};
Logging.wrapper = Faye;
module.exports = Faye;
As I under stand it the optimizer should pull in the required files, and then if those files have required files, it should pull in those etc..., and and output a single minified faye.min.js that contains the whole lot, refactored so no additional serverside calls are necessary.
What happens is faye.min.js gets created, but it only contains the content of faye_browser.js, none of the other required files are included.
I have searched all over the web, and looked at a heap of different examples and none of them work for me.
What am I doing wrong here?
For anyone else trying to do this, I mist that on the download page it says:
The Node.js version is available through npm. This package contains a
copy of the browser client, which is served up by the Faye server when
running.
So to get it you have to pull down the code via NPM and then go into the NPM install dir and it is in the "client" dir...

Using jquery in a Node.js project to make api request

i am trying to make an api request in a node project using jquery, which I've istalled via npm install jquery but I'm getting the error TypeError: $.post is not a function even after requiring jquery like so: const $ = require('jquery') how can I get Jquery to work? I've seen a lot of examples of people using jquery but the process was not clear to me since I'm new to Node.js
Here is my code
const $ = require('jquery')
$.post("https://ticketsoko.nouveta.co.ke/api/index.php", {
TransactionType: "getEvents"
}, function (data, status) {
var info = JSON.parse(data);
for (var i = 0; i < info.data.length; i++) {
ticketSales[i] = info.data[i].totalTicketsSalesAmount;
events[i] = info.data[i].Events.events_name;
console.log(events[i]);
}
})
Here is step by step hard-to-go-wrong tutorial on how to obtain jQuery into your NodeJs project, then require it in your code and use in a manner similar to what you would do without NodeJs. If you haven't heard of modules and npm and are working with NodeJs, YESTERDAY was the time to have some working knowledge with them.
click here to see how to
On the other hand, WHY are you using jQ for this? You have entire world of modules to your disposal via npm, there are better modules, more fitted to do HTTP requests with like this one:
request module
You have to use a capital Q for jQuery
So it is const $ = require('jQuery') instead of require('jquery').

Execute a JS file (with logs, etc...) inside another NodeJS process

Here is my problem, I want to create a CLI that automatically runs a test. Without the CLI, I'm able to run everything perfectly with the node command:
node test.js
Basically, I want to do the exact same thing as the command before, so I googled for a technique that does this. I found this:
#!/usr/bin/env node
'use strict';
const options = process.argv;
const { execFile } = require('child_process');
const child = execFile('node', ['../dist/test.js'], (error, stdout, stderr) => {
if (error) {
throw error;
}
console.log(stdout);
});
This method doesn't work for me because, in the test.js file, I'm using the ora package. And because this package is making real-time animations, it doesn't come in stdout.
Is there any way of executing in real time (without subprocess) my test.js using Node? I'm open to other methods, but I want to publish the CLI on NPM, so keep in mind that it has to be in JavaScript 😊.
You can find every file that I've talked here on GitHub. Normally, you wouldn't need this link, but I'm giving it to you if you need to have a closer look.
You should simply call your test() function from your CLI code, after requiring the module that defines it. Have a look at mocha and jasmine: you will see that while both tools provide a CLI, they also provide instructions for invoking the test frameworks from arbitrary JS code.
I can't think of a way without a sub-process. but this may help.
The child process exec will not work with the continuous output commands as it buffers the output the process will halt when that buffer is full.
The suitable solution is spwan :
var spwan = require('child_process').spwan
var child = spwan('node', ['../dist/test.js'])
child.stdout.on('data', function(data) {
console.log(data)
})
child.stderr.on('data', function(data) {
console.log(data)
})
Here is my solution, you can use the fs library to get the code of the file, and then, you simply use eval to execute in the same process.
const fs = require("fs");
function run(file) {
fs.readFile(file, (err, data) => {
eval(data.toString('utf8'))
})
}

Cheerio error handler node js

I start a new project using Node.js and I'm wondering if there is any way to manage what returns from cheerio.load() function.
I've tried to use callback and promises(then and catch) but it did't work.
example:
var $ = cheerio.load(html);
//what if it's falied ???? how I can handle it?
I'm asking this because I tried to run script serval time but sometimes it's work and sometimes not.
BTW:
I'm using cheerio module from npm site -> npm install cheerio.
thanks :-)
You can use a try/catch block since you do not know if the cheerio operation will succeed.
const cheerio = require('cheerio')
try {
const $ = cheerio.load(html)
} catch (e) {
console.log(e) // handle error
}
console.log('continue script')

Why is $.ajax undefined when using jQuery on Node.js?

I have a module that is supposed to run on the client, but I'm testing it on Node.js, so I'd like to make $.ajax to work.
I installed jQuery on the project:
$ npm install jQuery
Then I'm doing this:
var $ = require("jquery");
console.log($.ajax); // undefined
$.ajax is undefined.
It makes a bit of sense for me because ajax is static and I think the result of require("jquery") would be the equivalent of $.fn in the browser.
How do I use $.ajax on node?
You can find the reason from this docs: https://www.npmjs.com/package/jquery#node
For jQuery to work in Node, a window with a document is required. Since no such window exists natively in Node, one can be mocked by tools such as jsdom. This can be useful for testing purposes.
But the setup code of the docs is out of date.
The latest setup code is:
var jsdom = require("jsdom");
const { JSDOM } = jsdom;
const { window } = new JSDOM();
const { document } = new JSDOM("").window;
global.document = document;
var $ = require("jquery")(window);
// test
console.log("$.get:", typeof $.get);
console.log("$.ajax:", typeof $.ajax);
$.get("http://localhost:3000", data => {
console.log(data);
});
module.exports = $;
Run this code, got:
$.get: function
$.ajax: function
normal
The normal text is the response from my local http server.
Dependencies versions:
"jsdom": "^15.2.1",
"jquery": "^3.4.1",

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