var obj = {
name: "Simon",
age: "20",
clothing: {
style: "simple",
hipster: false
}
}
for(var propt in obj){
console.log(propt + ': ' + obj[propt]);
}
How does the variable propt represent the properties of the object? It's not a built-in method or property. Why does it come up with every property in the object?
Iterating over properties requires this additional hasOwnProperty check:
for (var prop in obj) {
if (Object.prototype.hasOwnProperty.call(obj, prop)) {
// do stuff
}
}
It's necessary because an object's prototype contains additional properties for the object which are technically part of the object. These additional properties are inherited from the base object class, but are still properties of obj.
hasOwnProperty simply checks to see if this is a property specific to this class, and not one inherited from the base class.
It's also possible to call hasOwnProperty through the object itself:
if (obj.hasOwnProperty(prop)) {
// do stuff
}
But this will fail if the object has an unrelated field with the same name:
var obj = { foo: 42, hasOwnProperty: 'lol' };
obj.hasOwnProperty('foo'); // TypeError: hasOwnProperty is not a function
That's why it's safer to call it through Object.prototype instead:
var obj = { foo: 42, hasOwnProperty: 'lol' };
Object.prototype.hasOwnProperty.call(obj, 'foo'); // true
As of JavaScript 1.8.5 you can use Object.keys(obj) to get an Array of properties defined on the object itself (the ones that return true for obj.hasOwnProperty(key)).
Object.keys(obj).forEach(function(key,index) {
// key: the name of the object key
// index: the ordinal position of the key within the object
});
This is better (and more readable) than using a for-in loop.
Its supported on these browsers:
Firefox (Gecko): 4 (2.0)
Chrome: 5
Internet Explorer: 9
See the Mozilla Developer Network Object.keys()'s reference for futher information.
Girls and guys we are in 2019 and we do not have that much time for typing... So lets do this cool new fancy ECMAScript 2016:
Object.keys(obj).forEach(e => console.log(`key=${e} value=${obj[e]}`));
In up-to-date implementations of ES, you can use Object.entries:
for (const [key, value] of Object.entries(obj)) { }
or
Object.entries(obj).forEach(([key, value]) => ...)
If you just want to iterate over the values, then use Object.values:
for (const value of Object.values(obj)) { }
or
Object.values(obj).forEach(value => ...)
It's the for...in statement (MDN, ECMAScript spec).
You can read it as "FOR every property IN the obj object, assign each property to the PROPT variable in turn".
It's just a for...in loop. Check out the documentation at Mozilla.
if (typeof obj === 'object' && obj !== null) {
Object.keys(obj).forEach(key => {
console.log("\n" + key + ": " + obj[key]);
});
}
// *** Explanation line by line ***
// Explaining the bellow line
// It checks if obj is neither null nor undefined, which means it's safe to get its keys.
// Otherwise it will give you a "TypeError: Cannot convert undefined or null to object" if obj is null or undefined.
// NOTE 1: You can use Object.hasOwnProperty() instead of Object.keys(obj).length
// NOTE 2: No need to check if obj is an array because it will work just fine.
// NOTE 3: No need to check if obj is a string because it will not pass the 'if typeof obj is Object' statement.
// NOTE 4: No need to check if Obj is undefined because it will not pass the 'if type obj is Object' statement either.
if (typeof obj === 'object' && obj !== null) {
// Explaining the bellow line
// Just like in the previous line, this returns an array with
// all keys in obj (because if code execution got here, it means
// obj has keys.)
// Then just invoke built-in javascript forEach() to loop
// over each key in returned array and calls a call back function
// on each array element (key), using ES6 arrow function (=>)
// Or you can just use a normal function ((key) { blah blah }).
Object.keys(obj).forEach(key => {
// The bellow line prints out all keys with their
// respective value in obj.
// key comes from the returned array in Object.keys(obj)
// obj[key] returns the value of key in obj
console.log("\n" + key + ": " + obj[key]);
});
}
If your environment supports ES2017 then I would recommend Object.entries:
Object.entries(obj).forEach(([key, value]) => {
console.log(`${key} ${value}`);
});
As shown in Mozillas Object.entries() documentation:
The Object.entries() method returns an array of a given object's own
enumerable property [key, value] pairs, in the same order as that
provided by a for...in loop (the difference being that a for-in loop
enumerates properties in the prototype chain as well).
Basically with Object.entries we can forgo the following extra step that is required with the older for...in loop:
// This step is not necessary with Object.entries
if (object.hasOwnProperty(property)) {
// do stuff
}
Dominik's answer is perfect, I just prefer to do it that way, as it's cleaner to read:
for (var property in obj) {
if (!obj.hasOwnProperty(property)) continue;
// Do stuff...
}
jquery allows you to do this now:
$.each( obj, function( key, value ) {
alert( key + ": " + value );
});
The for...in loop represents each property in an object because it is just like a for loop. You defined propt in the for...in loop by doing:
for(var propt in obj){
alert(propt + ': ' + obj[propt]);
}
A for...in loop iterates through the enumerable properties of an object. Whichever variable you define, or put in the for...in loop, changes each time it goes to the next property it iterates. The variable in the for...in loop iterates through the keys, but the value of it is the key's value. For example:
for(var propt in obj) {
console.log(propt);//logs name
console.log(obj[propt]);//logs "Simon"
}
You can see how the variable differs from the variable's value. In contrast, a for...of loop does the opposite.
I hope this helps.
To add ES2015's usage of Reflect.ownKeys(obj) and also iterating over the properties via an iterator.
For example:
let obj = { a: 'Carrot', b: 'Potato', Car: { doors: 4 } };
can be iterated over by
// logs each key
Reflect.ownKeys(obj).forEach(key => console.log(key));
If you would like to iterate directly over the values of the keys of an object, you can define an iterator, just like JavaScipts's default iterators for strings, arrays, typed arrays, Map and Set.
JS will attempt to iterate via the default iterator property, which must be defined as Symbol.iterator.
If you want to be able to iterate over all objects you can add it as a prototype of Object:
Object.prototype[Symbol.iterator] = function*() {
for(p of Reflect.ownKeys(this)){ yield this[p]; }
}
This would enable you to iterate over the values of an object with a for...of loop, for example:
for(val of obj) { console.log('Value is:' + val ) }
Caution: As of writing this answer (June 2018) all other browsers, but IE, support generators and for...of iteration via Symbol.iterator
The above answers are a bit annoying because they don't explain what you do inside the for loop after you ensure it's an object: YOU DON'T ACCESS IT DIRECTLY! You are actually only delivered the KEY that you need to apply to the OBJ:
var obj = {
a: "foo",
b: "bar",
c: "foobar"
};
// We need to iterate the string keys (not the objects)
for(var someKey in obj)
{
// We check if this key exists in the obj
if (obj.hasOwnProperty(someKey))
{
// someKey is only the KEY (string)! Use it to get the obj:
var myActualPropFromObj = obj[someKey]; // Since dynamic, use [] since the key isn't literally named "someKey"
// NOW you can treat it like an obj
var shouldBeBar = myActualPropFromObj.b;
}
}
This is all ECMA5 safe. Even works in the lame JS versions like Rhino ;)
let obj = {"a": 3, "b": 2, "6": "a"}
Object.keys(obj).forEach((item) => {console.log("item", obj[item])})
// a
// 3
// 2
You can access the nested properties of the object using the for...in and forEach loop.
for...in:
for (const key in info) {
console.log(info[key]);
}
forEach:
Object.keys(info).forEach(function(prop) {
console.log(info[prop]);
// cities: Array[3], continent: "North America", images: Array[3], name: "Canada"
// "prop" is the property name
// "data[prop]" is the property value
});
You can use Lodash. The documentation
var obj = {a: 1, b: 2, c: 3};
_.keys(obj).forEach(function (key) {
...
});
Object.keys(obj).forEach(key =>
console.log(`key=${key} value=${obj[key]}`)
);
Nowadays you can convert a standard JS object into an iterable object just by adding a Symbol.iterator method. Then you can use a for of loop and acceess its values directly or even can use a spread operator on the object too. Cool. Let's see how we can make it:
var o = {a:1,b:2,c:3},
a = [];
o[Symbol.iterator] = function*(){
var ok = Object.keys(this);
i = 0;
while (i < ok.length) yield this[ok[i++]];
};
for (var value of o) console.log(value);
// or you can even do like
a = [...o];
console.log(a);
Your for loop is iterating over all of the properties of the object obj. propt is defined in the first line of your for loop. It is a string that is a name of a property of the obj object. In the first iteration of the loop, propt would be "name".
Objects in JavaScript are collections of properties and can therefore be looped in a for each statement.
You should think of obj as an key value collection.
If running Node I'd recommend:
Object.keys(obj).forEach((key, index) => {
console.log(key);
});
While the top-rated answer is correct, here is an alternate use case i.e if you are iterating over an object and want to create an array in the end. Use .map instead of forEach
const newObj = Object.keys(obj).map(el => {
//ell will hold keys
// Getting the value of the keys should be as simple as obj[el]
})
I want to add to the answers above, because you might have different intentions from Javascript. A JSON object and a Javascript object are different things, and you might want to iterate through the properties of a JSON object using the solutions proposed above, and then be surprised.
Suppose that you have a JSON object like:
var example = {
"prop1": "value1",
"prop2": [ "value2_0", "value2_1"],
"prop3": {
"prop3_1": "value3_1"
}
}
The wrong way to iterate through its 'properties':
function recursivelyIterateProperties(jsonObject) {
for (var prop in Object.keys(example)) {
console.log(prop);
recursivelyIterateProperties(jsonObject[prop]);
}
}
You might be surprised of seeing the console logging 0, 1, etc. when iterating through the properties of prop1 and prop2 and of prop3_1. Those objects are sequences, and the indexes of a sequence are properties of that object in Javascript.
A better way to recursively iterate through a JSON object properties would be to first check if that object is a sequence or not:
function recursivelyIterateProperties(jsonObject) {
for (var prop in Object.keys(example)) {
console.log(prop);
if (!(typeof(jsonObject[prop]) === 'string')
&& !(jsonObject[prop] instanceof Array)) {
recursivelyIterateProperties(jsonObject[prop]);
}
}
}
What for..in loop does is that it creates a new variable (var someVariable) and then stores each property of the given object in this new variable(someVariable) one by one. Therefore if you use block {}, you can iterate. Consider the following example.
var obj = {
name:'raman',
hobby:'coding',
planet:'earth'
};
for(var someVariable in obj) {
//do nothing..
}
console.log(someVariable); // outputs planet
Here I am iterating each node and creating meaningful node names. If you notice, instanceOf Array and instanceOf Object pretty much does the same thing (in my application, i am giving different logic though)
function iterate(obj,parent_node) {
parent_node = parent_node || '';
for (var property in obj) {
if (obj.hasOwnProperty(property)) {
var node = parent_node + "/" + property;
if(obj[property] instanceof Array) {
//console.log('array: ' + node + ":" + obj[property]);
iterate(obj[property],node)
} else if(obj[property] instanceof Object){
//console.log('Object: ' + node + ":" + obj[property]);
iterate(obj[property],node)
}
else {
console.log(node + ":" + obj[property]);
}
}
}
}
note - I am inspired by Ondrej Svejdar's answer. But this solution has better performance and less ambiguous
Also adding the recursive way:
function iterate(obj) {
// watch for objects we've already iterated so we won't end in endless cycle
// for cases like var foo = {}; foo.bar = foo; iterate(foo);
var walked = [];
var stack = [{obj: obj, stack: ''}];
while(stack.length > 0)
{
var item = stack.pop();
var obj = item.obj;
for (var property in obj) {
if (obj.hasOwnProperty(property)) {
if (typeof obj[property] == "object") {
// check if we haven't iterated through the reference yet
var alreadyFound = false;
for(var i = 0; i < walked.length; i++)
{
if (walked[i] === obj[property])
{
alreadyFound = true;
break;
}
}
// new object reference
if (!alreadyFound)
{
walked.push(obj[property]);
stack.push({obj: obj[property], stack: item.stack + '.' + property});
}
}
else
{
console.log(item.stack + '.' + property + "=" + obj[property]);
}
}
}
}
}
Usage:
iterate({ foo: "foo", bar: { foo: "foo"} });
You basically want to loop through each property in the object.
JSFiddle
var Dictionary = {
If: {
you: {
can: '',
make: ''
},
sense: ''
},
of: {
the: {
sentence: {
it: '',
worked: ''
}
}
}
};
function Iterate(obj) {
for (prop in obj) {
if (obj.hasOwnProperty(prop) && isNaN(prop)) {
console.log(prop + ': ' + obj[prop]);
Iterate(obj[prop]);
}
}
}
Iterate(Dictionary);
To further refine the accepted answer it's worth noting that if you instantiate the object with a var object = Object.create(null) then object.hasOwnProperty(property) will trigger a TypeError. So to be on the safe side, you'd need to call it from the prototype like this:
for (var property in object) {
if (Object.prototype.hasOwnProperty.call(object, property)) {
// do stuff
}
}
Check type
You can check how propt represent object propertis by
typeof propt
to discover that it's just a string (name of property). It come up with every property in the object due the way of how for-in js "build-in" loop works.
var obj = {
name: "Simon",
age: "20",
clothing: {
style: "simple",
hipster: false
}
}
for(var propt in obj){
console.log(typeof propt, propt + ': ' + obj[propt]);
}
If you just want to iterate to map property values then lodash has _.mapValues
const obj = {
a: 2,
b: 3
}
const res = _.mapValues(obj, v => v * 2)
console.log(res)
<script src="https://cdn.jsdelivr.net/npm/lodash#4.17.21/lodash.min.js"></script>
I've got a problem with a CodeCademy task. I am to re-create the findKey lodash library method. Here there are the steps of how to do it, but I got stuck, especially at point 5.
Add a method to our _ object called findKey.
Add two parameters to this method: object and predicate. We will
name our predicate function parameter predicate since this is the
name used in the Lodash documentation.
Within the method, use a for ... in loop to iterate through each key
in object.
Within the loop, create a variable called value and set it equal to
the value at the current key in object.
Still within the loop, create another variable called
predicateReturnValue and set it equal to the result of calling
predicate with value.
Finally, still within the loop, use an if statement to check
if predicateReturnValue is truthy. If it is, return the current key
from the method.
Outside of the loop, return undefined to address all cases where no
truthy values were returned from predicate.
This is my code that doesn't work:
findKey(object, predicate) {
for (let key in object) {
let value = object[key];
let predicateReturnValue = predicate(value);
if (predicateReturnValue === 'true') {
return value;
};
};
return undefined;
}
I appreciate your help!
You need to return the key after the truty check of the call of predicate.
function findKey(object, predicate) {
for (let key in object) {
let value = object[key];
let predicateReturnValue = predicate(value);
if (predicateReturnValue) { // just take the value
return key; // return key
}
}
}
const
isStrictEqual = a => b => a === b,
object = { a: 'foo', b: 'bar', c: 'baz' }
console.log(findKey(object, isStrictEqual('bar')));
console.log(findKey(object, isStrictEqual('cat')));
Basically what I want to do is, to use single object everytime after make it empty when my purpose is served.
For array in javascript, I used to write arr.length=0 to make any array empty, instead of pointing it to different memory location. is there any way through which I can empty an object in javascript ?
Scenario is:
var obj = {};
obj["name"]="Aman";
obj["country"]="India";
console.log(obj); // output is { name: 'Aman', country: 'India' }
Can I reused this obj object after removing its content ? if so how ?
The only way I can think of would be to loop over the object and delete each property in turn.
var obj = {};
obj["name"]="Aman";
obj["country"]="India";
for (var prop in obj) {
// Possibly with a hasOwnProperty test, depending on how empty you want it to be
delete obj[prop];
}
console.log(obj);
Obviously, if you aren't dealing with multiple references to the object, you can just overwrite it with a new one.
var obj = {};
obj["name"]="Aman";
obj["country"]="India";
obj = {};
console.log(obj);
for (var member in myObject) {
if ( myObject.hasOwnProperty(member) ) {
delete myObject[member];
}
}
use ECMAScript 6 Map:
var obj = new Map();
obj.set("name", "Aman");
obj.set("country", "India");
obj.clear();
I'm trying to create an array that maps strings to variables. It seems that the array stores the current value of the variable instead of storing a reference to the variable.
var name = "foo";
var array = [];
array["reference"] = name;
name = "bar";
// Still returns "foo" when I'd like it to return "bar."
array["reference"];
Is there a way to make the array refer to the variable?
Put an object into the array instead:
var name = {};
name.title = "foo";
var array = [];
array["reference"] = name;
name.title = "bar";
// now returns "bar"
array["reference"].title;
You can't.
JavaScript always pass by value. And everything is an object; var stores the pointer, hence it's pass by pointer's value.
If your name = "bar" is supposed to be inside a function, you'll need to pass in the whole array instead. The function will then need to change it using array["reference"] = "bar".
Btw, [] is an array literal. {} is an object literal.
That array["reference"] works because an Array is also an object, but array is meant to be accessed by 0-based index. You probably want to use {} instead.
And foo["bar"] is equivalent to foo.bar. The longer syntax is more useful if the key can be dynamic, e.g., foo[bar], not at all the same with foo.bar (or if you want to use a minimizer like Google's Closure Compiler).
Try pushing an object to the array instead and altering values within it.
var ar = [];
var obj = {value: 10};
ar[ar.length] = obj;
obj.value = 12;
alert(ar[0].value);
My solution to saving a reference is to pass a function instead:
If the variable you want to reference is called myTarget, then use:
myRef = function (newVal) {
if (newVal != undefined) myTarget = newVal;
return myTarget;
}
To read the value, use myRef();. To set the value, use myRef(<the value you want to set>);.
Helpfully, you can also assign this to an array element as well:
var myArray = [myRef];
Then use myArray[0]() to read and myArray[0](<new value>) to write.
Disclaimer: I've only tested this with a numerical target as that is my use case.
My solution to saving a reference is to pass a function instead:
If the variable you want to reference is called 'myTarget', then use:
myRef = function (newVal) {
if (newVal != undefined)
myTarget = newVal;
return myTarget;
}
To read the value, use myRef();. To set the value, use myRef(value_to_set);.
Helpfully, you can also assign this to an array element as well:
var myArray = [myRef];
Then use myArray0 to read and myArray[0](value_to_set) to write.
Disclaimer: I've only tested this with a numerical target as that is my use case.