i am having trouble with a script.
It works fine the first time, but when I go to another page on the site and then back to the front page the site does not load fully. I need to press refresh for it to work properly.
Does anyone have an idea why that might be?
http://wordpress.juliebrass.com/
I tried to put it inside a window.addEventListener('load', function () {
But it did nothing
This is the code
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<script>
// var figure = $(".video");
// var vid = figure.find("video");
// [].forEach.call(figure, function (item,index) {
// item.addEventListener('mouseover', hoverVideo.bind(item,index), false);
// item.addEventListener('mouseout', hideVideo.bind(item,index), false);
// });
// function hoverVideo(index, e) {
// video.play();
// }
// function hideVideo(index, e) {
// video.pause();
// }
(function($) {
window.addEventListener('load', function () {
function flickity_handle_wheel_event(e, flickity_instance, flickity_is_animating) {
// do not trigger a slide change if another is being animated
if (!flickity_is_animating) {
// pick the larger of the two delta magnitudes (x or y) to determine nav direction
var direction = (Math.abs(e.deltaX) > Math.abs(e.deltaY)) ? e.deltaX : e.deltaY;
console.log("wheel scroll ", e.deltaX, e.deltaY, direction);
if (direction > 0) {
// next slide
flickity_instance.next();
} else {
// prev slide
flickity_instance.previous();
}
}
}
var carousel = document.querySelector(".carousel");
var flickity_2 = new Flickity(".carousel", {wrapAround: true, freescroll:true});
var flickity_2_is_animating = false;
flickity_2.on("settle", function(index) {
console.log("Slide settle " + index);
flickity_2_is_animating = false;
});
flickity_2.on("select", function(index) {
console.log("Slide selected " + index);
flickity_2_is_animating = true;
});
// detect mousewheel event within carousel element
carousel.onwheel = function(e) {
flickity_handle_wheel_event(e, flickity_2, flickity_2_is_animating);
}
// video
var carousel = document.querySelector('.carousel');
var flkty = new Flickity( carousel );
function onLoadeddata( event ) {
var cell = flkty.getParentCell( event.target );
flkty.cellSizeChange( cell && cell.element );
}
var videos = carousel.querySelectorAll('video');
for ( var i=0, len = videos.length; i < len; i++ ) {
var video = videos[i];
// resume autoplay for WebKit
video.play();
}
var figure = $(".video");
var vid = figure.find("video");
$(".video > video").mouseenter( hoverVideo );
$(".video > video").mouseleave( unhoverVideo );
function hoverVideo(e) {
$(this).get(0).play();
}
function unhoverVideo() {
$(this).get(0).pause();
$(this).get(0).currentTime = 0;
//$(this).hide();
}
$(".feuer").mouseout(function() {
$("feuer").get(0).currentTime = 0;
});
$(".herz").mouseout(function() {
$("herz").get(0).currentTime = 0;
});
$(".stern").mouseout(function() {
$("stern").get(0).currentTime = 0;
$(".all").mouseout(function() {
$("all").get(0).currentTime = 0;
});
// your code
});
//pause on hover
})(jQuery);
</script>
Can anyone help me make this progessbar smoother?
This is my javascript code for the progressbar. I hope you can do something with it and help me with it.
I would like to improve the smoothness because it is very stuttering at a higher runtime.
window.addEventListener('message', (event) => {
var item = event.data;
if (item !== undefined && item.type === "ui") {
if (item.display === true) {
$(".container").fadeIn(700);
var start = new Date();
var title = item.title;
var maxTime = item.time;
var text = item.text;
var timeoutVal = Math.floor(maxTime/100);
animateUpdate();
$('#notifyMsg').text(text);
$('#notifyHead').text(title);
function updateProgress(percentage) {
$('#progb').css("width", percentage + "%");
}
function animateUpdate() {
var now = new Date();
var timeDiff = now.getTime() - start.getTime();
var perc = Math.round((timeDiff/maxTime)*100);
if (perc <= 100) {
updateProgress(perc);
setTimeout(animateUpdate, timeoutVal);
} else {
$(".container").fadeOut(700);
}
}
} else {
$("#container").hide();
}
}
});
You should use window.requestAnimationFrame instead of setTimeout. This function runs on every animation cycle.
And adjust your animateUpdate function.
function animateUpdate() {
var now = new Date();
var timeDiff = now.getTime() - start.getTime();
var perc = Math.round((timeDiff/maxTime)*100);
if (perc <= 100) {
updateProgress(perc);
// Changed this line
window.requestAnimationFrame(animateUpdate)
} else {
$(".container").fadeOut(700);
}
}
Here are the docs of window.requestAnimationFrame.
everybody
I have this code
<script type="text/javascript" >
$(function(){
var time = 10000;//milliseconds
var index = 0;
var container = $("#containerr");
var childrenCount = $(".slide").length;
function slideToNext() {
index = (index + 1) % childrenCount;
console.log(index);
container.css({
marginLeft: -1 * index * 100 + "%"
})
}
var pt = window.setInterval(function() {
slideToNext();
}, time)
})
</script>
I would like to make it pause when mouse over and start play again when the mouse is not over.
how can I make this happen.
Thank you
You need to create a variable to that is set to true when you're hovered:
var isPaused = false;
$("#containerr").on('hover',
function() { isPaused = true; },
function() { isPaused = false; }
);
var pt = window.setInterval(function() {
if ( !isPaused )
slideToNext();
}, time)
Trying to get this image to scroll through images on hover but its not work. Live demo at: http://codepen.io/bskousen/pen/Ksphr
Using jquery
script:
$(document).ready(function() {
$('.imageBox').hover(startScroll, stopScroll);
});
var scrollInterval;
var i = 2;
function startScroll() {
scrollInterval = setInterval(scrollImages(this), 100);
}
function stopScroll() {
i = 2;
$(this).children('img').fadeOut();
$(this).children('img:nth-child(1)').fadeIn();
clearInterval(scrollInterval);
}
function scrollImages(x) {
$('#count').append('running' + i + ' ');
var imageCount = $(x).children('img').length;
$(x).children('img').fadeOut();
$(x).children('img:nth-child(' + i + ')').fadeIn();
if (i == imageCount) {
i = 2;
}
else {
i++;
}
}
The setInterval is not formatted correctly. Try this:
function startScroll() {
me = this;
scrollInterval = setInterval(function(){
scrollImages(me);
}, 100);
}
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I can't for the life of me figure out why loading this page...
http://polyphonic.hannahkingdev.com/work/cowboys-angels or any other video page sometimes causes the browser to hang and then prompts me to stop the script that is causing the browser to slowdown.
If the video is left to run, by the time you go to close the page, the browser is pretty unresponsive. This is the same in FFox, Safari & Chrome.
Any help finding the memory leak would be most appreciated. I am completely stumped on this one.
Many thanks
var $ = jQuery.noConflict();
$(document).ready(initPage);
// -- Init -- //
function initPage() {
resizeWork();
//hoverWorkImg();
};
// -- Pageload -- //
$(document).ready(function() {
$(".animsition").animsition({
inClass: 'overlay-slide-in-left',
outClass: 'overlay-slide-out-left',
inDuration: 1500,
outDuration: 800,
linkElement: 'a:not([target="_blank"]):not([href^=#]):not([href^=mailto]:not([href^=tel])',
loading: true,
loadingParentElement: 'body', //animsition wrapper element
loadingClass: 'animsition-loading',
loadingInner: '', // e.g '<img src="loading.svg" />'
timeout: false,
timeoutCountdown: 5000,
onLoadEvent: true,
browser: [ 'animation-duration', '-webkit-animation-duration'],
overlay : true,
overlayClass : 'animsition-overlay-slide',
overlayParentElement : 'body',
transition: function(url){ window.location.href = url; }
});
});
// -- Navigation -- //
if (document.getElementById('menu-button') !=null) {
var button = document.getElementById('menu-button');
var menu = document.getElementById('menu-main-navigation');
var menuPos = window.innerHeight;
var menuFixed = false;
button.addEventListener('click', function(ev){
ev.preventDefault();
menu.classList.toggle('navigation--isOpen');
button.classList.toggle('navigation-button--isOpen');
})
updateMenuPosition();
window.addEventListener('resize', updateMenuPosition);
// -- Highlight nav -- /
var $navigationLinks = $('#menu-main-navigation > li > a');
var $sections = $($("section").get().reverse());
var sectionIdTonavigationLink = {};
$sections.each(function() {
var id = $(this).attr('id');
sectionIdTonavigationLink[id] = $('#menu-main-navigation > li > a[href="#' + id + '"]');
});
function throttle(fn, interval) {
var lastCall, timeoutId;
return function () {
var now = new Date().getTime();
if (lastCall && now < (lastCall + interval) ) {
clearTimeout(timeoutId);
timeoutId = setTimeout(function () {
lastCall = now;
fn.call();
}, interval - (now - lastCall) );
} else {
lastCall = now;
fn.call();
}
};
}
function highlightNavigation() {
var scrollPosition = $(window).scrollTop();
$sections.each(function() {
var currentSection = $(this);
var sectionTop = currentSection.offset().top;
if (scrollPosition >= sectionTop) {
var id = currentSection.attr('id');
var $navigationLink = sectionIdTonavigationLink[id];
if (!$navigationLink.hasClass('active')) {
$navigationLinks.removeClass('active');
$navigationLink.addClass('active');
}
return false;
}
});
}
$(window).scroll( throttle(highlightNavigation,100) );
}
function updateMenuPosition(){
if(menuFixed){
menu.classList.remove('navigation--white');
menuPos = menu.offsetTop;
menu.classList.add('navigation--white');
} else {
menuPos = menu.offsetTop;
}
updateMenuAttachment();
}
updateMenuAttachment();
window.addEventListener('scroll', updateMenuAttachment);
function updateMenuAttachment(){
var scrollPos = document.documentElement.scrollTop || document.body.scrollTop;
if(!menuFixed && scrollPos >= window.innerHeight - 200){
menu.classList.add('navigation--white');
menuFixed = true;
} else if(menuFixed && scrollPos < window.innerHeight - 200){
menu.classList.remove('navigation--white');
menuFixed = false;
}
}
// -- Smooth scroll to anchor -- /
$('a[href*="#"]')
.not('[href="#"]')
.not('[href="#0"]')
.click(function(event) {
if (
location.pathname.replace(/^\//, '') == this.pathname.replace(/^\//, '')
&&
location.hostname == this.hostname
) {
var target = $(this.hash);
target = target.length ? target : $('[name=' + this.hash.slice(1) + ']');
if (this.hash=="#work") {;
var offsetT = (target.offset().top)-90;
} else {
var offsetT = (target.offset().top);
}
if (target.length) {
event.preventDefault();
$('html, body').animate({
scrollTop: offsetT
}, 1000, function() {
});
}
}
});
// -- Back to top -- /
jQuery(document).ready(function($){
var offset = 300,
offset_opacity = 1200,
scroll_top_duration = 700,
$back_to_top = $('.cd-top');
$(window).scroll(function(){
( $(this).scrollTop() > offset ) ? $back_to_top.addClass('cd-is-visible') : $back_to_top.removeClass('cd-is-visible cd-fade-out');
if( $(this).scrollTop() > offset_opacity ) {
$back_to_top.addClass('cd-fade-out');
}
});
$back_to_top.on('click', function(event){
event.preventDefault();
$('body,html').animate({
scrollTop: 0 ,
}, scroll_top_duration
);
});
});
// -- Animate -- /
new WOW().init();
// -- Inline all SVGs -- /
jQuery('img.svg').each(function(){
var $img = jQuery(this);
var imgID = $img.attr('id');
var imgClass = $img.attr('class');
var imgURL = $img.attr('src');
jQuery.get(imgURL, function(data) {
// Get the SVG tag, ignore the rest
var $svg = jQuery(data).find('svg');
// Add replaced image's ID to the new SVG
if(typeof imgID !== 'undefined') {
$svg = $svg.attr('id', imgID);
}
// Add replaced image's classes to the new SVG
if(typeof imgClass !== 'undefined') {
$svg = $svg.attr('class', imgClass+' replaced-svg');
}
// Remove any invalid XML tags as per http://validator.w3.org
$svg = $svg.removeAttr('xmlns:a');
// Check if the viewport is set, if the viewport is not set the SVG wont't scale.
if(!$svg.attr('viewBox') && $svg.attr('height') && $svg.attr('width')) {
$svg.attr('viewBox', '0 0 ' + $svg.attr('height') + ' ' + $svg.attr('width'))
}
// Replace image with new SVG
$img.replaceWith($svg);
}, 'xml');
});
// -- work grid -- /
function resizeWork() {
var div = $('.work article');
div.css('height', div.width() / 1.9);
}
function hoverWorkImg() {
$('article a').on('mouseenter', function () {
$(this).find('.imagehover:hidden').fadeIn(700);
$(this).find('.second:hidden').fadeIn(700);
$(this).find('.first:visible').fadeOut(700);
})
$('article a').on('mouseleave', function () {
$(this).find('.imagehover:visible').fadeOut(700);
$(this).find('.second:visible').fadeOut(700);
$(this).find('.first:hidden').fadeIn(700);
})
}
// -- Video Page -- /
function playVideoInPage() {
showModal(false);
initPlayer();
startPlay();
}
var $video,
$playPauseButton,
$muteButton,
$seekBar,
isMouseMove=false,
$timing;
function showModal(html) {
if (html !== false) {
$('.work-video').html(html).fadeIn();
}
else {
$('.work-video').fadeIn();
}
hidePlayerControls();
}
function initPlayer() {
$('#video').css('height', $(window).height());
$video = $('.video-container'),
$playPauseButton = $('#play-pause'),
$muteButton = $('#mute'),
$seekBar = $('#seek-bar'),
$timing = $('.timing');
/*setTimeout('showPlayerControls()', 1500);*/
$playPauseButton.on('click', function () {
if ($video.get()[0].paused == true) {
$video.get()[0].play();
$playPauseButton.removeClass('paused');
}
else {
$video.get()[0].pause();
$playPauseButton.addClass('paused');
$timing.stop(true, true);
}
})
$muteButton.on('click', function () {
if ($video.get()[0].muted == false) {
$video.get()[0].muted = true;
$muteButton.addClass('muted');
}
else {
$video.get()[0].muted = false;
$muteButton.removeClass('muted');
}
})
$seekBar.on("click", function (e) {
var x = e.pageX - $(this).offset().left,
widthForOnePercent = $seekBar.width() / 100,
progress = x / widthForOnePercent,
goToTime = progress * ($video.get()[0].duration / 100);
goToPercent(progress)
$video.get()[0].currentTime = goToTime;
});
$video.get()[0].addEventListener("timeupdate", function () {
var value = (100 / $video.get()[0].duration) * $video.get()[0].currentTime;
goToPercent(value)
});
}
function startPlay() {
$playPauseButton.click();
}
function goToPercent(value) {
$timing.css('width', value + '%');
}
function showPlayerControls() {
$('.controls').fadeIn();
isMouseMove=true;
}
function hidePlayerControls() {
$('.controls').fadeOut();
}
function hidePlayerControls() {
setInterval(function() {
if (!isMouseMove) {
hidePlayerControls();
}
isMouseMove=false;
}, 4000);
$(document).mousemove(function (event) {
isMouseMove=true;
showPlayerControls();
});
}
The most likely cause is this code here:
function hidePlayerControls() {
setInterval(function() {
if (!isMouseMove) {
hidePlayerControls();
}
isMouseMove=false;
}, 4000);
so every 4 seconds you start a new interval (interval = repeat until cancelled).
In the first case, you might like to change this to setTimeout
function hidePlayerControls() {
setTimeout(function() {
if (!isMouseMove) {
hidePlayerControls();
}
isMouseMove=false;
}, 4000);
In the second, you could change this to cancel the previous timeout when the mouse moves - this is termed debouncing - though usually with a shorter interval, the principle is the same.
As a general debugging tip, liberally add console.log statements and watch your browser console (there are other ways, this is a basic debugging first-step), eg:
function hidePlayerControls() {
console.log("hidePlayerControls() called");
setInterval(function() {
console.log("hidePlayerControls - interval triggered", isMouseMove);
if (!isMouseMove) {
hidePlayerControls();
}
isMouseMove=false;
}, 4000);
to see just how many times this gets called