JavaScript - Generating combinations from n arrays with m elements [duplicate] - javascript

This question already has answers here:
Cartesian product of multiple arrays in JavaScript
(35 answers)
Closed 1 year ago.
I'm having trouble coming up with code to generate combinations from n number of arrays with m number of elements in them, in JavaScript. I've seen similar questions about this for other languages, but the answers incorporate syntactic or library magic that I'm unsure how to translate.
Consider this data:
[[0,1], [0,1,2,3], [0,1,2]]
3 arrays, with a different number of elements in them. What I want to do is get all combinations by combining an item from each array.
For example:
0,0,0 // item 0 from array 0, item 0 from array 1, item 0 from array 2
0,0,1
0,0,2
0,1,0
0,1,1
0,1,2
0,2,0
0,2,1
0,2,2
And so on.
If the number of arrays were fixed, it would be easy to make a hard coded implementation. But the number of arrays may vary:
[[0,1], [0,1]]
[[0,1,3,4], [0,1], [0], [0,1]]
Any help would be much appreciated.

Here is a quite simple and short one using a recursive helper function:
function cartesian(...args) {
var r = [], max = args.length-1;
function helper(arr, i) {
for (var j=0, l=args[i].length; j<l; j++) {
var a = arr.slice(0); // clone arr
a.push(args[i][j]);
if (i==max)
r.push(a);
else
helper(a, i+1);
}
}
helper([], 0);
return r;
}
Usage:
cartesian([0,1], [0,1,2,3], [0,1,2]);
To make the function take an array of arrays, just change the signature to function cartesian(args) instead of using rest parameter syntax.

I suggest a simple recursive generator function:
// JS
function* cartesianIterator(head, ...tail) {
const remainder = tail.length ? cartesianIterator(...tail) : [[]];
for (let r of remainder) for (let h of head) yield [h, ...r];
}
// get values:
const cartesian = items => [...cartesianIterator(items)];
console.log(cartesian(input));
// TS
function* cartesianIterator<T>(items: T[][]): Generator<T[]> {
const remainder = items.length > 1 ? cartesianIterator(items.slice(1)) : [[]];
for (let r of remainder) for (let h of items.at(0)!) yield [h, ...r];
}
// get values:
const cartesian = <T>(items: T[][]) => [...cartesianIterator(items)];
console.log(cartesian(input));

You could take an iterative approach by building sub arrays.
var parts = [[0, 1], [0, 1, 2, 3], [0, 1, 2]],
result = parts.reduce((a, b) => a.reduce((r, v) => r.concat(b.map(w => [].concat(v, w))), []));
console.log(result.map(a => a.join(', ')));
.as-console-wrapper { max-height: 100% !important; top: 0; }

After doing a little research I discovered a previous related question:
Finding All Combinations of JavaScript array values
I've adapted some of the code from there so that it returns an array of arrays containing all of the permutations:
function(arraysToCombine) {
var divisors = [];
for (var i = arraysToCombine.length - 1; i >= 0; i--) {
divisors[i] = divisors[i + 1] ? divisors[i + 1] * arraysToCombine[i + 1].length : 1;
}
function getPermutation(n, arraysToCombine) {
var result = [],
curArray;
for (var i = 0; i < arraysToCombine.length; i++) {
curArray = arraysToCombine[i];
result.push(curArray[Math.floor(n / divisors[i]) % curArray.length]);
}
return result;
}
var numPerms = arraysToCombine[0].length;
for(var i = 1; i < arraysToCombine.length; i++) {
numPerms *= arraysToCombine[i].length;
}
var combinations = [];
for(var i = 0; i < numPerms; i++) {
combinations.push(getPermutation(i, arraysToCombine));
}
return combinations;
}
I've put a working copy at http://jsfiddle.net/7EakX/ that takes the array you gave earlier ([[0,1], [0,1,2,3], [0,1,2]]) and outputs the result to the browser console.

const charSet = [["A", "B"],["C", "D", "E"],["F", "G", "H", "I"]];
console.log(charSet.reduce((a,b)=>a.flatMap(x=>b.map(y=>x+y)),['']))

Just for fun, here's a more functional variant of the solution in my first answer:
function cartesian() {
var r = [], args = Array.from(arguments);
args.reduceRight(function(cont, factor, i) {
return function(arr) {
for (var j=0, l=factor.length; j<l; j++) {
var a = arr.slice(); // clone arr
a[i] = factor[j];
cont(a);
}
};
}, Array.prototype.push.bind(r))(new Array(args.length));
return r;
}
Alternative, for full speed we can dynamically compile our own loops:
function cartesian() {
return (cartesian.cache[arguments.length] || cartesian.compile(arguments.length)).apply(null, arguments);
}
cartesian.cache = [];
cartesian.compile = function compile(n) {
var args = [],
indent = "",
up = "",
down = "";
for (var i=0; i<n; i++) {
var arr = "$"+String.fromCharCode(97+i),
ind = String.fromCharCode(105+i);
args.push(arr);
up += indent+"for (var "+ind+"=0, l"+arr+"="+arr+".length; "+ind+"<l"+arr+"; "+ind+"++) {\n";
down = indent+"}\n"+down;
indent += " ";
up += indent+"arr["+i+"] = "+arr+"["+ind+"];\n";
}
var body = "var res=[],\n arr=[];\n"+up+indent+"res.push(arr.slice());\n"+down+"return res;";
return cartesian.cache[n] = new Function(args, body);
}

var f = function(arr){
if(typeof arr !== 'object'){
return false;
}
arr = arr.filter(function(elem){ return (elem !== null); }); // remove empty elements - make sure length is correct
var len = arr.length;
var nextPerm = function(){ // increase the counter(s)
var i = 0;
while(i < len)
{
arr[i].counter++;
if(arr[i].counter >= arr[i].length){
arr[i].counter = 0;
i++;
}else{
return false;
}
}
return true;
};
var getPerm = function(){ // get the current permutation
var perm_arr = [];
for(var i = 0; i < len; i++)
{
perm_arr.push(arr[i][arr[i].counter]);
}
return perm_arr;
};
var new_arr = [];
for(var i = 0; i < len; i++) // set up a counter property inside the arrays
{
arr[i].counter = 0;
}
while(true)
{
new_arr.push(getPerm()); // add current permutation to the new array
if(nextPerm() === true){ // get next permutation, if returns true, we got them all
break;
}
}
return new_arr;
};

Here's another way of doing it. I treat the indices of all of the arrays like a number whose digits are all different bases (like time and dates), using the length of the array as the radix.
So, using your first set of data, the first digit is base 2, the second is base 4, and the third is base 3. The counter starts 000, then goes 001, 002, then 010. The digits correspond to indices in the arrays, and since order is preserved, this is no problem.
I have a fiddle with it working here: http://jsfiddle.net/Rykus0/DS9Ea/1/
and here is the code:
// Arbitrary base x number class
var BaseX = function(initRadix){
this.radix = initRadix ? initRadix : 1;
this.value = 0;
this.increment = function(){
return( (this.value = (this.value + 1) % this.radix) === 0);
}
}
function combinations(input){
var output = [], // Array containing the resulting combinations
counters = [], // Array of counters corresponding to our input arrays
remainder = false, // Did adding one cause the previous digit to rollover?
temp; // Holds one combination to be pushed into the output array
// Initialize the counters
for( var i = input.length-1; i >= 0; i-- ){
counters.unshift(new BaseX(input[i].length));
}
// Get all possible combinations
// Loop through until the first counter rolls over
while( !remainder ){
temp = []; // Reset the temporary value collection array
remainder = true; // Always increment the last array counter
// Process each of the arrays
for( i = input.length-1; i >= 0; i-- ){
temp.unshift(input[i][counters[i].value]); // Add this array's value to the result
// If the counter to the right rolled over, increment this one.
if( remainder ){
remainder = counters[i].increment();
}
}
output.push(temp); // Collect the results.
}
return output;
}
// Input is an array of arrays
console.log(combinations([[0,1], [0,1,2,3], [0,1,2]]));

You can use a recursive function to get all combinations
const charSet = [["A", "B"],["C", "D", "E"],["F", "G", "H", "I"]];
let loopOver = (arr, str = '', final = []) => {
if (arr.length > 1) {
arr[0].forEach(v => loopOver(arr.slice(1), str + v, final))
} else {
arr[0].forEach(v => final.push(str + v))
}
return final
}
console.log(loopOver(charSet))
This code can still be shorten using ternary but i prefer the first version for readability 😊
const charSet = [["A", "B"],["C", "D", "E"],["F", "G", "H", "I"]];
let loopOver = (arr, str = '') => arr[0].map(v => arr.length > 1 ? loopOver(arr.slice(1), str + v) : str + v).flat()
console.log(loopOver(charSet))

Another implementation with ES6 recursive style
Array.prototype.cartesian = function(a,...as){
return a ? this.reduce((p,c) => (p.push(...a.cartesian(...as).map(e => as.length ? [c,...e] : [c,e])),p),[])
: this;
};
console.log(JSON.stringify([0,1].cartesian([0,1,2,3], [[0],[1],[2]])));

Related

Comparing two arrays in Javascript and deleting values that don't match [duplicate]

What's the simplest, library-free code for implementing array intersections in javascript? I want to write
intersection([1,2,3], [2,3,4,5])
and get
[2, 3]
Use a combination of Array.prototype.filter and Array.prototype.includes:
const filteredArray = array1.filter(value => array2.includes(value));
For older browsers, with Array.prototype.indexOf and without an arrow function:
var filteredArray = array1.filter(function(n) {
return array2.indexOf(n) !== -1;
});
NB! Both .includes and .indexOf internally compares elements in the array by using ===, so if the array contains objects it will only compare object references (not their content). If you want to specify your own comparison logic, use Array.prototype.some instead.
Destructive seems simplest, especially if we can assume the input is sorted:
/* destructively finds the intersection of
* two arrays in a simple fashion.
*
* PARAMS
* a - first array, must already be sorted
* b - second array, must already be sorted
*
* NOTES
* State of input arrays is undefined when
* the function returns. They should be
* (prolly) be dumped.
*
* Should have O(n) operations, where n is
* n = MIN(a.length, b.length)
*/
function intersection_destructive(a, b)
{
var result = [];
while( a.length > 0 && b.length > 0 )
{
if (a[0] < b[0] ){ a.shift(); }
else if (a[0] > b[0] ){ b.shift(); }
else /* they're equal */
{
result.push(a.shift());
b.shift();
}
}
return result;
}
Non-destructive has to be a hair more complicated, since we’ve got to track indices:
/* finds the intersection of
* two arrays in a simple fashion.
*
* PARAMS
* a - first array, must already be sorted
* b - second array, must already be sorted
*
* NOTES
*
* Should have O(n) operations, where n is
* n = MIN(a.length(), b.length())
*/
function intersect_safe(a, b)
{
var ai=0, bi=0;
var result = [];
while( ai < a.length && bi < b.length )
{
if (a[ai] < b[bi] ){ ai++; }
else if (a[ai] > b[bi] ){ bi++; }
else /* they're equal */
{
result.push(a[ai]);
ai++;
bi++;
}
}
return result;
}
If your environment supports ECMAScript 6 Set, one simple and supposedly efficient (see specification link) way:
function intersect(a, b) {
var setA = new Set(a);
var setB = new Set(b);
var intersection = new Set([...setA].filter(x => setB.has(x)));
return Array.from(intersection);
}
Shorter, but less readable (also without creating the additional intersection Set):
function intersect(a, b) {
var setB = new Set(b);
return [...new Set(a)].filter(x => setB.has(x));
}
Note that when using sets you will only get distinct values, thus new Set([1, 2, 3, 3]).size evaluates to 3.
Using Underscore.js or lodash.js
_.intersection( [0,345,324] , [1,0,324] ) // gives [0,324]
// Return elements of array a that are also in b in linear time:
function intersect(a, b) {
return a.filter(Set.prototype.has, new Set(b));
}
// Example:
console.log(intersect([1,2,3], [2,3,4,5]));
I recommend above succinct solution which outperforms other implementations on large inputs. If performance on small inputs matters, check the alternatives below.
Alternatives and performance comparison:
See the following snippet for alternative implementations and check https://jsperf.com/array-intersection-comparison for performance comparisons.
function intersect_for(a, b) {
const result = [];
const alen = a.length;
const blen = b.length;
for (let i = 0; i < alen; ++i) {
const ai = a[i];
for (let j = 0; j < blen; ++j) {
if (ai === b[j]) {
result.push(ai);
break;
}
}
}
return result;
}
function intersect_filter_indexOf(a, b) {
return a.filter(el => b.indexOf(el) !== -1);
}
function intersect_filter_in(a, b) {
const map = b.reduce((map, el) => {map[el] = true; return map}, {});
return a.filter(el => el in map);
}
function intersect_for_in(a, b) {
const result = [];
const map = {};
for (let i = 0, length = b.length; i < length; ++i) {
map[b[i]] = true;
}
for (let i = 0, length = a.length; i < length; ++i) {
if (a[i] in map) result.push(a[i]);
}
return result;
}
function intersect_filter_includes(a, b) {
return a.filter(el => b.includes(el));
}
function intersect_filter_has_this(a, b) {
return a.filter(Set.prototype.has, new Set(b));
}
function intersect_filter_has_arrow(a, b) {
const set = new Set(b);
return a.filter(el => set.has(el));
}
function intersect_for_has(a, b) {
const result = [];
const set = new Set(b);
for (let i = 0, length = a.length; i < length; ++i) {
if (set.has(a[i])) result.push(a[i]);
}
return result;
}
Results in Firefox 53:
Ops/sec on large arrays (10,000 elements):
filter + has (this) 523 (this answer)
for + has 482
for-loop + in 279
filter + in 242
for-loops 24
filter + includes 14
filter + indexOf 10
Ops/sec on small arrays (100 elements):
for-loop + in 384,426
filter + in 192,066
for-loops 159,137
filter + includes 104,068
filter + indexOf 71,598
filter + has (this) 43,531 (this answer)
filter + has (arrow function) 35,588
My contribution in ES6 terms. In general it finds the intersection of an array with indefinite number of arrays provided as arguments.
Array.prototype.intersect = function(...a) {
return [this,...a].reduce((p,c) => p.filter(e => c.includes(e)));
}
var arrs = [[0,2,4,6,8],[4,5,6,7],[4,6]],
arr = [0,1,2,3,4,5,6,7,8,9];
document.write("<pre>" + JSON.stringify(arr.intersect(...arrs)) + "</pre>");
How about just using associative arrays?
function intersect(a, b) {
var d1 = {};
var d2 = {};
var results = [];
for (var i = 0; i < a.length; i++) {
d1[a[i]] = true;
}
for (var j = 0; j < b.length; j++) {
d2[b[j]] = true;
}
for (var k in d1) {
if (d2[k])
results.push(k);
}
return results;
}
edit:
// new version
function intersect(a, b) {
var d = {};
var results = [];
for (var i = 0; i < b.length; i++) {
d[b[i]] = true;
}
for (var j = 0; j < a.length; j++) {
if (d[a[j]])
results.push(a[j]);
}
return results;
}
The performance of #atk's implementation for sorted arrays of primitives can be improved by using .pop rather than .shift.
function intersect(array1, array2) {
var result = [];
// Don't destroy the original arrays
var a = array1.slice(0);
var b = array2.slice(0);
var aLast = a.length - 1;
var bLast = b.length - 1;
while (aLast >= 0 && bLast >= 0) {
if (a[aLast] > b[bLast] ) {
a.pop();
aLast--;
} else if (a[aLast] < b[bLast] ){
b.pop();
bLast--;
} else /* they're equal */ {
result.push(a.pop());
b.pop();
aLast--;
bLast--;
}
}
return result;
}
I created a benchmark using jsPerf. It's about three times faster to use .pop.
If you need to have it handle intersecting multiple arrays:
const intersect = (a1, a2, ...rest) => {
const a12 = a1.filter(value => a2.includes(value))
if (rest.length === 0) { return a12; }
return intersect(a12, ...rest);
};
console.log(intersect([1,2,3,4,5], [1,2], [1, 2, 3,4,5], [2, 10, 1]))
Sort it
check one by one from the index 0, create new array from that.
Something like this, Not tested well though.
function intersection(x,y){
x.sort();y.sort();
var i=j=0;ret=[];
while(i<x.length && j<y.length){
if(x[i]<y[j])i++;
else if(y[j]<x[i])j++;
else {
ret.push(x[i]);
i++,j++;
}
}
return ret;
}
alert(intersection([1,2,3], [2,3,4,5]));
PS:The algorithm only intended for Numbers and Normal Strings, intersection of arbitary object arrays may not work.
Using jQuery:
var a = [1,2,3];
var b = [2,3,4,5];
var c = $(b).not($(b).not(a));
alert(c);
A tiny tweak to the smallest one here (the filter/indexOf solution), namely creating an index of the values in one of the arrays using a JavaScript object, will reduce it from O(N*M) to "probably" linear time. source1 source2
function intersect(a, b) {
var aa = {};
a.forEach(function(v) { aa[v]=1; });
return b.filter(function(v) { return v in aa; });
}
This isn't the very simplest solution (it's more code than filter+indexOf), nor is it the very fastest (probably slower by a constant factor than intersect_safe()), but seems like a pretty good balance. It is on the very simple side, while providing good performance, and it doesn't require pre-sorted inputs.
For arrays containing only strings or numbers you can do something with sorting, as per some of the other answers. For the general case of arrays of arbitrary objects I don't think you can avoid doing it the long way. The following will give you the intersection of any number of arrays provided as parameters to arrayIntersection:
var arrayContains = Array.prototype.indexOf ?
function(arr, val) {
return arr.indexOf(val) > -1;
} :
function(arr, val) {
var i = arr.length;
while (i--) {
if (arr[i] === val) {
return true;
}
}
return false;
};
function arrayIntersection() {
var val, arrayCount, firstArray, i, j, intersection = [], missing;
var arrays = Array.prototype.slice.call(arguments); // Convert arguments into a real array
// Search for common values
firstArray = arrays.pop();
if (firstArray) {
j = firstArray.length;
arrayCount = arrays.length;
while (j--) {
val = firstArray[j];
missing = false;
// Check val is present in each remaining array
i = arrayCount;
while (!missing && i--) {
if ( !arrayContains(arrays[i], val) ) {
missing = true;
}
}
if (!missing) {
intersection.push(val);
}
}
}
return intersection;
}
arrayIntersection( [1, 2, 3, "a"], [1, "a", 2], ["a", 1] ); // Gives [1, "a"];
Simplest, fastest O(n) and shortest way:
function intersection (a, b) {
const setA = new Set(a);
return b.filter(value => setA.has(value));
}
console.log(intersection([1,2,3], [2,3,4,5]))
#nbarbosa has almost the same answer but he cast both arrays to Set and then back to array. There is no need for any extra casting.
Another indexed approach able to process any number of arrays at once:
// Calculate intersection of multiple array or object values.
function intersect (arrList) {
var arrLength = Object.keys(arrList).length;
// (Also accepts regular objects as input)
var index = {};
for (var i in arrList) {
for (var j in arrList[i]) {
var v = arrList[i][j];
if (index[v] === undefined) index[v] = 0;
index[v]++;
};
};
var retv = [];
for (var i in index) {
if (index[i] == arrLength) retv.push(i);
};
return retv;
};
It works only for values that can be evaluated as strings and you should pass them as an array like:
intersect ([arr1, arr2, arr3...]);
...but it transparently accepts objects as parameter or as any of the elements to be intersected (always returning array of common values). Examples:
intersect ({foo: [1, 2, 3, 4], bar: {a: 2, j:4}}); // [2, 4]
intersect ([{x: "hello", y: "world"}, ["hello", "user"]]); // ["hello"]
EDIT: I just noticed that this is, in a way, slightly buggy.
That is: I coded it thinking that input arrays cannot itself contain repetitions (as provided example doesn't).
But if input arrays happen to contain repetitions, that would produce wrong results. Example (using below implementation):
intersect ([[1, 3, 4, 6, 3], [1, 8, 99]]);
// Expected: [ '1' ]
// Actual: [ '1', '3' ]
Fortunately this is easy to fix by simply adding second level indexing. That is:
Change:
if (index[v] === undefined) index[v] = 0;
index[v]++;
by:
if (index[v] === undefined) index[v] = {};
index[v][i] = true; // Mark as present in i input.
...and:
if (index[i] == arrLength) retv.push(i);
by:
if (Object.keys(index[i]).length == arrLength) retv.push(i);
Complete example:
// Calculate intersection of multiple array or object values.
function intersect (arrList) {
var arrLength = Object.keys(arrList).length;
// (Also accepts regular objects as input)
var index = {};
for (var i in arrList) {
for (var j in arrList[i]) {
var v = arrList[i][j];
if (index[v] === undefined) index[v] = {};
index[v][i] = true; // Mark as present in i input.
};
};
var retv = [];
for (var i in index) {
if (Object.keys(index[i]).length == arrLength) retv.push(i);
};
return retv;
};
intersect ([[1, 3, 4, 6, 3], [1, 8, 99]]); // [ '1' ]
With some restrictions on your data, you can do it in linear time!
For positive integers: use an array mapping the values to a "seen/not seen" boolean.
function intersectIntegers(array1,array2) {
var seen=[],
result=[];
for (var i = 0; i < array1.length; i++) {
seen[array1[i]] = true;
}
for (var i = 0; i < array2.length; i++) {
if ( seen[array2[i]])
result.push(array2[i]);
}
return result;
}
There is a similar technique for objects: take a dummy key, set it to "true" for each element in array1, then look for this key in elements of array2. Clean up when you're done.
function intersectObjects(array1,array2) {
var result=[];
var key="tmpKey_intersect"
for (var i = 0; i < array1.length; i++) {
array1[i][key] = true;
}
for (var i = 0; i < array2.length; i++) {
if (array2[i][key])
result.push(array2[i]);
}
for (var i = 0; i < array1.length; i++) {
delete array1[i][key];
}
return result;
}
Of course you need to be sure the key didn't appear before, otherwise you'll be destroying your data...
function intersection(A,B){
var result = new Array();
for (i=0; i<A.length; i++) {
for (j=0; j<B.length; j++) {
if (A[i] == B[j] && $.inArray(A[i],result) == -1) {
result.push(A[i]);
}
}
}
return result;
}
For simplicity:
// Usage
const intersection = allLists
.reduce(intersect, allValues)
.reduce(removeDuplicates, []);
// Implementation
const intersect = (intersection, list) =>
intersection.filter(item =>
list.some(x => x === item));
const removeDuplicates = (uniques, item) =>
uniques.includes(item) ? uniques : uniques.concat(item);
// Example Data
const somePeople = [bob, doug, jill];
const otherPeople = [sarah, bob, jill];
const morePeople = [jack, jill];
const allPeople = [...somePeople, ...otherPeople, ...morePeople];
const allGroups = [somePeople, otherPeople, morePeople];
// Example Usage
const intersection = allGroups
.reduce(intersect, allPeople)
.reduce(removeDuplicates, []);
intersection; // [jill]
Benefits:
dirt simple
data-centric
works for arbitrary number of lists
works for arbitrary lengths of lists
works for arbitrary types of values
works for arbitrary sort order
retains shape (order of first appearance in any array)
exits early where possible
memory safe, short of tampering with Function / Array prototypes
Drawbacks:
higher memory usage
higher CPU usage
requires an understanding of reduce
requires understanding of data flow
You wouldn't want to use this for 3D engine or kernel work, but if you have problems getting this to run in an event-based app, your design has bigger problems.
I'll contribute with what has been working out best for me:
if (!Array.prototype.intersect){
Array.prototype.intersect = function (arr1) {
var r = [], o = {}, l = this.length, i, v;
for (i = 0; i < l; i++) {
o[this[i]] = true;
}
l = arr1.length;
for (i = 0; i < l; i++) {
v = arr1[i];
if (v in o) {
r.push(v);
}
}
return r;
};
}
A functional approach with ES2015
A functional approach must consider using only pure functions without side effects, each of which is only concerned with a single job.
These restrictions enhance the composability and reusability of the functions involved.
// small, reusable auxiliary functions
const createSet = xs => new Set(xs);
const filter = f => xs => xs.filter(apply(f));
const apply = f => x => f(x);
// intersection
const intersect = xs => ys => {
const zs = createSet(ys);
return filter(x => zs.has(x)
? true
: false
) (xs);
};
// mock data
const xs = [1,2,2,3,4,5];
const ys = [0,1,2,3,3,3,6,7,8,9];
// run it
console.log( intersect(xs) (ys) );
Please note that the native Set type is used, which has an advantageous
lookup performance.
Avoid duplicates
Obviously repeatedly occurring items from the first Array are preserved, while the second Array is de-duplicated. This may be or may be not the desired behavior. If you need a unique result just apply dedupe to the first argument:
// auxiliary functions
const apply = f => x => f(x);
const comp = f => g => x => f(g(x));
const afrom = apply(Array.from);
const createSet = xs => new Set(xs);
const filter = f => xs => xs.filter(apply(f));
// intersection
const intersect = xs => ys => {
const zs = createSet(ys);
return filter(x => zs.has(x)
? true
: false
) (xs);
};
// de-duplication
const dedupe = comp(afrom) (createSet);
// mock data
const xs = [1,2,2,3,4,5];
const ys = [0,1,2,3,3,3,6,7,8,9];
// unique result
console.log( intersect(dedupe(xs)) (ys) );
Compute the intersection of any number of Arrays
If you want to compute the intersection of an arbitrarily number of Arrays just compose intersect with foldl. Here is a convenience function:
// auxiliary functions
const apply = f => x => f(x);
const uncurry = f => (x, y) => f(x) (y);
const createSet = xs => new Set(xs);
const filter = f => xs => xs.filter(apply(f));
const foldl = f => acc => xs => xs.reduce(uncurry(f), acc);
// intersection
const intersect = xs => ys => {
const zs = createSet(ys);
return filter(x => zs.has(x)
? true
: false
) (xs);
};
// intersection of an arbitrarily number of Arrays
const intersectn = (head, ...tail) => foldl(intersect) (head) (tail);
// mock data
const xs = [1,2,2,3,4,5];
const ys = [0,1,2,3,3,3,6,7,8,9];
const zs = [0,1,2,3,4,5,6];
// run
console.log( intersectn(xs, ys, zs) );
.reduce to build a map, and .filter to find the intersection. delete within the .filter allows us to treat the second array as though it's a unique set.
function intersection (a, b) {
var seen = a.reduce(function (h, k) {
h[k] = true;
return h;
}, {});
return b.filter(function (k) {
var exists = seen[k];
delete seen[k];
return exists;
});
}
I find this approach pretty easy to reason about. It performs in constant time.
I have written an intesection function which can even detect intersection of array of objects based on particular property of those objects.
For instance,
if arr1 = [{id: 10}, {id: 20}]
and arr2 = [{id: 20}, {id: 25}]
and we want intersection based on the id property, then the output should be :
[{id: 20}]
As such, the function for the same (note: ES6 code) is :
const intersect = (arr1, arr2, accessors = [v => v, v => v]) => {
const [fn1, fn2] = accessors;
const set = new Set(arr2.map(v => fn2(v)));
return arr1.filter(value => set.has(fn1(value)));
};
and you can call the function as:
intersect(arr1, arr2, [elem => elem.id, elem => elem.id])
Also note: this function finds intersection considering the first array is the primary array and thus the intersection result will be that of the primary array.
This function avoids the N^2 problem, taking advantage of the power of dictionaries. Loops through each array only once, and a third and shorter loop to return the final result.
It also supports numbers, strings, and objects.
function array_intersect(array1, array2)
{
var mergedElems = {},
result = [];
// Returns a unique reference string for the type and value of the element
function generateStrKey(elem) {
var typeOfElem = typeof elem;
if (typeOfElem === 'object') {
typeOfElem += Object.prototype.toString.call(elem);
}
return [typeOfElem, elem.toString(), JSON.stringify(elem)].join('__');
}
array1.forEach(function(elem) {
var key = generateStrKey(elem);
if (!(key in mergedElems)) {
mergedElems[key] = {elem: elem, inArray2: false};
}
});
array2.forEach(function(elem) {
var key = generateStrKey(elem);
if (key in mergedElems) {
mergedElems[key].inArray2 = true;
}
});
Object.values(mergedElems).forEach(function(elem) {
if (elem.inArray2) {
result.push(elem.elem);
}
});
return result;
}
If there is a special case that cannot be solved, just by modifying the generateStrKey function, it could surely be solved. The trick of this function is that it uniquely represents each different data according to type and value.
This variant has some performance improvements. Avoid loops in case any array is empty. It also starts by walking through the shorter array first, so if it finds all the values of the first array in the second array, exits the loop.
function array_intersect(array1, array2)
{
var mergedElems = {},
result = [],
firstArray, secondArray,
firstN = 0,
secondN = 0;
function generateStrKey(elem) {
var typeOfElem = typeof elem;
if (typeOfElem === 'object') {
typeOfElem += Object.prototype.toString.call(elem);
}
return [typeOfElem, elem.toString(), JSON.stringify(elem)].join('__');
}
// Executes the loops only if both arrays have values
if (array1.length && array2.length)
{
// Begins with the shortest array to optimize the algorithm
if (array1.length < array2.length) {
firstArray = array1;
secondArray = array2;
} else {
firstArray = array2;
secondArray = array1;
}
firstArray.forEach(function(elem) {
var key = generateStrKey(elem);
if (!(key in mergedElems)) {
mergedElems[key] = {elem: elem, inArray2: false};
// Increases the counter of unique values in the first array
firstN++;
}
});
secondArray.some(function(elem) {
var key = generateStrKey(elem);
if (key in mergedElems) {
if (!mergedElems[key].inArray2) {
mergedElems[key].inArray2 = true;
// Increases the counter of matches
secondN++;
// If all elements of first array have coincidence, then exits the loop
return (secondN === firstN);
}
}
});
Object.values(mergedElems).forEach(function(elem) {
if (elem.inArray2) {
result.push(elem.elem);
}
});
}
return result;
}
Here is underscore.js implementation:
_.intersection = function(array) {
if (array == null) return [];
var result = [];
var argsLength = arguments.length;
for (var i = 0, length = array.length; i < length; i++) {
var item = array[i];
if (_.contains(result, item)) continue;
for (var j = 1; j < argsLength; j++) {
if (!_.contains(arguments[j], item)) break;
}
if (j === argsLength) result.push(item);
}
return result;
};
Source: http://underscorejs.org/docs/underscore.html#section-62
Create an Object using one array and loop through the second array to check if the value exists as key.
function intersection(arr1, arr2) {
var myObj = {};
var myArr = [];
for (var i = 0, len = arr1.length; i < len; i += 1) {
if(myObj[arr1[i]]) {
myObj[arr1[i]] += 1;
} else {
myObj[arr1[i]] = 1;
}
}
for (var j = 0, len = arr2.length; j < len; j += 1) {
if(myObj[arr2[j]] && myArr.indexOf(arr2[j]) === -1) {
myArr.push(arr2[j]);
}
}
return myArr;
}
I think using an object internally can help with computations and could be performant too.
// Approach maintains a count of each element and works for negative elements too
function intersect(a,b){
const A = {};
a.forEach((v)=>{A[v] ? ++A[v] : A[v] = 1});
const B = {};
b.forEach((v)=>{B[v] ? ++B[v] : B[v] = 1});
const C = {};
Object.entries(A).map((x)=>C[x[0]] = Math.min(x[1],B[x[0]]))
return Object.entries(C).map((x)=>Array(x[1]).fill(Number(x[0]))).flat();
}
const x = [1,1,-1,-1,0,0,2,2];
const y = [2,0,1,1,1,1,0,-1,-1,-1];
const result = intersect(x,y);
console.log(result); // (7) [0, 0, 1, 1, 2, -1, -1]
I am using map even object could be used.
//find intersection of 2 arrs
const intersections = (arr1,arr2) => {
let arrf = arr1.concat(arr2)
let map = new Map();
let union = [];
for(let i=0; i<arrf.length; i++){
if(map.get(arrf[i])){
map.set(arrf[i],false);
}else{
map.set(arrf[i],true);
}
}
map.forEach((v,k)=>{if(!v){union.push(k);}})
return union;
}
This is a proposed standard: With the currently stage 2 proposal https://github.com/tc39/proposal-set-methods, you could use
mySet.intersection(mySet2);
Until then, you could use Immutable.js's Set, which inspired that proposal
Immutable.Set(mySet).intersect(mySet2)
I extended tarulen's answer to work with any number of arrays. It also should work with non-integer values.
function intersect() {
const last = arguments.length - 1;
var seen={};
var result=[];
for (var i = 0; i < last; i++) {
for (var j = 0; j < arguments[i].length; j++) {
if (seen[arguments[i][j]]) {
seen[arguments[i][j]] += 1;
}
else if (!i) {
seen[arguments[i][j]] = 1;
}
}
}
for (var i = 0; i < arguments[last].length; i++) {
if ( seen[arguments[last][i]] === last)
result.push(arguments[last][i]);
}
return result;
}
If your arrays are sorted, this should run in O(n), where n is min( a.length, b.length )
function intersect_1d( a, b ){
var out=[], ai=0, bi=0, acurr, bcurr, last=Number.MIN_SAFE_INTEGER;
while( ( acurr=a[ai] )!==undefined && ( bcurr=b[bi] )!==undefined ){
if( acurr < bcurr){
if( last===acurr ){
out.push( acurr );
}
last=acurr;
ai++;
}
else if( acurr > bcurr){
if( last===bcurr ){
out.push( bcurr );
}
last=bcurr;
bi++;
}
else {
out.push( acurr );
last=acurr;
ai++;
bi++;
}
}
return out;
}

Longest decrease subsequence subarray in Javascript

I encountered this question:
Find longest decrease sequence in an array
So basically, if [3,1,4,3,2,1,2,3] is given, it will return [4,3,2,1] as the longest sequence within it. I was able to solve this question with O(n^2) time complexity but I feel like I can do O(n).
I know I am probably making a giant logic mistake but this is how I approach with 2 pointers method.
function findDecreaseSubArray(arr) {
let subList = [arr[0]];
// let maxLength= 0;
let left = 0;
for (let right = 1; right < arr.length; right++) {
// maxLength = (maxLength, windowEnd - windowStart + 1);
if (arr[left] > arr[right]) {
subList.push(arr[right]);
}else{
subList.shift();
left = right-1;
}
}
}
What I am trying to accomplish is moving left and right pointers if left element is larger than right, and if so, push both elements into sublist array.
My brain starts giving 404 error after this, so there are 2 subarrays that are decreasing, one of them is [3,1] and the other one is [4,3,2,1].
How could I track one subarray is larger than the other subarray? Or there is a better way to approach this solution?
Any hints, hands, code snippet would highly appreciated. (And sorry about my code snippet, I know it is shitty but I just wanted to display some of my thoughts on code)
You just have to iterate over the array once, but keep track of the start and length of the longest sequence as you progress through it:
var arr = [3,1,4,3,2,1,2,3];
function findDecreaseSubArray(arr) {
let startIndex = 0;
let length = 1;
let longestSequence = {
startIndex: 0,
length: 1
}
arr.forEach((element, index, arr) => {
if (index === 0) return;
if (element < arr[index -1]) {
length += 1;
} else {
length = 1;
startIndex = index;
}
if (length > longestSequence.length) {
longestSequence.length = length;
longestSequence.startIndex = startIndex;
}
})
return longestSequence;
}
console.log(findDecreaseSubArray(arr));
This approach supports VLAZ's comment and uses only the indices of the array.
function longestDecreasing(array) {
var longest,
start = 0,
i;
for (i = 0; i < array.length; i++) {
if (!i || array[i] < array[i - 1]) continue;
if (!longest || longest[1] - longest[0] < i - start) longest = [start, i];
start = i;
}
return array.slice(...longest && longest[1] - longest[0] > i - start
? longest
: [start, i]);
}
console.log(longestDecreasing([3, 1, 4, 3, 2, 1, 2, 3]))
It would probably be easier to iterate normally, from the first index to the end, while pushing sequential sequences to an array, which gets reset when a number greater than the last is found. When resetting, assign the resulting sequence array to a more permanent variable if it's longer than the array in that permanent variable:
const findDecreaseSubArray = (arr) => {
let longestSoFar = [];
let currentSequence = [];
const reset = (newItem) => {
if (currentSequence.length > longestSoFar.length) {
longestSoFar = currentSequence;
}
currentSequence = [newItem];
};
for (const item of arr) {
if (currentSequence.length && item > currentSequence[currentSequence.length - 1]) {
reset(item);
} else {
currentSequence.push(item);
}
}
reset();
return longestSoFar;
};
console.log(findDecreaseSubArray([3,1,4,3,2,1,2,3]));
Here is my code.
function getLongestDecreaseSequence(arr) {
if (
Object.prototype.toString.call(arr) !== "[object Array]" ||
arr.length == 0
) {
return arr;
}
let longestArr = [];
let tmpArr = [],
lastTmpIndex = -1;
arr.forEach((value, i) => {
if (arr[lastTmpIndex] < value) {
tmpArr = [];
}
// no matter what, I will put it in tmpArray
lastTmpIndex = i;
tmpArr.push(value);
if (longestArr.length < tmpArr.length) {
longestArr = tmpArr;
}
});
return longestArr;
}
console.log(getLongestDecreaseSequence([3, 1, 4, 3, 2, 1, 2, 3]));
This looks like a reducing job.
var a = [3,1,4,3,2,1,2,3],
r = a.reduce( function(r,e){
var l = r[r.length-1];
return l[l.length-1] > e ? ( l.push(e)
, r
)
: ( r.push([e])
, r
);
}
, [[]]
)
.reduce((p,c) => p.length > c.length ? p : c);
console.log(r);

Get elements that has no double value in an array

I have a question . How do you retrieve elements that has no double value in an array?? For example: [1,1,2,2,3,4,4,5] then you retrieve [3,5] only.
Thanks in advance
for (var j = 0; j < newArr.length; j++) {
if ((arr1.indexOf(newArr[j]) === 0) && (arr2.indexOf(newArr[j]) === 0)) {
index = newArr.indexOf(j); newArr.splice(index, 1);
}
}
If the item in the array is unique then the index found from the beginning should equal the index found from the end, in other words:
var xs = [1, 1, 2, 2, 3, 4, 4, 5];
var result = xs.filter(function(x) {
return xs.indexOf(x) === xs.lastIndexOf(x);
});
console.log(result); //=> [3, 5]
sorry for the presentation its my first post !
You have to compare each element of your array to the others in order to get the number of occurence of each element
var tab = [1,1,2,2,3,4,4,5] //The array to analyze
tab = tab.sort(); // we sort the array
show(tab); // we display the array to the console (F12 to open it)
var uniqueElementTab = []; // this array will contain all single occurence
var sameElementCounter = 0;
for(x=0;x<tab.length;x++){ // for all element in the array
sameElementCounter = 0;
for(y=0;y<tab.length;y++){ // we compare it to the others
if((tab[x]==tab[y])){
sameElementCounter+=1; // +1 each time we meet the element elsewhere
}
}
if(sameElementCounter<=1){
uniqueElementTab.push(tab[x]); //if the element is unique we add it to a new array
}
}
show(uniqueElementTab); // display result
function show(tab) { // Simple function to display the content of an array
var st="";
for(i=0;i<tab.length;i++){
st += tab[i]+" ";
}
console.log(st+"\n");
}
Hope it helps.
Here is a simple "tricky" solution using Array.sort, Array.join, Array.map, String.replace and String.split functions:
var arr = [1, 1, 2, 2, 3, 4, 4, 5];
arr.sort();
var unique = arr.join("").replace(/(\d)\1+/g, "").split("").map(Number);
console.log(unique); // [3, 5]
create new array tmp,and check already value exist by indexOf .If existed delete by splice function..
var arr = [1,1,2,2,3,4,4,5];
var tmp = [];
var dup = [];
for(var i = 0; i < arr.length; i++){
var ind = tmp.indexOf(arr[i]);
if(ind == -1){
if(dup.indexOf(arr[i]) == -1){
tmp.push(arr[i]);
}
}
else{
tmp.splice(ind,1);
dup.push(arr[i]);
}
}
console.log(tmp);
This would be my way of doing this job.
var arr = [1,1,2,2,3,4,4,5],
uniques = Object.keys(arr.reduce((p,c) => (c in p ? Object.defineProperty(p, c, {enumerable : false,
writable : true,
configurable : true})
: p[c] = c,
p), {}));
console.log(uniques);
A solution for unsorted arrays with a hash table for the items. Complexity O(2n)
var array = [1, 1, 2, 2, 3, 4, 4, 5, 1],
hash = Object.create(null),
single;
array.forEach(function (a, i) {
hash[a] = a in hash ? -1 : i;
});
single = array.filter(function (a, i) {
return hash[a] === i;
});
console.log(single);
If the array is sorted, you can solve this in O(n) (see "pushUniqueSinglePass" below):
function pushUniqueSinglePass(array, unique) {
var prev; // last element seen
var run = 0; // number of times it has been seen
for (var i = 0; i < array.length; i++) {
if (array[i] != prev) {
if (run == 1) {
unique.push(prev); // "prev" appears only once
}
prev = array[i];
run = 1;
} else {
run++;
}
}
}
function pushUniqueWithSet(array, unique) {
var set = new Set();
for (var i = 0; i < array.length; i++) {
set.add(array[i]);
}
for (let e of set) {
unique.push(set);
}
}
// Utility and test functions
function randomSortedArray(n, max) {
var array = [];
for (var i = 0; i < n; i++) {
array.push(Math.floor(max * Math.random()));
}
return array.sort();
}
function runtest(i) {
var array = randomSortedArray(i, i / 2);
var r1 = [],
r2 = [];
console.log("Size: " + i);
console.log("Single-pass: " + time(
pushUniqueSinglePass, array, r1));
console.log("With set: " + time(
pushUniqueWithSet, array, r2));
// missing - assert r1 == r2
}
[10, 100, 1000, 10000,
100000, 1000000
].forEach(runtest);
function time(fun, array, unique) {
var start = new Date().getTime();
fun(array, unique);
return new Date().getTime() - start;
}
This is much more efficient than using maps or sorting (time it!). In my machine, a 1M sorted array can have its unique elements found in 18 ms; while the version that uses a set requires 10x more.

Check two arrays have elements with same values [duplicate]

What's the simplest, library-free code for implementing array intersections in javascript? I want to write
intersection([1,2,3], [2,3,4,5])
and get
[2, 3]
Use a combination of Array.prototype.filter and Array.prototype.includes:
const filteredArray = array1.filter(value => array2.includes(value));
For older browsers, with Array.prototype.indexOf and without an arrow function:
var filteredArray = array1.filter(function(n) {
return array2.indexOf(n) !== -1;
});
NB! Both .includes and .indexOf internally compares elements in the array by using ===, so if the array contains objects it will only compare object references (not their content). If you want to specify your own comparison logic, use Array.prototype.some instead.
Destructive seems simplest, especially if we can assume the input is sorted:
/* destructively finds the intersection of
* two arrays in a simple fashion.
*
* PARAMS
* a - first array, must already be sorted
* b - second array, must already be sorted
*
* NOTES
* State of input arrays is undefined when
* the function returns. They should be
* (prolly) be dumped.
*
* Should have O(n) operations, where n is
* n = MIN(a.length, b.length)
*/
function intersection_destructive(a, b)
{
var result = [];
while( a.length > 0 && b.length > 0 )
{
if (a[0] < b[0] ){ a.shift(); }
else if (a[0] > b[0] ){ b.shift(); }
else /* they're equal */
{
result.push(a.shift());
b.shift();
}
}
return result;
}
Non-destructive has to be a hair more complicated, since we’ve got to track indices:
/* finds the intersection of
* two arrays in a simple fashion.
*
* PARAMS
* a - first array, must already be sorted
* b - second array, must already be sorted
*
* NOTES
*
* Should have O(n) operations, where n is
* n = MIN(a.length(), b.length())
*/
function intersect_safe(a, b)
{
var ai=0, bi=0;
var result = [];
while( ai < a.length && bi < b.length )
{
if (a[ai] < b[bi] ){ ai++; }
else if (a[ai] > b[bi] ){ bi++; }
else /* they're equal */
{
result.push(a[ai]);
ai++;
bi++;
}
}
return result;
}
If your environment supports ECMAScript 6 Set, one simple and supposedly efficient (see specification link) way:
function intersect(a, b) {
var setA = new Set(a);
var setB = new Set(b);
var intersection = new Set([...setA].filter(x => setB.has(x)));
return Array.from(intersection);
}
Shorter, but less readable (also without creating the additional intersection Set):
function intersect(a, b) {
var setB = new Set(b);
return [...new Set(a)].filter(x => setB.has(x));
}
Note that when using sets you will only get distinct values, thus new Set([1, 2, 3, 3]).size evaluates to 3.
Using Underscore.js or lodash.js
_.intersection( [0,345,324] , [1,0,324] ) // gives [0,324]
// Return elements of array a that are also in b in linear time:
function intersect(a, b) {
return a.filter(Set.prototype.has, new Set(b));
}
// Example:
console.log(intersect([1,2,3], [2,3,4,5]));
I recommend above succinct solution which outperforms other implementations on large inputs. If performance on small inputs matters, check the alternatives below.
Alternatives and performance comparison:
See the following snippet for alternative implementations and check https://jsperf.com/array-intersection-comparison for performance comparisons.
function intersect_for(a, b) {
const result = [];
const alen = a.length;
const blen = b.length;
for (let i = 0; i < alen; ++i) {
const ai = a[i];
for (let j = 0; j < blen; ++j) {
if (ai === b[j]) {
result.push(ai);
break;
}
}
}
return result;
}
function intersect_filter_indexOf(a, b) {
return a.filter(el => b.indexOf(el) !== -1);
}
function intersect_filter_in(a, b) {
const map = b.reduce((map, el) => {map[el] = true; return map}, {});
return a.filter(el => el in map);
}
function intersect_for_in(a, b) {
const result = [];
const map = {};
for (let i = 0, length = b.length; i < length; ++i) {
map[b[i]] = true;
}
for (let i = 0, length = a.length; i < length; ++i) {
if (a[i] in map) result.push(a[i]);
}
return result;
}
function intersect_filter_includes(a, b) {
return a.filter(el => b.includes(el));
}
function intersect_filter_has_this(a, b) {
return a.filter(Set.prototype.has, new Set(b));
}
function intersect_filter_has_arrow(a, b) {
const set = new Set(b);
return a.filter(el => set.has(el));
}
function intersect_for_has(a, b) {
const result = [];
const set = new Set(b);
for (let i = 0, length = a.length; i < length; ++i) {
if (set.has(a[i])) result.push(a[i]);
}
return result;
}
Results in Firefox 53:
Ops/sec on large arrays (10,000 elements):
filter + has (this) 523 (this answer)
for + has 482
for-loop + in 279
filter + in 242
for-loops 24
filter + includes 14
filter + indexOf 10
Ops/sec on small arrays (100 elements):
for-loop + in 384,426
filter + in 192,066
for-loops 159,137
filter + includes 104,068
filter + indexOf 71,598
filter + has (this) 43,531 (this answer)
filter + has (arrow function) 35,588
My contribution in ES6 terms. In general it finds the intersection of an array with indefinite number of arrays provided as arguments.
Array.prototype.intersect = function(...a) {
return [this,...a].reduce((p,c) => p.filter(e => c.includes(e)));
}
var arrs = [[0,2,4,6,8],[4,5,6,7],[4,6]],
arr = [0,1,2,3,4,5,6,7,8,9];
document.write("<pre>" + JSON.stringify(arr.intersect(...arrs)) + "</pre>");
How about just using associative arrays?
function intersect(a, b) {
var d1 = {};
var d2 = {};
var results = [];
for (var i = 0; i < a.length; i++) {
d1[a[i]] = true;
}
for (var j = 0; j < b.length; j++) {
d2[b[j]] = true;
}
for (var k in d1) {
if (d2[k])
results.push(k);
}
return results;
}
edit:
// new version
function intersect(a, b) {
var d = {};
var results = [];
for (var i = 0; i < b.length; i++) {
d[b[i]] = true;
}
for (var j = 0; j < a.length; j++) {
if (d[a[j]])
results.push(a[j]);
}
return results;
}
The performance of #atk's implementation for sorted arrays of primitives can be improved by using .pop rather than .shift.
function intersect(array1, array2) {
var result = [];
// Don't destroy the original arrays
var a = array1.slice(0);
var b = array2.slice(0);
var aLast = a.length - 1;
var bLast = b.length - 1;
while (aLast >= 0 && bLast >= 0) {
if (a[aLast] > b[bLast] ) {
a.pop();
aLast--;
} else if (a[aLast] < b[bLast] ){
b.pop();
bLast--;
} else /* they're equal */ {
result.push(a.pop());
b.pop();
aLast--;
bLast--;
}
}
return result;
}
I created a benchmark using jsPerf. It's about three times faster to use .pop.
If you need to have it handle intersecting multiple arrays:
const intersect = (a1, a2, ...rest) => {
const a12 = a1.filter(value => a2.includes(value))
if (rest.length === 0) { return a12; }
return intersect(a12, ...rest);
};
console.log(intersect([1,2,3,4,5], [1,2], [1, 2, 3,4,5], [2, 10, 1]))
Sort it
check one by one from the index 0, create new array from that.
Something like this, Not tested well though.
function intersection(x,y){
x.sort();y.sort();
var i=j=0;ret=[];
while(i<x.length && j<y.length){
if(x[i]<y[j])i++;
else if(y[j]<x[i])j++;
else {
ret.push(x[i]);
i++,j++;
}
}
return ret;
}
alert(intersection([1,2,3], [2,3,4,5]));
PS:The algorithm only intended for Numbers and Normal Strings, intersection of arbitary object arrays may not work.
Using jQuery:
var a = [1,2,3];
var b = [2,3,4,5];
var c = $(b).not($(b).not(a));
alert(c);
A tiny tweak to the smallest one here (the filter/indexOf solution), namely creating an index of the values in one of the arrays using a JavaScript object, will reduce it from O(N*M) to "probably" linear time. source1 source2
function intersect(a, b) {
var aa = {};
a.forEach(function(v) { aa[v]=1; });
return b.filter(function(v) { return v in aa; });
}
This isn't the very simplest solution (it's more code than filter+indexOf), nor is it the very fastest (probably slower by a constant factor than intersect_safe()), but seems like a pretty good balance. It is on the very simple side, while providing good performance, and it doesn't require pre-sorted inputs.
For arrays containing only strings or numbers you can do something with sorting, as per some of the other answers. For the general case of arrays of arbitrary objects I don't think you can avoid doing it the long way. The following will give you the intersection of any number of arrays provided as parameters to arrayIntersection:
var arrayContains = Array.prototype.indexOf ?
function(arr, val) {
return arr.indexOf(val) > -1;
} :
function(arr, val) {
var i = arr.length;
while (i--) {
if (arr[i] === val) {
return true;
}
}
return false;
};
function arrayIntersection() {
var val, arrayCount, firstArray, i, j, intersection = [], missing;
var arrays = Array.prototype.slice.call(arguments); // Convert arguments into a real array
// Search for common values
firstArray = arrays.pop();
if (firstArray) {
j = firstArray.length;
arrayCount = arrays.length;
while (j--) {
val = firstArray[j];
missing = false;
// Check val is present in each remaining array
i = arrayCount;
while (!missing && i--) {
if ( !arrayContains(arrays[i], val) ) {
missing = true;
}
}
if (!missing) {
intersection.push(val);
}
}
}
return intersection;
}
arrayIntersection( [1, 2, 3, "a"], [1, "a", 2], ["a", 1] ); // Gives [1, "a"];
Simplest, fastest O(n) and shortest way:
function intersection (a, b) {
const setA = new Set(a);
return b.filter(value => setA.has(value));
}
console.log(intersection([1,2,3], [2,3,4,5]))
#nbarbosa has almost the same answer but he cast both arrays to Set and then back to array. There is no need for any extra casting.
Another indexed approach able to process any number of arrays at once:
// Calculate intersection of multiple array or object values.
function intersect (arrList) {
var arrLength = Object.keys(arrList).length;
// (Also accepts regular objects as input)
var index = {};
for (var i in arrList) {
for (var j in arrList[i]) {
var v = arrList[i][j];
if (index[v] === undefined) index[v] = 0;
index[v]++;
};
};
var retv = [];
for (var i in index) {
if (index[i] == arrLength) retv.push(i);
};
return retv;
};
It works only for values that can be evaluated as strings and you should pass them as an array like:
intersect ([arr1, arr2, arr3...]);
...but it transparently accepts objects as parameter or as any of the elements to be intersected (always returning array of common values). Examples:
intersect ({foo: [1, 2, 3, 4], bar: {a: 2, j:4}}); // [2, 4]
intersect ([{x: "hello", y: "world"}, ["hello", "user"]]); // ["hello"]
EDIT: I just noticed that this is, in a way, slightly buggy.
That is: I coded it thinking that input arrays cannot itself contain repetitions (as provided example doesn't).
But if input arrays happen to contain repetitions, that would produce wrong results. Example (using below implementation):
intersect ([[1, 3, 4, 6, 3], [1, 8, 99]]);
// Expected: [ '1' ]
// Actual: [ '1', '3' ]
Fortunately this is easy to fix by simply adding second level indexing. That is:
Change:
if (index[v] === undefined) index[v] = 0;
index[v]++;
by:
if (index[v] === undefined) index[v] = {};
index[v][i] = true; // Mark as present in i input.
...and:
if (index[i] == arrLength) retv.push(i);
by:
if (Object.keys(index[i]).length == arrLength) retv.push(i);
Complete example:
// Calculate intersection of multiple array or object values.
function intersect (arrList) {
var arrLength = Object.keys(arrList).length;
// (Also accepts regular objects as input)
var index = {};
for (var i in arrList) {
for (var j in arrList[i]) {
var v = arrList[i][j];
if (index[v] === undefined) index[v] = {};
index[v][i] = true; // Mark as present in i input.
};
};
var retv = [];
for (var i in index) {
if (Object.keys(index[i]).length == arrLength) retv.push(i);
};
return retv;
};
intersect ([[1, 3, 4, 6, 3], [1, 8, 99]]); // [ '1' ]
With some restrictions on your data, you can do it in linear time!
For positive integers: use an array mapping the values to a "seen/not seen" boolean.
function intersectIntegers(array1,array2) {
var seen=[],
result=[];
for (var i = 0; i < array1.length; i++) {
seen[array1[i]] = true;
}
for (var i = 0; i < array2.length; i++) {
if ( seen[array2[i]])
result.push(array2[i]);
}
return result;
}
There is a similar technique for objects: take a dummy key, set it to "true" for each element in array1, then look for this key in elements of array2. Clean up when you're done.
function intersectObjects(array1,array2) {
var result=[];
var key="tmpKey_intersect"
for (var i = 0; i < array1.length; i++) {
array1[i][key] = true;
}
for (var i = 0; i < array2.length; i++) {
if (array2[i][key])
result.push(array2[i]);
}
for (var i = 0; i < array1.length; i++) {
delete array1[i][key];
}
return result;
}
Of course you need to be sure the key didn't appear before, otherwise you'll be destroying your data...
function intersection(A,B){
var result = new Array();
for (i=0; i<A.length; i++) {
for (j=0; j<B.length; j++) {
if (A[i] == B[j] && $.inArray(A[i],result) == -1) {
result.push(A[i]);
}
}
}
return result;
}
For simplicity:
// Usage
const intersection = allLists
.reduce(intersect, allValues)
.reduce(removeDuplicates, []);
// Implementation
const intersect = (intersection, list) =>
intersection.filter(item =>
list.some(x => x === item));
const removeDuplicates = (uniques, item) =>
uniques.includes(item) ? uniques : uniques.concat(item);
// Example Data
const somePeople = [bob, doug, jill];
const otherPeople = [sarah, bob, jill];
const morePeople = [jack, jill];
const allPeople = [...somePeople, ...otherPeople, ...morePeople];
const allGroups = [somePeople, otherPeople, morePeople];
// Example Usage
const intersection = allGroups
.reduce(intersect, allPeople)
.reduce(removeDuplicates, []);
intersection; // [jill]
Benefits:
dirt simple
data-centric
works for arbitrary number of lists
works for arbitrary lengths of lists
works for arbitrary types of values
works for arbitrary sort order
retains shape (order of first appearance in any array)
exits early where possible
memory safe, short of tampering with Function / Array prototypes
Drawbacks:
higher memory usage
higher CPU usage
requires an understanding of reduce
requires understanding of data flow
You wouldn't want to use this for 3D engine or kernel work, but if you have problems getting this to run in an event-based app, your design has bigger problems.
I'll contribute with what has been working out best for me:
if (!Array.prototype.intersect){
Array.prototype.intersect = function (arr1) {
var r = [], o = {}, l = this.length, i, v;
for (i = 0; i < l; i++) {
o[this[i]] = true;
}
l = arr1.length;
for (i = 0; i < l; i++) {
v = arr1[i];
if (v in o) {
r.push(v);
}
}
return r;
};
}
A functional approach with ES2015
A functional approach must consider using only pure functions without side effects, each of which is only concerned with a single job.
These restrictions enhance the composability and reusability of the functions involved.
// small, reusable auxiliary functions
const createSet = xs => new Set(xs);
const filter = f => xs => xs.filter(apply(f));
const apply = f => x => f(x);
// intersection
const intersect = xs => ys => {
const zs = createSet(ys);
return filter(x => zs.has(x)
? true
: false
) (xs);
};
// mock data
const xs = [1,2,2,3,4,5];
const ys = [0,1,2,3,3,3,6,7,8,9];
// run it
console.log( intersect(xs) (ys) );
Please note that the native Set type is used, which has an advantageous
lookup performance.
Avoid duplicates
Obviously repeatedly occurring items from the first Array are preserved, while the second Array is de-duplicated. This may be or may be not the desired behavior. If you need a unique result just apply dedupe to the first argument:
// auxiliary functions
const apply = f => x => f(x);
const comp = f => g => x => f(g(x));
const afrom = apply(Array.from);
const createSet = xs => new Set(xs);
const filter = f => xs => xs.filter(apply(f));
// intersection
const intersect = xs => ys => {
const zs = createSet(ys);
return filter(x => zs.has(x)
? true
: false
) (xs);
};
// de-duplication
const dedupe = comp(afrom) (createSet);
// mock data
const xs = [1,2,2,3,4,5];
const ys = [0,1,2,3,3,3,6,7,8,9];
// unique result
console.log( intersect(dedupe(xs)) (ys) );
Compute the intersection of any number of Arrays
If you want to compute the intersection of an arbitrarily number of Arrays just compose intersect with foldl. Here is a convenience function:
// auxiliary functions
const apply = f => x => f(x);
const uncurry = f => (x, y) => f(x) (y);
const createSet = xs => new Set(xs);
const filter = f => xs => xs.filter(apply(f));
const foldl = f => acc => xs => xs.reduce(uncurry(f), acc);
// intersection
const intersect = xs => ys => {
const zs = createSet(ys);
return filter(x => zs.has(x)
? true
: false
) (xs);
};
// intersection of an arbitrarily number of Arrays
const intersectn = (head, ...tail) => foldl(intersect) (head) (tail);
// mock data
const xs = [1,2,2,3,4,5];
const ys = [0,1,2,3,3,3,6,7,8,9];
const zs = [0,1,2,3,4,5,6];
// run
console.log( intersectn(xs, ys, zs) );
.reduce to build a map, and .filter to find the intersection. delete within the .filter allows us to treat the second array as though it's a unique set.
function intersection (a, b) {
var seen = a.reduce(function (h, k) {
h[k] = true;
return h;
}, {});
return b.filter(function (k) {
var exists = seen[k];
delete seen[k];
return exists;
});
}
I find this approach pretty easy to reason about. It performs in constant time.
I have written an intesection function which can even detect intersection of array of objects based on particular property of those objects.
For instance,
if arr1 = [{id: 10}, {id: 20}]
and arr2 = [{id: 20}, {id: 25}]
and we want intersection based on the id property, then the output should be :
[{id: 20}]
As such, the function for the same (note: ES6 code) is :
const intersect = (arr1, arr2, accessors = [v => v, v => v]) => {
const [fn1, fn2] = accessors;
const set = new Set(arr2.map(v => fn2(v)));
return arr1.filter(value => set.has(fn1(value)));
};
and you can call the function as:
intersect(arr1, arr2, [elem => elem.id, elem => elem.id])
Also note: this function finds intersection considering the first array is the primary array and thus the intersection result will be that of the primary array.
This function avoids the N^2 problem, taking advantage of the power of dictionaries. Loops through each array only once, and a third and shorter loop to return the final result.
It also supports numbers, strings, and objects.
function array_intersect(array1, array2)
{
var mergedElems = {},
result = [];
// Returns a unique reference string for the type and value of the element
function generateStrKey(elem) {
var typeOfElem = typeof elem;
if (typeOfElem === 'object') {
typeOfElem += Object.prototype.toString.call(elem);
}
return [typeOfElem, elem.toString(), JSON.stringify(elem)].join('__');
}
array1.forEach(function(elem) {
var key = generateStrKey(elem);
if (!(key in mergedElems)) {
mergedElems[key] = {elem: elem, inArray2: false};
}
});
array2.forEach(function(elem) {
var key = generateStrKey(elem);
if (key in mergedElems) {
mergedElems[key].inArray2 = true;
}
});
Object.values(mergedElems).forEach(function(elem) {
if (elem.inArray2) {
result.push(elem.elem);
}
});
return result;
}
If there is a special case that cannot be solved, just by modifying the generateStrKey function, it could surely be solved. The trick of this function is that it uniquely represents each different data according to type and value.
This variant has some performance improvements. Avoid loops in case any array is empty. It also starts by walking through the shorter array first, so if it finds all the values of the first array in the second array, exits the loop.
function array_intersect(array1, array2)
{
var mergedElems = {},
result = [],
firstArray, secondArray,
firstN = 0,
secondN = 0;
function generateStrKey(elem) {
var typeOfElem = typeof elem;
if (typeOfElem === 'object') {
typeOfElem += Object.prototype.toString.call(elem);
}
return [typeOfElem, elem.toString(), JSON.stringify(elem)].join('__');
}
// Executes the loops only if both arrays have values
if (array1.length && array2.length)
{
// Begins with the shortest array to optimize the algorithm
if (array1.length < array2.length) {
firstArray = array1;
secondArray = array2;
} else {
firstArray = array2;
secondArray = array1;
}
firstArray.forEach(function(elem) {
var key = generateStrKey(elem);
if (!(key in mergedElems)) {
mergedElems[key] = {elem: elem, inArray2: false};
// Increases the counter of unique values in the first array
firstN++;
}
});
secondArray.some(function(elem) {
var key = generateStrKey(elem);
if (key in mergedElems) {
if (!mergedElems[key].inArray2) {
mergedElems[key].inArray2 = true;
// Increases the counter of matches
secondN++;
// If all elements of first array have coincidence, then exits the loop
return (secondN === firstN);
}
}
});
Object.values(mergedElems).forEach(function(elem) {
if (elem.inArray2) {
result.push(elem.elem);
}
});
}
return result;
}
Here is underscore.js implementation:
_.intersection = function(array) {
if (array == null) return [];
var result = [];
var argsLength = arguments.length;
for (var i = 0, length = array.length; i < length; i++) {
var item = array[i];
if (_.contains(result, item)) continue;
for (var j = 1; j < argsLength; j++) {
if (!_.contains(arguments[j], item)) break;
}
if (j === argsLength) result.push(item);
}
return result;
};
Source: http://underscorejs.org/docs/underscore.html#section-62
Create an Object using one array and loop through the second array to check if the value exists as key.
function intersection(arr1, arr2) {
var myObj = {};
var myArr = [];
for (var i = 0, len = arr1.length; i < len; i += 1) {
if(myObj[arr1[i]]) {
myObj[arr1[i]] += 1;
} else {
myObj[arr1[i]] = 1;
}
}
for (var j = 0, len = arr2.length; j < len; j += 1) {
if(myObj[arr2[j]] && myArr.indexOf(arr2[j]) === -1) {
myArr.push(arr2[j]);
}
}
return myArr;
}
I think using an object internally can help with computations and could be performant too.
// Approach maintains a count of each element and works for negative elements too
function intersect(a,b){
const A = {};
a.forEach((v)=>{A[v] ? ++A[v] : A[v] = 1});
const B = {};
b.forEach((v)=>{B[v] ? ++B[v] : B[v] = 1});
const C = {};
Object.entries(A).map((x)=>C[x[0]] = Math.min(x[1],B[x[0]]))
return Object.entries(C).map((x)=>Array(x[1]).fill(Number(x[0]))).flat();
}
const x = [1,1,-1,-1,0,0,2,2];
const y = [2,0,1,1,1,1,0,-1,-1,-1];
const result = intersect(x,y);
console.log(result); // (7) [0, 0, 1, 1, 2, -1, -1]
I am using map even object could be used.
//find intersection of 2 arrs
const intersections = (arr1,arr2) => {
let arrf = arr1.concat(arr2)
let map = new Map();
let union = [];
for(let i=0; i<arrf.length; i++){
if(map.get(arrf[i])){
map.set(arrf[i],false);
}else{
map.set(arrf[i],true);
}
}
map.forEach((v,k)=>{if(!v){union.push(k);}})
return union;
}
This is a proposed standard: With the currently stage 2 proposal https://github.com/tc39/proposal-set-methods, you could use
mySet.intersection(mySet2);
Until then, you could use Immutable.js's Set, which inspired that proposal
Immutable.Set(mySet).intersect(mySet2)
I extended tarulen's answer to work with any number of arrays. It also should work with non-integer values.
function intersect() {
const last = arguments.length - 1;
var seen={};
var result=[];
for (var i = 0; i < last; i++) {
for (var j = 0; j < arguments[i].length; j++) {
if (seen[arguments[i][j]]) {
seen[arguments[i][j]] += 1;
}
else if (!i) {
seen[arguments[i][j]] = 1;
}
}
}
for (var i = 0; i < arguments[last].length; i++) {
if ( seen[arguments[last][i]] === last)
result.push(arguments[last][i]);
}
return result;
}
If your arrays are sorted, this should run in O(n), where n is min( a.length, b.length )
function intersect_1d( a, b ){
var out=[], ai=0, bi=0, acurr, bcurr, last=Number.MIN_SAFE_INTEGER;
while( ( acurr=a[ai] )!==undefined && ( bcurr=b[bi] )!==undefined ){
if( acurr < bcurr){
if( last===acurr ){
out.push( acurr );
}
last=acurr;
ai++;
}
else if( acurr > bcurr){
if( last===bcurr ){
out.push( bcurr );
}
last=bcurr;
bi++;
}
else {
out.push( acurr );
last=acurr;
ai++;
bi++;
}
}
return out;
}

Simplest code for array intersection in javascript

What's the simplest, library-free code for implementing array intersections in javascript? I want to write
intersection([1,2,3], [2,3,4,5])
and get
[2, 3]
Use a combination of Array.prototype.filter and Array.prototype.includes:
const filteredArray = array1.filter(value => array2.includes(value));
For older browsers, with Array.prototype.indexOf and without an arrow function:
var filteredArray = array1.filter(function(n) {
return array2.indexOf(n) !== -1;
});
NB! Both .includes and .indexOf internally compares elements in the array by using ===, so if the array contains objects it will only compare object references (not their content). If you want to specify your own comparison logic, use Array.prototype.some instead.
Destructive seems simplest, especially if we can assume the input is sorted:
/* destructively finds the intersection of
* two arrays in a simple fashion.
*
* PARAMS
* a - first array, must already be sorted
* b - second array, must already be sorted
*
* NOTES
* State of input arrays is undefined when
* the function returns. They should be
* (prolly) be dumped.
*
* Should have O(n) operations, where n is
* n = MIN(a.length, b.length)
*/
function intersection_destructive(a, b)
{
var result = [];
while( a.length > 0 && b.length > 0 )
{
if (a[0] < b[0] ){ a.shift(); }
else if (a[0] > b[0] ){ b.shift(); }
else /* they're equal */
{
result.push(a.shift());
b.shift();
}
}
return result;
}
Non-destructive has to be a hair more complicated, since we’ve got to track indices:
/* finds the intersection of
* two arrays in a simple fashion.
*
* PARAMS
* a - first array, must already be sorted
* b - second array, must already be sorted
*
* NOTES
*
* Should have O(n) operations, where n is
* n = MIN(a.length(), b.length())
*/
function intersect_safe(a, b)
{
var ai=0, bi=0;
var result = [];
while( ai < a.length && bi < b.length )
{
if (a[ai] < b[bi] ){ ai++; }
else if (a[ai] > b[bi] ){ bi++; }
else /* they're equal */
{
result.push(a[ai]);
ai++;
bi++;
}
}
return result;
}
If your environment supports ECMAScript 6 Set, one simple and supposedly efficient (see specification link) way:
function intersect(a, b) {
var setA = new Set(a);
var setB = new Set(b);
var intersection = new Set([...setA].filter(x => setB.has(x)));
return Array.from(intersection);
}
Shorter, but less readable (also without creating the additional intersection Set):
function intersect(a, b) {
var setB = new Set(b);
return [...new Set(a)].filter(x => setB.has(x));
}
Note that when using sets you will only get distinct values, thus new Set([1, 2, 3, 3]).size evaluates to 3.
Using Underscore.js or lodash.js
_.intersection( [0,345,324] , [1,0,324] ) // gives [0,324]
// Return elements of array a that are also in b in linear time:
function intersect(a, b) {
return a.filter(Set.prototype.has, new Set(b));
}
// Example:
console.log(intersect([1,2,3], [2,3,4,5]));
I recommend above succinct solution which outperforms other implementations on large inputs. If performance on small inputs matters, check the alternatives below.
Alternatives and performance comparison:
See the following snippet for alternative implementations and check https://jsperf.com/array-intersection-comparison for performance comparisons.
function intersect_for(a, b) {
const result = [];
const alen = a.length;
const blen = b.length;
for (let i = 0; i < alen; ++i) {
const ai = a[i];
for (let j = 0; j < blen; ++j) {
if (ai === b[j]) {
result.push(ai);
break;
}
}
}
return result;
}
function intersect_filter_indexOf(a, b) {
return a.filter(el => b.indexOf(el) !== -1);
}
function intersect_filter_in(a, b) {
const map = b.reduce((map, el) => {map[el] = true; return map}, {});
return a.filter(el => el in map);
}
function intersect_for_in(a, b) {
const result = [];
const map = {};
for (let i = 0, length = b.length; i < length; ++i) {
map[b[i]] = true;
}
for (let i = 0, length = a.length; i < length; ++i) {
if (a[i] in map) result.push(a[i]);
}
return result;
}
function intersect_filter_includes(a, b) {
return a.filter(el => b.includes(el));
}
function intersect_filter_has_this(a, b) {
return a.filter(Set.prototype.has, new Set(b));
}
function intersect_filter_has_arrow(a, b) {
const set = new Set(b);
return a.filter(el => set.has(el));
}
function intersect_for_has(a, b) {
const result = [];
const set = new Set(b);
for (let i = 0, length = a.length; i < length; ++i) {
if (set.has(a[i])) result.push(a[i]);
}
return result;
}
Results in Firefox 53:
Ops/sec on large arrays (10,000 elements):
filter + has (this) 523 (this answer)
for + has 482
for-loop + in 279
filter + in 242
for-loops 24
filter + includes 14
filter + indexOf 10
Ops/sec on small arrays (100 elements):
for-loop + in 384,426
filter + in 192,066
for-loops 159,137
filter + includes 104,068
filter + indexOf 71,598
filter + has (this) 43,531 (this answer)
filter + has (arrow function) 35,588
My contribution in ES6 terms. In general it finds the intersection of an array with indefinite number of arrays provided as arguments.
Array.prototype.intersect = function(...a) {
return [this,...a].reduce((p,c) => p.filter(e => c.includes(e)));
}
var arrs = [[0,2,4,6,8],[4,5,6,7],[4,6]],
arr = [0,1,2,3,4,5,6,7,8,9];
document.write("<pre>" + JSON.stringify(arr.intersect(...arrs)) + "</pre>");
How about just using associative arrays?
function intersect(a, b) {
var d1 = {};
var d2 = {};
var results = [];
for (var i = 0; i < a.length; i++) {
d1[a[i]] = true;
}
for (var j = 0; j < b.length; j++) {
d2[b[j]] = true;
}
for (var k in d1) {
if (d2[k])
results.push(k);
}
return results;
}
edit:
// new version
function intersect(a, b) {
var d = {};
var results = [];
for (var i = 0; i < b.length; i++) {
d[b[i]] = true;
}
for (var j = 0; j < a.length; j++) {
if (d[a[j]])
results.push(a[j]);
}
return results;
}
The performance of #atk's implementation for sorted arrays of primitives can be improved by using .pop rather than .shift.
function intersect(array1, array2) {
var result = [];
// Don't destroy the original arrays
var a = array1.slice(0);
var b = array2.slice(0);
var aLast = a.length - 1;
var bLast = b.length - 1;
while (aLast >= 0 && bLast >= 0) {
if (a[aLast] > b[bLast] ) {
a.pop();
aLast--;
} else if (a[aLast] < b[bLast] ){
b.pop();
bLast--;
} else /* they're equal */ {
result.push(a.pop());
b.pop();
aLast--;
bLast--;
}
}
return result;
}
I created a benchmark using jsPerf. It's about three times faster to use .pop.
If you need to have it handle intersecting multiple arrays:
const intersect = (a1, a2, ...rest) => {
const a12 = a1.filter(value => a2.includes(value))
if (rest.length === 0) { return a12; }
return intersect(a12, ...rest);
};
console.log(intersect([1,2,3,4,5], [1,2], [1, 2, 3,4,5], [2, 10, 1]))
Sort it
check one by one from the index 0, create new array from that.
Something like this, Not tested well though.
function intersection(x,y){
x.sort();y.sort();
var i=j=0;ret=[];
while(i<x.length && j<y.length){
if(x[i]<y[j])i++;
else if(y[j]<x[i])j++;
else {
ret.push(x[i]);
i++,j++;
}
}
return ret;
}
alert(intersection([1,2,3], [2,3,4,5]));
PS:The algorithm only intended for Numbers and Normal Strings, intersection of arbitary object arrays may not work.
Using jQuery:
var a = [1,2,3];
var b = [2,3,4,5];
var c = $(b).not($(b).not(a));
alert(c);
A tiny tweak to the smallest one here (the filter/indexOf solution), namely creating an index of the values in one of the arrays using a JavaScript object, will reduce it from O(N*M) to "probably" linear time. source1 source2
function intersect(a, b) {
var aa = {};
a.forEach(function(v) { aa[v]=1; });
return b.filter(function(v) { return v in aa; });
}
This isn't the very simplest solution (it's more code than filter+indexOf), nor is it the very fastest (probably slower by a constant factor than intersect_safe()), but seems like a pretty good balance. It is on the very simple side, while providing good performance, and it doesn't require pre-sorted inputs.
For arrays containing only strings or numbers you can do something with sorting, as per some of the other answers. For the general case of arrays of arbitrary objects I don't think you can avoid doing it the long way. The following will give you the intersection of any number of arrays provided as parameters to arrayIntersection:
var arrayContains = Array.prototype.indexOf ?
function(arr, val) {
return arr.indexOf(val) > -1;
} :
function(arr, val) {
var i = arr.length;
while (i--) {
if (arr[i] === val) {
return true;
}
}
return false;
};
function arrayIntersection() {
var val, arrayCount, firstArray, i, j, intersection = [], missing;
var arrays = Array.prototype.slice.call(arguments); // Convert arguments into a real array
// Search for common values
firstArray = arrays.pop();
if (firstArray) {
j = firstArray.length;
arrayCount = arrays.length;
while (j--) {
val = firstArray[j];
missing = false;
// Check val is present in each remaining array
i = arrayCount;
while (!missing && i--) {
if ( !arrayContains(arrays[i], val) ) {
missing = true;
}
}
if (!missing) {
intersection.push(val);
}
}
}
return intersection;
}
arrayIntersection( [1, 2, 3, "a"], [1, "a", 2], ["a", 1] ); // Gives [1, "a"];
Simplest, fastest O(n) and shortest way:
function intersection (a, b) {
const setA = new Set(a);
return b.filter(value => setA.has(value));
}
console.log(intersection([1,2,3], [2,3,4,5]))
#nbarbosa has almost the same answer but he cast both arrays to Set and then back to array. There is no need for any extra casting.
Another indexed approach able to process any number of arrays at once:
// Calculate intersection of multiple array or object values.
function intersect (arrList) {
var arrLength = Object.keys(arrList).length;
// (Also accepts regular objects as input)
var index = {};
for (var i in arrList) {
for (var j in arrList[i]) {
var v = arrList[i][j];
if (index[v] === undefined) index[v] = 0;
index[v]++;
};
};
var retv = [];
for (var i in index) {
if (index[i] == arrLength) retv.push(i);
};
return retv;
};
It works only for values that can be evaluated as strings and you should pass them as an array like:
intersect ([arr1, arr2, arr3...]);
...but it transparently accepts objects as parameter or as any of the elements to be intersected (always returning array of common values). Examples:
intersect ({foo: [1, 2, 3, 4], bar: {a: 2, j:4}}); // [2, 4]
intersect ([{x: "hello", y: "world"}, ["hello", "user"]]); // ["hello"]
EDIT: I just noticed that this is, in a way, slightly buggy.
That is: I coded it thinking that input arrays cannot itself contain repetitions (as provided example doesn't).
But if input arrays happen to contain repetitions, that would produce wrong results. Example (using below implementation):
intersect ([[1, 3, 4, 6, 3], [1, 8, 99]]);
// Expected: [ '1' ]
// Actual: [ '1', '3' ]
Fortunately this is easy to fix by simply adding second level indexing. That is:
Change:
if (index[v] === undefined) index[v] = 0;
index[v]++;
by:
if (index[v] === undefined) index[v] = {};
index[v][i] = true; // Mark as present in i input.
...and:
if (index[i] == arrLength) retv.push(i);
by:
if (Object.keys(index[i]).length == arrLength) retv.push(i);
Complete example:
// Calculate intersection of multiple array or object values.
function intersect (arrList) {
var arrLength = Object.keys(arrList).length;
// (Also accepts regular objects as input)
var index = {};
for (var i in arrList) {
for (var j in arrList[i]) {
var v = arrList[i][j];
if (index[v] === undefined) index[v] = {};
index[v][i] = true; // Mark as present in i input.
};
};
var retv = [];
for (var i in index) {
if (Object.keys(index[i]).length == arrLength) retv.push(i);
};
return retv;
};
intersect ([[1, 3, 4, 6, 3], [1, 8, 99]]); // [ '1' ]
With some restrictions on your data, you can do it in linear time!
For positive integers: use an array mapping the values to a "seen/not seen" boolean.
function intersectIntegers(array1,array2) {
var seen=[],
result=[];
for (var i = 0; i < array1.length; i++) {
seen[array1[i]] = true;
}
for (var i = 0; i < array2.length; i++) {
if ( seen[array2[i]])
result.push(array2[i]);
}
return result;
}
There is a similar technique for objects: take a dummy key, set it to "true" for each element in array1, then look for this key in elements of array2. Clean up when you're done.
function intersectObjects(array1,array2) {
var result=[];
var key="tmpKey_intersect"
for (var i = 0; i < array1.length; i++) {
array1[i][key] = true;
}
for (var i = 0; i < array2.length; i++) {
if (array2[i][key])
result.push(array2[i]);
}
for (var i = 0; i < array1.length; i++) {
delete array1[i][key];
}
return result;
}
Of course you need to be sure the key didn't appear before, otherwise you'll be destroying your data...
function intersection(A,B){
var result = new Array();
for (i=0; i<A.length; i++) {
for (j=0; j<B.length; j++) {
if (A[i] == B[j] && $.inArray(A[i],result) == -1) {
result.push(A[i]);
}
}
}
return result;
}
For simplicity:
// Usage
const intersection = allLists
.reduce(intersect, allValues)
.reduce(removeDuplicates, []);
// Implementation
const intersect = (intersection, list) =>
intersection.filter(item =>
list.some(x => x === item));
const removeDuplicates = (uniques, item) =>
uniques.includes(item) ? uniques : uniques.concat(item);
// Example Data
const somePeople = [bob, doug, jill];
const otherPeople = [sarah, bob, jill];
const morePeople = [jack, jill];
const allPeople = [...somePeople, ...otherPeople, ...morePeople];
const allGroups = [somePeople, otherPeople, morePeople];
// Example Usage
const intersection = allGroups
.reduce(intersect, allPeople)
.reduce(removeDuplicates, []);
intersection; // [jill]
Benefits:
dirt simple
data-centric
works for arbitrary number of lists
works for arbitrary lengths of lists
works for arbitrary types of values
works for arbitrary sort order
retains shape (order of first appearance in any array)
exits early where possible
memory safe, short of tampering with Function / Array prototypes
Drawbacks:
higher memory usage
higher CPU usage
requires an understanding of reduce
requires understanding of data flow
You wouldn't want to use this for 3D engine or kernel work, but if you have problems getting this to run in an event-based app, your design has bigger problems.
I'll contribute with what has been working out best for me:
if (!Array.prototype.intersect){
Array.prototype.intersect = function (arr1) {
var r = [], o = {}, l = this.length, i, v;
for (i = 0; i < l; i++) {
o[this[i]] = true;
}
l = arr1.length;
for (i = 0; i < l; i++) {
v = arr1[i];
if (v in o) {
r.push(v);
}
}
return r;
};
}
A functional approach with ES2015
A functional approach must consider using only pure functions without side effects, each of which is only concerned with a single job.
These restrictions enhance the composability and reusability of the functions involved.
// small, reusable auxiliary functions
const createSet = xs => new Set(xs);
const filter = f => xs => xs.filter(apply(f));
const apply = f => x => f(x);
// intersection
const intersect = xs => ys => {
const zs = createSet(ys);
return filter(x => zs.has(x)
? true
: false
) (xs);
};
// mock data
const xs = [1,2,2,3,4,5];
const ys = [0,1,2,3,3,3,6,7,8,9];
// run it
console.log( intersect(xs) (ys) );
Please note that the native Set type is used, which has an advantageous
lookup performance.
Avoid duplicates
Obviously repeatedly occurring items from the first Array are preserved, while the second Array is de-duplicated. This may be or may be not the desired behavior. If you need a unique result just apply dedupe to the first argument:
// auxiliary functions
const apply = f => x => f(x);
const comp = f => g => x => f(g(x));
const afrom = apply(Array.from);
const createSet = xs => new Set(xs);
const filter = f => xs => xs.filter(apply(f));
// intersection
const intersect = xs => ys => {
const zs = createSet(ys);
return filter(x => zs.has(x)
? true
: false
) (xs);
};
// de-duplication
const dedupe = comp(afrom) (createSet);
// mock data
const xs = [1,2,2,3,4,5];
const ys = [0,1,2,3,3,3,6,7,8,9];
// unique result
console.log( intersect(dedupe(xs)) (ys) );
Compute the intersection of any number of Arrays
If you want to compute the intersection of an arbitrarily number of Arrays just compose intersect with foldl. Here is a convenience function:
// auxiliary functions
const apply = f => x => f(x);
const uncurry = f => (x, y) => f(x) (y);
const createSet = xs => new Set(xs);
const filter = f => xs => xs.filter(apply(f));
const foldl = f => acc => xs => xs.reduce(uncurry(f), acc);
// intersection
const intersect = xs => ys => {
const zs = createSet(ys);
return filter(x => zs.has(x)
? true
: false
) (xs);
};
// intersection of an arbitrarily number of Arrays
const intersectn = (head, ...tail) => foldl(intersect) (head) (tail);
// mock data
const xs = [1,2,2,3,4,5];
const ys = [0,1,2,3,3,3,6,7,8,9];
const zs = [0,1,2,3,4,5,6];
// run
console.log( intersectn(xs, ys, zs) );
.reduce to build a map, and .filter to find the intersection. delete within the .filter allows us to treat the second array as though it's a unique set.
function intersection (a, b) {
var seen = a.reduce(function (h, k) {
h[k] = true;
return h;
}, {});
return b.filter(function (k) {
var exists = seen[k];
delete seen[k];
return exists;
});
}
I find this approach pretty easy to reason about. It performs in constant time.
I have written an intesection function which can even detect intersection of array of objects based on particular property of those objects.
For instance,
if arr1 = [{id: 10}, {id: 20}]
and arr2 = [{id: 20}, {id: 25}]
and we want intersection based on the id property, then the output should be :
[{id: 20}]
As such, the function for the same (note: ES6 code) is :
const intersect = (arr1, arr2, accessors = [v => v, v => v]) => {
const [fn1, fn2] = accessors;
const set = new Set(arr2.map(v => fn2(v)));
return arr1.filter(value => set.has(fn1(value)));
};
and you can call the function as:
intersect(arr1, arr2, [elem => elem.id, elem => elem.id])
Also note: this function finds intersection considering the first array is the primary array and thus the intersection result will be that of the primary array.
This function avoids the N^2 problem, taking advantage of the power of dictionaries. Loops through each array only once, and a third and shorter loop to return the final result.
It also supports numbers, strings, and objects.
function array_intersect(array1, array2)
{
var mergedElems = {},
result = [];
// Returns a unique reference string for the type and value of the element
function generateStrKey(elem) {
var typeOfElem = typeof elem;
if (typeOfElem === 'object') {
typeOfElem += Object.prototype.toString.call(elem);
}
return [typeOfElem, elem.toString(), JSON.stringify(elem)].join('__');
}
array1.forEach(function(elem) {
var key = generateStrKey(elem);
if (!(key in mergedElems)) {
mergedElems[key] = {elem: elem, inArray2: false};
}
});
array2.forEach(function(elem) {
var key = generateStrKey(elem);
if (key in mergedElems) {
mergedElems[key].inArray2 = true;
}
});
Object.values(mergedElems).forEach(function(elem) {
if (elem.inArray2) {
result.push(elem.elem);
}
});
return result;
}
If there is a special case that cannot be solved, just by modifying the generateStrKey function, it could surely be solved. The trick of this function is that it uniquely represents each different data according to type and value.
This variant has some performance improvements. Avoid loops in case any array is empty. It also starts by walking through the shorter array first, so if it finds all the values of the first array in the second array, exits the loop.
function array_intersect(array1, array2)
{
var mergedElems = {},
result = [],
firstArray, secondArray,
firstN = 0,
secondN = 0;
function generateStrKey(elem) {
var typeOfElem = typeof elem;
if (typeOfElem === 'object') {
typeOfElem += Object.prototype.toString.call(elem);
}
return [typeOfElem, elem.toString(), JSON.stringify(elem)].join('__');
}
// Executes the loops only if both arrays have values
if (array1.length && array2.length)
{
// Begins with the shortest array to optimize the algorithm
if (array1.length < array2.length) {
firstArray = array1;
secondArray = array2;
} else {
firstArray = array2;
secondArray = array1;
}
firstArray.forEach(function(elem) {
var key = generateStrKey(elem);
if (!(key in mergedElems)) {
mergedElems[key] = {elem: elem, inArray2: false};
// Increases the counter of unique values in the first array
firstN++;
}
});
secondArray.some(function(elem) {
var key = generateStrKey(elem);
if (key in mergedElems) {
if (!mergedElems[key].inArray2) {
mergedElems[key].inArray2 = true;
// Increases the counter of matches
secondN++;
// If all elements of first array have coincidence, then exits the loop
return (secondN === firstN);
}
}
});
Object.values(mergedElems).forEach(function(elem) {
if (elem.inArray2) {
result.push(elem.elem);
}
});
}
return result;
}
Here is underscore.js implementation:
_.intersection = function(array) {
if (array == null) return [];
var result = [];
var argsLength = arguments.length;
for (var i = 0, length = array.length; i < length; i++) {
var item = array[i];
if (_.contains(result, item)) continue;
for (var j = 1; j < argsLength; j++) {
if (!_.contains(arguments[j], item)) break;
}
if (j === argsLength) result.push(item);
}
return result;
};
Source: http://underscorejs.org/docs/underscore.html#section-62
Create an Object using one array and loop through the second array to check if the value exists as key.
function intersection(arr1, arr2) {
var myObj = {};
var myArr = [];
for (var i = 0, len = arr1.length; i < len; i += 1) {
if(myObj[arr1[i]]) {
myObj[arr1[i]] += 1;
} else {
myObj[arr1[i]] = 1;
}
}
for (var j = 0, len = arr2.length; j < len; j += 1) {
if(myObj[arr2[j]] && myArr.indexOf(arr2[j]) === -1) {
myArr.push(arr2[j]);
}
}
return myArr;
}
I think using an object internally can help with computations and could be performant too.
// Approach maintains a count of each element and works for negative elements too
function intersect(a,b){
const A = {};
a.forEach((v)=>{A[v] ? ++A[v] : A[v] = 1});
const B = {};
b.forEach((v)=>{B[v] ? ++B[v] : B[v] = 1});
const C = {};
Object.entries(A).map((x)=>C[x[0]] = Math.min(x[1],B[x[0]]))
return Object.entries(C).map((x)=>Array(x[1]).fill(Number(x[0]))).flat();
}
const x = [1,1,-1,-1,0,0,2,2];
const y = [2,0,1,1,1,1,0,-1,-1,-1];
const result = intersect(x,y);
console.log(result); // (7) [0, 0, 1, 1, 2, -1, -1]
I am using map even object could be used.
//find intersection of 2 arrs
const intersections = (arr1,arr2) => {
let arrf = arr1.concat(arr2)
let map = new Map();
let union = [];
for(let i=0; i<arrf.length; i++){
if(map.get(arrf[i])){
map.set(arrf[i],false);
}else{
map.set(arrf[i],true);
}
}
map.forEach((v,k)=>{if(!v){union.push(k);}})
return union;
}
This is a proposed standard: With the currently stage 2 proposal https://github.com/tc39/proposal-set-methods, you could use
mySet.intersection(mySet2);
Until then, you could use Immutable.js's Set, which inspired that proposal
Immutable.Set(mySet).intersect(mySet2)
I extended tarulen's answer to work with any number of arrays. It also should work with non-integer values.
function intersect() {
const last = arguments.length - 1;
var seen={};
var result=[];
for (var i = 0; i < last; i++) {
for (var j = 0; j < arguments[i].length; j++) {
if (seen[arguments[i][j]]) {
seen[arguments[i][j]] += 1;
}
else if (!i) {
seen[arguments[i][j]] = 1;
}
}
}
for (var i = 0; i < arguments[last].length; i++) {
if ( seen[arguments[last][i]] === last)
result.push(arguments[last][i]);
}
return result;
}
If your arrays are sorted, this should run in O(n), where n is min( a.length, b.length )
function intersect_1d( a, b ){
var out=[], ai=0, bi=0, acurr, bcurr, last=Number.MIN_SAFE_INTEGER;
while( ( acurr=a[ai] )!==undefined && ( bcurr=b[bi] )!==undefined ){
if( acurr < bcurr){
if( last===acurr ){
out.push( acurr );
}
last=acurr;
ai++;
}
else if( acurr > bcurr){
if( last===bcurr ){
out.push( bcurr );
}
last=bcurr;
bi++;
}
else {
out.push( acurr );
last=acurr;
ai++;
bi++;
}
}
return out;
}

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